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Beluaterra Colonies Dwilight East Continent South Island
Atamara Far East SE Island SW Island
The bountiful New World enticed many to make the perilous journey across the Western Ocean from the strife of East Continent. Alas those early colonists had not discovered virgin lands, but an eldritch wilderness home to other creatures.

Terrible creatures. Inhuman creatures. Creatures who do not suffer the tread of humans. Creatures who will rise up in great hosts intent on destroying the stain of humanity on the land.

Thus when the straggling survivors returned to the east with tales of hideous abominations, the New World came to be known by a different name Beluaterra - Monster World.

Despite it all, the untamed wilderness calls to the brave and the bold for here any can make their fortune. A continent of flux and opportunity, the ever shifting map can be painted with your ambition. Maybe you will found the kingdom that stands the test of time, or be the champion rallying your fellows against the inhuman hordes. Or will you take a darker path, delving into forbidden lore and making deals with daimonic forces.

Choose, and write your own destiny.
OOC Note: This is a testing continent, so expect to see bugs as new features are tested and improved.


In most lands the seasons turn from the warmth of summer to the bite of winter. Beluaterra too has seasons; the warmth of peace and the bite of Invasion. None can say exactly when the next invasion will come, or what shape it will take, but all know that it will come.

During an invasion the monsters, undead & daimons will rise in great number threatening to overwhelm the human lands. Many realms will fall under the tide of teeth and claw, refugees scattering across the world. But each time the people of Beluaterra have risen to the challenge and struck back at the darkness. But these victories were costly and the land still bears the scars of the past.

Some invasions have been a matter of enduring whatever phase of the moon has instilled such vigor in the creatures. Others have more personal origin as monsters, undead & daimons used the ravaged continent as a battle ground for their own feuds. Great portals have been closed, other worlds explored, mysteries unraveled through dreams and dark deals struck. The next invasion could be even stranger still.

Even outside of the invasions a new arrival should expect to do battle frequently as their patrols will take them through dangerous territories. It is not all violence though, as many of the greatest works have come from these lands under siege.

Either way prepare yourself for you will be needed.


History of Beluaterra
Chronicles of The Age
First Age Colonists first arrive on the east coast of the New World.
First Invasion
Second Age Human civilization expands across the continent.
Second Invasion
Third Age Global peace ended by the first arrival of the Daimon Prudent.
Third Invasion
Fourth Age The slow erosion of human coordination.
Fourth Invasion
Fifth Age The lands of Beluaterra are consumed by Blight, changed forever more.
Fifth Invasion
Sixth Age The survivors pick over the ruins of the once bountiful land.
Sixth Invasion
Seventh Age Civilization crumbles, drawing inward toward a few remaining strongholds.
Seventh Invasion

Agyrian Academy Archives
Icon Age Years Government Description
ValentiaIcon.PNG Age of Mystery 2002-2003 Pontifex of Flame First human settlements before the First Invasion and arrival of the Mercenaries.
Sun icon.png Age of Blood 2003-2004 Empire of Sun The end of the First Invasion until the fall of the Emperor and start of the Second Invasion.
Melhed-icon.png Age of Reason 2004-2007 Republic of Balance The Rise of the Republic after the Second Invasion until the collapse of the Four Kingdoms Alliance.
Melhed-icon.png Age of Betrayal 2007-2013 Republic of Balance After the collapse of the Four Kingdoms Alliance, through the Third Invasion and up to the Fourth.
RoughPaw icon.png Age of Ruin 2013-2015 Tyranny of Wolf From the Rebellion of the Wolf Tyrants, the Fourth & Fifth Invasions until the fall of Melhed.
Age of Dust 2015-2019 From the Fall of Melhed until the Return.
Incindia-icon.png Age of Shadow 2019- From the Return until....


Maps of Beluaterra
Pre-Blight Post-Blight
Beluaterra Time-Lapse from 2005 to 2011 Beluaterra Time-Lapse from 2012 to 2018

Geography of Beluaterra
Click on the thumbnail for more information.
Bay of Souls
Golden River
Fell Crossing
Emerald Plains
Roof of the World
Tahga Desert
Zettermain Peninsula
Lake Salamn
Twin Isles
Sea of Four Cities




Guilds of Beluaterra
Name & Icon Description
Lost Guilds Follow this finely crafted link to find the full list of lost Guilds.
The fabled Agyrian Academy remains the premier institute for the learned. The great libraries contain volumes uncounted, in languages both familiar and strange. Artifacts from bygone ages rest next to the cutting edge of design. Within these walls a man could discover anything, for even the Age of Ruin was recorded with care.

For those with questions, be they noble or commoner, they will find answers within.

Agyrian Academy

Unique Items