Urominiel Family

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House Urominiel

Urominiel Family Tree.png
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Members of this house have transversed the continents looking for whatever it is warriors, nobles, knights, mentors, bureaucrats, traitors, civil servants, bounty hunters, patriots, rogues, traders, assassins, merchants, bards and the sorts look for.

Fame

Categorized to leave out exact details so not to spoil your fame hunting fun.

  • Prestige-6/8
  • Government Positions-9/9
  • Local Positions-4/4
  • Tournaments-4/4
  • Class specific-6/?
  • Wealth-3/3
  • Construction-4/?
  • Skills?-4/?
  • Other-4/?
  • Total Discovered-44/51

Active Nobles

Hithithil

Realms:Falasan, Greater Aenilia, Principality of Zonasa, Old Grehk, Pian en Luries, and many more.
Positions:Countship Currently:Count of Eisenik

Tales of the Blade

The foothills of Nazgorn have been his home since his childhood and no one knew the region better than he did. Knowing precisely where each stone lay, he walked the untainted pass that lead into the mountains, rarely used by the common traveler. Ahead on the sunlit path flanked by tall wild grasses, barely visible stood the small stone slab; The unmarked grave of his father. He was a masterful assassin, or so his mother had told him. Hithithil stood in front of the headstone, his dark hair dredged over his angular face. After a few moments, he knelt on both knees, his slim figure digging away at the dirt with his dagger. That dagger that he carried, with the blade that never dulls and the stench of blood soaked into the hilt, was one of the two things left to him by his father. His only weapon, left by the father he never knew, but yet he carried it with him always. At the sound of his dagger striking wood, Hithithil stopped and brushed aside the dirt revealing a half buried ornate chest. He looked at it for a moment, if only to ensure himself that it was still there, then pushed the dirt back over-top. He lifted himself up from his spot, fingering the key around his neck. Covering up any signs of him ever having been there Hithithil followed the path back that he came. There was a bounty on monsters skulls and with his dagger, the only item of any value on his body he would make a name for himself.

Tales of the Blade con't

Years had passed and through numerous trials and tribulations Hithithil was ready to once again return to the foothills of Nazgorn. Tinwe trotted over the soft earth with each moment bringing his master closer to the intrigue that lay hidden. The mountain path was just as he had remembered it being untouched since the last time he visited. But the vivid sun no longer charted his course amongst the path flanked with grass. The gray clouds hung like an infinite ceiling stretching to the edge of the world. Their motion silent and fluid like all that moved around him. As he neared the headstone the thumping in his chest grew. Hithithil dismounted his faithful beast of burden and tied the reins around a small tree. This was unlike any other time before it, but none the less he still had to dig for his prize. He worked through the dirt with his fathers blade until he heard the familiar sound of it striking wood. Hithithil unearth the small ornate chest and placed it on the ground beside him. He slipped the key from around his neck and carefully fitted it into place.

The weather had deteriorated and the first drops of rain began to fall. His world became a monotone wash of grays as he lifted the lid. The pounding of his chest and moved up to his ears. So the rumours were true, his father was indeed as his mother had mentioned. Hithithil examined the contents of the small chest: a small dagger, a locket, a signet ring, three sacks of fine and course powder, and a few scraps of paper. He quickly looked over the papers unwilling to let his treasure be tarnished by the drizzle. A creed of some sort, a bounty list, some letter of an emerald order, an execution notice and a draw of the human form with notes scribbled onto it. Hithithil quickly tucked the letters back into chest and it into the pocket of his cloak. He threw the hood over his now dripping hair as he lifted himself off the dirt. He brushed soil into the vacated hole and left the site as if he had never been there. He cut the reins to free the horse before he himself left the path into the mountains. It was no longer safe for him here, but one day he would return to tie up some loose ends.

Myths and Legends

...Somewhere in Ornaz...

The dried timber weighted down on his shoulders and he trudged through the snow pack. It was then when his keen ears over heard a nobleman asking about the Emerald Order. He slowed his pace to pick up on most of the conversation. It had been some time since the last noble came looking for the order. Many who sought it in its later years, sought to destroy it. The woodsman kept to his path his eyes facing forward as he past them never hinting that he was more informed on the subject than most.

His log home was simple, built at the edge of a clearing. Leaving his days work on the pile with the others he entered, greeted by the scent of supper from the kitchen. The overheard conversation still fresh in his mind, he meandered over to an old worn chest. Opening it revealed a weathered moss cloak and a brilliantly designed sheath and sword. Brushing his hand over the woven fibers he reminisced of the days of old; traveler of the far east, guardian of the empire and protector of its people. Although few in number since the fall of the empire, they persisted, challenging all who brought injustice to their lands. Commoners praised them, nobles feared them, and kings found them meddlesome. And over the years as the guild halls disappeared so too did the phantom guardians of the south.

The woodsmen let the lid of the wooden chest fall back to conceal the past. His time wandering the continent was over. He had a home and a warm meal to return to. Who was this young noble trying to dig up the past. The story of the old empire was becoming one of myths and legends.

Annaej

Realms:Sandalak(SWI), Kingdom of Alluran, Monsters of Gilgamesh, Thalmarkin
Positions:High Marshal, Duchess, Queen, Justicar. Currently:Dame of Jedinchel

Dauntless

The early rays of light warmed the frost on the grass fields drawing forth a blanket of myst over the lowlands of Ovujemeh. Annaej with her dark golden hair sat up stern in her smoke gray horse as scout reports trickled in from all directions. As a child she was taxed with a heavy burden, to remain steadfast staring into the face of death and purge of land of its curse. All the years of training had made her what she is today, undaunting yet compassionate. The tainted soil of the monster isle was where she belonged to defend the lands from the walking dead and to find her brother, Elenhir, and put him to rest. To lift the curse on all the living dead, was her destiny. The people of Ovujemeh were scared, she could sense it, but soon they would have nothing to fear. Once they learn, the sight of Alluran banners flapping in the wind will be welcomed with open arms. They no longer needed to fear a plague across the land.

The Holy Alluran Army

Eight hundred plus bodies were tossed into the ocean as Annaej watched through the spyglass. There was nothing she could do, there was nothing anyone could do. The city simply did not have enough food and when food arrived the peasents ate without any sense to ration food for the hard days ahead. Annaej handed the spyglass off to her aid and motioned to the soldiers to put out the signal fire as she made her way back from the edge of the stone pier. "Keep an eye out on the water for any who have gained unfavourable judgement from Alluran," She said to the captain as she walked passed one of the gatehouses to the harbour. She paid little attention to the suffering in the streets, saved for the ones that looked too dead to still be alive, but the adventurers should take care of them if they wanted part of the bounty.

As they reached her estate, she sent an aid ahead to prepare 100 gold for the war chest. The army would be on the move again soon, but it would be under a new name. Ten riders from her estate were out front to greet her. She sent them away two by two with a the names of nobles assigned to the new army. The Holy army of Alluran; Ten of Eno's finest knights, sooned to be joined by knights from Brovyl and Xween. Annaej motions to the few remaining riders,"Inform all the trainers and blacksmiths within the realm that the war chest in Eno will be paying for the training and repairs of everyone in the Holy Alluran Army."

"May Alluran guide his army to bring his judgement over the land."

To Part

The two women stood about ten paces apart on the slope of grassy green, gazing into one another's eyes. Their tawny cloaks flapping in the wind broke the lull of dead air. The infant slept, craddled in Amelie's arms.

"Give me the child" Annaej spoke in soft undertone to match the calm of their surroundings.

"She belongs to the order now, you of all people should know that" Amelie replied.

"She is a Namtrah, and I will hunt them til the ends of the world" Annaej brandished a sword from under her cloak. But before she could act she saw the red hoods of four figures emerging from the other side of the slope.

"I'm sorry Annaej, but I have other callings now" Amelie mumbled as she handed off the infant and shedded her yellow cloak. She disappeared along with the others as quickly as they had came leaving Annaej in the open field. Feeling betrayed and abandoned once again she walked over to the formless cloak and lifted it with her sword. Knowing no one could see she, Annaej dropped down on both knees and for a moment forgot about her years of training. Holding the cloak close, she cried.

Reflections

There she lay, a girl of about 7 or 8, not knowing exactly where she had been taken for she was blind folded and carried there in the middle of the night. The smell was overpowering and the ground she was dropped on soggy and soft. The riders galloped had galloped away before she could remove her bounds. She knew her mission but was reluctant to follow it. When she had freed herself, she helped the other children. Five of them there were, each carried a dagger and a large sacks. There they stood in the sea of corpses, the older children quickly began their work. Gold and valuables into the black one and "ingredients" into the yellow sacks. Annaej tried to control her shaking as she pried open a fallen soldiers mouth, she pulled out his tongue and began to saw away with her dagger. They had to work quick before the sun would come and the elders would expect their goods.

Annaej thought about escape, but then her thoughts would center back on her mother. Tears rolled down the child's face as she longed for her, and Annaej knew if she escaped now she would not even see her, however infrequently, as she did now.The night was cold even under her cloak and the carrion harassed them throughout. Annaej shivered as she continued and her body ached, soon her movement slowed and the corpses spun around her. The night grew dimmer and then completely dark.

Annaej awoke to the smell of medicinal herbs and incense. She struggled to bring her vision into focus to see her healers standing intently over her. A column of leeches lined her arms, there to suck out the poison from the assassins blade. The healers informed her that soon enough she should be back on her feet, but for now she should rest.

Instincts

Annaej rode from Eylmon to Jidington on the main road used by merchants since the cities were established. As she left the city filled with beasts from the forest she noticed the once familiar landscape was only a shell of its former self. The trees still stood as they once did and the mountains still hung as a backdrop to the north, but where were the people? Tools without a bearer littered the fields, curtains fluttered from the windows of abandoned cottages. The once thriving agricultural strip now seemed devoid of all activity. Annaej wondered where all the commoners had gone, had they just fled the regions when the groups of monsters moved through? Or maybe they suffered a worst fate and were devoured, was she about to be devoured herself? She rode onwards to Jidington, secretly looking forward to meeting Justice without dungeon bars separating them.

Unity

The rich overcast sky shadowed their march over the hills of Cjelorg, each cloud engorged so full that at any moment one would expect it to unleash its burden on the earth. The air lay motionless and heavy expectant of the cleansing that was to come. No man or beast could halt nature from its course. The rains would come and with them the land would be renewed. The treachery and treason would be washed away leaving fresh loamy soil on which new seeds would be sown. Nature had already began to take its course, the once simple vineyards were now overgrown and shrubberies had sprung up along the path. Soon the lands will forget that humans ever existed, but at that Annaej was dismayed.

Humanity had so much untapped potential, but yet they could never fully realise their strength. They were perhaps too clever or cunning for their own good, their selfishness and distrust proved unsurmountable hurdles to overcome. And their foolhardy pride may cause their heroic acts to be done in vain; for who is there to tell their tales when none remain. If the rift between the realms were mended and humanity stood united against the coming tide, perhaps the outcome would be different. But Annaej knew that nature would take its course and such was human nature; greed and pride would stand firm as their mortal vice.

Annaej had chosen her path, the intermitten pain that shot up from her arm from the jagged seals reminded her of that. She would ride onto the battlefield for the south, her home. Whether that was at the head of a cavalry column, or on the shoulders of a gargantuan beast that did not matter. Where one has failed, others will succeed for the very definition of each depends on the other.

Black Daimons

Annaej sat propped up in her saddle by her heavy plate armour, a custom design that covered both horse and her from the waist down. It fixed her to the steed in battle, obscuring the signs of her advancing age. She wore a tawny veil over most of her visage, for unlike her mother, the many years of battle had not been kind to her. But despite this, time and time again she continued to ride onto the battlefield seeking what had always alluded her. Whether it was redemption, or vengeance, even she did not know. For even though the powers of the command seal had faded, the scars remained, serving as a constant reminder of what had been and even the blackest of Daimons would not deter her resolve.

These Black Daimons, though fearsome in appearance, were not particularly powerful on the battlefield. Daimons, that could soar over the highest of walls, dark as the abyss and swallowed whatever light that came near making their true size difficult to estimate. This time as they gathered for another strike, their number no longer blacked out the early rays at they did the day before. Annaej guessed that they had less than half their original number. She set out from her estate to rally the remnant of her riders, men that had faced the shadow Daimons thrice before and faired well considering the odds. They would ride again and show the Daimons the price of arrogance. Her Lancers formed a single line behind the main force on the palisade. Raising her sword, Annaej called out, "For Justice!" signalling their march into the fray.

Eithad

Realms:Arcaea.
Positions:None Currently:Trading.

Swallowed by the Sea

Eithad was still bitter that he had to pay for the passage to Hatdhes, afterall he was quartermaster of the last ship before it was lost in the waves. Now he was penniless freshly arrived on the docks of a battered city, his only possessions the cloths on his back. How he longed for a bottle of rum at that moment. Eithad had spent far too much time on land for his liking and standing on the docks only further reminded him of that; the wooden caskets rocking in the waves just beckoning for a crew to unfurrow their sales. But he did not have a crew, nor the means to find one. He was reduced to a common begger, surviving on what the streets give him each day. Oh how he longed for the bounty of the seas, where he took what he could and gave nothing back. That is until a weeks ago, what the seas have given him the waves have taken away. But that is her unforgiving nature and only the most cunning survive. The same could be said for the streets of the city if not for the laws and militiamen. This would be a new challenge to test his wits.

Though winter had past, her presence still lingered and each night she visited him with her icy caress. On most occasions he could have the company of a warm fire and a full flagon, but tonight he was less fortunate. On this night, Eithad drifted in and out of sleep. He felt every stone and every divet as the mule cart trolled the uneven path. His exhaustion entangled him in lucid dreams while the frigid fingers of the nights breath snared him from them. Often he turned, shifting around in the pile of straw trying to preserve the warmth with the hide of wolf that was just a hair too small to serve this purpose. But fatigue frequently overtook him as his body simply craved for respite.

The night drew on, with every creak of the axle and every sliver of moonlight that penetrated the trees. But soon these would be replaced by the first rays of dawn and his destination, however temporary. Eithad stumbled off the back of the cart using every ounce of strength he had in him to keep himself upright and his eyes wide. He slung his possessions over a shoulder and carried his keg of beer, which he "found" foraging, in full embrace as he waddled into the city. His objectives were simple, find a bed and "find" some rum. But it wasn't long before he was waylaid by a sturdy wench offering a bath and massage. The idea of a bath was a novel one to him, having only bathed in the sea. And the idea of a "massage" intrigued him as he wasn't quite certain if it was the type he wanted, or that which he need, or perhaps even both.

Deceased or Retired

Glorawarthien

Realms: Sirion, Assassins, Plergoth, Arcaea, Svunnetland, Soliferum, Antoza Commonwealth, Grand Lodge of Lunaria, Nighthelm, Toren, Kingdom of Alluran.
Positions: Count, Battlegroup commander, Duke, Former Prime Minister. Currently: Deceased, Executed in Falasan.

The eldest son from the minor nobility family in Sirion. Glorawarthien joined the Sirion army to bring fame and glory to the Urominiel Family. However, following the death of his brother and seeing the fruits of war, Glorawarthien chose a life of infamy.

His Story

Elenaraloki

Realms:Eleador
Positions:Former Archpriest, Royal Treasurer, High Marshal, Battlegroup Commander
Currently: Deceased, died as a legendary hero on the battlements of Ashforth.

The second born of the Urominiel Family, Elenaraloki journeyed north and found a home and a family in Eleador. Following acts of bravery and heroics he quickly rosed through the ranks to become a hero of the realm. He died the way he had lived, defending the capital as hero and high marshal of Eleador.

His Story

Aralaiquendi

Realms:Abington, Antioch, Fronen, Ikalak(SWI), Ikalak(SEI), Silantin, Yssaria, Arcaea, Sirion
Positions:Former Prime Minister of Ikalak(SEI), Former Marquis
Currently: Retired to the family mansion in Clyderee on Atamara.

Born on Atamara, Aralaiquendi is a cousin to Glorawarthien and Elenaraloki. Like his parents, his wanderlust had lead him to many new lands and rewarded him an eventful life. He has since retired to the family mansion but occasionally dabbles in the affairs of his nieces and nephews.

Gwaethinriel

Realms:Carelia, Voghor, Sandalak(SEI), Highland Empire, Kaltaran, Sartania, Perdan, Ikalak(SEI), Vlaandaran
Positions:High Marshal Currently:Deceased, died of a mysterious illness.

Gwaethinriel, first born of Aralaiquendi, was left by her father in the care of foster parents shortly before the first invasion. Raised in the wake of the undead plague, her childhood was deprived of all the norms. Gwaethinriel developed a hatred for her father and nobility in general.

Her Story

Celegam

Realms:Arcaea, Ethiala
Positions:None Currently:Retired Troop Leader, Merchant in Topenah.

Celegam is a son of Aralaiquendi. After the death of his mother in the stormy seas of the Far East, Celegam spent most of his childhood as an orphan. As he matured he was selected to serve as a Blade of the Patriach in Arcaea but following a serious wound he has since retired to a mundane life of trading.

His Story

Elenhir

Realms:Old Rancagua, Falasan, Yssaria, Midas Chia, Rogue, Old Grehk, Sandalak(SWI), Taselak(SEI), Ashborn, Outer Tilog, Ibladesh.
Positions:Dictator and Executor Currently:Deceased, rumoured to be seen in the Undead armies of the 4th invasion.

The first son of Elenaraloki and Nnaoj. Elenhir had been trained at a military academy since the passing of his father at an earlier age. When he became of age, he began down the path to reclaim his father's glory, a path that has since gone horribly awry.

His Story

Menelmereth

Realms:Ibladesh, Cagilan Empire, Riombara, Lasanar, Miraglonn.
Positions:Duchess and Queen Currently:Deceased, Executed in Lasanar.

Menelmereth was the first bastard child to Glorawarthien. To escape from her mother, Menelmereth had found sanctuary in the Church of Ibladesh. She had committed most of her short and uneventful time as a troop leader teaching newer nobles before meeting her ultimate end trying to bring peace to the lands.

Her Story

Thalathafn

Realms:League of Anacan, Light of Fountain, Avamar Selective, Grand Lodge of Lunaria, Lemundia, Cathay, Arcaea, Papania.
Positions:General, Banker. Currently:Deceased. Legendary Hero killed in the battle of Ossaet.

"Thalathafn, you have grown and matured it is time you hear how you came to be with us. You had always know we were not your birth parents. I found you some 15 years ago on a hunting trip in the forests south of Anacan. There was also a women there but she was seriously wounded and died shortly after. We took you in to our noble house and raised you as our own, now you are of age and your path is your own."

Younger Years

The Tales of the Locket

Family Life

Cecelle

Realms:Greater Aenilia.
Positions:None Currently:Adventuring.

Celegam and Ellewen Frantically searched Topenah city, "Cecelle!" they called. "Where could have that child gotten off to, shes a young women now, she cant just go running around the streets everytime we are in a city, has she no etiquette. I did not mind when she was younger and wanted to play with the boys and their wooden swords, I just thought she would have grown out of it by now." Celegam reassured Ellewen as they continued their search through the city streets.

Nnoaj

Realms:Sirion, Pian en Luries, Fronen, Astrum, Morek, Aquilegia.
Positions:none Currently:Retired, location unknown.

Her Story

Merilyn

Realms:Ohnar West.
Positions:None Currently:Retired, after a few years of experiencing the world.

Merilyn took in the crisp autumn air as her horse trotted over fallen foliage. Her heart drifted as freely as the clouds above. She felt a sense of anxiety but it was overcome with excitement. Nothing could ruin this day for her. She had finally stepped outside those old walls of the secluded family estate, free to explore the world outside. Her home guard stayed close by her side, they were loyal but never trained for any real combat. Fortunately for them, no combat was expected, just a peaceful journey to a new post and a new estate.

A blithe smile graced her youthful visage, and she didn't care to conceal it. She had received her first oath signifying her as a noble lady. And much to the dismay of her carers the world was now hers for the taking, though she was not quite sure what that meant. Nevertheless she indulged in the new experiences each moment would bring, stepping out of the comfortable confining cocoon of her childhood.

Children

not yet of age

Zaedric

Realms:Papania, Arcaea.
Positions:None Currently:Being raised as a squire in Arcaea.

First born child of Thalathafn and Adine.