Difference between revisions of "Dwilight"

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'''Dwilight''', codenamed '''West Continent''', is the first complete BattleMaster world map created by its own player community.
 
'''Dwilight''', codenamed '''West Continent''', is the first complete BattleMaster world map created by its own player community.
  
== History ==
+
==History==
 
The original version of the map was presented to the [[Discussion List]] on October 25, 2005, designed by ''[[Firefox_Family|Darfix Panzer]]'' using Microsoft Paint to rework existing maps (note that previous world maps were created using the Age Of Wonders I editor). The initial layout of region borders was drawn up by ''[[User:Gsklee|Gias Kay Lee]]'', and was subsequently refined by ''[[User:Matt andrews|Matt Andrews]]'', along with some improvements on geographic arrangements, all done using [http://www.gimp.org/ Gimp]. After a massive process of region name soliciting, the names were picked out and put into the map with the sea routes sketched again by ''Gias Kay Lee''. In order to honour the above three co-illustrators of the map, there are regions in the map that were named after them respectively. As of November 17, 2005, the graphical design of the project has been completed. After a flush of excitement in the community, however, the project gradually died down due to the lack of further actions.
 
The original version of the map was presented to the [[Discussion List]] on October 25, 2005, designed by ''[[Firefox_Family|Darfix Panzer]]'' using Microsoft Paint to rework existing maps (note that previous world maps were created using the Age Of Wonders I editor). The initial layout of region borders was drawn up by ''[[User:Gsklee|Gias Kay Lee]]'', and was subsequently refined by ''[[User:Matt andrews|Matt Andrews]]'', along with some improvements on geographic arrangements, all done using [http://www.gimp.org/ Gimp]. After a massive process of region name soliciting, the names were picked out and put into the map with the sea routes sketched again by ''Gias Kay Lee''. In order to honour the above three co-illustrators of the map, there are regions in the map that were named after them respectively. As of November 17, 2005, the graphical design of the project has been completed. After a flush of excitement in the community, however, the project gradually died down due to the lack of further actions.
  
 
On August 23, 2006, ''[[Framboise Family|Stephen Pollei]]'' picked up the hibernated project and began the database establishment process, in which detailing several necessary parts of numeral information that will make this map truely playable. Finally, once again after several complaints about the current playing worlds being overcrowded showing up on the Discussion List recursively, the project was brought back to full life on October 27, 2006, 2 days after its one-year birthday.
 
On August 23, 2006, ''[[Framboise Family|Stephen Pollei]]'' picked up the hibernated project and began the database establishment process, in which detailing several necessary parts of numeral information that will make this map truely playable. Finally, once again after several complaints about the current playing worlds being overcrowded showing up on the Discussion List recursively, the project was brought back to full life on October 27, 2006, 2 days after its one-year birthday.
  
== Current Status ==
+
It was on January 22, 2007, that [[User:Tom|Tom]] revealed for the first time he has accepted the project and will set the continent up accordingly [http://news.battlemaster.org/pipermail/discuss/2007-January/020644.html], followed by discussions on a proper denomination to the continent. '''Dwilight''' was decided by Tom eventually as the former name [http://news.battlemaster.org/pipermail/discuss/2007-January/020677.html].
Latest news regarding the fate of the project from [[User:Tom|Tom]] in [http://news.battlemaster.org/pipermail/discuss/2006-December/019060.html 2006.12.13].
 
 
 
Please do not jump over to the Discussion List querying the progress once in a while. It needs time.
 
  
 
== Maps ==
 
== Maps ==

Revision as of 02:41, 30 January 2007

Live
Beluaterra Colonies Dwilight East Continent South Island
Sunken
Atamara Far East SE Island SW Island


Dwilight, codenamed West Continent, is the first complete BattleMaster world map created by its own player community.

History

The original version of the map was presented to the Discussion List on October 25, 2005, designed by Darfix Panzer using Microsoft Paint to rework existing maps (note that previous world maps were created using the Age Of Wonders I editor). The initial layout of region borders was drawn up by Gias Kay Lee, and was subsequently refined by Matt Andrews, along with some improvements on geographic arrangements, all done using Gimp. After a massive process of region name soliciting, the names were picked out and put into the map with the sea routes sketched again by Gias Kay Lee. In order to honour the above three co-illustrators of the map, there are regions in the map that were named after them respectively. As of November 17, 2005, the graphical design of the project has been completed. After a flush of excitement in the community, however, the project gradually died down due to the lack of further actions.

On August 23, 2006, Stephen Pollei picked up the hibernated project and began the database establishment process, in which detailing several necessary parts of numeral information that will make this map truely playable. Finally, once again after several complaints about the current playing worlds being overcrowded showing up on the Discussion List recursively, the project was brought back to full life on October 27, 2006, 2 days after its one-year birthday.

It was on January 22, 2007, that Tom revealed for the first time he has accepted the project and will set the continent up accordingly [1], followed by discussions on a proper denomination to the continent. Dwilight was decided by Tom eventually as the former name [2].

Maps

Regions

By Weather Area

Template:Weather Areas of the West Continent

  • Weather Area Map - Small-size map showing boundaries between weather areas. (704 KB)

By Region ID

  • Region ID Map - Full-size map showing the ID number for each region. (1.6 MB)

See Also