Difference between revisions of "Beluaterra"

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==Realms==
 
==Realms==
 
{{Realms of Beluaterra}}
 
{{Realms of Beluaterra}}
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==Religions==
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{{Template:Religions of East Island}}
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See: [[Beluaterra/Religion Database]]
  
 
==Newspapers==
 
==Newspapers==
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==Guilds==
 
==Guilds==
 
{{Beluaterra Guilds}}
 
{{Beluaterra Guilds}}
 
==Religions==
 
:'''[[Beluaterra/Religion Database]]'''
 
 
 
 
  
 
[[Category: Beluaterra]]
 
[[Category: Beluaterra]]
 
[[Category: Islands]]
 
[[Category: Islands]]

Revision as of 03:31, 23 August 2008

Beluaterra. more maps...
Live
Beluaterra Colonies Dwilight East Continent South Island
Sunken
Atamara Far East SE Island SW Island


Beluaterra is a young land constantly plagued by invasions of various types. Mankind, a fractious lot at best, must periodically contend with foul and fearsome beasts rampaging, and worse, with the walking dead. More recently, daimons have invaded and begun owning regions. At times it gets so bad that it seems that the men of Beluaterra will be driven back into the seas.

Some view this as a curse: they claim that men were not meant to rule this wild land. Others see an opportunity: vast swaths of uninhabited wilderness, rogue regions just waiting to be conquered, whole realms waiting to be founded and forged into something stronger than the soft and comfortable realms of Atamara and East Island, something greater and nobler than the brutish tribes of the South Islands.

This island is distant from the others, and things don't always work the same here, as they do elsewhere.

OOC Note: This island is a testing island (as is the Far East Island), so expect to see bugs as new features are tested and improved.

History

The First Age The time between colonising the New World and the invasion.

The Second Age The time between the invasions.

The Current Age Between the second invasion and the present.


Chronicles of the Age Another take on how events unfolded to date from Melhed.

Original Realms of Beluaterra

Realms

Religions

Active Religions Lost Religions

See: Beluaterra/Religion Database

Newspapers

Guilds

For those who think a Balrog is no obstacle.
An inter-realm information network.
A small group of Celts, originally from the South of Atamara have decided it is time to set up a guild headquarters.
Nobles and Adventurers together against non-humanity!