Dubhaine Family/Brigdha/Battles/1013/April
Dubhaine Family | |
Fame | 40 |
Wealth | 17575 |
Home Region | Ashforth |
Home World | East Continent |
April 9th
Sunset - Sermbar
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | The Bloody Knives | Brigdha | Sirion | 67 SF | line | 1332 | |
2 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 330 |
Total:
1 attackers (67 SF)
1 defenders (5 other)
Total combat strengths: 1332 vs. 330
The troops from (rogue) set up defenses because they control the battlefield.
The Sirion troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (67-S) | <Char >2 (5-M) </Char > |
The Bloody Knives (1) move closer to get better shots.
<Char > The Bloody Knives (1) fire on Monsters (2), scoring 410 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 410
Monsters (2) advance towards the enemy.
<Char >Monsters (2) take 410 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 410 (0 from close combat and 410 from ranged)
Total casualties: 0 attackers, 4 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.
Results
The battle lasted for 1 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Combat training increases by 1 points. Unit cohesion rises 2 points.
April 14th
Sunrise - Oberndorf
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | -----={64}=------ | Ian the Dark | Perdan | 44 Inf | box | 746 | |
2 | A | 2nd Archery Division | Sophia | Westmoor | 37 Arch | line | 592 | |
3 | A | Adepta Sororitas | Cornelia li | Obsidian Islands | 84 Inf | line | 966 | |
4 | A | Archers | Antony | Obsidian Islands | 50 Arch | line | 755 | |
5 | A | Ashigaru | Drake | Obsidian Islands | 42 Inf | box | 589 | |
6 | A | Azaziel Raiders | Armaniel | Obsidian Islands | 39 Arch | line | 297 | |
7 | A | Bastad Huntsmen | Ness | Obsidian Islands | 86 Inf | line | 887 | |
8 | A | Bladesingers | Lucious | Westmoor | 35 Inf | line | 411 | |
9 | A | Blue Battalion | Joe | Obsidian Islands | 55 Inf | line | 679 | |
10 | A | Gaz's Third Arm | Gaz | Perdan | 40 Inf | line | 533 | |
11 | A | Harthelm Infantry | Bagsecg | Obsidian Islands | 32 Inf | line | 513 | |
12 | A | Honor Guard | Nalok | Perdan | 59 Inf | line | 587 | |
13 | A | Laegan's Crossbows | Damayan | Perdan | 56 SF | line | 825 | |
14 | A | Landsraad | Belisarius | Perdan | 19 Inf | line | 263 | |
15 | A | Longbowmen | Foreman | Perdan | 100 Arch | line | 700 | |
16 | A | Men in Tights | Elizabeth | Perdan | 43 Arch | line | 408 | |
17 | A | Minion slayerz | Wisteria | Perdan | 50 Arch | line | 456 | |
18 | A | Neesta's Instant | Neesta | Westmoor | 49 Arch | line | 488 | |
19 | A | Nienna's Guard | Nienna | Perdan | 33 Inf | line | 419 | |
20 | A | Obsidian Cavaliers | Kevin | Obsidian Islands | 28 Cav | wedge | 705 | |
21 | A | Obsidian Chargers | Carlton | Obsidian Islands | 29 Cav | wedge | 636 | |
22 | A | Obsidian Foot Guard | Jai Mor | Obsidian Islands | 38 SF | line | 1065 | |
23 | A | Obsidian Guardians | Shady | Obsidian Islands | 86 Cav | wedge | 1508 | |
24 | A | Obsidian Royal Knights | Malius | Obsidian Islands | 52 SF | line | 1200 | |
25 | A | Obsidian Stormriders | Epoch | Obsidian Islands | 46 Cav | wedge | 809 | |
26 | A | Peculiar Bunch | Velimir | Westmoor | 25 Inf | line | 296 | |
27 | A | Personal Guard | Elkon | Perdan | 26 Inf | line | 290 | |
28 | A | Ravier's Redeemers | Ravier | Westmoor | 70 Arch | line | 731 | |
29 | A | Relak Guard | Gregor | Westmoor | 28 Inf | box | 286 | |
30 | A | Revengers | Vicfalcon | Perdan | 80 Inf | line | 888 | |
31 | A | Steel Horses | Joreb | Perdan | 69 Cav | wedge | 618 | |
32 | A | Strikers | Guster | Obsidian Islands | 20 Arch | line | 293 | |
33 | A | Swamprunners | Laithe | Obsidian Islands | 43 SF | line | 1109 | |
34 | A | the KUNOICHI | Kyara | Perdan | 11 Arch | line | 189 | |
35 | A | The Scarlet Sentinels | Thomas | Westmoor | 48 Inf | line | 638 | |
36 | A | Thorns of the Rose | Cassandra | Westmoor | 26 Inf | line | 472 | |
37 | A | Treasury Guard | Maliki | Westmoor | 65 Inf | line | 770 | |
38 | A | Tzilda's Infantry | Tzilda | Westmoor | 106 Inf | line | 696 | |
39 | A | War Hammers | Adrian | Westmoor | 30 Inf | line | 393 | |
40 | A | Westmoor Havoc Infantry | Claudius | Westmoor | 47 Inf | line | 644 | |
41 | A | Westmoor Slingers | Cross | Westmoor | 85 Arch | line | 568 | |
42 | A | Westmoorian Guards | Garrison | Westmoor | 23 Inf | line | 329 | |
43 | A | WhiteKahn | Armitage | Perdan | 56 Inf | line | 682 | |
44 | D | Ashforth Hypaspists | Brock | Nivemus | 19 Inf | line | 284 | |
45 | D | Band of Brothers | Jayden | Sirion | 64 Arch | box | 970 | |
46 | D | Black Rain | Zadek | Sirion | 35 Arch | box | 540 | |
47 | D | Calamity Corps | Webin | Sirion | 67 Inf | box | 804 | |
48 | D | CIipt's Crushers | Ubin | Sirion | 70 Cav | box | 998 | |
49 | D | Death and Destruction | Hirudin | Nivemus | 21 Inf | line | 339 | |
50 | D | Draekaerne Guard | Hergoervik | Nivemus | 18 Inf | line | 260 | |
51 | D | Dumbledore's Army | Albus Percival Wulfric Brian | Nivemus | 26 Inf | line | 277 | |
52 | D | Eastern Lancers | Cain | Sirion | 50 Cav | box | 872 | |
53 | D | Elena's Guard | Elena | Sirion | 35 Inf | box | 583 | |
54 | D | Elven Warriors | Ontai | Sirion | 73 Inf | box | 742 | |
55 | D | Embers of the Phoenix | Finnick | Nivemus | 83 Inf | line | 849 | |
56 | D | Feel Our Wrath | Celine | Sirion | 57 Inf | box | 787 | |
57 | D | First Strike | Lisanna | Sirion | 100 Arch | box | 1253 | |
58 | D | Fontanese Handgunners | Laszlo | Nivemus | 7 SF | line | 246 | |
59 | D | Force of hope | Cornel | Nivemus | 30 Cav | wedge | 662 | |
60 | D | Gold Hands | Vercinge | Sirion | 28 Inf | box | 368 | |
61 | D | Heartseekers | Catherine | Nivemus | 67 Arch | line | 538 | |
62 | D | His Shadow | Elric | Sirion | 60 Arch | box | 901 | |
63 | D | Huning Party | Guis'wa | Nivemus | 50 Inf | line | 657 | |
64 | D | Iron Midges | Dweik | Nivemus | 44 Arch | line | 390 | |
65 | D | KDF Rhidhana's Vengeance | Aednadh | Sirion | 82 Arch | box | 1112 | |
66 | D | Lady's Own | Giselle | Sirion | 49 SF | box | 930 | |
67 | D | Malakai's Finest | Malakai | Nivemus | 52 Inf | line | 646 | |
68 | D | Malakor's Arrows | Malakor | Nivemus | 57 Arch | box | 508 | |
69 | D | Mercureans | Anurak | Sirion | 62 Cav | box | 853 | |
70 | D | Mithridates Shattering | Vessol | Nivemus | 63 Cav | wedge | 1102 | |
71 | D | Moonshadow Templars | Athemar | Sirion | 91 Inf | box | 896 | |
72 | D | Morgan's Mentlars | Morgan | Sirion | 58 Cav | box | 952 | |
73 | D | Personal Guard | Daria | Nivemus | 36 Inf | box | 444 | |
74 | D | Personal Guard | Katalina | Sirion | 30 Inf | box | 336 | |
75 | D | Phantom Guards | Tieria | Sirion | 68 Inf | box | 784 | |
76 | D | Riders of Lissambar | Manish | Sirion | 62 Cav | box | 972 | |
77 | D | Scarlet Arrows | Scarlet | Sirion | 105 Arch | box | 1363 | |
78 | D | Sermbar Infantry | Caelitus | Sirion | 55 Inf | box | 578 | |
79 | D | Sirion Rage Hunters | Zidane | Sirion | 35 Inf | box | 501 | |
80 | D | Sirion Shieldsmen | Didymus | Sirion | 59 Inf | box | 795 | |
81 | D | The Bloody Knives | Brigdha | Sirion | 67 SF | box | 1434 | |
82 | D | The Falcon Guard | Snowe | Nivemus | 50 Inf | line | 565 | |
83 | D | The Weathered Souls | Karlaek | Nivemus | 20 Arch | box | 235 | |
84 | D | Tribal Cavalry | Talius | Nivemus | 48 SF | box | 1139 | |
85 | D | Valsgardesmen | Guthrum | Sirion | 8 Inf | line | 135 | |
86 | D | Wolves for Sirion | Dal | Sirion | 83 Inf | box | 1157 | |
87 | D | ~kells arrows~ | Mark | Nivemus | 33 Arch | box | 520 | |
88 | D | ~RD~ Skadi Guardians | Ragnar | Sirion | 81 Inf | box | 922 |
Total:
43 attackers (1089 Inf, 554 Arch, 258 Cav, 189 SF)
45 defenders (1125 Inf, 667 Arch, 395 Cav, 171 SF)
Total combat strengths: 26929 vs. 32199
Mithridates Shattering tried to evade foreign troops, but were spotted.
The forces from Nivemus brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The Perdan troops attack because they are at war with Nivemus.
The Westmoor troops attack because they are at war with Nivemus.
Obsidian Guardians have attack orders.
Obsidian Stormriders have attack orders.
Adepta Sororitas have attack orders.
Obsidian Chargers have attack orders.
Obsidian Cavaliers have attack orders.
Harthelm Infantry have attack orders.
Blue Battalion have attack orders.
Bastad Huntsmen have attack orders.
The troops from Sirion join the defense because of their alliance with Nivemus.
Strong winds and gusts are making ranged combat a game of luck.
Jayden Fury, Count of Flismar is spotted wielding the Obsidian Blade of Destruction.
Drake Dragon Master, Baron of Bastad is spotted wearing the Breastplate of Blood.
Talius Valorian, Royal of Nivemus, Duke of Ashforth, Margrave of Ashforth is spotted wearing the Astonishing Girdle of Leadership.
Sir Jai Mor Dundrave, Daimyo of Obsidian Islands, Viscount of Alvaret is spotted wearing the Brilliant Jacket of the Dragons.
Finnick Firehammer, Noble is spotted wearing the Enchanted Plate Mail.
Damayan Laegan, Knight of Montauban, Marshal of Perdan's Royal Lions takes command of his army. They deploy in Infantry Charge formation.
Sir Ravier Nebehn, Duke of the Western Moors, Margrave of Westmoor, Marshal of Westmoorian Bulwark takes command of his army. They deploy in Infantry Charge formation.
Joreb deLacy, Knight of Montauban, Marshal of Perdan's Crimson Wing takes command of his army. They deploy in Infantry Charge formation.
Kevin Stafford, Knight of Venas, Marshal of Army of the Obsidian Islands takes command of his army. They deploy in Infantry Charge formation.
Catherine Chamberlain, Dame of Oroya, Marshal of High Guard takes command of her army.
Vessol Mithridates, Legodos of Nivemus, Viscount of Dale, Marshal of Army of Nivemus takes command of his army. They deploy in Fortification Defense formation.
Giselle Relak, Margravine of Krimml, Marshal of Silver Legion takes command of her army. They deploy in They Shall Not Pass formation.
Zidane Soulja, Knight of Tabost, Marshal of Red Dragons takes command of his army. They deploy in They Shall Not Pass formation.
Sir Webin cIipt, General of Sirion, Count of Ustimbar, Marshal of Army of Sirion takes command of his army. They deploy in They Shall Not Pass formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
20 (28-C) 21 (29-C) 23 (86-C) 25 (46-C) 31 (69-C) | 2 (37-A) 4 (50-A) 6 (39-A) 15 (100-A) 16 (43-A) 17 (50-A) 18 (49-A) 28 (70-A) 32 (20-A) 34 (11-A) 41 (85-A) | 1 (44-I) 3 (84-I) 5 (42-I) 7 (86-I) 8 (35-I) 9 (55-I) 10 (40-I) 11 (32-I) 12 (59-I) 13 (56-S) 14 (19-I) 19 (33-I) 22 (38-S) 24 (52-S) 26 (25-I) 27 (26-I) 29 (28-I) 30 (80-I) 33 (43-S) 35 (48-I) 36 (26-I) 37 (65-I) 38 (106-I) 39 (30-I) 40 (47-I) 42 (23-I) 43 (56-I) | 44 (19-I) 49 (21-I) 50 (18-I) 51 (26-I) 55 (83-I) 58 (7-S) 63 (50-I) 64 (44-A) 68 (57-A) 73 (36-I) 82 (50-I) 84 (48-S) 85 (8-I) 87 (33-A) | 67 (52-I) 83 (20-A) | 47 (67-I) 53 (35-I) 54 (73-I) 56 (57-I) 59 (30-C) 60 (28-I) 61 (67-A) 66 (49-S) 70 (63-C) 71 (91-I) 74 (30-I) 75 (68-I) 78 (55-I) 79 (35-I) 80 (59-I) 81 (67-S) 86 (83-I) 88 (81-I) | 45 (64-A) 46 (35-A) 48 (70-C) 52 (50-C) 57 (100-A) 62 (60-A) 65 (82-A) 69 (62-C) 72 (58-C) 76 (62-C) 77 (105-A) |
Longbowmen (15) fire on Tribal Cavalry (84), scoring 430 hits.
The Weathered Souls (83) fire on Obsidian Royal Knights (24), scoring 54 hits.
Band of Brothers (45) have no enemy in range and hold their fire.
Band of Brothers (45) fire on Swamprunners (33), scoring 161 hits.
2nd Archery Division (2) fire on Embers of the Phoenix (55), scoring 247 hits.
Malakor's Arrows (68) fire on Obsidian Royal Knights (24), scoring 244 hits.
His Shadow (62) have no enemy in range and hold their fire.
His Shadow (62) fire on Obsidian Foot Guard (22), scoring 237 hits.
Laegan's Crossbows (13) fire on Huning Party (63), scoring 669 hits.
Minion slayerz (17) fire on The Falcon Guard (82), scoring 151 hits.
Heartseekers (61) fire on Adepta Sororitas (3), scoring 72 hits.
Archers (4) fire on ~kells arrows~ (87), scoring 316 hits.
KDF Rhidhana's Vengeance (65) have no enemy in range and hold their fire.
KDF Rhidhana's Vengeance (65) fire on Bastad Huntsmen (7), scoring 242 hits.
Black Rain (46) have no enemy in range and hold their fire.
Black Rain (46) fire on Revengers (30), scoring 70 hits.
Iron Midges (64) fire on Adepta Sororitas (3), scoring 105 hits.
Ravier's Redeemers (28) fire on Personal Guard (73), scoring 214 hits.
Fontanese Handgunners (58) fire on Swamprunners (33), scoring 128 hits.
Westmoor Slingers (41) fire on Death and Destruction (49), scoring 264 hits.
Azaziel Raiders (6) fire on Embers of the Phoenix (55), scoring 64 hits.
Strikers (32) fire on Ashforth Hypaspists (44), scoring 136 hits.
The Bloody Knives (81) have no enemy in range and hold their fire.
The Bloody Knives (81) fire on Treasury Guard (37), scoring 527 hits.
the KUNOICHI (34) fire on Tribal Cavalry (84), scoring 134 hits.
~kells arrows~ (87) fire on -----={64}=------ (1), scoring 364 hits.
First Strike (57) have no enemy in range and hold their fire.
First Strike (57) fire on Revengers (30), scoring 131 hits.
Scarlet Arrows (77) have no enemy in range and hold their fire.
Scarlet Arrows (77) fire on Tzilda's Infantry (38), scoring 362 hits.
Men in Tights (16) fire on Draekaerne Guard (50), scoring 141 hits.
Neesta's Instant (18) fire on Dumbledore's Army (51), scoring 68 hits.
Total ranged hits suffered: Attackers: 2697, Defenders: 2834
Eastern Lancers (52) stay in their defensive position, awaiting an opportunity to charge.
CIipt's Crushers (48) stay in their defensive position, awaiting an opportunity to charge.
Mithridates Shattering (70) stay in their defensive position, awaiting an opportunity to charge.
Riders of Lissambar (76) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Chargers (21), Obsidian Cavaliers (20), Obsidian Stormriders (25), Obsidian Guardians (23) and Steel Horses (31) ride on, closing in on the defenders.
Force of hope (59), Morgan's Mentlars (72) and Mercureans (69) ride on, closing in on the enemy.
Personal Guard (74) stay behind their camp fortifications.
Sirion Shieldsmen (80) stay behind their camp fortifications.
Gold Hands (60) stay behind their camp fortifications.
Calamity Corps (47) stay behind their camp fortifications.
Blue Battalion (9), Thorns of the Rose (36), Relak Guard (29), Westmoor Havoc Infantry (40), Revengers (30), Landsraad (14), Gaz's Third Arm (10), Nienna's Guard (19), Honor Guard (12), Tzilda's Infantry (38), Ashigaru (5), Bladesingers (8), Westmoorian Guards (42), WhiteKahn (43), Peculiar Bunch (26), Harthelm Infantry (11), Obsidian Royal Knights (24), Adepta Sororitas (3), Personal Guard (27), Swamprunners (33), The Scarlet Sentinels (35), Obsidian Foot Guard (22), -----={64}=------ (1), War Hammers (39), Bastad Huntsmen (7) and Treasury Guard (37) advance towards the enemy.
Valsgardesmen (85), Lady's Own (66), ~RD~ Skadi Guardians (88), Death and Destruction (49), Embers of the Phoenix (55), Tribal Cavalry (84), Wolves for Sirion (86), Moonshadow Templars (71), Ashforth Hypaspists (44), Phantom Guards (75), Elena's Guard (53), Sirion Rage Hunters (79), Malakai's Finest (67), Personal Guard (73), Dumbledore's Army (51), Huning Party (63), Elven Warriors (54), The Falcon Guard (82), Sermbar Infantry (78), Feel Our Wrath (56) and Draekaerne Guard (50) advance towards the enemy.
Close Combat (Center Line):
9 Perdan banners are visible in the melee.
14 Obsidian Islands banners are visible in the melee.
15 Westmoor banners are visible in the melee.
6 Nivemus banners are visible in the melee.
Valsgardesmen (85) score 48 hits on The Scarlet Sentinels (35).
Valsgardesmen (85) score 41 hits on Ashigaru (5).
Blue Battalion (9) score 525 hits on Embers of the Phoenix (55).
Thorns of the Rose (36) score 298 hits on Death and Destruction (49).
Death and Destruction (49) score 126 hits on Thorns of the Rose (36).
Death and Destruction (49) score 142 hits on War Hammers (39).
Relak Guard (29) score 89 hits on Dumbledore's Army (51).
Embers of the Phoenix (55) score 127 hits on Treasury Guard (37).
Embers of the Phoenix (55) score 106 hits on Swamprunners (33).
Embers of the Phoenix (55) score 71 hits on Personal Guard (27).
Embers of the Phoenix (55) score 53 hits on Westmoorian Guards (42).
Embers of the Phoenix (55) score 125 hits on Blue Battalion (9).
Embers of the Phoenix (55) score 142 hits on WhiteKahn (43).
Westmoor Havoc Infantry (40) score 444 hits on Ashforth Hypaspists (44).
Revengers (30) score 700 hits on Huning Party (63).
Landsraad (14) score 215 hits on Tribal Cavalry (84).
Tribal Cavalry (84) score 264 hits on -----={64}=------ (1).
Tribal Cavalry (84) score 175 hits on Harthelm Infantry (11).
Tribal Cavalry (84) score 122 hits on Landsraad (14).
Tribal Cavalry (84) score 160 hits on Peculiar Bunch (26).
Gaz's Third Arm (10) score 374 hits on Personal Guard (73).
Nienna's Guard (19) score 420 hits on Draekaerne Guard (50).
Ashforth Hypaspists (44) score 148 hits on Honor Guard (12).
Ashforth Hypaspists (44) score 92 hits on Westmoor Havoc Infantry (40).
Honor Guard (12) score 389 hits on Ashforth Hypaspists (44).
Tzilda's Infantry (38) score 292 hits on The Falcon Guard (82).
Ashigaru (5) score 234 hits on Valsgardesmen (85) (326 before overkill).
Bladesingers (8) score 240 hits on Huning Party (63).
Westmoorian Guards (42) score 355 hits on Embers of the Phoenix (55).
WhiteKahn (43) score 599 hits on Embers of the Phoenix (55).
Peculiar Bunch (26) score 182 hits on Tribal Cavalry (84).
Harthelm Infantry (11) score 391 hits on Tribal Cavalry (84).
Obsidian Royal Knights (24) score 1030 hits on Draekaerne Guard (50).
Adepta Sororitas (3) score 774 hits on Personal Guard (73).
Personal Guard (27) score 181 hits on Embers of the Phoenix (55).
Swamprunners (33) score 463 hits on Embers of the Phoenix (55).
Personal Guard (73) score 147 hits on Adepta Sororitas (3).
Personal Guard (73) score 77 hits on Gaz's Third Arm (10).
Dumbledore's Army (51) score 45 hits on Relak Guard (29).
Dumbledore's Army (51) score 111 hits on Bastad Huntsmen (7).
The Scarlet Sentinels (35) score 331 hits on Valsgardesmen (85) (461 before overkill).
Huning Party (63) score 134 hits on Bladesingers (8).
Huning Party (63) score 257 hits on Revengers (30).
Obsidian Foot Guard (22) score 659 hits on The Falcon Guard (82).
-----={64}=------ (1) score 406 hits on Tribal Cavalry (84).
The Falcon Guard (82) score 88 hits on Obsidian Foot Guard (22).
The Falcon Guard (82) score 328 hits on Tzilda's Infantry (38).
War Hammers (39) score 217 hits on Death and Destruction (49).
Bastad Huntsmen (7) score 730 hits on Dumbledore's Army (51).
Treasury Guard (37) score 473 hits on Embers of the Phoenix (55).
Draekaerne Guard (50) score 125 hits on Obsidian Royal Knights (24).
Draekaerne Guard (50) score 73 hits on Nienna's Guard (19).
Total close combat hits suffered: Attackers: 3327, Defenders: 11011 (11233 before overkill)
Valsgardesmen (85) take 565 hits in close combat, which cause 8 casualties, wiping the unit out.
Guthrum Valsgarde, Knight of Montijo has been wounded by The Scarlet Sentinels (35).
Blue Battalion (9) take 125 hits in close combat, which cause 3 casualties.
Thorns of the Rose (36) take 126 hits in close combat, which cause 3 casualties.
Death and Destruction (49) take 779 hits (515 in close combat, 264 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield.
Relak Guard (29) take 45 hits in close combat, which cause 1 casualties.
Embers of the Phoenix (55) take 2907 hits (2596 in close combat, 311 from archer fire), which cause 83 casualties, wiping the unit out.
Westmoor Havoc Infantry (40) take 92 hits in close combat, which cause 2 casualties.
Revengers (30) take 458 hits (257 in close combat, 201 from archer fire), which cause 14 casualties.
Landsraad (14) take 122 hits in close combat, which cause 5 casualties.
Tribal Cavalry (84) take 1758 hits (1194 in close combat, 564 from archer fire), which cause 37 casualties. 3 Nivemus banners fall.
Gaz's Third Arm (10) take 77 hits in close combat, which cause 2 casualties.
Nienna's Guard (19) take 73 hits in close combat, which cause 3 casualties.
Ashforth Hypaspists (44) take 969 hits (833 in close combat, 136 from archer fire), which cause 19 casualties, wiping the unit out.
Brock Ketchum, Stratarchos of Nivemus has been wounded by Honor Guard (12).
Honor Guard (12) take 148 hits in close combat, which cause 4 casualties.
Tzilda's Infantry (38) take 690 hits (328 in close combat, 362 from archer fire), which cause 24 casualties.
Ashigaru (5) take 41 hits in close combat, which cause 1 casualties.
Bladesingers (8) take 134 hits in close combat, which cause 3 casualties.
Westmoorian Guards (42) take 53 hits in close combat, which cause 2 casualties.
WhiteKahn (43) take 142 hits in close combat, which cause 4 casualties.
Peculiar Bunch (26) take 160 hits in close combat, which cause 4 casualties.
Harthelm Infantry (11) take 175 hits in close combat, which cause 6 casualties.
Obsidian Royal Knights (24) take 423 hits (125 in close combat, 298 from archer fire), which cause 10 casualties.
Adepta Sororitas (3) take 324 hits (147 in close combat, 177 from archer fire), which cause 8 casualties.
Personal Guard (27) take 71 hits in close combat, which cause 5 casualties.
Swamprunners (33) take 395 hits (106 in close combat, 289 from archer fire), which cause 9 casualties.
Personal Guard (73) take 1362 hits (1148 in close combat, 214 from archer fire), which cause 36 casualties, wiping the unit out.
Daria Brotacel, Dame of Oroya has been wounded by Adepta Sororitas (3).
Dumbledore's Army (51) take 887 hits (819 in close combat, 68 from archer fire), which cause 22 casualties, causing panicked flight among the survivors.
The Scarlet Sentinels (35) take 48 hits in close combat, which cause 1 casualties.
Huning Party (63) take 1609 hits (940 in close combat, 669 from archer fire), which cause 38 casualties.
Obsidian Foot Guard (22) take 325 hits (88 in close combat, 237 from archer fire), which cause 7 casualties.
-----={64}=------ (1) take 628 hits (264 in close combat, 364 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield.
The Falcon Guard (82) take 1102 hits (951 in close combat, 151 from archer fire), which cause 29 casualties. 2 Nivemus banners fall.
Snowe Mithridates, Dame of Dale has been wounded by Obsidian Foot Guard (22).
~kells arrows~ (87) take 316 hits from archer fire, which cause 7 casualties.
War Hammers (39) take 142 hits in close combat, which cause 3 casualties.
Bastad Huntsmen (7) take 353 hits (111 in close combat, 242 from archer fire), which cause 8 casualties.
Treasury Guard (37) take 654 hits (127 in close combat, 527 from archer fire), which cause 14 casualties.
Draekaerne Guard (50) take 1591 hits (1450 in close combat, 141 from archer fire), which cause 18 casualties, wiping the unit out.
Total hits suffered: Attackers: 6024 (3327 from close combat and 2697 from ranged), Defenders: 13845 (11011 from close combat and 2834 from ranged)
Total casualties: 159 attackers, 314 defenders
Turn No. 2
2 (37-A) 4 (50-A) 6 (39-A) 15 (100-A) 16 (43-A) 17 (50-A) 18 (49-A) 28 (70-A) 32 (20-A) 34 (11-A) 41 (85-A) | 13 (56-S) 20 (28-C) 21 (29-C) 23 (86-C) 25 (46-C) 31 (69-C) | 3 (76-I) 5 (41-I) 7 (78-I) 8 (32-I) 9 (52-I) 10 (38-I) 11 (26-I) 12 (55-I) 14 (14-I) 19 (30-I) 22 (31-S) 24 (42-S) 26 (21-I) 27 (21-I) 29 (27-I) 30 (66-I) 33 (34-S) 35 (47-I) 36 (23-I) 37 (51-I) 38 (82-I) 39 (27-I) 40 (45-I) 42 (21-I) 43 (52-I) 63 (12-I) 82 (21-I) 84 (11-S) | 58 (7-S) 59 (30-C) 64 (44-A) 67 (52-I) 68 (57-A) 87 (26-A) | 53 (35-I) 54 (73-I) 56 (57-I) 66 (49-S) 69 (62-C) 71 (91-I) 72 (58-C) 75 (68-I) 78 (55-I) 79 (35-I) 83 (20-A) 86 (83-I) 88 (81-I) | 47 (67-I) 60 (28-I) 61 (67-A) 70 (63-C) 74 (30-I) 80 (59-I) 81 (67-S) | 45 (64-A) 46 (35-A) 48 (70-C) 52 (50-C) 57 (100-A) 62 (60-A) 65 (82-A) 76 (62-C) 77 (105-A) |
Westmoor Slingers (41) fire on Force of hope (59), scoring 225 hits.
Ravier's Redeemers (28) fire on Malakai's Finest (67), scoring 271 hits.
2nd Archery Division (2) fire on Malakor's Arrows (68), scoring 402 hits.
The Bloody Knives (81) have no enemy in range and hold their fire.
The Bloody Knives (81) fire on Obsidian Guardians (23), scoring 225 hits.
Archers (4) fire on ~kells arrows~ (87), scoring 301 hits.
Iron Midges (64) fire on Obsidian Guardians (23), scoring 97 hits.
Minion slayerz (17) fire on Force of hope (59), scoring 84 hits.
Strikers (32) fire on Fontanese Handgunners (58), scoring 105 hits.
Azaziel Raiders (6) fire on Iron Midges (64), scoring 104 hits.
~kells arrows~ (87) fire on Laegan's Crossbows (13), scoring 288 hits.
the KUNOICHI (34) fire on Force of hope (59), scoring 84 hits.
Band of Brothers (45) have no enemy in range and hold their fire.
Band of Brothers (45) fire on Obsidian Guardians (23), scoring 65 hits.
Neesta's Instant (18) fire on Malakai's Finest (67), scoring 44 hits.
Men in Tights (16) fire on Fontanese Handgunners (58), scoring 171 hits.
His Shadow (62) have no enemy in range and hold their fire.
His Shadow (62) fire on Obsidian Stormriders (25), scoring 115 hits.
Laegan's Crossbows (13) fire on Malakai's Finest (67), scoring 556 hits.
Fontanese Handgunners (58) fire on Obsidian Guardians (23), scoring 107 hits.
Heartseekers (61) fire on Obsidian Cavaliers (20), scoring 67 hits.
The Weathered Souls (83) fire on Obsidian Chargers (21), scoring 77 hits.
First Strike (57) have no enemy in range and hold their fire.
First Strike (57) fire on Steel Horses (31), scoring 203 hits.
KDF Rhidhana's Vengeance (65) have no enemy in range and hold their fire.
KDF Rhidhana's Vengeance (65) fire on Obsidian Stormriders (25), scoring 220 hits.
Scarlet Arrows (77) have no enemy in range and hold their fire.
Scarlet Arrows (77) fire on Obsidian Cavaliers (20), scoring 247 hits.
Longbowmen (15) fire on Iron Midges (64), scoring 313 hits.
Malakor's Arrows (68) fire on Obsidian Guardians (23), scoring 172 hits.
Black Rain (46) have no enemy in range and hold their fire.
Black Rain (46) fire on Obsidian Chargers (21), scoring 48 hits.
Total ranged hits suffered: Attackers: 1931, Defenders: 2660
Obsidian Stormriders (25) are eager to charge, but the melee is too crowded already.
CIipt's Crushers (48) stay in their defensive position, awaiting an opportunity to charge.
Riders of Lissambar (76) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Guardians (23) are eager to charge, but the melee is too crowded already.
Obsidian Chargers (21) are eager to charge, but the melee is too crowded already.
Steel Horses (31) are eager to charge, but the melee is too crowded already.
Mithridates Shattering (70) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Cavaliers (20) are eager to charge, but the melee is too crowded already.
Eastern Lancers (52) stay in their defensive position, awaiting an opportunity to charge.
Force of hope (59) charge forward.
Mercureans (69) and Morgan's Mentlars (72) charge ahead, into the attackers' ranks.
Calamity Corps (47) stay behind their camp fortifications.
Sirion Shieldsmen (80) stay behind their camp fortifications.
Gold Hands (60) stay behind their camp fortifications.
Personal Guard (74) stay behind their camp fortifications.
Feel Our Wrath (56), Sermbar Infantry (78), Phantom Guards (75), Lady's Own (66), Elven Warriors (54), Sirion Rage Hunters (79), Wolves for Sirion (86), Elena's Guard (53), ~RD~ Skadi Guardians (88), Moonshadow Templars (71) and Malakai's Finest (67) advance towards the enemy.
Honor Guard (12) and Bladesingers (8) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
9 Perdan banners are visible in the melee.
14 Obsidian Islands banners are visible in the melee.
15 Westmoor banners are visible in the melee.
Blue Battalion (9) score 585 hits on Huning Party (63).
Relak Guard (29) score 25 hits on Tribal Cavalry (84).
Relak Guard (29) score 63 hits on Force of hope (59).
Westmoor Havoc Infantry (40) score 464 hits on The Falcon Guard (82).
The Scarlet Sentinels (35) score 540 hits on Tribal Cavalry (84).
Adepta Sororitas (3) score 502 hits on Morgan's Mentlars (72).
Adepta Sororitas (3) score 160 hits on The Falcon Guard (82).
Ashigaru (5) score 402 hits on Mercureans (69).
Mercureans (69) score 252 hits on Honor Guard (12).
Mercureans (69) score 164 hits on Obsidian Royal Knights (24).
Mercureans (69) score 162 hits on Swamprunners (33).
Mercureans (69) score 165 hits on Ashigaru (5).
Mercureans (69) score 118 hits on Harthelm Infantry (11).
Mercureans (69) score 354 hits on Bastad Huntsmen (7).
Mercureans (69) score 91 hits on Peculiar Bunch (26).
Tzilda's Infantry (38) score 211 hits on Morgan's Mentlars (72).
Westmoorian Guards (42) score 299 hits on Malakai's Finest (67).
WhiteKahn (43) score 617 hits on Force of hope (59).
Treasury Guard (37) score 354 hits on The Falcon Guard (82).
Thorns of the Rose (36) score 302 hits on Huning Party (63).
Morgan's Mentlars (72) score 417 hits on Adepta Sororitas (3).
Morgan's Mentlars (72) score 99 hits on Personal Guard (27).
Morgan's Mentlars (72) score 352 hits on Tzilda's Infantry (38).
Morgan's Mentlars (72) score 64 hits on Landsraad (14).
Morgan's Mentlars (72) score 145 hits on War Hammers (39).
Obsidian Royal Knights (24) score 978 hits on Mercureans (69).
Tribal Cavalry (84) score 181 hits on The Scarlet Sentinels (35).
Tribal Cavalry (84) score 119 hits on Relak Guard (29).
Nienna's Guard (19) score 241 hits on Malakai's Finest (67).
Huning Party (63) score 53 hits on Thorns of the Rose (36).
Huning Party (63) score 124 hits on Blue Battalion (9).
Force of hope (59) score 265 hits on Relak Guard (29).
Force of hope (59) score 831 hits on Revengers (30).
Force of hope (59) score 465 hits on WhiteKahn (43).
Gaz's Third Arm (10) score 442 hits on Malakai's Finest (67).
Harthelm Infantry (11) score 357 hits on Mercureans (69).
Peculiar Bunch (26) score 118 hits on Mercureans (69).
Personal Guard (27) score 155 hits on Morgan's Mentlars (72).
War Hammers (39) score 277 hits on Morgan's Mentlars (72).
Obsidian Foot Guard (22) score 994 hits on Malakai's Finest (67).
Revengers (30) score 717 hits on Force of hope (59).
The Falcon Guard (82) score 43 hits on Treasury Guard (37).
The Falcon Guard (82) score 55 hits on Adepta Sororitas (3).
The Falcon Guard (82) score 35 hits on Westmoor Havoc Infantry (40).
Swamprunners (33) score 773 hits on Mercureans (69).
Bastad Huntsmen (7) score 682 hits on Mercureans (69).
Landsraad (14) score 196 hits on Morgan's Mentlars (72).
Malakai's Finest (67) score 93 hits on Bladesingers (8).
Malakai's Finest (67) score 102 hits on Obsidian Foot Guard (22).
Malakai's Finest (67) score 68 hits on Westmoorian Guards (42).
Malakai's Finest (67) score 82 hits on Nienna's Guard (19).
Malakai's Finest (67) score 98 hits on Gaz's Third Arm (10).
Honor Guard (12) score 368 hits on Mercureans (69).
Bladesingers (8) score 270 hits on Malakai's Finest (67).
Total close combat hits suffered: Attackers: 4997, Defenders: 11092
Blue Battalion (9) take 124 hits in close combat, which cause 3 casualties.
Relak Guard (29) take 384 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Obsidian Stormriders (25) take 335 hits from archer fire, which cause 8 casualties.
Westmoor Havoc Infantry (40) take 35 hits in close combat, which cause 1 casualties.
The Scarlet Sentinels (35) take 181 hits in close combat, which cause 4 casualties.
Adepta Sororitas (3) take 472 hits in close combat, which cause 11 casualties.
Ashigaru (5) take 165 hits in close combat, which cause 4 casualties.
Mercureans (69) take 3678 hits in close combat, which cause 62 casualties, wiping the unit out.
Tzilda's Infantry (38) take 352 hits in close combat, which cause 12 casualties.
Iron Midges (64) take 417 hits from archer fire, which cause 11 casualties.
Obsidian Guardians (23) take 666 hits from archer fire, which cause 15 casualties.
Westmoorian Guards (42) take 68 hits in close combat, which cause 2 casualties.
WhiteKahn (43) take 465 hits in close combat, which cause 13 casualties.
Treasury Guard (37) take 43 hits in close combat, which cause 1 casualties.
Thorns of the Rose (36) take 53 hits in close combat, which cause 1 casualties.
Morgan's Mentlars (72) take 1341 hits in close combat, which cause 29 casualties.
~kells arrows~ (87) take 301 hits from archer fire, which cause 6 casualties.
Obsidian Royal Knights (24) take 164 hits in close combat, which cause 4 casualties.
Tribal Cavalry (84) take 565 hits in close combat, which cause 11 casualties, wiping the unit out.
Nienna's Guard (19) take 82 hits in close combat, which cause 3 casualties.
Huning Party (63) take 887 hits in close combat, which cause 12 casualties, wiping the unit out.
Force of hope (59) take 1790 hits (1397 in close combat, 393 from archer fire), which cause 30 casualties, wiping the unit out.
Gaz's Third Arm (10) take 98 hits in close combat, which cause 3 casualties.
Harthelm Infantry (11) take 118 hits in close combat, which cause 4 casualties.
Peculiar Bunch (26) take 91 hits in close combat, which cause 2 casualties.
Personal Guard (27) take 99 hits in close combat, which cause 7 casualties.
Laegan's Crossbows (13) take 288 hits from archer fire, which cause 9 casualties.
War Hammers (39) take 145 hits in close combat, which cause 3 casualties.
Obsidian Foot Guard (22) take 102 hits in close combat, which cause 2 casualties.
Obsidian Chargers (21) take 125 hits from archer fire, which cause 4 casualties.
Steel Horses (31) take 203 hits from archer fire, which cause 10 casualties.
Fontanese Handgunners (58) take 276 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Revengers (30) take 831 hits in close combat, which cause 25 casualties.
Sir Vicfalcon Leon, Count of Meuse has been wounded by Force of hope (59).
The Falcon Guard (82) take 978 hits in close combat, which cause 21 casualties, wiping the unit out.
Obsidian Cavaliers (20) take 314 hits from archer fire, which cause 7 casualties.
Swamprunners (33) take 162 hits in close combat, which cause 4 casualties.
Bastad Huntsmen (7) take 354 hits in close combat, which cause 8 casualties.
Landsraad (14) take 64 hits in close combat, which cause 3 casualties.
Malakai's Finest (67) take 3117 hits (2246 in close combat, 871 from archer fire), which cause 52 casualties, wiping the unit out.
Sir Malakai Wolf, Noble of Nivemus has been wounded by Bladesingers (8).
Honor Guard (12) take 252 hits in close combat, which cause 8 casualties.
Malakor's Arrows (68) take 402 hits from archer fire, which cause 10 casualties.
Bladesingers (8) take 93 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 6928 (4997 from close combat and 1931 from ranged), Defenders: 13752 (11092 from close combat and 2660 from ranged)
Total casualties: 195 attackers, 249 defenders
Turn No. 3
2 (37-A) 4 (50-A) 6 (39-A) 15 (100-A) 16 (43-A) 17 (50-A) 18 (49-A) 28 (70-A) 32 (20-A) 34 (11-A) 41 (85-A) | 13 (47-S) 20 (21-C) 21 (25-C) 23 (71-C) 25 (38-C) 31 (59-C) | 3 (65-I) 5 (37-I) 7 (70-I) 8 (30-I) 9 (49-I) 10 (35-I) 11 (22-I) 12 (47-I) 14 (11-I) 19 (27-I) 22 (29-S) 24 (38-S) 26 (19-I) 27 (14-I) 30 (41-I) 33 (30-S) 35 (43-I) 36 (22-I) 37 (50-I) 38 (70-I) 39 (24-I) 40 (44-I) 42 (19-I) 43 (39-I) 72 (29-C) | 53 (35-I) 54 (73-I) 56 (57-I) 64 (33-A) 66 (49-S) 68 (47-A) 71 (91-I) 75 (68-I) 78 (55-I) 79 (35-I) 86 (83-I) 87 (20-A) 88 (81-I) | 83 (20-A) | 47 (67-I) 60 (28-I) 61 (67-A) 70 (63-C) 74 (30-I) 80 (59-I) 81 (67-S) | 45 (64-A) 46 (35-A) 48 (70-C) 52 (50-C) 57 (100-A) 62 (60-A) 65 (82-A) 76 (62-C) 77 (105-A) |
Heartseekers (61) fire on Obsidian Guardians (23), scoring 68 hits.
First Strike (57) move closer to get better shots.
First Strike (57) fire on Obsidian Guardians (23), scoring 142 hits.
Archers (4) fire on Wolves for Sirion (86), scoring 328 hits.
Ravier's Redeemers (28) fire on Lady's Own (66), scoring 325 hits.
Longbowmen (15) fire on ~RD~ Skadi Guardians (88), scoring 247 hits.
Minion slayerz (17) fire on Moonshadow Templars (71), scoring 199 hits.
Neesta's Instant (18) fire on Feel Our Wrath (56), scoring 72 hits.
Iron Midges (64) fire on Obsidian Guardians (23), scoring 118 hits.
the KUNOICHI (34) fire on Phantom Guards (75), scoring 125 hits.
Malakor's Arrows (68) fire on Laegan's Crossbows (13), scoring 152 hits.
KDF Rhidhana's Vengeance (65) have no enemy in range and hold their fire.
KDF Rhidhana's Vengeance (65) fire on Obsidian Stormriders (25), scoring 242 hits.
Strikers (32) fire on Elven Warriors (54), scoring 166 hits.
The Bloody Knives (81) have no enemy in range and hold their fire.
The Bloody Knives (81) fire on Obsidian Guardians (23), scoring 483 hits.
2nd Archery Division (2) fire on Feel Our Wrath (56), scoring 328 hits.
Westmoor Slingers (41) fire on Elena's Guard (53), scoring 252 hits.
Scarlet Arrows (77) have no enemy in range and hold their fire.
Scarlet Arrows (77) fire on Obsidian Chargers (21), scoring 213 hits.
Band of Brothers (45) have no enemy in range and hold their fire.
Band of Brothers (45) fire on Obsidian Cavaliers (20), scoring 235 hits.
The Weathered Souls (83) fire on Steel Horses (31), scoring 44 hits.
Azaziel Raiders (6) fire on Sermbar Infantry (78), scoring 78 hits.
Men in Tights (16) fire on Phantom Guards (75), scoring 164 hits.
Laegan's Crossbows (13) fire on Wolves for Sirion (86), scoring 698 hits.
Black Rain (46) move closer to get better shots.
Black Rain (46) fire on Steel Horses (31), scoring 68 hits.
His Shadow (62) have no enemy in range and hold their fire.
His Shadow (62) fire on Steel Horses (31), scoring 159 hits.
~kells arrows~ (87) fire on Obsidian Stormriders (25), scoring 162 hits.
Total ranged hits suffered: Attackers: 2086, Defenders: 2982
CIipt's Crushers (48) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Chargers (21) are eager to charge, but the melee is too crowded already.
Eastern Lancers (52) stay in their defensive position, awaiting an opportunity to charge.
Steel Horses (31) are eager to charge, but the melee is too crowded already.
Obsidian Stormriders (25) are eager to charge, but the melee is too crowded already.
Obsidian Guardians (23) are eager to charge, but the melee is too crowded already.
Riders of Lissambar (76) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Cavaliers (20) are eager to charge, but the melee is too crowded already.
Mithridates Shattering (70) ride on, closing in on the enemy.
Westmoorian Guards (42) break through the frontlines!
Tzilda's Infantry (38) break through the frontlines!
Sirion Rage Hunters (79) break through the frontlines!
The Scarlet Sentinels (35) break through the frontlines!
Bastad Huntsmen (7) break through the frontlines!
Honor Guard (12) break through the frontlines!
Peculiar Bunch (26) break through the frontlines!
Swamprunners (33) break through the frontlines!
Bladesingers (8) break through the frontlines!
Treasury Guard (37) break through the frontlines!
WhiteKahn (43) break through the frontlines!
Harthelm Infantry (11) break through the frontlines!
Personal Guard (27) break through the frontlines!
Calamity Corps (47) stay behind their camp fortifications.
Landsraad (14) break through the frontlines!
Obsidian Royal Knights (24) break through the frontlines!
Revengers (30) break through the frontlines!
Gold Hands (60) stay behind their camp fortifications.
Personal Guard (74) stay behind their camp fortifications.
Sirion Shieldsmen (80) stay behind their camp fortifications.
Blue Battalion (9) advance towards the enemy.
Blue Battalion (9), Bastad Huntsmen (7), Honor Guard (12), Swamprunners (33), Bladesingers (8), Treasury Guard (37), Harthelm Infantry (11), Personal Guard (27), Landsraad (14), Obsidian Royal Knights (24), Revengers (30), Westmoor Havoc Infantry (40), Ashigaru (5), War Hammers (39), Nienna's Guard (19) and Thorns of the Rose (36) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
5 Sirion banners are visible in the melee.
5 Obsidian Islands banners are visible in the melee.
5 Westmoor banners are visible in the melee.
Sirion Rage Hunters (79) score 52 hits on Thorns of the Rose (36).
Sirion Rage Hunters (79) score 132 hits on Adepta Sororitas (3).
Sirion Rage Hunters (79) score 80 hits on Obsidian Foot Guard (22).
Sirion Rage Hunters (79) score 83 hits on Gaz's Third Arm (10).
Morgan's Mentlars (72) score 116 hits on The Scarlet Sentinels (35).
Morgan's Mentlars (72) score 63 hits on Westmoorian Guards (42).
Morgan's Mentlars (72) score 233 hits on Tzilda's Infantry (38).
Gaz's Third Arm (10) score 391 hits on Sirion Rage Hunters (79).
Obsidian Foot Guard (22) score 816 hits on Sirion Rage Hunters (79).
Adepta Sororitas (3) score 764 hits on Sirion Rage Hunters (79).
Thorns of the Rose (36) score 332 hits on Sirion Rage Hunters (79).
Total close combat hits suffered: Attackers: 759, Defenders: 2303
Close Combat (Defender Line 1):
7 Perdan banners are visible in the melee.
30 Sirion banners are visible in the melee.
9 Obsidian Islands banners are visible in the melee.
9 Westmoor banners are visible in the melee.
Westmoorian Guards (42) score 89 hits on Morgan's Mentlars (72).
Westmoorian Guards (42) score 183 hits on Elven Warriors (54).
Tzilda's Infantry (38) score 64 hits on Morgan's Mentlars (72).
Tzilda's Infantry (38) score 163 hits on Phantom Guards (75).
Blue Battalion (9) score 444 hits on Feel Our Wrath (56).
The Scarlet Sentinels (35) score 501 hits on Morgan's Mentlars (72).
Bastad Huntsmen (7) score 515 hits on Wolves for Sirion (86).
Honor Guard (12) score 338 hits on Iron Midges (64).
Peculiar Bunch (26) score 129 hits on Mithridates Shattering (70).
Elena's Guard (53) score 496 hits on Treasury Guard (37).
Iron Midges (64) score 31 hits on Honor Guard (12).
Swamprunners (33) score 892 hits on Moonshadow Templars (71).
Sermbar Infantry (78) score 408 hits on Bladesingers (8).
Mithridates Shattering (70) score 425 hits on Obsidian Royal Knights (24).
Mithridates Shattering (70) score 239 hits on Peculiar Bunch (26).
Bladesingers (8) score 232 hits on Sermbar Infantry (78).
Moonshadow Templars (71) score 379 hits on Swamprunners (33).
Malakor's Arrows (68) score 45 hits on Personal Guard (27).
Treasury Guard (37) score 487 hits on Elena's Guard (53).
WhiteKahn (43) score 481 hits on ~kells arrows~ (87).
Harthelm Infantry (11) score 233 hits on ~RD~ Skadi Guardians (88).
Personal Guard (27) score 108 hits on Malakor's Arrows (68).
Landsraad (14) score 153 hits on ~kells arrows~ (87).
Elven Warriors (54) score 573 hits on Westmoorian Guards (42).
~RD~ Skadi Guardians (88) score 880 hits on Harthelm Infantry (11).
Feel Our Wrath (56) score 571 hits on Blue Battalion (9).
Obsidian Royal Knights (24) score 431 hits on Mithridates Shattering (70).
Revengers (30) score 333 hits on Lady's Own (66).
Wolves for Sirion (86) score 726 hits on Bastad Huntsmen (7).
Lady's Own (66) score 1324 hits on Revengers (30).
Phantom Guards (75) score 751 hits on Tzilda's Infantry (38).
~kells arrows~ (87) score 10 hits on Landsraad (14).
~kells arrows~ (87) score 38 hits on WhiteKahn (43).
Total close combat hits suffered: Attackers: 6896, Defenders: 5776
Westmoorian Guards (42) take 636 hits in close combat, which cause 19 casualties, wiping the unit out.
Tzilda's Infantry (38) take 984 hits in close combat, which cause 35 casualties.
Blue Battalion (9) take 571 hits in close combat, which cause 13 casualties.
Sirion Rage Hunters (79) take 2303 hits in close combat, which cause 35 casualties, wiping the unit out.
The Scarlet Sentinels (35) take 116 hits in close combat, which cause 2 casualties.
Bastad Huntsmen (7) take 726 hits in close combat, which cause 16 casualties.
Honor Guard (12) take 31 hits in close combat, which cause 1 casualties.
Obsidian Chargers (21) take 213 hits from archer fire, which cause 7 casualties.
Peculiar Bunch (26) take 239 hits in close combat, which cause 6 casualties.
Elena's Guard (53) take 739 hits (487 in close combat, 252 from archer fire), which cause 14 casualties.
Elena Atkinson, Banker of Sirion, Countess of Elmbar has been wounded by Treasury Guard (37).
Iron Midges (64) take 338 hits in close combat, which cause 9 casualties.
Swamprunners (33) take 379 hits in close combat, which cause 8 casualties.
Morgan's Mentlars (72) take 654 hits in close combat, which cause 14 casualties.
Sermbar Infantry (78) take 310 hits (232 in close combat, 78 from archer fire), which cause 6 casualties.
Mithridates Shattering (70) take 560 hits in close combat, which cause 11 casualties.
Bladesingers (8) take 408 hits in close combat, which cause 10 casualties.
Moonshadow Templars (71) take 1091 hits (892 in close combat, 199 from archer fire), which cause 30 casualties.
Malakor's Arrows (68) take 108 hits in close combat, which cause 3 casualties.
Treasury Guard (37) take 496 hits in close combat, which cause 11 casualties.
WhiteKahn (43) take 38 hits in close combat, which cause 1 casualties.
Harthelm Infantry (11) take 880 hits in close combat, which cause 22 casualties, wiping the unit out.
Personal Guard (27) take 45 hits in close combat, which cause 3 casualties.
Landsraad (14) take 10 hits in close combat, which cause 1 casualties.
Elven Warriors (54) take 349 hits (183 in close combat, 166 from archer fire), which cause 9 casualties.
Steel Horses (31) take 271 hits from archer fire, which cause 13 casualties, making the unit retreat from the battlefield.
~RD~ Skadi Guardians (88) take 480 hits (233 in close combat, 247 from archer fire), which cause 10 casualties.
Obsidian Stormriders (25) take 404 hits from archer fire, which cause 10 casualties.
Obsidian Guardians (23) take 811 hits from archer fire, which cause 19 casualties.
Feel Our Wrath (56) take 844 hits (444 in close combat, 400 from archer fire), which cause 18 casualties.
Obsidian Royal Knights (24) take 425 hits in close combat, which cause 10 casualties.
Revengers (30) take 1324 hits in close combat, which cause 40 casualties, making the unit retreat from the battlefield. 2 Perdan banners fall.
Sir Vicfalcon Leon, Count of Meuse has been wounded by Lady's Own (66).
Wolves for Sirion (86) take 1541 hits (515 in close combat, 1026 from archer fire), which cause 32 casualties.
Dal van Belhanka, Knight of Avamar has been wounded by Bastad Huntsmen (7).
Gaz's Third Arm (10) take 83 hits in close combat, which cause 2 casualties.
Gaz Mcfarlan, Knight of Aix has been wounded by Sirion Rage Hunters (79).
Obsidian Foot Guard (22) take 80 hits in close combat, which cause 2 casualties.
Adepta Sororitas (3) take 132 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
Obsidian Cavaliers (20) take 235 hits from archer fire, which cause 5 casualties.
Lady's Own (66) take 658 hits (333 in close combat, 325 from archer fire), which cause 20 casualties.
Phantom Guards (75) take 452 hits (163 in close combat, 289 from archer fire), which cause 10 casualties.
Laegan's Crossbows (13) take 152 hits from archer fire, which cause 5 casualties.
Thorns of the Rose (36) take 52 hits in close combat, which cause 1 casualties.
~kells arrows~ (87) take 634 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 9741 (7655 from close combat and 2086 from ranged), Defenders: 11061 (8079 from close combat and 2982 from ranged)
Total casualties: 270 attackers, 235 defenders
Turn No. 4
2 (37-A) 4 (50-A) 6 (39-A) 15 (100-A) 16 (43-A) 17 (50-A) 18 (49-A) 28 (70-A) 32 (20-A) 34 (11-A) 41 (85-A) | 13 (42-S) 20 (16-C) 21 (18-C) 23 (52-C) 25 (28-C) | 5 (37-I) 10 (33-I) 19 (27-I) 22 (27-S) 36 (21-I) 39 (24-I) 40 (44-I) 72 (15-C) | 7 (54-I) 8 (20-I) 9 (36-I) 12 (46-I) 14 (10-I) 24 (28-S) 26 (13-I) 27 (11-I) 33 (22-S) 35 (41-I) 37 (39-I) 38 (35-I) 43 (38-I) 53 (21-I) 54 (64-I) 56 (39-I) 64 (24-A) 66 (29-S) 68 (44-A) 70 (52-C) 71 (61-I) 75 (58-I) 78 (49-I) 86 (51-I) 88 (71-I) | 83 (20-A) | 46 (35-A) 47 (67-I) 57 (100-A) 60 (28-I) 61 (67-A) 74 (30-I) 80 (59-I) 81 (67-S) | 45 (64-A) 48 (70-C) 52 (50-C) 62 (60-A) 65 (82-A) 76 (62-C) 77 (105-A) |
First Strike (57) fire on Obsidian Guardians (23), scoring 376 hits.
Minion slayerz (17) fire on The Weathered Souls (83), scoring 126 hits.
Men in Tights (16) move closer so they can fire safely into the melee.
Men in Tights (16) fire on The Weathered Souls (83), scoring 122 hits.
Longbowmen (15) fire on The Weathered Souls (83), scoring 188 hits.
Band of Brothers (45) have no enemy in range and hold their fire.
Band of Brothers (45) fire on Laegan's Crossbows (13), scoring 126 hits.
the KUNOICHI (34) move closer so they can fire safely into the melee.
the KUNOICHI (34) fire on The Weathered Souls (83), scoring 92 hits.
2nd Archery Division (2) fire on The Weathered Souls (83), scoring 164 hits.
The Weathered Souls (83) fire on Obsidian Stormriders (25), scoring 44 hits.
Strikers (32) fire on The Weathered Souls (83), scoring 153 hits.
Westmoor Slingers (41) fire on The Weathered Souls (83), scoring 289 hits.
Heartseekers (61) fire on Obsidian Stormriders (25), scoring 93 hits.
KDF Rhidhana's Vengeance (65) have no enemy in range and hold their fire.
KDF Rhidhana's Vengeance (65) fire on Laegan's Crossbows (13), scoring 244 hits.
Archers (4) move closer so they can fire safely into the melee.
Archers (4) fire on The Weathered Souls (83), scoring 203 hits.
Scarlet Arrows (77) have no enemy in range and hold their fire.
Scarlet Arrows (77) fire on Obsidian Cavaliers (20), scoring 164 hits.
Ravier's Redeemers (28) fire on The Weathered Souls (83), scoring 185 hits.
Laegan's Crossbows (13) fire on The Weathered Souls (83), scoring 229 hits.
Neesta's Instant (18) fire on The Weathered Souls (83), scoring 45 hits.
His Shadow (62) have no enemy in range and hold their fire.
His Shadow (62) fire on Obsidian Chargers (21), scoring 224 hits.
Azaziel Raiders (6) fire on The Weathered Souls (83), scoring 104 hits.
Black Rain (46) fire on Archers (4), scoring 157 hits.
The Bloody Knives (81) have no enemy in range and hold their fire.
The Bloody Knives (81) fire on Obsidian Guardians (23), scoring 333 hits.
Total ranged hits suffered: Attackers: 1761, Defenders: 1900
Eastern Lancers (52) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Guardians (23) are eager to charge, but the melee is too crowded already.
Riders of Lissambar (76) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Chargers (21) are eager to charge, but the melee is too crowded already.
Obsidian Cavaliers (20) are eager to charge, but the melee is too crowded already.
Obsidian Stormriders (25) are eager to charge, but the melee is too crowded already.
CIipt's Crushers (48) stay in their defensive position, awaiting an opportunity to charge.
Personal Guard (74) stay behind their camp fortifications.
Calamity Corps (47) stay behind their camp fortifications.
Sirion Shieldsmen (80) stay behind their camp fortifications.
Nienna's Guard (19) break through the frontlines!
Gaz's Third Arm (10) break through the frontlines!
Gold Hands (60) stay behind their camp fortifications.
Ashigaru (5), Westmoor Havoc Infantry (40), Obsidian Foot Guard (22) and War Hammers (39) advance towards the enemy.
Close Combat (Center Line):
5 Westmoor banners are visible in the melee.
Morgan's Mentlars (72) score 55 hits on Thorns of the Rose (36).
Morgan's Mentlars (72) score 63 hits on Nienna's Guard (19).
Morgan's Mentlars (72) score 83 hits on Gaz's Third Arm (10).
Thorns of the Rose (36) score 370 hits on Morgan's Mentlars (72).
Total close combat hits suffered: Attackers: 201, Defenders: 370
Close Combat (Defender Line 1):
7 Perdan banners are visible in the melee.
30 Sirion banners are visible in the melee.
4 Obsidian Islands banners are visible in the melee.
7 Westmoor banners are visible in the melee.
Lady's Own (66) score 854 hits on The Scarlet Sentinels (35).
Bladesingers (8) score 190 hits on Mithridates Shattering (70).
Wolves for Sirion (86) score 302 hits on Treasury Guard (37).
Wolves for Sirion (86) score 316 hits on Westmoor Havoc Infantry (40).
Phantom Guards (75) score 439 hits on Honor Guard (12).
Peculiar Bunch (26) score 96 hits on Feel Our Wrath (56).
Nienna's Guard (19) score 337 hits on Morgan's Mentlars (72).
Mithridates Shattering (70) score 248 hits on Bladesingers (8).
Mithridates Shattering (70) score 548 hits on Ashigaru (5).
Gaz's Third Arm (10) score 501 hits on Morgan's Mentlars (72).
WhiteKahn (43) score 495 hits on Feel Our Wrath (56).
Ashigaru (5) score 302 hits on Mithridates Shattering (70).
Landsraad (14) score 157 hits on Sermbar Infantry (78).
Westmoor Havoc Infantry (40) score 456 hits on Wolves for Sirion (86).
Obsidian Foot Guard (22) score 456 hits on Sermbar Infantry (78).
~RD~ Skadi Guardians (88) score 537 hits on Obsidian Royal Knights (24).
The Scarlet Sentinels (35) score 474 hits on Lady's Own (66).
Obsidian Royal Knights (24) score 392 hits on ~RD~ Skadi Guardians (88).
Moonshadow Templars (71) score 443 hits on Swamprunners (33).
Iron Midges (64) score 50 hits on Personal Guard (27).
Elven Warriors (54) score 509 hits on Blue Battalion (9).
Elena's Guard (53) score 287 hits on Bastad Huntsmen (7).
Bastad Huntsmen (7) score 435 hits on Elena's Guard (53).
Personal Guard (27) score 173 hits on Iron Midges (64).
War Hammers (39) score 239 hits on Sermbar Infantry (78).
Blue Battalion (9) score 439 hits on Elven Warriors (54).
Treasury Guard (37) score 405 hits on Wolves for Sirion (86).
Malakor's Arrows (68) score 85 hits on Tzilda's Infantry (38).
Sermbar Infantry (78) score 165 hits on Obsidian Foot Guard (22).
Sermbar Infantry (78) score 65 hits on Landsraad (14).
Sermbar Infantry (78) score 185 hits on War Hammers (39).
Feel Our Wrath (56) score 304 hits on WhiteKahn (43).
Feel Our Wrath (56) score 93 hits on Peculiar Bunch (26).
Tzilda's Infantry (38) score 144 hits on Malakor's Arrows (68).
Swamprunners (33) score 386 hits on Moonshadow Templars (71).
Honor Guard (12) score 325 hits on Phantom Guards (75).
Total close combat hits suffered: Attackers: 5430, Defenders: 6402
Lady's Own (66) take 474 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield. 4 Sirion banners fall.
Bladesingers (8) take 248 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Obsidian Guardians (23) take 709 hits from archer fire, which cause 16 casualties.
Morgan's Mentlars (72) take 1208 hits in close combat, which cause 15 casualties, wiping the unit out.
Wolves for Sirion (86) take 861 hits in close combat, which cause 18 casualties.
Phantom Guards (75) take 325 hits in close combat, which cause 7 casualties.
Obsidian Chargers (21) take 224 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Peculiar Bunch (26) take 93 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Nienna's Guard (19) take 63 hits in close combat, which cause 2 casualties.
Mithridates Shattering (70) take 492 hits in close combat, which cause 10 casualties.
Gaz's Third Arm (10) take 83 hits in close combat, which cause 2 casualties.
WhiteKahn (43) take 304 hits in close combat, which cause 8 casualties.
Obsidian Cavaliers (20) take 164 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Ashigaru (5) take 548 hits in close combat, which cause 13 casualties.
Landsraad (14) take 65 hits in close combat, which cause 3 casualties.
Obsidian Stormriders (25) take 137 hits from archer fire, which cause 3 casualties.
Westmoor Havoc Infantry (40) take 316 hits in close combat, which cause 7 casualties.
Obsidian Foot Guard (22) take 165 hits in close combat, which cause 3 casualties.
~RD~ Skadi Guardians (88) take 392 hits in close combat, which cause 8 casualties.
The Weathered Souls (83) take 1900 hits from archer fire, which cause 20 casualties, wiping the unit out.
The Scarlet Sentinels (35) take 854 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield.
Obsidian Royal Knights (24) take 537 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Moonshadow Templars (71) take 386 hits in close combat, which cause 11 casualties.
Iron Midges (64) take 173 hits in close combat, which cause 5 casualties.
Elven Warriors (54) take 439 hits in close combat, which cause 11 casualties.
Elena's Guard (53) take 435 hits in close combat, which cause 9 casualties.
Bastad Huntsmen (7) take 287 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Personal Guard (27) take 50 hits in close combat, which cause 3 casualties.
Archers (4) take 157 hits from archer fire, which cause 5 casualties.
War Hammers (39) take 185 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Blue Battalion (9) take 509 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Treasury Guard (37) take 302 hits in close combat, which cause 6 casualties.
Malakor's Arrows (68) take 144 hits in close combat, which cause 4 casualties.
Laegan's Crossbows (13) take 370 hits from archer fire, which cause 11 casualties.
Sermbar Infantry (78) take 852 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Feel Our Wrath (56) take 591 hits in close combat, which cause 12 casualties.
Tzilda's Infantry (38) take 85 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Swamprunners (33) take 443 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Honor Guard (12) take 439 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Thorns of the Rose (36) take 55 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 7392 (5631 from close combat and 1761 from ranged), Defenders: 8672 (6772 from close combat and 1900 from ranged)
Total casualties: 183 attackers, 168 defenders
Turn No. 5
2 (37-A) 6 (39-A) 15 (100-A) 17 (50-A) 18 (49-A) 28 (70-A) 32 (20-A) 41 (85-A) | 4 (45-A) 13 (31-S) 16 (43-A) 23 (36-C) 25 (25-C) 34 (11-A) | 36 (20-I) | 5 (24-I) 10 (31-I) 14 (7-I) 19 (25-I) 22 (24-S) 27 (8-I) 37 (33-I) 40 (37-I) 43 (30-I) 53 (12-I) 54 (53-I) 56 (27-I) 64 (19-A) 68 (40-A) 70 (42-C) 71 (50-I) 75 (51-I) 86 (33-I) 88 (63-I) | 46 (35-A) 47 (67-I) 57 (100-A) 60 (28-I) 61 (67-A) 74 (30-I) 80 (59-I) 81 (67-S) | 45 (64-A) 48 (70-C) 52 (50-C) 62 (60-A) 65 (82-A) 76 (62-C) 77 (105-A) |
2nd Archery Division (2) move closer to get better shots.
2nd Archery Division (2) fire on The Bloody Knives (81), scoring 103 hits.
Laegan's Crossbows (13) move closer so they can fire safely into the melee.
Laegan's Crossbows (13) fire on First Strike (57), scoring 284 hits.
Ravier's Redeemers (28) move closer to get better shots.
Ravier's Redeemers (28) fire on The Bloody Knives (81), scoring 238 hits.
Scarlet Arrows (77) fire on Thorns of the Rose (36), scoring 295 hits.
the KUNOICHI (34) move closer so they can fire safely into the melee.
the KUNOICHI (34) fire on Calamity Corps (47), scoring 59 hits.
Minion slayerz (17) move closer to get better shots.
Minion slayerz (17) fire on The Bloody Knives (81), scoring 59 hits.
Westmoor Slingers (41) move closer to get better shots.
Westmoor Slingers (41) fire on Sirion Shieldsmen (80), scoring 108 hits.
KDF Rhidhana's Vengeance (65) fire on Laegan's Crossbows (13), scoring 372 hits.
Black Rain (46) fire on the KUNOICHI (34), scoring 177 hits.
Strikers (32) move closer to get better shots.
Strikers (32) fire on First Strike (57), scoring 92 hits.
Band of Brothers (45) fire on Thorns of the Rose (36), scoring 370 hits.
Archers (4) move closer so they can fire safely into the melee.
Archers (4) fire on Calamity Corps (47), scoring 177 hits.
Neesta's Instant (18) move closer to get better shots.
Neesta's Instant (18) fire on The Bloody Knives (81), scoring 34 hits.
Heartseekers (61) fire on Archers (4), scoring 99 hits.
First Strike (57) fire on Archers (4), scoring 524 hits.
The Bloody Knives (81) fire on the KUNOICHI (34), scoring 302 hits.
His Shadow (62) fire on Laegan's Crossbows (13), scoring 273 hits.
Longbowmen (15) move closer to get better shots.
Longbowmen (15) fire on Sirion Shieldsmen (80), scoring 136 hits.
Azaziel Raiders (6) move closer to get better shots.
Azaziel Raiders (6) fire on Calamity Corps (47), scoring 47 hits.
Men in Tights (16) move closer so they can fire safely into the melee.
Men in Tights (16) fire on Gold Hands (60), scoring 139 hits.
Total ranged hits suffered: Attackers: 2412, Defenders: 1476
Eastern Lancers (52) stay in their defensive position, awaiting an opportunity to charge.
CIipt's Crushers (48) stay in their defensive position, awaiting an opportunity to charge.
Riders of Lissambar (76) stay in their defensive position, awaiting an opportunity to charge.
Obsidian Guardians (23) and Obsidian Stormriders (25) charge ahead, into the defenders' ranks.
Personal Guard (74) stay behind their camp fortifications.
Calamity Corps (47) stay behind their camp fortifications.
Gold Hands (60) stay behind their camp fortifications.
Sirion Shieldsmen (80) stay behind their camp fortifications.
Thorns of the Rose (36) advance towards the enemy.
Close Combat (Defender Line 1):
3 Perdan banners are visible in the melee.
26 Sirion banners are visible in the melee.
3 Obsidian Islands banners are visible in the melee.
5 Westmoor banners are visible in the melee.
Malakor's Arrows (68) score 88 hits on Gaz's Third Arm (10).
Elena's Guard (53) score 146 hits on Ashigaru (5).
WhiteKahn (43) score 259 hits on Mithridates Shattering (70).
~RD~ Skadi Guardians (88) score 605 hits on Treasury Guard (37).
Mithridates Shattering (70) score 299 hits on Obsidian Stormriders (25).
Mithridates Shattering (70) score 274 hits on WhiteKahn (43).
Landsraad (14) score 144 hits on Feel Our Wrath (56).
Obsidian Guardians (23) score 1938 hits on Iron Midges (64).
Moonshadow Templars (71) score 250 hits on Westmoor Havoc Infantry (40).
Nienna's Guard (19) score 221 hits on Wolves for Sirion (86).
Westmoor Havoc Infantry (40) score 356 hits on Moonshadow Templars (71).
Personal Guard (27) score 106 hits on Elven Warriors (54).
Obsidian Stormriders (25) score 1154 hits on Mithridates Shattering (70).
Ashigaru (5) score 299 hits on Elena's Guard (53).
Thorns of the Rose (36) score 237 hits on Feel Our Wrath (56).
Iron Midges (64) score 25 hits on Obsidian Guardians (23).
Iron Midges (64) score 20 hits on Obsidian Foot Guard (22).
Obsidian Foot Guard (22) score 331 hits on Phantom Guards (75).
Obsidian Foot Guard (22) score 107 hits on Iron Midges (64).
Treasury Guard (37) score 324 hits on ~RD~ Skadi Guardians (88).
Phantom Guards (75) score 459 hits on Obsidian Foot Guard (22).
Elven Warriors (54) score 252 hits on Personal Guard (27) (405 before overkill).
Wolves for Sirion (86) score 430 hits on Nienna's Guard (19).
Feel Our Wrath (56) score 209 hits on Thorns of the Rose (36).
Feel Our Wrath (56) score 66 hits on Landsraad (14).
Gaz's Third Arm (10) score 428 hits on Malakor's Arrows (68).
Total close combat hits suffered: Attackers: 3123 (3276 before overkill), Defenders: 5904
Laegan's Crossbows (13) take 645 hits from archer fire, which cause 20 casualties.
Malakor's Arrows (68) take 428 hits in close combat, which cause 11 casualties.
Elena's Guard (53) take 299 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield. 2 Sirion banners fall.
WhiteKahn (43) take 274 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
~RD~ Skadi Guardians (88) take 324 hits in close combat, which cause 7 casualties.
Mithridates Shattering (70) take 1413 hits in close combat, which cause 29 casualties, making the unit retreat from the battlefield.
Landsraad (14) take 66 hits in close combat, which cause 3 casualties.
Obsidian Guardians (23) take 25 hits in close combat, which cause 1 casualties.
Moonshadow Templars (71) take 356 hits in close combat, which cause 10 casualties.
the KUNOICHI (34) take 479 hits from archer fire, which cause 11 casualties, wiping the unit out.
Calamity Corps (47) take 142 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Nienna's Guard (19) take 430 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
Westmoor Havoc Infantry (40) take 250 hits in close combat, which cause 5 casualties.
Personal Guard (27) take 252 hits in close combat, which cause 8 casualties, wiping the unit out.
Obsidian Stormriders (25) take 299 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Epoch Shadowbane, Duke of Kalmar, Earl of Kalmar has been wounded by Mithridates Shattering (70).
Ashigaru (5) take 146 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Thorns of the Rose (36) take 874 hits (209 in close combat, 665 from archer fire), which cause 18 casualties, making the unit retreat from the battlefield.
Gold Hands (60) take 70 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Archers (4) take 623 hits from archer fire, which cause 19 casualties.
Iron Midges (64) take 2045 hits in close combat, which cause 19 casualties, wiping the unit out.
Sir Dweik Irontooth, Noble of Nivemus has been wounded by Obsidian Guardians (23).
Obsidian Foot Guard (22) take 479 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
First Strike (57) take 376 hits from archer fire, which cause 10 casualties.
Treasury Guard (37) take 605 hits in close combat, which cause 13 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Phantom Guards (75) take 331 hits in close combat, which cause 7 casualties.
Elven Warriors (54) take 106 hits in close combat, which cause 3 casualties.
The Bloody Knives (81) take 217 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Wolves for Sirion (86) take 221 hits in close combat, which cause 5 casualties.
Sirion Shieldsmen (80) take 122 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Feel Our Wrath (56) take 381 hits in close combat, which cause 8 casualties.
Lady Celine von Genf, Countess of Montijo has been wounded by Landsraad (14).
Gaz's Third Arm (10) take 88 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 5535 (3123 from close combat and 2412 from ranged), Defenders: 6831 (5904 from close combat and 927 from ranged)
Total casualties: 148 attackers, 127 defenders
Turn No. 6
2 (37-A) 6 (39-A) 15 (100-A) 17 (50-A) 18 (49-A) 28 (70-A) 32 (20-A) 41 (85-A) | 4 (26-A) 13 (11-S) 16 (43-A) | 10 (29-I) 14 (4-I) 23 (35-C) 40 (32-I) 54 (50-I) 56 (19-I) 68 (29-A) 71 (40-I) 75 (44-I) 86 (28-I) 88 (56-I) | 46 (35-A) 47 (64-I) 57 (90-A) 60 (26-I) 61 (67-A) 74 (30-I) 80 (57-I) 81 (62-S) | 45 (64-A) 48 (70-C) 52 (50-C) 62 (60-A) 65 (82-A) 76 (62-C) 77 (105-A) |
Archers (4) fire on The Bloody Knives (81), scoring 239 hits.
Ravier's Redeemers (28) fire on First Strike (57), scoring 178 hits.
Black Rain (46) fire on Men in Tights (16), scoring 241 hits.
Scarlet Arrows (77) fire on Laegan's Crossbows (13), scoring 358 hits.
Azaziel Raiders (6) fire on The Bloody Knives (81), scoring 61 hits.
Longbowmen (15) fire on First Strike (57), scoring 258 hits.
Men in Tights (16) fire on Calamity Corps (47), scoring 198 hits.
Laegan's Crossbows (13) fire on The Bloody Knives (81), scoring 100 hits.
His Shadow (62) fire on Archers (4), scoring 242 hits.
The Bloody Knives (81) fire on Archers (4), scoring 801 hits.
Heartseekers (61) fire on Men in Tights (16), scoring 153 hits.
Strikers (32) fire on Sirion Shieldsmen (80), scoring 90 hits.
KDF Rhidhana's Vengeance (65) fire on Men in Tights (16), scoring 266 hits.
Neesta's Instant (18) fire on Sirion Shieldsmen (80), scoring 47 hits.
2nd Archery Division (2) fire on Sirion Shieldsmen (80), scoring 165 hits.
Westmoor Slingers (41) fire on Calamity Corps (47), scoring 358 hits.
Band of Brothers (45) fire on Laegan's Crossbows (13), scoring 368 hits.
Minion slayerz (17) fire on First Strike (57), scoring 108 hits.
First Strike (57) fire on Men in Tights (16), scoring 569 hits.
Total ranged hits suffered: Attackers: 2998, Defenders: 1802
Eastern Lancers (52), CIipt's Crushers (48) and Riders of Lissambar (76) ride on, closing in on the enemy.
Sirion Shieldsmen (80), Gold Hands (60), Personal Guard (74) and Calamity Corps (47) advance towards the enemy.
Close Combat (Defender Line 1):
24 Sirion banners are visible in the melee.
Landsraad (14) score 23 hits on Feel Our Wrath (56).
Landsraad (14) score 72 hits on Phantom Guards (75).
Elven Warriors (54) score 338 hits on Westmoor Havoc Infantry (40).
Gaz's Third Arm (10) score 82 hits on Wolves for Sirion (86).
Gaz's Third Arm (10) score 173 hits on ~RD~ Skadi Guardians (88).
Obsidian Guardians (23) score 401 hits on Moonshadow Templars (71).
Obsidian Guardians (23) score 326 hits on Malakor's Arrows (68).
Moonshadow Templars (71) score 285 hits on Obsidian Guardians (23).
Westmoor Havoc Infantry (40) score 375 hits on Elven Warriors (54).
Wolves for Sirion (86) score 337 hits on Gaz's Third Arm (10).
Phantom Guards (75) score 218 hits on Landsraad (14) (435 before overkill).
Feel Our Wrath (56) score 84 hits on Landsraad (14) (168 before overkill).
~RD~ Skadi Guardians (88) score 569 hits on Gaz's Third Arm (10).
Malakor's Arrows (68) score 67 hits on Obsidian Guardians (23).
Total close combat hits suffered: Attackers: 1898 (2199 before overkill), Defenders: 1452
Landsraad (14) take 302 hits in close combat, which cause 4 casualties, wiping the unit out.
Elven Warriors (54) take 375 hits in close combat, which cause 9 casualties.
Archers (4) take 1043 hits from archer fire, which cause 26 casualties, wiping the unit out.
Gaz's Third Arm (10) take 906 hits in close combat, which cause 24 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Obsidian Guardians (23) take 352 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Men in Tights (16) take 1229 hits from archer fire, which cause 43 casualties, wiping the unit out.
Laegan's Crossbows (13) take 726 hits from archer fire, which cause 11 casualties, wiping the unit out.
Moonshadow Templars (71) take 401 hits in close combat, which cause 11 casualties.
The Bloody Knives (81) take 200 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Sirion Shieldsmen (80) take 302 hits from archer fire, which cause 6 casualties.
Westmoor Havoc Infantry (40) take 338 hits in close combat, which cause 7 casualties.
Wolves for Sirion (86) take 82 hits in close combat, which cause 2 casualties.
Phantom Guards (75) take 72 hits in close combat, which cause 2 casualties.
Calamity Corps (47) take 556 hits from archer fire, which cause 13 casualties.
Feel Our Wrath (56) take 23 hits in close combat, which cause 1 casualties.
First Strike (57) take 544 hits from archer fire, which cause 15 casualties, making the unit retreat from the battlefield.
~RD~ Skadi Guardians (88) take 173 hits in close combat, which cause 4 casualties.
Malakor's Arrows (68) take 326 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 4896 (1898 from close combat and 2998 from ranged), Defenders: 3054 (1452 from close combat and 1602 from ranged)
Total casualties: 124 attackers, 75 defenders
Turn No. 7
2 (37-A) 6 (39-A) 15 (100-A) 17 (50-A) 18 (49-A) 28 (70-A) 32 (20-A) 41 (85-A) | 40 (25-I) 54 (41-I) 56 (18-I) 71 (29-I) 75 (42-I) 86 (26-I) 88 (52-I) | 47 (51-I) 48 (70-C) 52 (50-C) 60 (26-I) 74 (30-I) 76 (62-C) 80 (51-I) | 46 (35-A) 61 (67-A) 81 (58-S) | 45 (64-A) 62 (60-A) 65 (82-A) 77 (105-A) |
Westmoor Slingers (41) fire on CIipt's Crushers (48), scoring 235 hits.
Longbowmen (15) fire on Riders of Lissambar (76), scoring 158 hits.
His Shadow (62) move closer to get better shots.
His Shadow (62) fire on Ravier's Redeemers (28), scoring 164 hits.
Ravier's Redeemers (28) fire on Eastern Lancers (52), scoring 364 hits.
Scarlet Arrows (77) move closer to get better shots.
Scarlet Arrows (77) fire on 2nd Archery Division (2), scoring 252 hits.
Black Rain (46) fire on Neesta's Instant (18), scoring 205 hits.
Strikers (32) fire on Calamity Corps (47), scoring 192 hits.
The Bloody Knives (81) move closer so they can fire safely into the melee.
The Bloody Knives (81) fire on Minion slayerz (17), scoring 537 hits.
2nd Archery Division (2) fire on Sirion Shieldsmen (80), scoring 347 hits.
Azaziel Raiders (6) fire on Riders of Lissambar (76), scoring 72 hits.
Heartseekers (61) fire on Longbowmen (15), scoring 84 hits.
KDF Rhidhana's Vengeance (65) move closer to get better shots.
KDF Rhidhana's Vengeance (65) fire on Westmoor Slingers (41), scoring 164 hits.
Neesta's Instant (18) fire on The Bloody Knives (81), scoring 49 hits.
Band of Brothers (45) move closer to get better shots.
Band of Brothers (45) fire on Longbowmen (15), scoring 222 hits.
Minion slayerz (17) fire on CIipt's Crushers (48), scoring 217 hits.
Total ranged hits suffered: Attackers: 1628, Defenders: 1634
Eastern Lancers (52) are eager to charge, but the melee is too crowded already.
CIipt's Crushers (48) are eager to charge, but the melee is too crowded already.
Riders of Lissambar (76) are eager to charge, but the melee is too crowded already.
Feel Our Wrath (56) break through the frontlines!
Elven Warriors (54) break through the frontlines!
Wolves for Sirion (86) break through the frontlines!
Sirion Shieldsmen (80), Gold Hands (60), Calamity Corps (47), Personal Guard (74), Moonshadow Templars (71), Phantom Guards (75) and ~RD~ Skadi Guardians (88) advance towards the enemy.
Moonshadow Templars (71), Phantom Guards (75), ~RD~ Skadi Guardians (88), Sirion Shieldsmen (80), Gold Hands (60), Calamity Corps (47) and Personal Guard (74) cannot join the melee, as it is too crowded.
Westmoor Slingers (41) take 164 hits from archer fire, which cause 7 casualties.
Eastern Lancers (52) take 364 hits from archer fire, which cause 8 casualties.
Longbowmen (15) take 306 hits from archer fire, which cause 13 casualties.
Ravier's Redeemers (28) take 164 hits from archer fire, which cause 6 casualties.
Sirion Shieldsmen (80) take 347 hits from archer fire, which cause 7 casualties.
CIipt's Crushers (48) take 452 hits from archer fire, which cause 10 casualties.
Calamity Corps (47) take 192 hits from archer fire, which cause 4 casualties.
The Bloody Knives (81) take 49 hits from archer fire, which cause 1 casualties.
Riders of Lissambar (76) take 230 hits from archer fire, which cause 5 casualties.
2nd Archery Division (2) take 252 hits from archer fire, which cause 7 casualties.
Neesta's Instant (18) take 205 hits from archer fire, which cause 5 casualties.
Minion slayerz (17) take 537 hits from archer fire, which cause 18 casualties.
Total hits suffered: Attackers: 1628 (0 from close combat and 1628 from ranged), Defenders: 1634 (0 from close combat and 1634 from ranged)
Total casualties: 56 attackers, 35 defenders
Turn No. 8
2 (30-A) 6 (39-A) 15 (87-A) 17 (32-A) 18 (44-A) 28 (64-A) 32 (20-A) 41 (78-A) | 54 (41-I) 56 (18-I) 71 (29-I) 75 (42-I) 86 (26-I) 88 (52-I) | 40 (25-I) 47 (47-I) 60 (26-I) 74 (30-I) 80 (44-I) | 48 (60-C) 52 (42-C) 76 (57-C) 81 (57-S) | 45 (64-A) 46 (35-A) 61 (67-A) 62 (60-A) 65 (82-A) 77 (105-A) |
The Bloody Knives (81) fire on Ravier's Redeemers (28), scoring 946 hits.
His Shadow (62) fire on Westmoor Slingers (41), scoring 247 hits.
Strikers (32) fire on ~RD~ Skadi Guardians (88), scoring 256 hits.
Heartseekers (61) fire on Longbowmen (15), scoring 104 hits.
2nd Archery Division (2) fire on Phantom Guards (75), scoring 526 hits.
Neesta's Instant (18) fire on Wolves for Sirion (86), scoring 116 hits.
Black Rain (46) fire on Longbowmen (15), scoring 175 hits.
Westmoor Slingers (41) fire on Elven Warriors (54), scoring 409 hits.
Band of Brothers (45) fire on Minion slayerz (17), scoring 239 hits.
Ravier's Redeemers (28) fire on Moonshadow Templars (71), scoring 406 hits.
Scarlet Arrows (77) fire on Azaziel Raiders (6), scoring 334 hits.
Longbowmen (15) fire on Feel Our Wrath (56), scoring 540 hits.
KDF Rhidhana's Vengeance (65) fire on 2nd Archery Division (2), scoring 278 hits.
Azaziel Raiders (6) fire on Wolves for Sirion (86), scoring 202 hits.
Minion slayerz (17) fire on ~RD~ Skadi Guardians (88), scoring 218 hits.
Total ranged hits suffered: Attackers: 2323, Defenders: 2673
Eastern Lancers (52) are eager to charge, but the melee is too crowded already.
Riders of Lissambar (76) are eager to charge, but the melee is too crowded already.
CIipt's Crushers (48) are eager to charge, but the melee is too crowded already.
Calamity Corps (47) break through the frontlines!
~RD~ Skadi Guardians (88), Phantom Guards (75), Wolves for Sirion (86), Moonshadow Templars (71), Personal Guard (74), Elven Warriors (54) and Feel Our Wrath (56) advance towards the enemy.
Personal Guard (74) cannot join the melee, as it is too crowded.
Close Combat (Attacker Line 1):
24 Sirion banners are visible in the melee.
1 Obsidian Islands banners are visible in the melee.
Strikers (32) score 55 hits on Phantom Guards (75).
~RD~ Skadi Guardians (88) score 592 hits on Westmoor Slingers (41).
Phantom Guards (75) score 376 hits on Strikers (32).
2nd Archery Division (2) score 74 hits on Wolves for Sirion (86).
Neesta's Instant (18) score 26 hits on Feel Our Wrath (56).
Westmoor Slingers (41) score 116 hits on ~RD~ Skadi Guardians (88).
Wolves for Sirion (86) score 355 hits on 2nd Archery Division (2).
Ravier's Redeemers (28) score 89 hits on Elven Warriors (54).
Moonshadow Templars (71) score 68 hits on Minion slayerz (17).
Moonshadow Templars (71) score 137 hits on Longbowmen (15).
Longbowmen (15) score 124 hits on Moonshadow Templars (71).
Elven Warriors (54) score 238 hits on Ravier's Redeemers (28).
Feel Our Wrath (56) score 89 hits on Azaziel Raiders (6).
Feel Our Wrath (56) score 133 hits on Neesta's Instant (18).
Azaziel Raiders (6) score 49 hits on Feel Our Wrath (56).
Minion slayerz (17) score 39 hits on Moonshadow Templars (71).
Total close combat hits suffered: Attackers: 1988, Defenders: 572
Close Combat (Defender Line 1):
5 Sirion banners are visible in the melee.
Westmoor Havoc Infantry (40) score 73 hits on Sirion Shieldsmen (80).
Westmoor Havoc Infantry (40) score 103 hits on Calamity Corps (47).
Westmoor Havoc Infantry (40) score 54 hits on Gold Hands (60).
Gold Hands (60) score 326 hits on Westmoor Havoc Infantry (40).
Sirion Shieldsmen (80) score 426 hits on Westmoor Havoc Infantry (40).
Total close combat hits suffered: Attackers: 752, Defenders: 230
Calamity Corps (47) take 103 hits in close combat, which cause 2 casualties.
Westmoor Havoc Infantry (40) take 752 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Strikers (32) take 376 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
~RD~ Skadi Guardians (88) take 590 hits (116 in close combat, 474 from archer fire), which cause 12 casualties.
Phantom Guards (75) take 581 hits (55 in close combat, 526 from archer fire), which cause 13 casualties.
2nd Archery Division (2) take 633 hits (355 in close combat, 278 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield.
Neesta's Instant (18) take 133 hits in close combat, which cause 3 casualties.
Gold Hands (60) take 54 hits in close combat, which cause 1 casualties.
Westmoor Slingers (41) take 839 hits (592 in close combat, 247 from archer fire), which cause 37 casualties.
Wolves for Sirion (86) take 392 hits (74 in close combat, 318 from archer fire), which cause 8 casualties.
Ravier's Redeemers (28) take 1184 hits (238 in close combat, 946 from archer fire), which cause 44 casualties, making the unit retreat from the battlefield.
Sirion Shieldsmen (80) take 73 hits in close combat, which cause 1 casualties.
Moonshadow Templars (71) take 569 hits (163 in close combat, 406 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield. 3 Sirion banners fall.
Longbowmen (15) take 416 hits (137 in close combat, 279 from archer fire), which cause 17 casualties.
Elven Warriors (54) take 498 hits (89 in close combat, 409 from archer fire), which cause 12 casualties, making the unit retreat from the battlefield.
Ontai Invictus, Baron of Tabost has been wounded by Ravier's Redeemers (28).
Feel Our Wrath (56) take 615 hits (75 in close combat, 540 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield.
Azaziel Raiders (6) take 423 hits (89 in close combat, 334 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield.
Minion slayerz (17) take 307 hits (68 in close combat, 239 from archer fire), which cause 10 casualties.
Total hits suffered: Attackers: 5063 (2740 from close combat and 2323 from ranged), Defenders: 3475 (802 from close combat and 2673 from ranged)
Total casualties: 178 attackers, 78 defenders
Turn No. 9
15 (70-A) 17 (22-A) 18 (41-A) 41 (41-A) 75 (29-I) 86 (18-I) 88 (40-I) | 47 (45-I) 74 (30-I) | 60 (25-I) 80 (43-I) | 48 (60-C) 52 (42-C) 76 (57-C) 81 (57-S) | 45 (64-A) 46 (35-A) 61 (67-A) 62 (60-A) 65 (82-A) 77 (105-A) |
Scarlet Arrows (77) move closer to get better shots.
The Bloody Knives (81) move closer to get better shots.
Black Rain (46) move closer to get better shots.
Heartseekers (61) move closer to get better shots.
KDF Rhidhana's Vengeance (65) move closer to get better shots.
Band of Brothers (45) move closer to get better shots.
His Shadow (62) move closer to get better shots.
CIipt's Crushers (48), Eastern Lancers (52) and Riders of Lissambar (76) ride on, closing in on the enemy.
Personal Guard (74), Gold Hands (60), Calamity Corps (47) and Sirion Shieldsmen (80) advance towards the enemy.
Close Combat (Attacker Line 1):
28 Sirion banners are visible in the melee.
Personal Guard (74) score 123 hits on Neesta's Instant (18).
Neesta's Instant (18) score 13 hits on Wolves for Sirion (86).
Neesta's Instant (18) score 20 hits on Personal Guard (74).
Calamity Corps (47) score 429 hits on Westmoor Slingers (41).
Wolves for Sirion (86) score 172 hits on Westmoor Slingers (41).
Wolves for Sirion (86) score 146 hits on Neesta's Instant (18).
Longbowmen (15) score 184 hits on Phantom Guards (75).
~RD~ Skadi Guardians (88) score 449 hits on Minion slayerz (17).
Phantom Guards (75) score 357 hits on Longbowmen (15).
Westmoor Slingers (41) score 46 hits on Wolves for Sirion (86).
Westmoor Slingers (41) score 122 hits on Calamity Corps (47).
Minion slayerz (17) score 88 hits on ~RD~ Skadi Guardians (88).
Total close combat hits suffered: Attackers: 1676, Defenders: 473
Personal Guard (74) take 20 hits in close combat, which cause 1 casualties.
Neesta's Instant (18) take 269 hits in close combat, which cause 7 casualties.
Calamity Corps (47) take 122 hits in close combat, which cause 3 casualties.
Wolves for Sirion (86) take 59 hits in close combat, which cause 1 casualties.
Longbowmen (15) take 357 hits in close combat, which cause 15 casualties.
~RD~ Skadi Guardians (88) take 88 hits in close combat, which cause 2 casualties.
Phantom Guards (75) take 184 hits in close combat, which cause 4 casualties.
Westmoor Slingers (41) take 601 hits in close combat, which cause 27 casualties, making the unit retreat from the battlefield.
Cross Thunder Strike, Earl of Greatbridge has been wounded by Wolves for Sirion (86).
Minion slayerz (17) take 449 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1676 (1676 from close combat and 0 from ranged), Defenders: 473 (473 from close combat and 0 from ranged)
Total casualties: 64 attackers, 11 defenders
Turn No. 10
15 (55-A) 18 (34-A) 47 (42-I) 74 (29-I) 75 (25-I) 86 (17-I) 88 (38-I) | 48 (60-C) 52 (42-C) 60 (25-I) 76 (57-C) 80 (43-I) | 81 (57-S) | 45 (64-A) 46 (35-A) 61 (67-A) 62 (60-A) 65 (82-A) 77 (105-A) |
Band of Brothers (45) move closer to get better shots.
Scarlet Arrows (77) move closer to get better shots.
KDF Rhidhana's Vengeance (65) move closer to get better shots.
Black Rain (46) move closer to get better shots.
Heartseekers (61) move closer to get better shots.
His Shadow (62) move closer to get better shots.
The Bloody Knives (81) move closer so they can fire safely into the melee.
Eastern Lancers (52), CIipt's Crushers (48) and Riders of Lissambar (76) charge forward.
Gold Hands (60) and Sirion Shieldsmen (80) advance towards the enemy.
Riders of Lissambar (76) cannot join the melee, as it is too crowded.
Close Combat (Attacker Line 1):
33 Sirion banners are visible in the melee.
Eastern Lancers (52) score 1524 hits on Longbowmen (15).
~RD~ Skadi Guardians (88) score 356 hits on Longbowmen (15).
Gold Hands (60) score 314 hits on Neesta's Instant (18).
Calamity Corps (47) score 398 hits on Neesta's Instant (18).
CIipt's Crushers (48) score 1561 hits on Longbowmen (15).
Sirion Shieldsmen (80) score 420 hits on Neesta's Instant (18).
Longbowmen (15) score 12 hits on Wolves for Sirion (86).
Longbowmen (15) score 46 hits on CIipt's Crushers (48).
Longbowmen (15) score 31 hits on ~RD~ Skadi Guardians (88).
Longbowmen (15) score 41 hits on Eastern Lancers (52).
Longbowmen (15) score 21 hits on Personal Guard (74).
Personal Guard (74) score 160 hits on Longbowmen (15).
Wolves for Sirion (86) score 272 hits on Longbowmen (15).
Phantom Guards (75) score 248 hits on Neesta's Instant (18).
Neesta's Instant (18) score 10 hits on Sirion Shieldsmen (80).
Neesta's Instant (18) score 7 hits on Phantom Guards (75).
Neesta's Instant (18) score 10 hits on Calamity Corps (47).
Neesta's Instant (18) score 4 hits on Gold Hands (60).
Total close combat hits suffered: Attackers: 5253, Defenders: 182
The attackers are vastly outnumbered, and panic spreads throughout their ranks.
Eastern Lancers (52) take 41 hits in close combat, which cause 1 casualties.
~RD~ Skadi Guardians (88) take 31 hits in close combat, which cause 1 casualties.
Gold Hands (60) take 4 hits in close combat. No casualties.
Calamity Corps (47) take 10 hits in close combat. No casualties.
CIipt's Crushers (48) take 46 hits in close combat, which cause 1 casualties.
Sirion Shieldsmen (80) take 10 hits in close combat. No casualties.
Longbowmen (15) take 3873 hits in close combat, which cause 55 casualties, wiping the unit out.
Foreman House, Knight of Aix has been wounded by Wolves for Sirion (86).
Personal Guard (74) take 21 hits in close combat, which cause 1 casualties.
Wolves for Sirion (86) take 12 hits in close combat. No casualties.
Phantom Guards (75) take 7 hits in close combat. No casualties.
Neesta's Instant (18) take 1380 hits in close combat, which cause 34 casualties, wiping the unit out.
Total hits suffered: Attackers: 5253 (5253 from close combat and 0 from ranged), Defenders: 182 (182 from close combat and 0 from ranged)
Total casualties: 89 attackers, 4 defenders
Defender Victory!
The battle does extensive damage to the local infrastructure. Production falls 50 %.
The local roads network has also been damaged.
Results
The battle lasted for 3 hours. You have gained 3 Honour. You have improved your swordfighting skill. Your captain has improved his skill level. None of your men were killed but 10 were wounded in this battle. Morale of your troops falls by 27 points. Your men's equipment suffers 12 % damage. Combat training increases by 1 points. Unit cohesion rises 3 points.