Darka

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Revision as of 13:01, 31 January 2007 by Jezralhm (talk | contribs) (expanded history of darka)
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Introduction

Darka is the most comprehensive professional military, law enforcement, security, peacekeeping, and stability operations company in Atamara.

We have established a continental presence and provide training and operational solutions for realms in support of security and peace, and cookies everywhere.

We customize and execute solutions for our clients to help keep them at the level of readiness required to meet today's military, friendly government establishment (aka, takeover), and logistics (aka, looting) challenges. We continually prove to be faster, better, cheaper, and more efficient and effective than conventionally managed forces.

Our customers include realms, city dukes and even local barons around the world.

Whether you require training, operational, or military solutions, Darka troops can help you out and to ensure your success.

We specialize in, but are not limited to:

  • Protective security specialist (that is, our employees)
  • Force protection (we helps your force to get through odds)
  • Combat medic
  • Walls engineering (also destruction)
  • Beast handler (we train fighting beasts, such as lions, wolves, tigers and more)
  • Personal / Celebrity protection (we protect important persons, such as head of states)
  • Loss prevention specialist (ah, also loss promotion, you know, looting)
  • Tournament security personnel (tourneys can go out of control)
  • Event protection / security (similar to above)


Laws of Darka

Looting

  • illegal unless directly ordered to do so by the High Marshal.

Dueling

  • legal but:
    • dueling in the front lines is forbidden. Duels are an act of honor and no one can deny you one; but battles are as well a matter of honor for Darka! We cannot cast a shadow over our reputation by risking trauma from duels. Duels causes injuries, and while you're in the healers tent, we lose your unit's strength for the army.
    • dueling until a noble surrenders is illegal outside Darkan lands. Offenders shall be imprisoned.
    • dueling until death, if your heart cannot prevent you from accepting or issuing one then neither can the law.

Fines and Penalties

  1. Constant failure in following orders will be penalized. Initially, you will be warned. Repeat offenses may cause you to be banished. (This is a mercenary realm; our gold, job and fame to clients depends on our army, and that requires all nobles to follow the orders you receive from your superordinates.)
  2. Read the bulletins. It will help you learn the needs of the realm and your responsibilities. Any action against what is included in the bulletins will be punished. Ignorance is not an excuse.
  3. Disrespect to your superordinates (High Council), disrespect and insulting fellow comrades, and high treason to your chosen realm, Darka, will result in you being thrown into the bottom of our Holy Volcano.


History of Darka

Here are few of the tomes of knowledge residing in Saler's The Royal Library kept as public record. Undoubtedly, as more chroniclers and historians emerge, so will more texts.

The Darkan War

The rebellion of North Darka (November 2002 - February 2003) against the Kingdom of Darka, eventually the realms were reunited back into a federated Darkan government which rules until this day. Author: Koradji of Omsk (contributions from, Valglin and Adam).

RedSpan-Darkan War

A historical account of the events which caused the RedSpan-Darkan War (November 2006 - today) with detailed analysis from different sources around Atamara. Also covers the major battles fought with illustrations. Author: Nirandor Jezralhm.


Darka's royal line of Kings

Our lineage of Kings is relatively new few since the establishment of the continent of Atamara. Here is a list of those who have had the honor of serving in one of the highest regards.


Hiring the Mercenaries

Q: So exactly how much does it cost for your services? Not that we have that kind of cash, but I'm curious anyway.
A: Mercenary Work


Darkan Uniquities

Darkanism

The religion of Darka, Darkanism revolves around three gods. Sigrid, Darka and Lodril. Together these three gods create the needed elements for their holy volcano.

Volcanic Hot Newsletter

The press of Darka. Founded in the final month of 2006, this newspaper premiers in Atamara as one of the most active and reliable sources.

The Darkan Songbook

The folk lore often extends itself to entertain with music. Herein published are some of the greatest melodies and lyrics written by the Darkan population.

Home Guard

Run by the Arch Priest or Arch Preistess of Darka, is Darka's Home Guard. The Home Guard is responsible for maintenance of regions, mentoring newer troop leaders, monitoring trade, defense of Darkan cities, killing rogues, training troops and saving money.

Darkan Products

Darka is known for much of it's unique produce. These Darkan products include Seven Up (7-up), Momma Unicorn's Chocolate Chip Cookies and the Northern Light Lager.

Renown Places

  • The Holy Volcano at Mnt Sinclair, spiritual center and birthplace of Darkanism.
  • The Royal Palace of Azzal, The Silver Tree, where the royals of Darka are housed.
  • The Royal Library at Saler, a wealth of knowledge within the gates.

Families Of Darka

These are nobles who have once been noted for their presence for their contribution to the realm of Darka.

The present

Ones Passed On

The Kingdom of Darka
Darka small.gif Darka small.gif
(Flag) (Coat of Arms)
Location of Darka
Continent / Island Atamara
Capital Azzal
Largest City Azzal
Government System Monarchy

Kostaja Kosunen
Herumor
Lavigna
Amaarent

Region Numbers 21
Population 188,000 (6th)
Duchies and Regions of Darka
Duchy of Azzal

Azzal | Olzesa | Zin | Ixzal | Xutltec | Maycxal

Duchy of Bisquez

Bisquez | Alani | Winser | Mnt. Sinclair

Duchy of Massillion

Massillion | Malor | Tintar | Tolhuar

Duchy of Saler

Saler | Wistir | Rantire | Siebmar | Clintoc | Tertul

Duchy of Siver

Siver | Eurotan | Entire | Bitana