Dubhaine Family/Rhidhana/Battles/2011/November
Dubhaine Family | |
Fame | 40 |
Wealth | 17575 |
Home Region | Ashforth |
Home World | East Continent |
November 15th
Sunset -- Oporto
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 5 other | line | 250 | |
2 | D | Caravan Guards | Zartos | Fontan | 25 Inf | line | 201 | |
3 | D | Negev Green Jackets | Rhidhana | Fontan | 25 SF | line | 503 | |
4 | D | Oporto Musketeers | (militia/guard unit) | Fontan | 20 MI | line | 266 | |
5 | D | Oporto Musketeers | (militia/guard unit) | Fontan | 19 MI | line | 276 | |
6 | D | Oporto Musketeers | (militia/guard unit) | Fontan | 12 MI | line | 165 | |
7 | D | Oporto Musketeers | (militia/guard unit) | Fontan | 23 MI | line | 267 | |
8 | D | The Red Guard | Stan | Fontan | 50 Inf | line | 596 |
Total:
1 attackers (5 other)
7 defenders (75 Inf, 74 MI, 25 SF)
Total combat strengths: 250 vs. 2274
The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (5-M) </Char > | 2 (25-I) 3 (25-S) 8 (50-I) | <Char >4 (20-M) </Char ><Char >5 (19-M) </Char ><Char >6 (12-M) </Char ><Char >7 (23-M) </Char > |
<Char >Oporto Musketeers (5) have no enemy in range and hold their fire.
</Char ><Char >Oporto Musketeers (7) have no enemy in range and hold their fire.
</Char ><Char >Oporto Musketeers (4) move closer to get better shots.
</Char > Negev Green Jackets (3) have no enemy in range and advance to better firing positions.
<Char >Oporto Musketeers (6) have no enemy in range and hold their fire.
</Char >Monsters (1) advance towards the enemy.
The Red Guard (8) and Caravan Guards (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
<Char >1 (5-M) </Char > | 2 (25-I) 3 (25-S) 8 (50-I) | <Char >4 (20-M) </Char > | <Char >5 (19-M) </Char ><Char >6 (12-M) </Char ><Char >7 (23-M) </Char > |
<Char ><Char >Oporto Musketeers (4) fire on Monsters (1), scoring 118 hits.
</Char ></Char ><Char >Oporto Musketeers (6) have no enemy in range and hold their fire.
</Char ><Char > Negev Green Jackets (3) fire on Monsters (1), scoring 163 hits.
</Char ><Char >Oporto Musketeers (5) move closer to get better shots.
</Char ><Char >Oporto Musketeers (7) move closer to get better shots.
</Char >Total ranged hits suffered: Attackers: 281, Defenders: 0
Caravan Guards (2) and The Red Guard (8) advance towards the enemy.
Close Combat (Attacker Line 1):
Caravan Guards (2) score 66 hits on Monsters (1).
The Red Guard (8) score 235 hits on Monsters (1).
<Char >Monsters (1) score 47 hits on The Red Guard (8).
</Char ><Char >Monsters (1) score 25 hits on Caravan Guards (2).
</Char >Total close combat hits suffered: Attackers: 301, Defenders: 72
Caravan Guards (2) take 25 hits in close combat, which cause 1 casualties.
The Red Guard (8) take 47 hits in close combat, which cause 1 casualties.
<Char >Monsters (1) take 582 hits (301 in close combat, 281 from archer fire), which cause 4 casualties.
</Char >Total hits suffered: Attackers: 582 (301 from close combat and 281 from ranged), Defenders: 72 (72 from close combat and 0 from ranged)
Total casualties: 4 attackers, 2 defenders
Turn No. 3
<Char >1 (1-M) </Char > 2 (24-I) 8 (49-I) | 3 (25-S) | <Char >4 (20-M) </Char ><Char >5 (19-M) </Char ><Char >7 (23-M) </Char > | <Char >6 (12-M) </Char > |
<Char >Oporto Musketeers (7) hold their fire.
</Char ><Char >Oporto Musketeers (5) move closer to get better shots.
</Char ><Char >Oporto Musketeers (4) hold their fire.
</Char > Negev Green Jackets (3) retreat towards safer positions.
<Char >Oporto Musketeers (6) have no enemy in range and hold their fire.
</Char >
Close Combat (Attacker Line 1):
Caravan Guards (2) score 20 hits on Monsters (1) (82 before overkill).
The Red Guard (8) score 49 hits on Monsters (1) (199 before overkill).
<Char >Monsters (1) score 16 hits on The Red Guard (8).
</Char ><Char >Monsters (1) score 7 hits on Caravan Guards (2).
</Char >Total close combat hits suffered: Attackers: 69 (281 before overkill), Defenders: 23
Caravan Guards (2) take 7 hits in close combat. No casualties.
The Red Guard (8) take 16 hits in close combat, which cause 1 casualties.
<Char >Monsters (1) take 69 hits in close combat, which cause 1 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 69 (69 from close combat and 0 from ranged), Defenders: 23 (23 from close combat and 0 from ranged)
Total casualties: 1 attackers, 1 defenders
Defender Victory!
Results
The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Your men's equipment suffers 1 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.