Dubhaine Family/Aednadh/Battles/1012/August

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Dubhaine Family
Fame 40
Wealth 19485
Home Region Ashforth
Home World East Continent

August 3rd

Sunrise - Hagley

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Lady's OwnGiselleSirion39 SFline  1015
2A Mounted ScoutsAednadhSirion17 Cavwedge  373
3A The Dark OnesDurion EyolfSirion99 Infline  1005
4A The Elven EntourageRuginaSirion108 Infline  1043
5D FellsmenArronWestmoor24 Infline  451
6D Talratheon GuardGeorgeWestmoor124 Infline  1106


Total:
4 attackers (207 Inf, 17 Cav, 39 SF)
2 defenders (148 Inf)
Total combat strengths: 3436 vs. 1557

Talratheon Guard tried to evade foreign troops, but were spotted.
The region owner Westmoor and their allies defend.
The Sirion troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (17-C)
  1 (39-S)
4 (108-I)
3 (99-I)
  5 (24-I)
6 (124-I)
    

Mounted Scouts (2) ride on, closing in on the defenders.
The Elven Entourage (4), Lady's Own (1) and The Dark Ones (3) advance towards the enemy.
Talratheon Guard (6) and Fellsmen (5) advance towards the enemy.


Close Combat (Center Line):
3 Westmoor banners are visible in the melee.
Talratheon Guard (6) score 707 hits on The Dark Ones (3).
Fellsmen (5) score 389 hits on The Dark Ones (3).
The Dark Ones (3) score 525 hits on Talratheon Guard (6).
The Dark Ones (3) score 90 hits on Fellsmen (5).
Total close combat hits suffered: Attackers: 1096, Defenders: 615

Talratheon Guard (6) take 525 hits in close combat, which cause 13 casualties.
Fellsmen (5) take 90 hits in close combat, which cause 2 casualties.
The Dark Ones (3) take 1096 hits in close combat, which cause 27 casualties.
Durion Eyolf Serpentis of Sirion, Margrave of Trinbar has been wounded by Talratheon Guard (6).
Total hits suffered: Attackers: 1096 (1096 from close combat and 0 from ranged), Defenders: 615 (615 from close combat and 0 from ranged)
Total casualties: 27 attackers, 15 defenders

Turn No. 2

    2 (17-C)
1 (39-S)
4 (108-I)
3 (72-I)
5 (22-I)
6 (111-I)
     

Mounted Scouts (2) charge ahead, into the defenders' ranks.
Lady's Own (1) and The Elven Entourage (4) advance towards the enemy.


Close Combat (Center Line):
6 Sirion banners are visible in the melee.
3 Westmoor banners are visible in the melee.
Lady's Own (1) score 815 hits on Fellsmen (5).
Talratheon Guard (6) score 307 hits on The Elven Entourage (4).
Talratheon Guard (6) score 184 hits on The Dark Ones (3).
Talratheon Guard (6) score 46 hits on Mounted Scouts (2).
The Dark Ones (3) score 460 hits on Talratheon Guard (6).
The Dark Ones (3) score 76 hits on Fellsmen (5).
Mounted Scouts (2) score 467 hits on Talratheon Guard (6).
The Elven Entourage (4) score 471 hits on Talratheon Guard (6).
Fellsmen (5) score 199 hits on The Dark Ones (3).
Fellsmen (5) score 115 hits on Lady's Own (1).
Total close combat hits suffered: Attackers: 851, Defenders: 2289

Lady's Own (1) take 115 hits in close combat, which cause 2 casualties.
Talratheon Guard (6) take 1398 hits in close combat, which cause 35 casualties.
The Dark Ones (3) take 383 hits in close combat, which cause 9 casualties.
Mounted Scouts (2) take 46 hits in close combat, which cause 1 casualties.
The Elven Entourage (4) take 307 hits in close combat, which cause 8 casualties.
Fellsmen (5) take 891 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield. 3 Westmoor banners fall.
Total hits suffered: Attackers: 851 (851 from close combat and 0 from ranged), Defenders: 2289 (2289 from close combat and 0 from ranged)
Total casualties: 20 attackers, 55 defenders

Turn No. 3

      1 (37-S)
2 (16-C)
3 (63-I)
4 (100-I)
6 (76-I)
     



Close Combat (Center Line):
6 Sirion banners are visible in the melee.
Lady's Own (1) score 903 hits on Talratheon Guard (6).
Talratheon Guard (6) score 206 hits on The Elven Entourage (4).
Talratheon Guard (6) score 120 hits on The Dark Ones (3).
Talratheon Guard (6) score 77 hits on Lady's Own (1).
Talratheon Guard (6) score 29 hits on Mounted Scouts (2).
The Dark Ones (3) score 432 hits on Talratheon Guard (6).
Mounted Scouts (2) score 237 hits on Talratheon Guard (6).
The Elven Entourage (4) score 654 hits on Talratheon Guard (6).
Total close combat hits suffered: Attackers: 432, Defenders: 2226

Lady's Own (1) take 77 hits in close combat, which cause 2 casualties.
Talratheon Guard (6) take 2226 hits in close combat, which cause 55 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
The Dark Ones (3) take 120 hits in close combat, which cause 3 casualties.
Mounted Scouts (2) take 29 hits in close combat, which cause 1 casualties.
The Elven Entourage (4) take 206 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 432 (432 from close combat and 0 from ranged), Defenders: 2226 (2226 from close combat and 0 from ranged)
Total casualties: 11 attackers, 59 defenders

Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 4 %.

Results

The battle lasted for 1 hours. You have gained 2 Honour and 1 Prestige. None of your men were killed but 2 were wounded in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 5 % damage. Combat training increases by 2 points. Unit cohesion rises 5 points.

Sunset - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Elena's ArrowsElenaSirion65 Archline  839
2A Lady's OwnGiselleSirion35 SFline  919
3A Mounted ScoutsAednadhSirion15 Cavwedge  355
4A Personal GuardLiaSirion63 Infline  648
5A Riders of LissambarManishSirion50 Cavline  738
6A Wolves for SirionDalSirion50 Infline  662
7DAngry Peasants(militia/guard unit)Westmoor18 otherline  86


Total:
6 attackers (113 Inf, 65 Arch, 65 Cav, 35 SF)
1 defenders (18 other)
Total combat strengths: 4161 vs. 86

Mounted Scouts tried to evade foreign troops, but were spotted.
The peasants of Westmoor and their allies defend.
The Sirion troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  3 (15-C)
5 (50-C)
2 (35-S)
4 (63-I)
6 (50-I)
1 (65-A)
 <Char >7 (18-P)
</Char >
    

<Char > Elena's Arrows (1) fire on Angry Peasants (7), scoring 644 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 644
Mounted Scouts (3) stay in their defensive position, awaiting an opportunity to charge.
Riders of Lissambar (5) ride on, closing in on the defenders.
Lady's Own (2), Wolves for Sirion (6) and Personal Guard (4) advance towards the enemy.
Angry Peasants (7) advance towards the enemy.


<Char >Angry Peasants (7) take 644 hits from archer fire, which cause 18 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 644 (0 from close combat and 644 from ranged)
Total casualties: 0 attackers, 18 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Unit cohesion rises 4 points.

August 5th

Sunrise - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion92 Infline  957
2A AestasZakilevoSirion60 SFbox  1220
3A Bunch o' Men on HorsesTroySirion20 Cavwedge  440
4A Caroline's GuardCarolineSirion44 Infbox  517
5A Dream ThievesJeremiahSirion43 Infline  563
6A Elena's ArrowsElenaSirion65 Archline  836
7A Elmbar AuxiliariesOttoSirion60 Infline  765
8A Feel Our WrathCelineSirion49 Infline  619
9A First StrikeLisannaSirion67 Archbox  825
10A Honor GuardAleksanderSirion15 Cavwedge  320
11A Lady's OwnGiselleSirion35 SFline  886
12A Mounted ScoutsAednadhSirion16 Cavwedge  368
13A Parm LegionnairesNelielSirion48 Infline  618
14A Personal GuardLiaSirion63 Infline  647
15A Riders of LissambarManishSirion50 Cavwedge  733
16A Rollbar's RidersSimbaSirion67 Cavwedge  1071
17A Sermbar InfantryCaelitusSirion44 Infline  522
18A Sirion RidersNetaxiaSirion18 Cavwedge  368
19A Sirion ShieldsmenDidymusSirion90 Infline  921
20A Solacesta EliteTyrantSirion1 Archline  30
21A SolarhinRemiSirion30 Infline  301
22A Sons of the SouthGregorianSirion24 Infline  283
23A The Dark OnesDurion EyolfSirion68 Infline  705
24A The Dusk RavensMayaSirion34 Infline  492
25A The Elven EntourageRuginaSirion101 Infline  973
26A The IrregularsLarnaSirion47 Infline  461
27A The Osslamar BrawlersAthemarSirion32 Infline  346
28A The Silver GuardVerdunSirion59 Infline  766
29A Webin's AnglesWebinSirion77 Archline  938
30A Wolves for SirionDalSirion50 Infline  645
31A ~�RD�~ Skadi GuardiansRagnarSirion100 Infwedge  1062
32DPeasant Militia(militia/guard unit)Westmoor1311 otherline  1404


Total:
31 attackers (1078 Inf, 210 Arch, 186 Cav, 95 SF)
1 defenders (1311 other)
Total combat strengths: 20198 vs. 1404

The peasants of Westmoor and their allies defend.
The Sirion troops attack because they are at war with Westmoor.

It is quite windy and the archers will have to aim very carefully.

Ragnar Vlad, Count of Limbar, Marshal of the Red Dragons is spotted wearing the Old Gem of the Maiden.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.
Simba Warhawk of Sirion, Count of Rollbar, Marshal of the Army of Sirion takes command of his army. They deploy in Soften and Charge formation.
Ragnar Vlad of Sirion, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  12 (16-C)
3 (20-C)
10 (15-C)
15 (50-C)
16 (67-C)
18 (18-C)
1 (92-I)
2 (60-S)
4 (44-I)
5 (43-I)
7 (60-I)
8 (49-I)
9 (67-A)
11 (35-S)
13 (48-I)
14 (63-I)
17 (44-I)
19 (90-I)
20 (1-A)
21 (30-I)
22 (24-I)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
29 (77-A)
30 (50-I)
6 (65-A)
23 (68-I)
31 (100-I)
  <Char >32 (1311-P)
</Char >
   

<Char > Solacesta Elite (20) fire on Peasant Militia (32), scoring 7 hits.
</Char ><Char > Elena's Arrows (6) fire on Peasant Militia (32), scoring 234 hits.
</Char ><Char > First Strike (9) fire on Peasant Militia (32), scoring 304 hits.
</Char ><Char > Webin's Angles (29) fire on Peasant Militia (32), scoring 326 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (32), scoring 460 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1331
Riders of Lissambar (15), Sirion Riders (18), Bunch o' Men on Horses (3), Honor Guard (10), Rollbar's Riders (16) and Mounted Scouts (12) ride on, closing in on the defenders.
Sermbar Infantry (17), Elmbar Auxiliaries (7), Lady's Own (11), The Dusk Ravens (24), ~�RD�~ Skadi Guardians (31), The Elven Entourage (25), Sons of the South (22), 2nd Al Amarah Regiment (1), Solarhin (21), Parm Legionnaires (13), The Dark Ones (23), Caroline's Guard (4), Dream Thieves (5), The Irregulars (26), The Silver Guard (28), Feel Our Wrath (8), Sirion Shieldsmen (19), Personal Guard (14), Wolves for Sirion (30) and The Osslamar Brawlers (27) advance towards the enemy.
Peasant Militia (32) advance towards the enemy.


<Char >Peasant Militia (32) take 1331 hits from archer fire, which cause 59 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1331 (0 from close combat and 1331 from ranged)
Total casualties: 0 attackers, 59 defenders

Turn No. 2

    2 (60-S)
9 (67-A)
12 (16-C)
20 (1-A)
29 (77-A)
1 (92-I)
3 (20-C)
4 (44-I)
5 (43-I)
6 (65-A)
7 (60-I)
8 (49-I)
10 (15-C)
11 (35-S)
13 (48-I)
14 (63-I)
15 (50-C)
16 (67-C)
17 (44-I)
18 (18-C)
19 (90-I)
21 (30-I)
22 (24-I)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
30 (50-I)
23 (68-I)
31 (100-I)
<Char >32 (1252-P)
</Char >
    

<Char > Webin's Angles (29) fire on Peasant Militia (32), scoring 331 hits.
</Char ><Char > Solacesta Elite (20) fire on Peasant Militia (32), scoring 11 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (32), scoring 659 hits.
</Char ><Char > First Strike (9) fire on Peasant Militia (32), scoring 310 hits.
</Char ><Char > Elena's Arrows (6) fire on Peasant Militia (32), scoring 512 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1823
Mounted Scouts (12) ride on, closing in on the defenders.
Bunch o' Men on Horses (3), Honor Guard (10), Sirion Riders (18), Riders of Lissambar (15) and Rollbar's Riders (16) charge ahead, into the defenders' ranks.
Dream Thieves (5), Sirion Shieldsmen (19), The Elven Entourage (25), The Dark Ones (23), Parm Legionnaires (13), Elmbar Auxiliaries (7), 2nd Al Amarah Regiment (1), Sermbar Infantry (17), Wolves for Sirion (30), Feel Our Wrath (8), The Osslamar Brawlers (27), ~�RD�~ Skadi Guardians (31), Sons of the South (22), Caroline's Guard (4), Solarhin (21), The Irregulars (26), Lady's Own (11), Personal Guard (14), The Silver Guard (28) and The Dusk Ravens (24) advance towards the enemy.


Close Combat (Defender Line 1):
5 Sirion banners are visible in the melee.
The Dark Ones (23) score 428 hits on Peasant Militia (32).
Bunch o' Men on Horses (3) score 716 hits on Peasant Militia (32).
<Char >Peasant Militia (32) score 109 hits on ~�RD�~ Skadi Guardians (31).
</Char ><Char >Peasant Militia (32) score 80 hits on The Dark Ones (23).
</Char ><Char >Peasant Militia (32) score 25 hits on Bunch o' Men on Horses (3).
</Char ><Char >Peasant Militia (32) score 62 hits on Rollbar's Riders (16).
</Char ><Char >Peasant Militia (32) score 21 hits on Sirion Riders (18).
</Char ><Char >Peasant Militia (32) score 18 hits on Honor Guard (10).
</Char ><Char >Peasant Militia (32) score 46 hits on Riders of Lissambar (15).
</Char > Honor Guard (10) score 468 hits on Peasant Militia (32).
~�RD�~ Skadi Guardians (31) score 944 hits on Peasant Militia (32).
Sirion Riders (18) score 887 hits on Peasant Militia (32).
Riders of Lissambar (15) score 1313 hits on Peasant Militia (32).
Rollbar's Riders (16) score 2027 hits on Peasant Militia (32).
Total close combat hits suffered: Attackers: 361, Defenders: 6783

The Dark Ones (23) take 80 hits in close combat, which cause 2 casualties.
Bunch o' Men on Horses (3) take 25 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (32) take 8606 hits (6783 in close combat, 1823 from archer fire), which cause 382 casualties.
</Char > Honor Guard (10) take 18 hits in close combat. No casualties.
~�RD�~ Skadi Guardians (31) take 109 hits in close combat, which cause 3 casualties.
Sirion Riders (18) take 21 hits in close combat, which cause 1 casualties.
Riders of Lissambar (15) take 46 hits in close combat, which cause 1 casualties.
Rollbar's Riders (16) take 62 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 361 (361 from close combat and 0 from ranged), Defenders: 8606 (6783 from close combat and 1823 from ranged)
Total casualties: 9 attackers, 382 defenders

Turn No. 3

    2 (60-S)
9 (67-A)
20 (1-A)
29 (77-A)
6 (65-A)
1 (92-I)
4 (44-I)
5 (43-I)
7 (60-I)
8 (49-I)
11 (35-S)
12 (16-C)
13 (48-I)
14 (63-I)
17 (44-I)
19 (90-I)
21 (30-I)
22 (24-I)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
30 (50-I)
3 (19-C)
10 (15-C)
15 (49-C)
16 (66-C)
18 (17-C)
23 (66-I)
31 (97-I)
<Char >32 (870-P)
</Char >
    

Solacesta Elite (20) move closer to get better shots.
Webin's Angles (29) move closer to get better shots.
Aestas (2) move closer to get better shots.
First Strike (9) move closer to get better shots.
Elena's Arrows (6) move closer so they can fire safely into the melee.
Mounted Scouts (12) charge forward.
Wolves for Sirion (30), Caroline's Guard (4), Sirion Shieldsmen (19), The Elven Entourage (25), Personal Guard (14), 2nd Al Amarah Regiment (1), Feel Our Wrath (8), Lady's Own (11), Solarhin (21), Dream Thieves (5), Sons of the South (22), The Irregulars (26), Sermbar Infantry (17), Parm Legionnaires (13), The Silver Guard (28), The Osslamar Brawlers (27), The Dusk Ravens (24) and Elmbar Auxiliaries (7) advance towards the enemy.


Close Combat (Defender Line 1):
41 Sirion banners are visible in the melee.
Wolves for Sirion (30) score 456 hits on Peasant Militia (32).
Caroline's Guard (4) score 312 hits on Peasant Militia (32).
Sirion Shieldsmen (19) score 681 hits on Peasant Militia (32).
The Elven Entourage (25) score 441 hits on Peasant Militia (32).
The Dark Ones (23) score 508 hits on Peasant Militia (32).
Personal Guard (14) score 344 hits on Peasant Militia (32).
2nd Al Amarah Regiment (1) score 682 hits on Peasant Militia (32).
Feel Our Wrath (8) score 464 hits on Peasant Militia (32).
Honor Guard (10) score 279 hits on Peasant Militia (32).
Lady's Own (11) score 784 hits on Peasant Militia (32).
Solarhin (21) score 250 hits on Peasant Militia (32).
Dream Thieves (5) score 347 hits on Peasant Militia (32).
Sons of the South (22) score 294 hits on Peasant Militia (32).
The Irregulars (26) score 273 hits on Peasant Militia (32).
Sermbar Infantry (17) score 382 hits on Peasant Militia (32).
Parm Legionnaires (13) score 321 hits on Peasant Militia (32).
Rollbar's Riders (16) score 1054 hits on Peasant Militia (32).
<Char >Peasant Militia (32) score 11 hits on The Silver Guard (28).
</Char ><Char >Peasant Militia (32) score 17 hits on The Elven Entourage (25).
</Char ><Char >Peasant Militia (32) score 7 hits on Feel Our Wrath (8).
</Char ><Char >Peasant Militia (32) score 9 hits on Wolves for Sirion (30).
</Char ><Char >Peasant Militia (32) score 6 hits on Sermbar Infantry (17).
</Char ><Char >Peasant Militia (32) score 18 hits on ~�RD�~ Skadi Guardians (31).
</Char ><Char >Peasant Militia (32) score 15 hits on Sirion Shieldsmen (19).
</Char ><Char >Peasant Militia (32) score 14 hits on The Dark Ones (23).
</Char ><Char >Peasant Militia (32) score 5 hits on Bunch o' Men on Horses (3).
</Char ><Char >Peasant Militia (32) score 12 hits on Elmbar Auxiliaries (7).
</Char ><Char >Peasant Militia (32) score 11 hits on Rollbar's Riders (16).
</Char ><Char >Peasant Militia (32) score 4 hits on The Osslamar Brawlers (27).
</Char ><Char >Peasant Militia (32) score 5 hits on Lady's Own (11).
</Char ><Char >Peasant Militia (32) score 11 hits on Personal Guard (14).
</Char ><Char >Peasant Militia (32) score 10 hits on Dream Thieves (5).
</Char ><Char >Peasant Militia (32) score 8 hits on Caroline's Guard (4).
</Char ><Char >Peasant Militia (32) score 8 hits on Parm Legionnaires (13).
</Char ><Char >Peasant Militia (32) score 7 hits on The Dusk Ravens (24).
</Char ><Char >Peasant Militia (32) score 1 hits on Mounted Scouts (12).
</Char ><Char >Peasant Militia (32) score 5 hits on Sirion Riders (18).
</Char ><Char >Peasant Militia (32) score 7 hits on The Irregulars (26).
</Char ><Char >Peasant Militia (32) score 2 hits on Honor Guard (10).
</Char ><Char >Peasant Militia (32) score 10 hits on Riders of Lissambar (15).
</Char ><Char >Peasant Militia (32) score 5 hits on Solarhin (21).
</Char ><Char >Peasant Militia (32) score 17 hits on 2nd Al Amarah Regiment (1).
</Char ><Char >Peasant Militia (32) score 5 hits on Sons of the South (22).
</Char > The Silver Guard (28) score 522 hits on Peasant Militia (32).
The Osslamar Brawlers (27) score 120 hits on Peasant Militia (32).
Riders of Lissambar (15) score 621 hits on Peasant Militia (32).
~�RD�~ Skadi Guardians (31) score 787 hits on Peasant Militia (32).
Mounted Scouts (12) score 689 hits on Peasant Militia (32).
The Dusk Ravens (24) score 295 hits on Peasant Militia (32).
Sirion Riders (18) score 265 hits on Peasant Militia (32).
Elmbar Auxiliaries (7) score 508 hits on Peasant Militia (32).
Bunch o' Men on Horses (3) score 431 hits on Peasant Militia (32).
Total close combat hits suffered: Attackers: 230, Defenders: 12110

Wolves for Sirion (30) take 9 hits in close combat. No casualties.
Caroline's Guard (4) take 8 hits in close combat. No casualties.
Sirion Shieldsmen (19) take 15 hits in close combat. No casualties.
The Elven Entourage (25) take 17 hits in close combat. No casualties.
The Dark Ones (23) take 14 hits in close combat. No casualties.
Personal Guard (14) take 11 hits in close combat. No casualties.
2nd Al Amarah Regiment (1) take 17 hits in close combat. No casualties.
Feel Our Wrath (8) take 7 hits in close combat. No casualties.
Honor Guard (10) take 2 hits in close combat. No casualties.
Lady's Own (11) take 5 hits in close combat. No casualties.
Solarhin (21) take 5 hits in close combat. No casualties.
Dream Thieves (5) take 10 hits in close combat. No casualties.
Sons of the South (22) take 5 hits in close combat. No casualties.
The Irregulars (26) take 7 hits in close combat. No casualties.
Sermbar Infantry (17) take 6 hits in close combat. No casualties.
Parm Legionnaires (13) take 8 hits in close combat. No casualties.
Rollbar's Riders (16) take 11 hits in close combat. No casualties.
<Char >Peasant Militia (32) take 12110 hits in close combat, which cause 538 casualties, causing panicked flight among the survivors, 39 additional men get slaughtered during the retreat.
</Char > The Silver Guard (28) take 11 hits in close combat. No casualties.
The Osslamar Brawlers (27) take 4 hits in close combat. No casualties.
Riders of Lissambar (15) take 10 hits in close combat. No casualties.
~�RD�~ Skadi Guardians (31) take 18 hits in close combat, which cause 1 casualties.
Mounted Scouts (12) take 1 hits in close combat. No casualties.
The Dusk Ravens (24) take 7 hits in close combat. No casualties.
Sirion Riders (18) take 5 hits in close combat. No casualties.
Elmbar Auxiliaries (7) take 12 hits in close combat. No casualties.
Bunch o' Men on Horses (3) take 5 hits in close combat. No casualties.
Total hits suffered: Attackers: 230 (230 from close combat and 0 from ranged), Defenders: 12110 (12110 from close combat and 0 from ranged)
Total casualties: 1 attackers, 577 defenders

Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 2 %.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 7 points. Your men's equipment suffers 2 % damage. Unit cohesion rises 5 points.

Sunset - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion92 Infline  947
2A AestasZakilevoSirion60 SFbox  1194
3A Caroline's GuardCarolineSirion44 Infbox  515
4A Dream ThievesJeremiahSirion43 Infline  557
5A Elena's ArrowsElenaSirion65 Archline  820
6AEvylearsHithithilSirion10 MIline  161
7A Feel Our WrathCelineSirion49 Infline  613
8A First StrikeLisannaSirion67 Archbox  816
9A Honor GuardAleksanderSirion15 Cavwedge  320
10A Lady's OwnGiselleSirion35 SFline  873
11A MercureansMarionSirion56 Cavwedge  935
12A Mounted ScoutsAednadhSirion16 Cavwedge  372
13A Parm LegionnairesNelielSirion48 Infline  611
14A Personal GuardLiaSirion63 Infline  644
15A Riders of LissambarManishSirion49 Cavwedge  713
16A Rollbar's RidersSimbaSirion67 Cavwedge  1057
17A Sermbar InfantryCaelitusSirion44 Infline  526
18A Sirion RidersNetaxiaSirion18 Cavwedge  366
19A Sirion ShieldsmenDidymusSirion90 Infline  919
20A Solacesta EliteTyrantSirion1 Archline  30
21A SolarhinRemiSirion30 Infline  310
22A Sons of the SouthGregorianSirion24 Infline  287
23A SteelRidersEilienSirion36 Cavwedge  732
24A The Dusk RavensMayaSirion34 Infline  490
25A The Elven EntourageRuginaSirion101 Infline  961
26A The IrregularsLarnaSirion47 Infline  465
27A The Osslamar BrawlersAthemarSirion32 Infline  343
28A The Silver GuardVerdunSirion59 Infline  740
29A Webin's AnglesWebinSirion77 Archline  919
30A Wolves for SirionDalSirion50 Infline  641
31DPeasant Militia(militia/guard unit)Westmoor37 otherline  99
32DPeasant Militia(militia/guard unit)Westmoor1465 otherline  1515


Total:
30 attackers (850 Inf, 10 MI, 210 Arch, 257 Cav, 95 SF)
2 defenders (1502 other)
Total combat strengths: 18877 vs. 1614

The peasants of Westmoor and their allies defend.
The Sirion troops attack because they are at war with Westmoor.

Strong winds and gusts are making ranged combat a game of luck.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.
Simba Warhawk of Sirion, Count of Rollbar, Marshal of the Army of Sirion takes command of his army. They deploy in Soften and Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  12 (16-C)
9 (15-C)
11 (56-C)
15 (49-C)
16 (67-C)
18 (18-C)
23 (36-C)
1 (92-I)
2 (60-S)
3 (44-I)
4 (43-I)
6 (10-M)
7 (49-I)
8 (67-A)
10 (35-S)
13 (48-I)
14 (63-I)
17 (44-I)
19 (90-I)
20 (1-A)
21 (30-I)
22 (24-I)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
29 (77-A)
30 (50-I)
5 (65-A)
  <Char >31 (37-P)
</Char ><Char >32 (1465-P)
</Char >
   

<Char > Solacesta Elite (20) fire on Peasant Militia (32), scoring 10 hits.
</Char ><Char > First Strike (8) fire on Peasant Militia (32), scoring 192 hits.
</Char ><Char > Webin's Angles (29) fire on Peasant Militia (32), scoring 293 hits.
</Char >Evylears (6) move closer to get better shots.
<Char >Evylears (6) fire on Peasant Militia (32), scoring 24 hits.
</Char ><Char > Elena's Arrows (5) fire on Peasant Militia (32), scoring 240 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (32), scoring 550 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1309
Sirion Riders (18), Riders of Lissambar (15), Rollbar's Riders (16), Mounted Scouts (12), Honor Guard (9), SteelRiders (23) and Mercureans (11) ride on, closing in on the defenders.
Caroline's Guard (3), Solarhin (21), Parm Legionnaires (13), The Silver Guard (28), Wolves for Sirion (30), The Dusk Ravens (24), The Elven Entourage (25), Sermbar Infantry (17), The Osslamar Brawlers (27), Dream Thieves (4), Lady's Own (10), Sons of the South (22), Sirion Shieldsmen (19), Feel Our Wrath (7), 2nd Al Amarah Regiment (1), The Irregulars (26) and Personal Guard (14) advance towards the enemy.
Peasant Militia (32) and Peasant Militia (31) advance towards the enemy.


<Char >Peasant Militia (32) take 1309 hits from archer fire, which cause 73 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1309 (0 from close combat and 1309 from ranged)
Total casualties: 0 attackers, 73 defenders

Turn No. 2

    2 (60-S)
8 (67-A)
12 (16-C)
20 (1-A)
29 (77-A)
1 (92-I)
3 (44-I)
4 (43-I)
5 (65-A)
6 (10-M)
7 (49-I)
9 (15-C)
10 (35-S)
11 (56-C)
13 (48-I)
14 (63-I)
15 (49-C)
16 (67-C)
17 (44-I)
18 (18-C)
19 (90-I)
21 (30-I)
22 (24-I)
23 (36-C)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
30 (50-I)
 <Char >31 (37-P)
</Char ><Char >32 (1392-P)
</Char >
    

<Char > Solacesta Elite (20) fire on Peasant Militia (32), scoring 12 hits.
</Char ><Char > Elena's Arrows (5) fire on Peasant Militia (32), scoring 479 hits.
</Char ><Char > First Strike (8) fire on Peasant Militia (32), scoring 327 hits.
</Char ><Char >Evylears (6) fire on Peasant Militia (31), scoring 117 hits.
</Char ><Char > Webin's Angles (29) fire on Peasant Militia (32), scoring 545 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (31), scoring 928 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 2408
Mounted Scouts (12) ride on, closing in on the defenders.
Honor Guard (9), Mercureans (11), Sirion Riders (18), Rollbar's Riders (16), SteelRiders (23) and Riders of Lissambar (15) charge ahead, into the defenders' ranks.
The Dusk Ravens (24), Sons of the South (22), Dream Thieves (4), Solarhin (21), The Osslamar Brawlers (27), The Elven Entourage (25), Wolves for Sirion (30), Caroline's Guard (3), 2nd Al Amarah Regiment (1), Personal Guard (14), The Silver Guard (28), The Irregulars (26), Sermbar Infantry (17), Feel Our Wrath (7), Parm Legionnaires (13), Sirion Shieldsmen (19) and Lady's Own (10) advance towards the enemy.


Close Combat (Defender Line 1):
Honor Guard (9) score 526 hits on Peasant Militia (31).
Mercureans (11) score 1878 hits on Peasant Militia (32).
Sirion Riders (18) score 770 hits on Peasant Militia (31).
Rollbar's Riders (16) score 1446 hits on Peasant Militia (32).
<Char >Peasant Militia (31) score 5 hits on SteelRiders (23).
</Char ><Char >Peasant Militia (31) score 1 hits on Sirion Riders (18).
</Char ><Char >Peasant Militia (31) score 2 hits on Honor Guard (9).
</Char > SteelRiders (23) score 1486 hits on Peasant Militia (31).
<Char >Peasant Militia (32) score 46 hits on Rollbar's Riders (16) (91 before overkill).
</Char ><Char >Peasant Militia (32) score 36 hits on Mercureans (11) (72 before overkill).
</Char ><Char >Peasant Militia (32) score 35 hits on Riders of Lissambar (15) (69 before overkill).
</Char > Riders of Lissambar (15) score 1594 hits on Peasant Militia (32).
Total close combat hits suffered: Attackers: 125 (240 before overkill), Defenders: 7700

Honor Guard (9) take 2 hits in close combat. No casualties.
Mercureans (11) take 36 hits in close combat, which cause 1 casualties.
Sirion Riders (18) take 1 hits in close combat. No casualties.
Rollbar's Riders (16) take 46 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (31) take 3827 hits (2782 in close combat, 1045 from archer fire), which cause 37 casualties, wiping the unit out.
</Char > SteelRiders (23) take 5 hits in close combat. No casualties.
<Char >Peasant Militia (32) take 6281 hits (4918 in close combat, 1363 from archer fire), which cause 349 casualties.
</Char > Riders of Lissambar (15) take 35 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 125 (125 from close combat and 0 from ranged), Defenders: 10108 (7700 from close combat and 2408 from ranged)
Total casualties: 3 attackers, 386 defenders

Turn No. 3

    2 (60-S)
8 (67-A)
20 (1-A)
29 (77-A)
5 (65-A)
6 (10-M)
1 (92-I)
3 (44-I)
4 (43-I)
7 (49-I)
10 (35-S)
12 (16-C)
13 (48-I)
14 (63-I)
17 (44-I)
19 (90-I)
21 (30-I)
22 (24-I)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
30 (50-I)
9 (15-C)
11 (55-C)
15 (48-C)
16 (66-C)
18 (18-C)
23 (36-C)
<Char >32 (1043-P)
</Char >
    

Solacesta Elite (20) move closer to get better shots.
Webin's Angles (29) move closer to get better shots.
First Strike (8) move closer to get better shots.
Evylears (6) move closer so they can fire safely into the melee.
Aestas (2) move closer to get better shots.
Elena's Arrows (5) move closer so they can fire safely into the melee.
Mounted Scouts (12) charge forward.
Sirion Shieldsmen (19), 2nd Al Amarah Regiment (1), The Dusk Ravens (24), Sermbar Infantry (17), Personal Guard (14), Lady's Own (10), Wolves for Sirion (30), The Silver Guard (28), The Osslamar Brawlers (27), Parm Legionnaires (13), Feel Our Wrath (7), Caroline's Guard (3), The Elven Entourage (25), The Irregulars (26), Sons of the South (22), Solarhin (21) and Dream Thieves (4) advance towards the enemy.


Close Combat (Defender Line 1):
36 Sirion banners are visible in the melee.
Sirion Shieldsmen (19) score 601 hits on Peasant Militia (32).
Honor Guard (9) score 212 hits on Peasant Militia (32).
2nd Al Amarah Regiment (1) score 653 hits on Peasant Militia (32).
The Dusk Ravens (24) score 335 hits on Peasant Militia (32).
Sermbar Infantry (17) score 292 hits on Peasant Militia (32).
Personal Guard (14) score 431 hits on Peasant Militia (32).
Lady's Own (10) score 1300 hits on Peasant Militia (32).
Mounted Scouts (12) score 594 hits on Peasant Militia (32).
Wolves for Sirion (30) score 417 hits on Peasant Militia (32).
The Silver Guard (28) score 594 hits on Peasant Militia (32).
SteelRiders (23) score 483 hits on Peasant Militia (32).
The Osslamar Brawlers (27) score 98 hits on Peasant Militia (32).
Parm Legionnaires (13) score 477 hits on Peasant Militia (32).
Rollbar's Riders (16) score 849 hits on Peasant Militia (32).
Feel Our Wrath (7) score 395 hits on Peasant Militia (32).
Caroline's Guard (3) score 329 hits on Peasant Militia (32).
The Elven Entourage (25) score 523 hits on Peasant Militia (32).
The Irregulars (26) score 252 hits on Peasant Militia (32).
Sons of the South (22) score 191 hits on Peasant Militia (32).
<Char >Peasant Militia (32) score 13 hits on The Silver Guard (28).
</Char ><Char >Peasant Militia (32) score 18 hits on The Elven Entourage (25).
</Char ><Char >Peasant Militia (32) score 8 hits on Feel Our Wrath (7).
</Char ><Char >Peasant Militia (32) score 12 hits on Wolves for Sirion (30).
</Char ><Char >Peasant Militia (32) score 10 hits on Sermbar Infantry (17).
</Char ><Char >Peasant Militia (32) score 18 hits on Sirion Shieldsmen (19).
</Char ><Char >Peasant Militia (32) score 6 hits on SteelRiders (23).
</Char ><Char >Peasant Militia (32) score 12 hits on Rollbar's Riders (16).
</Char ><Char >Peasant Militia (32) score 13 hits on Mercureans (11).
</Char ><Char >Peasant Militia (32) score 5 hits on The Osslamar Brawlers (27).
</Char ><Char >Peasant Militia (32) score 6 hits on Lady's Own (10).
</Char ><Char >Peasant Militia (32) score 13 hits on Personal Guard (14).
</Char ><Char >Peasant Militia (32) score 11 hits on Dream Thieves (4).
</Char ><Char >Peasant Militia (32) score 8 hits on Caroline's Guard (3).
</Char ><Char >Peasant Militia (32) score 10 hits on Parm Legionnaires (13).
</Char ><Char >Peasant Militia (32) score 8 hits on The Dusk Ravens (24).
</Char ><Char >Peasant Militia (32) score 1 hits on Mounted Scouts (12).
</Char ><Char >Peasant Militia (32) score 4 hits on Sirion Riders (18).
</Char ><Char >Peasant Militia (32) score 8 hits on The Irregulars (26).
</Char ><Char >Peasant Militia (32) score 2 hits on Honor Guard (9).
</Char ><Char >Peasant Militia (32) score 12 hits on Riders of Lissambar (15).
</Char ><Char >Peasant Militia (32) score 7 hits on Solarhin (21).
</Char ><Char >Peasant Militia (32) score 16 hits on 2nd Al Amarah Regiment (1).
</Char ><Char >Peasant Militia (32) score 7 hits on Sons of the South (22).
</Char > Mercureans (11) score 509 hits on Peasant Militia (32).
Riders of Lissambar (15) score 658 hits on Peasant Militia (32).
Sirion Riders (18) score 440 hits on Peasant Militia (32).
Solarhin (21) score 335 hits on Peasant Militia (32).
Dream Thieves (4) score 284 hits on Peasant Militia (32).
Total close combat hits suffered: Attackers: 228, Defenders: 11252

Sirion Shieldsmen (19) take 18 hits in close combat. No casualties.
Honor Guard (9) take 2 hits in close combat. No casualties.
2nd Al Amarah Regiment (1) take 16 hits in close combat. No casualties.
The Dusk Ravens (24) take 8 hits in close combat. No casualties.
Sermbar Infantry (17) take 10 hits in close combat, which cause 1 casualties.
Personal Guard (14) take 13 hits in close combat. No casualties.
Lady's Own (10) take 6 hits in close combat. No casualties.
Mounted Scouts (12) take 1 hits in close combat. No casualties.
Wolves for Sirion (30) take 12 hits in close combat. No casualties.
The Silver Guard (28) take 13 hits in close combat. No casualties.
SteelRiders (23) take 6 hits in close combat. No casualties.
The Osslamar Brawlers (27) take 5 hits in close combat. No casualties.
Parm Legionnaires (13) take 10 hits in close combat. No casualties.
Rollbar's Riders (16) take 12 hits in close combat, which cause 1 casualties.
Feel Our Wrath (7) take 8 hits in close combat. No casualties.
Caroline's Guard (3) take 8 hits in close combat. No casualties.
The Elven Entourage (25) take 18 hits in close combat, which cause 1 casualties.
The Irregulars (26) take 8 hits in close combat. No casualties.
Sons of the South (22) take 7 hits in close combat. No casualties.
<Char >Peasant Militia (32) take 11252 hits in close combat, which cause 625 casualties, causing panicked flight among the survivors, 61 additional men get slaughtered during the retreat.
</Char > Mercureans (11) take 13 hits in close combat. No casualties.
Riders of Lissambar (15) take 12 hits in close combat. No casualties.
Sirion Riders (18) take 4 hits in close combat. No casualties.
Solarhin (21) take 7 hits in close combat. No casualties.
Dream Thieves (4) take 11 hits in close combat. No casualties.
Total hits suffered: Attackers: 228 (228 from close combat and 0 from ranged), Defenders: 11252 (11252 from close combat and 0 from ranged)
Total casualties: 3 attackers, 686 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage.

August 6th

Sunrise - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion92 Infline  940
2A AestasZakilevoSirion60 SFbox  1193
3A Caroline's GuardCarolineSirion44 Infbox  509
4A Dream ThievesJeremiahSirion43 Infline  559
5A Elena's ArrowsElenaSirion65 Archline  808
6AEvylearsHithithilSirion10 MIline  165
7A Feel Our WrathCelineSirion49 Infline  620
8A First StrikeLisannaSirion67 Archbox  812
9A Honor GuardAleksanderSirion15 Cavwedge  315
10A Lady's OwnGiselleSirion35 SFline  871
11A MercureansMarionSirion56 Cavwedge  915
12A Mounted ScoutsAednadhSirion16 Cavwedge  369
13A Parm LegionnairesNelielSirion48 Infline  627
14A Personal GuardLiaSirion63 Infline  644
15A Riders of LissambarManishSirion48 Cavwedge  699
16A Rollbar's RidersSimbaSirion65 Cavwedge  991
17A Sermbar InfantryCaelitusSirion44 Infline  530
18A Sirion RidersNetaxiaSirion18 Cavwedge  362
19A Sirion ShieldsmenDidymusSirion90 Infline  905
20A Solacesta EliteTyrantSirion2 Archline  57
21A SolarhinRemiSirion30 Infline  311
22A Sons of the SouthGregorianSirion24 Infline  288
23A SteelRidersEilienSirion36 Cavwedge  728
24A The Dusk RavensMayaSirion34 Infline  501
25A The Elven EntourageRuginaSirion101 Infline  967
26A The IrregularsLarnaSirion47 Infline  485
27A The Osslamar BrawlersAthemarSirion32 Infline  340
28A The Silver GuardVerdunSirion59 Infline  690
29A Ubin's ArchersUbinSirion63 Archline  783
30A Webin's AnglesWebinSirion77 Archline  905
31A Wolves for SirionDalSirion50 Infline  637
32DPeasant Militia(militia/guard unit)Westmoor396 otherline  695


Total:
31 attackers (850 Inf, 10 MI, 274 Arch, 254 Cav, 95 SF)
1 defenders (396 other)
Total combat strengths: 19526 vs. 695

The peasants of Westmoor and their allies defend.
The Sirion troops attack because they are at war with Westmoor.

The battle takes place in the middle of a storm, archers will be almost worthless.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.
Simba Warhawk of Sirion, Count of Rollbar, Marshal of the Army of Sirion takes command of his army. They deploy in Soften and Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  12 (16-C)
9 (15-C)
11 (56-C)
15 (48-C)
16 (65-C)
18 (18-C)
23 (36-C)
1 (92-I)
2 (60-S)
3 (44-I)
4 (43-I)
6 (10-M)
7 (49-I)
8 (67-A)
10 (35-S)
13 (48-I)
14 (63-I)
17 (44-I)
19 (90-I)
20 (2-A)
21 (30-I)
22 (24-I)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
30 (77-A)
31 (50-I)
5 (65-A)
29 (63-A)
  <Char >32 (396-P)
</Char >
   

Evylears (6) move closer to get better shots.
<Char >Evylears (6) fire on Peasant Militia (32), scoring 23 hits.
</Char ><Char > Solacesta Elite (20) fire on Peasant Militia (32), scoring 16 hits.
</Char ><Char > First Strike (8) fire on Peasant Militia (32), scoring 157 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (32), scoring 620 hits.
</Char ><Char > Ubin's Archers (29) fire on Peasant Militia (32), scoring 277 hits.
</Char ><Char > Webin's Angles (30) fire on Peasant Militia (32), scoring 190 hits.
</Char ><Char > Elena's Arrows (5) fire on Peasant Militia (32), scoring 302 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1585
Riders of Lissambar (15), Honor Guard (9), Mercureans (11), SteelRiders (23), Mounted Scouts (12), Sirion Riders (18) and Rollbar's Riders (16) ride on, closing in on the defenders.
The Dusk Ravens (24), Caroline's Guard (3), Dream Thieves (4), Feel Our Wrath (7), Sirion Shieldsmen (19), The Osslamar Brawlers (27), Solarhin (21), Wolves for Sirion (31), The Silver Guard (28), 2nd Al Amarah Regiment (1), The Irregulars (26), Sermbar Infantry (17), The Elven Entourage (25), Lady's Own (10), Sons of the South (22), Personal Guard (14) and Parm Legionnaires (13) advance towards the enemy.
Peasant Militia (32) advance towards the enemy.


<Char >Peasant Militia (32) take 1585 hits from archer fire, which cause 81 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1585 (0 from close combat and 1585 from ranged)
Total casualties: 0 attackers, 81 defenders

Turn No. 2

    2 (60-S)
8 (67-A)
12 (16-C)
20 (2-A)
30 (77-A)
1 (92-I)
3 (44-I)
4 (43-I)
5 (65-A)
6 (10-M)
7 (49-I)
9 (15-C)
10 (35-S)
11 (56-C)
13 (48-I)
14 (63-I)
15 (48-C)
16 (65-C)
17 (44-I)
18 (18-C)
19 (90-I)
21 (30-I)
22 (24-I)
23 (36-C)
24 (34-I)
25 (101-I)
26 (47-I)
27 (32-I)
28 (59-I)
29 (63-A)
31 (50-I)
 <Char >32 (315-P)
</Char >
    

<Char > Aestas (2) fire on Peasant Militia (32), scoring 248 hits.
</Char ><Char > First Strike (8) fire on Peasant Militia (32), scoring 263 hits.
</Char ><Char > Solacesta Elite (20) fire on Peasant Militia (32), scoring 18 hits.
</Char ><Char >Evylears (6) fire on Peasant Militia (32), scoring 96 hits.
</Char ><Char > Elena's Arrows (5) fire on Peasant Militia (32), scoring 572 hits.
</Char ><Char > Ubin's Archers (29) fire on Peasant Militia (32), scoring 528 hits.
</Char ><Char > Webin's Angles (30) fire on Peasant Militia (32), scoring 273 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1998
Mounted Scouts (12) ride on, closing in on the defenders.
Mercureans (11), Honor Guard (9), Rollbar's Riders (16), Riders of Lissambar (15), SteelRiders (23) and Sirion Riders (18) charge ahead, into the defenders' ranks.
The Silver Guard (28), Caroline's Guard (3), Wolves for Sirion (31), Lady's Own (10), Sons of the South (22), The Irregulars (26), Feel Our Wrath (7), Dream Thieves (4), Parm Legionnaires (13), The Dusk Ravens (24), Personal Guard (14), Solarhin (21), Sirion Shieldsmen (19), 2nd Al Amarah Regiment (1), The Elven Entourage (25), Sermbar Infantry (17) and The Osslamar Brawlers (27) advance towards the enemy.


Close Combat (Defender Line 1):
<Char >Peasant Militia (32) score 16 hits on SteelRiders (23).
</Char ><Char >Peasant Militia (32) score 32 hits on Rollbar's Riders (16).
</Char ><Char >Peasant Militia (32) score 30 hits on Mercureans (11).
</Char ><Char >Peasant Militia (32) score 9 hits on Sirion Riders (18).
</Char ><Char >Peasant Militia (32) score 5 hits on Honor Guard (9).
</Char ><Char >Peasant Militia (32) score 28 hits on Riders of Lissambar (15).
</Char > Mercureans (11) score 1233 hits on Peasant Militia (32).
Honor Guard (9) score 634 hits on Peasant Militia (32).
Rollbar's Riders (16) score 2139 hits on Peasant Militia (32).
Riders of Lissambar (15) score 1423 hits on Peasant Militia (32).
SteelRiders (23) score 1405 hits on Peasant Militia (32).
Sirion Riders (18) score 831 hits on Peasant Militia (32).
Total close combat hits suffered: Attackers: 120, Defenders: 7665

<Char >Peasant Militia (32) take 9663 hits (7665 in close combat, 1998 from archer fire), which cause 315 casualties, wiping the unit out.
</Char > Mercureans (11) take 30 hits in close combat, which cause 1 casualties.
Honor Guard (9) take 5 hits in close combat. No casualties.
Rollbar's Riders (16) take 32 hits in close combat, which cause 1 casualties.
Riders of Lissambar (15) take 28 hits in close combat, which cause 1 casualties.
SteelRiders (23) take 16 hits in close combat, which cause 1 casualties.
Sirion Riders (18) take 9 hits in close combat. No casualties.
Total hits suffered: Attackers: 120 (120 from close combat and 0 from ranged), Defenders: 9663 (7665 from close combat and 1998 from ranged)
Total casualties: 4 attackers, 315 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle.

Sunset - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion92 Infline  940
2A AestasZakilevoSirion60 SFbox  1210
3A Caroline's GuardCarolineSirion44 Infbox  510
4A Dream ThievesJeremiahSirion43 Infline  563
5A Elena's ArrowsElenaSirion65 Archline  803
6AEvylearsHithithilSirion10 MIline  171
7A Feel Our WrathCelineSirion49 Infline  614
8A First StrikeLisannaSirion67 Archbox  817
9A Honor GuardAleksanderSirion15 Cavwedge  318
10A Lady's OwnGiselleSirion35 SFline  858
11A MercureansMarionSirion56 Cavwedge  904
12A Mounted ScoutsAednadhSirion16 Cavwedge  372
13A Parm LegionnairesNelielSirion48 Infline  613
14A Personal GuardLiaSirion63 Infline  642
15APonderous ChargeBricSirion20 Infline  190
16A Riders of LissambarManishSirion48 Cavwedge  697
17A Rollbar's RidersSimbaSirion65 Cavwedge  983
18A Sermbar InfantryCaelitusSirion44 Infline  533
19A Sirion RidersNetaxiaSirion18 Cavwedge  349
20A Sirion ShieldsmenDidymusSirion90 Infline  902
21A Solacesta EliteTyrantSirion2 Archline  57
22A SolarhinRemiSirion30 Infline  315
23A Sons of the SouthGregorianSirion24 Infline  288
24A SteelRidersEilienSirion36 Cavwedge  726
25A The Dark OnesDurion EyolfSirion67 Infline  653
26A The Dusk RavensMayaSirion34 Infline  502
27A The Elven EntourageRuginaSirion101 Infline  962
28A The IrregularsLarnaSirion47 Infline  490
29A The Osslamar BrawlersAthemarSirion32 Infline  337
30A The Silver GuardVerdunSirion59 Infline  662
31A Ubin's ArchersUbinSirion63 Archline  780
32A Webin's AnglesWebinSirion77 Archline  909
33A Wolves for SirionDalSirion50 Infline  637
34A ~�RD�~ Skadi GuardiansRagnarSirion10 Infwedge  247
35DPeasant Militia(militia/guard unit)Westmoor349 otherline  597
36DPeasant Militia(militia/guard unit)Westmoor1238 otherline  977


Total:
34 attackers (947 Inf, 10 MI, 274 Arch, 254 Cav, 95 SF)
2 defenders (1587 other)
Total combat strengths: 20554 vs. 1574

The peasants of Westmoor and their allies defend.
The Sirion troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.

Ragnar Vlad, Count of Limbar, Marshal of the Red Dragons is spotted wearing the Old Gem of the Maiden.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.
Simba Warhawk of Sirion, Count of Rollbar, Marshal of the Army of Sirion takes command of his army. They deploy in Soften and Charge formation.
Ragnar Vlad of Sirion, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  12 (16-C)
9 (15-C)
11 (56-C)
16 (48-C)
17 (65-C)
19 (18-C)
24 (36-C)
1 (92-I)
2 (60-S)
3 (44-I)
4 (43-I)
6 (10-M)
7 (49-I)
8 (67-A)
10 (35-S)
13 (48-I)
14 (63-I)
18 (44-I)
20 (90-I)
21 (2-A)
22 (30-I)
23 (24-I)
26 (34-I)
27 (101-I)
28 (47-I)
29 (32-I)
30 (59-I)
32 (77-A)
33 (50-I)
5 (65-A)
15 (20-I)
25 (67-I)
31 (63-A)
34 (10-I)
  <Char >35 (349-P)
</Char ><Char >36 (1238-P)
</Char >
   

Evylears (6) move closer to get better shots.
<Char >Evylears (6) fire on Peasant Militia (36), scoring 61 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (36), scoring 521 hits.
</Char ><Char > Webin's Angles (32) fire on Peasant Militia (35), scoring 414 hits.
</Char ><Char > Ubin's Archers (31) fire on Peasant Militia (36), scoring 440 hits.
</Char ><Char > First Strike (8) fire on Peasant Militia (35), scoring 223 hits.
</Char ><Char > Elena's Arrows (5) fire on Peasant Militia (35), scoring 431 hits.
</Char ><Char > Solacesta Elite (21) fire on Peasant Militia (36), scoring 28 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 2118
Sirion Riders (19), Rollbar's Riders (17), SteelRiders (24), Mercureans (11), Mounted Scouts (12), Honor Guard (9) and Riders of Lissambar (16) ride on, closing in on the defenders.
The Dusk Ravens (26), The Elven Entourage (27), Parm Legionnaires (13), Wolves for Sirion (33), Dream Thieves (4), Solarhin (22), Lady's Own (10), The Silver Guard (30), ~�RD�~ Skadi Guardians (34), Personal Guard (14), Feel Our Wrath (7), Sirion Shieldsmen (20), Caroline's Guard (3), The Dark Ones (25), Sermbar Infantry (18), Ponderous Charge (15), The Irregulars (28), Sons of the South (23), 2nd Al Amarah Regiment (1) and The Osslamar Brawlers (29) advance towards the enemy.
Peasant Militia (35) and Peasant Militia (36) advance towards the enemy.


<Char >Peasant Militia (35) take 1068 hits from archer fire, which cause 51 casualties.
</Char ><Char >Peasant Militia (36) take 1050 hits from archer fire, which cause 47 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2118 (0 from close combat and 2118 from ranged)
Total casualties: 0 attackers, 98 defenders

Turn No. 2

    2 (60-S)
8 (67-A)
12 (16-C)
21 (2-A)
32 (77-A)
1 (92-I)
3 (44-I)
4 (43-I)
5 (65-A)
6 (10-M)
7 (49-I)
9 (15-C)
10 (35-S)
11 (56-C)
13 (48-I)
14 (63-I)
16 (48-C)
17 (65-C)
18 (44-I)
19 (18-C)
20 (90-I)
22 (30-I)
23 (24-I)
24 (36-C)
26 (34-I)
27 (101-I)
28 (47-I)
29 (32-I)
30 (59-I)
31 (63-A)
33 (50-I)
15 (20-I)
25 (67-I)
34 (10-I)
<Char >35 (298-P)
</Char ><Char >36 (1191-P)
</Char >
    

<Char > Elena's Arrows (5) fire on Peasant Militia (36), scoring 515 hits.
</Char ><Char > Ubin's Archers (31) fire on Peasant Militia (35), scoring 622 hits.
</Char ><Char >Evylears (6) fire on Peasant Militia (36), scoring 111 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (36), scoring 755 hits.
</Char ><Char > First Strike (8) fire on Peasant Militia (35), scoring 501 hits.
</Char ><Char > Solacesta Elite (21) fire on Peasant Militia (35), scoring 30 hits.
</Char ><Char > Webin's Angles (32) fire on Peasant Militia (36), scoring 553 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 3087
Mounted Scouts (12) ride on, closing in on the defenders.
Sirion Riders (19), Honor Guard (9), Rollbar's Riders (17), Riders of Lissambar (16), Mercureans (11) and SteelRiders (24) charge ahead, into the defenders' ranks.
Personal Guard (14), The Dark Ones (25), Caroline's Guard (3), Solarhin (22), Parm Legionnaires (13), Dream Thieves (4), Sirion Shieldsmen (20), 2nd Al Amarah Regiment (1), ~�RD�~ Skadi Guardians (34), The Silver Guard (30), Wolves for Sirion (33), The Irregulars (28), Feel Our Wrath (7), Sons of the South (23), The Dusk Ravens (26), The Elven Entourage (27), Ponderous Charge (15), Lady's Own (10), Sermbar Infantry (18) and The Osslamar Brawlers (29) advance towards the enemy.


Close Combat (Defender Line 1):
1 Sirion banners are visible in the melee.
The Dark Ones (25) score 422 hits on Peasant Militia (36).
Sirion Riders (19) score 782 hits on Peasant Militia (35).
<Char >Peasant Militia (35) score 6 hits on ~�RD�~ Skadi Guardians (34).
</Char ><Char >Peasant Militia (35) score 13 hits on SteelRiders (24).
</Char ><Char >Peasant Militia (35) score 25 hits on Rollbar's Riders (17).
</Char ><Char >Peasant Militia (35) score 19 hits on Mercureans (11).
</Char ><Char >Peasant Militia (35) score 9 hits on Sirion Riders (19).
</Char ><Char >Peasant Militia (35) score 6 hits on Honor Guard (9).
</Char ><Char >Peasant Militia (35) score 21 hits on Riders of Lissambar (16).
</Char ><Char >Peasant Militia (35) score 9 hits on Ponderous Charge (15).
</Char > Honor Guard (9) score 548 hits on Peasant Militia (35).
~�RD�~ Skadi Guardians (34) score 183 hits on Peasant Militia (35).
<Char >Peasant Militia (36) score 21 hits on The Dark Ones (25) (82 before overkill).
</Char > Rollbar's Riders (17) score 2381 hits on Peasant Militia (35).
Riders of Lissambar (16) score 1599 hits on Peasant Militia (35).
Mercureans (11) score 1551 hits on Peasant Militia (35).
SteelRiders (24) score 1078 hits on Peasant Militia (35).
Ponderous Charge (15) score 126 hits on Peasant Militia (35).
Total close combat hits suffered: Attackers: 129 (190 before overkill), Defenders: 8670

The Dark Ones (25) take 21 hits in close combat, which cause 1 casualties.
Sirion Riders (19) take 9 hits in close combat. No casualties.
<Char >Peasant Militia (35) take 9401 hits (8248 in close combat, 1153 from archer fire), which cause 298 casualties, wiping the unit out.
</Char > Honor Guard (9) take 6 hits in close combat. No casualties.
~�RD�~ Skadi Guardians (34) take 6 hits in close combat. No casualties.
<Char >Peasant Militia (36) take 2356 hits (422 in close combat, 1934 from archer fire), which cause 105 casualties.
</Char > Rollbar's Riders (17) take 25 hits in close combat, which cause 1 casualties.
Riders of Lissambar (16) take 21 hits in close combat, which cause 1 casualties.
Mercureans (11) take 19 hits in close combat, which cause 1 casualties.
SteelRiders (24) take 13 hits in close combat. No casualties.
Ponderous Charge (15) take 9 hits in close combat. No casualties.
Total hits suffered: Attackers: 129 (129 from close combat and 0 from ranged), Defenders: 11757 (8670 from close combat and 3087 from ranged)
Total casualties: 4 attackers, 403 defenders

Turn No. 3

    2 (60-S)
8 (67-A)
21 (2-A)
32 (77-A)
5 (65-A)
6 (10-M)
31 (63-A)
1 (92-I)
3 (44-I)
4 (43-I)
7 (49-I)
10 (35-S)
12 (16-C)
13 (48-I)
14 (63-I)
18 (44-I)
20 (90-I)
22 (30-I)
23 (24-I)
26 (34-I)
27 (101-I)
28 (47-I)
29 (32-I)
30 (59-I)
33 (50-I)
9 (15-C)
11 (55-C)
15 (20-I)
16 (47-C)
17 (64-C)
19 (18-C)
24 (36-C)
25 (66-I)
34 (10-I)
<Char >36 (1086-P)
</Char >
    

Solacesta Elite (21) move closer to get better shots.
Evylears (6) move closer so they can fire safely into the melee.
Aestas (2) move closer to get better shots.
Webin's Angles (32) move closer to get better shots.
First Strike (8) move closer to get better shots.
Ubin's Archers (31) move closer so they can fire safely into the melee.
Elena's Arrows (5) move closer so they can fire safely into the melee.
Mounted Scouts (12) charge forward.
The Dusk Ravens (26), Sirion Shieldsmen (20), Feel Our Wrath (7), The Silver Guard (30), Sermbar Infantry (18), Sons of the South (23), Lady's Own (10), Dream Thieves (4), The Irregulars (28), Solarhin (22), Parm Legionnaires (13), Wolves for Sirion (33), Caroline's Guard (3), Personal Guard (14), The Osslamar Brawlers (29), The Elven Entourage (27) and 2nd Al Amarah Regiment (1) advance towards the enemy.


Close Combat (Defender Line 1):
37 Sirion banners are visible in the melee.
SteelRiders (24) score 716 hits on Peasant Militia (36).
The Dusk Ravens (26) score 365 hits on Peasant Militia (36).
Sirion Shieldsmen (20) score 583 hits on Peasant Militia (36).
Riders of Lissambar (16) score 588 hits on Peasant Militia (36).
Ponderous Charge (15) score 108 hits on Peasant Militia (36).
Feel Our Wrath (7) score 305 hits on Peasant Militia (36).
The Silver Guard (30) score 504 hits on Peasant Militia (36).
Sermbar Infantry (18) score 320 hits on Peasant Militia (36).
Rollbar's Riders (17) score 747 hits on Peasant Militia (36).
Sons of the South (23) score 248 hits on Peasant Militia (36).
Mounted Scouts (12) score 589 hits on Peasant Militia (36).
Sirion Riders (19) score 313 hits on Peasant Militia (36).
Lady's Own (10) score 748 hits on Peasant Militia (36).
Dream Thieves (4) score 386 hits on Peasant Militia (36).
The Irregulars (28) score 219 hits on Peasant Militia (36).
Solarhin (22) score 231 hits on Peasant Militia (36).
~�RD�~ Skadi Guardians (34) score 194 hits on Peasant Militia (36).
Honor Guard (9) score 240 hits on Peasant Militia (36).
Parm Legionnaires (13) score 404 hits on Peasant Militia (36).
Wolves for Sirion (33) score 433 hits on Peasant Militia (36).
Caroline's Guard (3) score 371 hits on Peasant Militia (36).
Mercureans (11) score 722 hits on Peasant Militia (36).
Personal Guard (14) score 468 hits on Peasant Militia (36).
The Osslamar Brawlers (29) score 119 hits on Peasant Militia (36).
The Elven Entourage (27) score 691 hits on Peasant Militia (36).
2nd Al Amarah Regiment (1) score 637 hits on Peasant Militia (36).
<Char >Peasant Militia (36) score 3 hits on The Silver Guard (30).
</Char ><Char >Peasant Militia (36) score 5 hits on The Elven Entourage (27).
</Char ><Char >Peasant Militia (36) score 2 hits on Feel Our Wrath (7).
</Char ><Char >Peasant Militia (36) score 2 hits on Wolves for Sirion (33).
</Char ><Char >Peasant Militia (36) score 3 hits on Sermbar Infantry (18).
</Char ><Char >Peasant Militia (36) score 0 hits on ~�RD�~ Skadi Guardians (34).
</Char ><Char >Peasant Militia (36) score 5 hits on Sirion Shieldsmen (20).
</Char ><Char >Peasant Militia (36) score 4 hits on The Dark Ones (25).
</Char ><Char >Peasant Militia (36) score 2 hits on SteelRiders (24).
</Char ><Char >Peasant Militia (36) score 5 hits on Rollbar's Riders (17).
</Char ><Char >Peasant Militia (36) score 1 hits on Mercureans (11).
</Char ><Char >Peasant Militia (36) score 3 hits on The Osslamar Brawlers (29).
</Char ><Char >Peasant Militia (36) score 0 hits on Lady's Own (10).
</Char ><Char >Peasant Militia (36) score 5 hits on Personal Guard (14).
</Char ><Char >Peasant Militia (36) score 2 hits on Dream Thieves (4).
</Char ><Char >Peasant Militia (36) score 5 hits on Caroline's Guard (3).
</Char ><Char >Peasant Militia (36) score 5 hits on Parm Legionnaires (13).
</Char ><Char >Peasant Militia (36) score 0 hits on The Dusk Ravens (26).
</Char ><Char >Peasant Militia (36) score 2 hits on Mounted Scouts (12).
</Char ><Char >Peasant Militia (36) score 2 hits on Sirion Riders (19).
</Char ><Char >Peasant Militia (36) score 4 hits on The Irregulars (28).
</Char ><Char >Peasant Militia (36) score 3 hits on Honor Guard (9).
</Char ><Char >Peasant Militia (36) score 4 hits on Riders of Lissambar (16).
</Char ><Char >Peasant Militia (36) score 3 hits on Solarhin (22).
</Char ><Char >Peasant Militia (36) score 4 hits on 2nd Al Amarah Regiment (1).
</Char ><Char >Peasant Militia (36) score 0 hits on Ponderous Charge (15).
</Char ><Char >Peasant Militia (36) score 3 hits on Sons of the South (23).
</Char > The Dark Ones (25) score 439 hits on Peasant Militia (36).
Total close combat hits suffered: Attackers: 77, Defenders: 11688

SteelRiders (24) take 2 hits in close combat. No casualties.
Sirion Shieldsmen (20) take 5 hits in close combat. No casualties.
Riders of Lissambar (16) take 4 hits in close combat. No casualties.
Feel Our Wrath (7) take 2 hits in close combat. No casualties.
The Silver Guard (30) take 3 hits in close combat. No casualties.
Sermbar Infantry (18) take 3 hits in close combat. No casualties.
Rollbar's Riders (17) take 5 hits in close combat. No casualties.
Sons of the South (23) take 3 hits in close combat. No casualties.
Mounted Scouts (12) take 2 hits in close combat. No casualties.
Sirion Riders (19) take 2 hits in close combat. No casualties.
Dream Thieves (4) take 2 hits in close combat. No casualties.
The Irregulars (28) take 4 hits in close combat. No casualties.
Solarhin (22) take 3 hits in close combat. No casualties.
Honor Guard (9) take 3 hits in close combat. No casualties.
Parm Legionnaires (13) take 5 hits in close combat. No casualties.
Wolves for Sirion (33) take 2 hits in close combat. No casualties.
Caroline's Guard (3) take 5 hits in close combat. No casualties.
Mercureans (11) take 1 hits in close combat. No casualties.
Personal Guard (14) take 5 hits in close combat. No casualties.
The Osslamar Brawlers (29) take 3 hits in close combat. No casualties.
The Elven Entourage (27) take 5 hits in close combat. No casualties.
2nd Al Amarah Regiment (1) take 4 hits in close combat. No casualties.
<Char >Peasant Militia (36) take 11688 hits in close combat, which cause 519 casualties.
</Char > The Dark Ones (25) take 4 hits in close combat. No casualties.
Total hits suffered: Attackers: 77 (77 from close combat and 0 from ranged), Defenders: 11688 (11688 from close combat and 0 from ranged)
Total casualties: 0 attackers, 519 defenders

Turn No. 4

     2 (60-S)
8 (67-A)
21 (2-A)
32 (77-A)
5 (65-A)
6 (10-M)
31 (63-A)
1 (92-I)
3 (44-I)
4 (43-I)
7 (49-I)
9 (15-C)
10 (35-S)
11 (55-C)
12 (16-C)
13 (48-I)
14 (63-I)
15 (20-I)
16 (47-C)
17 (64-C)
18 (44-I)
19 (18-C)
20 (90-I)
22 (30-I)
23 (24-I)
24 (36-C)
25 (66-I)
26 (34-I)
27 (101-I)
28 (47-I)
29 (32-I)
30 (59-I)
33 (50-I)
34 (10-I)
<Char >36 (567-P)
</Char >
    

Evylears (6) fire carefully into the close combat near them.
<Char >Evylears (6) fire on Peasant Militia (36), scoring 99 hits.
</Char > Ubin's Archers (31) fire carefully into the close combat near them.
<Char > Ubin's Archers (31) fire on Peasant Militia (36), scoring 387 hits.
</Char > Aestas (2) move closer so they can fire safely into the melee.
Webin's Angles (32) move closer so they can fire safely into the melee.
First Strike (8) move closer so they can fire safely into the melee.
Solacesta Elite (21) move closer so they can fire safely into the melee.
Elena's Arrows (5) fire carefully into the close combat near them.
<Char > Elena's Arrows (5) fire on Peasant Militia (36), scoring 306 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 792


Close Combat (Defender Line 1):
37 Sirion banners are visible in the melee.
Dream Thieves (4) score 332 hits on Peasant Militia (36).
Sermbar Infantry (18) score 283 hits on Peasant Militia (36).
Honor Guard (9) score 222 hits on Peasant Militia (36).
Lady's Own (10) score 856 hits on Peasant Militia (36).
Mounted Scouts (12) score 243 hits on Peasant Militia (36).
Parm Legionnaires (13) score 413 hits on Peasant Militia (36).
The Dusk Ravens (26) score 275 hits on Peasant Militia (36).
SteelRiders (24) score 632 hits on Peasant Militia (36).
2nd Al Amarah Regiment (1) score 596 hits on Peasant Militia (36).
Sirion Riders (19) score 348 hits on Peasant Militia (36).
Personal Guard (14) score 405 hits on Peasant Militia (36).
Solarhin (22) score 341 hits on Peasant Militia (36).
The Dark Ones (25) score 412 hits on Peasant Militia (36).
The Irregulars (28) score 329 hits on Peasant Militia (36).
Sons of the South (23) score 272 hits on Peasant Militia (36).
Riders of Lissambar (16) score 615 hits on Peasant Militia (36).
<Char >Peasant Militia (36) score 4 hits on The Silver Guard (30).
</Char ><Char >Peasant Militia (36) score 4 hits on The Elven Entourage (27).
</Char ><Char >Peasant Militia (36) score 0 hits on Feel Our Wrath (7).
</Char ><Char >Peasant Militia (36) score 0 hits on Wolves for Sirion (33).
</Char ><Char >Peasant Militia (36) score 0 hits on Sermbar Infantry (18).
</Char ><Char >Peasant Militia (36) score 0 hits on ~�RD�~ Skadi Guardians (34).
</Char ><Char >Peasant Militia (36) score 1 hits on Sirion Shieldsmen (20).
</Char ><Char >Peasant Militia (36) score 2 hits on The Dark Ones (25).
</Char ><Char >Peasant Militia (36) score 1 hits on SteelRiders (24).
</Char ><Char >Peasant Militia (36) score 3 hits on Rollbar's Riders (17).
</Char ><Char >Peasant Militia (36) score 1 hits on Mercureans (11).
</Char ><Char >Peasant Militia (36) score 0 hits on The Osslamar Brawlers (29).
</Char ><Char >Peasant Militia (36) score 2 hits on Lady's Own (10).
</Char ><Char >Peasant Militia (36) score 2 hits on Personal Guard (14).
</Char ><Char >Peasant Militia (36) score 2 hits on Dream Thieves (4).
</Char ><Char >Peasant Militia (36) score 1 hits on Caroline's Guard (3).
</Char ><Char >Peasant Militia (36) score 3 hits on Parm Legionnaires (13).
</Char ><Char >Peasant Militia (36) score 0 hits on The Dusk Ravens (26).
</Char ><Char >Peasant Militia (36) score 2 hits on Mounted Scouts (12).
</Char ><Char >Peasant Militia (36) score 0 hits on Sirion Riders (19).
</Char ><Char >Peasant Militia (36) score 2 hits on The Irregulars (28).
</Char ><Char >Peasant Militia (36) score 0 hits on Honor Guard (9).
</Char ><Char >Peasant Militia (36) score 2 hits on Riders of Lissambar (16).
</Char ><Char >Peasant Militia (36) score 3 hits on Solarhin (22).
</Char ><Char >Peasant Militia (36) score 1 hits on 2nd Al Amarah Regiment (1).
</Char ><Char >Peasant Militia (36) score 2 hits on Ponderous Charge (15).
</Char ><Char >Peasant Militia (36) score 2 hits on Sons of the South (23).
</Char > Mercureans (11) score 534 hits on Peasant Militia (36).
Ponderous Charge (15) score 109 hits on Peasant Militia (36).
The Silver Guard (30) score 461 hits on Peasant Militia (36).
Caroline's Guard (3) score 276 hits on Peasant Militia (36).
The Osslamar Brawlers (29) score 111 hits on Peasant Militia (36).
Feel Our Wrath (7) score 439 hits on Peasant Militia (36).
The Elven Entourage (27) score 566 hits on Peasant Militia (36).
Rollbar's Riders (17) score 836 hits on Peasant Militia (36).
Sirion Shieldsmen (20) score 492 hits on Peasant Militia (36).
Wolves for Sirion (33) score 407 hits on Peasant Militia (36).
~�RD�~ Skadi Guardians (34) score 226 hits on Peasant Militia (36).
Total close combat hits suffered: Attackers: 40, Defenders: 11031

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Dream Thieves (4) take 2 hits in close combat. No casualties.
Lady's Own (10) take 2 hits in close combat. No casualties.
Mounted Scouts (12) take 2 hits in close combat. No casualties.
Parm Legionnaires (13) take 3 hits in close combat. No casualties.
SteelRiders (24) take 1 hits in close combat. No casualties.
2nd Al Amarah Regiment (1) take 1 hits in close combat. No casualties.
Personal Guard (14) take 2 hits in close combat. No casualties.
Solarhin (22) take 3 hits in close combat. No casualties.
The Dark Ones (25) take 2 hits in close combat. No casualties.
The Irregulars (28) take 2 hits in close combat. No casualties.
Sons of the South (23) take 2 hits in close combat, which cause 1 casualties.
Riders of Lissambar (16) take 2 hits in close combat. No casualties.
<Char >Peasant Militia (36) take 11823 hits (11031 in close combat, 792 from archer fire), which cause 525 casualties, making the unit retreat from the battlefield, 8 additional men get slaughtered during the retreat.
</Char > Mercureans (11) take 1 hits in close combat. No casualties.
Ponderous Charge (15) take 2 hits in close combat. No casualties.
The Silver Guard (30) take 4 hits in close combat. No casualties.
Caroline's Guard (3) take 1 hits in close combat. No casualties.
The Elven Entourage (27) take 4 hits in close combat. No casualties.
Rollbar's Riders (17) take 3 hits in close combat. No casualties.
Sirion Shieldsmen (20) take 1 hits in close combat. No casualties.
Total hits suffered: Attackers: 40 (40 from close combat and 0 from ranged), Defenders: 11823 (11031 from close combat and 792 from ranged)
Total casualties: 1 attackers, 533 defenders

Attacker Victory!

Results

The battle lasted for 2 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 3 % damage.

August 7th

Sunrise - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion92 Infline  917
2A AestasZakilevoSirion60 SFbox  1186
3A Dream ThievesJeremiahSirion43 Infline  553
4AEvylearsHithithilSirion10 MIline  171
5A Feel Our Wrath(not present)Sirion49 Infline  621
6A First StrikeLisannaSirion67 Archbox  807
7A Honor GuardAleksanderSirion15 Cavwedge  318
8A Lady's OwnGiselleSirion35 SFline  853
9A MercureansMarionSirion55 Cavwedge  870
10AMonsters(Monsters)(rogue)7 otherline  390
11A Mounted ScoutsAednadhSirion16 Cavwedge  369
12A Parm LegionnairesNelielSirion48 Infline  598
13A Personal GuardLiaSirion63 Infline  632
14APonderous ChargeBricSirion20 Infline  196
15A Sermbar InfantryCaelitusSirion44 Infline  533
16A Solacesta EliteTyrantSirion2 Archline  57
17A SolarhinRemiSirion30 Infline  316
18A Sons of the SouthGregorianSirion24 Infline  298
19A SteelRidersEilienSirion36 Cavwedge  707
20A The Dark OnesDurion EyolfSirion67 Infline  633
21A The Dusk RavensMayaSirion34 Infline  495
22A The Elven EntourageRuginaSirion101 Infline  945
23A The IrregularsLarnaSirion47 Infline  503
24A The Osslamar BrawlersAthemarSirion32 Infline  327
25A Ubin's ArchersUbinSirion63 Archline  765
26A Webin's AnglesWebinSirion77 Archline  909
27A Wolves for SirionDalSirion50 Infline  627
28A ~�RD�~ Skadi GuardiansRagnarSirion22 Infwedge  357
29DPeasant Militia(militia/guard unit)Westmoor499 otherline  558


Total:
28 attackers (766 Inf, 10 MI, 209 Arch, 122 Cav, 95 SF, 7 other)
1 defenders (499 other)
Total combat strengths: 15953 vs. 558

The peasants of Westmoor and their allies defend.
The (rogue) troops attack because they are at war with Westmoor.
The Sirion troops attack because they are at war with Westmoor.

Strong winds and gusts are making ranged combat a game of luck.

Ragnar Vlad, Count of Limbar, Marshal of the Red Dragons is spotted wearing the Old Gem of the Maiden.
Ragnar Vlad of Sirion, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in no particular formation.
Sir Remi Solari of Sirion (Knight of Parm, Sirion) takes command of his army. They deploy in Soften and Charge formation.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  11 (16-C)
7 (15-C)
9 (55-C)
19 (36-C)
1 (92-I)
2 (60-S)
3 (43-I)
4 (10-M)
5 (49-I)
6 (67-A)
8 (35-S)
<Char >10 (7-M)
</Char > 12 (48-I)
13 (63-I)
15 (44-I)
16 (2-A)
17 (30-I)
18 (24-I)
21 (34-I)
22 (101-I)
23 (47-I)
24 (32-I)
26 (77-A)
27 (50-I)
28 (22-I)
14 (20-I)
20 (67-I)
25 (63-A)
  <Char >29 (499-P)
</Char >
   

<Char > Aestas (2) fire on Peasant Militia (29), scoring 320 hits.
</Char ><Char > First Strike (6) fire on Peasant Militia (29), scoring 257 hits.
</Char >Evylears (4) move closer to get better shots.
<Char >Evylears (4) fire on Peasant Militia (29), scoring 45 hits.
</Char ><Char > Webin's Angles (26) fire on Peasant Militia (29), scoring 357 hits.
</Char ><Char > Ubin's Archers (25) fire on Peasant Militia (29), scoring 366 hits.
</Char ><Char > Solacesta Elite (16) fire on Peasant Militia (29), scoring 22 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1367
Mercureans (9), Mounted Scouts (11), SteelRiders (19) and Honor Guard (7) ride on, closing in on the defenders.
The Osslamar Brawlers (24), The Dusk Ravens (21), Feel Our Wrath (5), Personal Guard (13), Dream Thieves (3), Solarhin (17), ~�RD�~ Skadi Guardians (28), The Dark Ones (20), The Elven Entourage (22), Parm Legionnaires (12), Sermbar Infantry (15), Ponderous Charge (14), 2nd Al Amarah Regiment (1), Wolves for Sirion (27), The Irregulars (23), Sons of the South (18), Monsters (10) and Lady's Own (8) advance towards the enemy.
Peasant Militia (29) advance towards the enemy.


<Char >Peasant Militia (29) take 1367 hits from archer fire, which cause 70 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1367 (0 from close combat and 1367 from ranged)
Total casualties: 0 attackers, 70 defenders

Turn No. 2

    2 (60-S)
6 (67-A)
11 (16-C)
16 (2-A)
26 (77-A)
1 (92-I)
3 (43-I)
4 (10-M)
5 (49-I)
7 (15-C)
8 (35-S)
9 (55-C)
<Char >10 (7-M)
</Char > 12 (48-I)
13 (63-I)
15 (44-I)
17 (30-I)
18 (24-I)
19 (36-C)
21 (34-I)
22 (101-I)
23 (47-I)
24 (32-I)
25 (63-A)
27 (50-I)
28 (22-I)
14 (20-I)
20 (67-I)
<Char >29 (429-P)
</Char >
    

<Char > Webin's Angles (26) fire on Peasant Militia (29), scoring 414 hits.
</Char ><Char > Solacesta Elite (16) fire on Peasant Militia (29), scoring 30 hits.
</Char ><Char >Evylears (4) fire on Peasant Militia (29), scoring 85 hits.
</Char ><Char > First Strike (6) fire on Peasant Militia (29), scoring 368 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (29), scoring 460 hits.
</Char ><Char > Ubin's Archers (25) fire on Peasant Militia (29), scoring 520 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1877
Mounted Scouts (11) ride on, closing in on the defenders.
Mercureans (9), SteelRiders (19) and Honor Guard (7) charge ahead, into the defenders' ranks.
~�RD�~ Skadi Guardians (28), The Elven Entourage (22), 2nd Al Amarah Regiment (1), The Dark Ones (20), Solarhin (17), Parm Legionnaires (12), Monsters (10), Personal Guard (13), The Osslamar Brawlers (24), Ponderous Charge (14), Feel Our Wrath (5), Wolves for Sirion (27), Lady's Own (8), Dream Thieves (3), The Irregulars (23), Sermbar Infantry (15), Sons of the South (18) and The Dusk Ravens (21) advance towards the enemy.


Close Combat (Defender Line 1):
1 Sirion banners are visible in the melee.
Mercureans (9) score 1427 hits on Peasant Militia (29).
<Char >Peasant Militia (29) score 22 hits on The Dark Ones (20).
</Char ><Char >Peasant Militia (29) score 14 hits on SteelRiders (19).
</Char ><Char >Peasant Militia (29) score 20 hits on Mercureans (9).
</Char ><Char >Peasant Militia (29) score 4 hits on Honor Guard (7).
</Char ><Char >Peasant Militia (29) score 6 hits on Ponderous Charge (14).
</Char > The Dark Ones (20) score 358 hits on Peasant Militia (29).
SteelRiders (19) score 1068 hits on Peasant Militia (29).
Ponderous Charge (14) score 116 hits on Peasant Militia (29).
Honor Guard (7) score 569 hits on Peasant Militia (29).
Total close combat hits suffered: Attackers: 66, Defenders: 3538

Mercureans (9) take 20 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (29) take 5415 hits (3538 in close combat, 1877 from archer fire), which cause 278 casualties, making the unit retreat from the battlefield.
</Char > The Dark Ones (20) take 22 hits in close combat, which cause 1 casualties.
SteelRiders (19) take 14 hits in close combat. No casualties.
Ponderous Charge (14) take 6 hits in close combat. No casualties.
Honor Guard (7) take 4 hits in close combat. No casualties.
Total hits suffered: Attackers: 66 (66 from close combat and 0 from ranged), Defenders: 5415 (3538 from close combat and 1877 from ranged)
Total casualties: 2 attackers, 278 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage.

Sunset - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion92 Infline  919
2A AestasZakilevoSirion60 SFbox  1216
3A Dream ThievesJeremiahSirion43 Infline  563
4A Elmbar AuxiliariesOttoSirion10 Infline  236
5AEvylearsHithithilSirion10 MIline  177
6A Feel Our Wrath(not present)Sirion49 Infline  614
7A First StrikeLisannaSirion67 Archbox  823
8A Honor GuardAleksanderSirion15 Cavwedge  318
9A Lady's OwnGiselleSirion35 SFline  843
10A MercureansMarionSirion55 Cavwedge  861
11AMonsters(Monsters)(rogue)7 otherline  415
12A Mounted ScoutsAednadhSirion16 Cavwedge  372
13A Parm LegionnairesNelielSirion48 Infline  599
14A Personal GuardLiaSirion63 Infline  641
15APonderous ChargeBricSirion20 Infline  199
16A Sermbar InfantryCaelitusSirion44 Infline  534
17A Sirion Rage HuntersZidaneSirion70 Infline  653
18A Solacesta EliteTyrantSirion3 Archline  85
19A SolarhinRemiSirion30 Infline  318
20A Sons of the SouthGregorianSirion24 Infline  301
21A SteelRidersEilienSirion36 Cavwedge  697
22A The Dark OnesDurion EyolfSirion67 Infline  637
23A The Dusk RavensMayaSirion34 Infline  497
24A The Elven EntourageRuginaSirion101 Infline  957
25A The IrregularsLarnaSirion47 Infline  518
26A The Osslamar BrawlersAthemarSirion32 Infline  308
27A Ubin's ArchersUbinSirion63 Archline  764
28A Webin's AnglesWebinSirion77 Archline  895
29A Wolves for SirionDalSirion50 Infline  620
30A ~�RD�~ Skadi GuardiansRagnarSirion35 Infwedge  477
31DPeasant Militia(militia/guard unit)Westmoor7 otherline  40
32DPeasant Militia(militia/guard unit)Westmoor20 otherline  77
33DPeasant Militia(militia/guard unit)Westmoor177 otherline  269
34DPeasant Militia(militia/guard unit)Westmoor1153 otherline  1282


Total:
30 attackers (859 Inf, 10 MI, 210 Arch, 122 Cav, 95 SF, 7 other)
4 defenders (1357 other)
Total combat strengths: 17057 vs. 1668

Elmbar Auxiliaries tried to evade foreign troops, but were spotted.
The peasants of Westmoor and their allies defend.
The (rogue) troops attack because they are at war with Westmoor.
The Sirion troops attack because they are at war with Westmoor.

It is quite windy and the archers will have to aim very carefully.

Ragnar Vlad, Count of Limbar, Marshal of the Red Dragons is spotted wearing the Old Gem of the Maiden.
Sir Remi Solari of Sirion (Knight of Parm, Sirion) takes command of his army. They deploy in Soften and Charge formation.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.
Ragnar Vlad of Sirion, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  12 (16-C)
8 (15-C)
10 (55-C)
21 (36-C)
1 (92-I)
2 (60-S)
3 (43-I)
4 (10-I)
5 (10-M)
6 (49-I)
7 (67-A)
9 (35-S)
<Char >11 (7-M)
</Char > 13 (48-I)
14 (63-I)
16 (44-I)
18 (3-A)
19 (30-I)
20 (24-I)
23 (34-I)
24 (101-I)
25 (47-I)
26 (32-I)
28 (77-A)
29 (50-I)
30 (35-I)
15 (20-I)
17 (70-I)
22 (67-I)
27 (63-A)
  <Char >31 (7-P)
</Char ><Char >32 (20-P)
</Char ><Char >33 (177-P)
</Char ><Char >34 (1153-P)
</Char >
   

<Char > First Strike (7) fire on Peasant Militia (34), scoring 264 hits.
</Char ><Char > Webin's Angles (28) fire on Peasant Militia (34), scoring 369 hits.
</Char ><Char > Ubin's Archers (27) fire on Peasant Militia (33), scoring 269 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (34), scoring 305 hits.
</Char >Evylears (5) move closer to get better shots.
<Char >Evylears (5) fire on Peasant Militia (32), scoring 59 hits.
</Char ><Char > Solacesta Elite (18) fire on Peasant Militia (31), scoring 29 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1295
Honor Guard (8), SteelRiders (21), Mercureans (10) and Mounted Scouts (12) ride on, closing in on the defenders.
Solarhin (19), 2nd Al Amarah Regiment (1), Dream Thieves (3), Sermbar Infantry (16), The Dusk Ravens (23), The Elven Entourage (24), Ponderous Charge (15), The Dark Ones (22), Elmbar Auxiliaries (4), Sons of the South (20), ~�RD�~ Skadi Guardians (30), Wolves for Sirion (29), The Osslamar Brawlers (26), Lady's Own (9), Feel Our Wrath (6), Monsters (11), The Irregulars (25), Sirion Rage Hunters (17), Parm Legionnaires (13) and Personal Guard (14) advance towards the enemy.
Peasant Militia (34), Peasant Militia (32), Peasant Militia (33) and Peasant Militia (31) advance towards the enemy.


<Char >Peasant Militia (34) take 938 hits from archer fire, which cause 42 casualties.
</Char ><Char >Peasant Militia (32) take 59 hits from archer fire, which cause 3 casualties.
</Char ><Char >Peasant Militia (33) take 269 hits from archer fire, which cause 14 casualties.
</Char ><Char >Peasant Militia (31) take 29 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1295 (0 from close combat and 1295 from ranged)
Total casualties: 0 attackers, 60 defenders

Turn No. 2

    2 (60-S)
7 (67-A)
12 (16-C)
18 (3-A)
28 (77-A)
1 (92-I)
3 (43-I)
4 (10-I)
5 (10-M)
6 (49-I)
8 (15-C)
9 (35-S)
10 (55-C)
<Char >11 (7-M)
</Char > 13 (48-I)
14 (63-I)
16 (44-I)
19 (30-I)
20 (24-I)
21 (36-C)
23 (34-I)
24 (101-I)
25 (47-I)
26 (32-I)
27 (63-A)
29 (50-I)
30 (35-I)
15 (20-I)
17 (70-I)
22 (67-I)
<Char >31 (6-P)
</Char ><Char >32 (17-P)
</Char ><Char >33 (163-P)
</Char ><Char >34 (1111-P)
</Char >
    

<Char > First Strike (7) fire on Peasant Militia (34), scoring 527 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (34), scoring 380 hits.
</Char ><Char > Solacesta Elite (18) fire on Peasant Militia (33), scoring 38 hits.
</Char ><Char > Ubin's Archers (27) fire on Peasant Militia (33), scoring 620 hits.
</Char ><Char >Evylears (5) fire on Peasant Militia (32), scoring 77 hits.
</Char ><Char > Webin's Angles (28) fire on Peasant Militia (31), scoring 587 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 2229
Mounted Scouts (12) ride on, closing in on the defenders.
SteelRiders (21), Honor Guard (8) and Mercureans (10) charge ahead, into the defenders' ranks.
Solarhin (19), Wolves for Sirion (29), Feel Our Wrath (6), Personal Guard (14), ~�RD�~ Skadi Guardians (30), Ponderous Charge (15), The Elven Entourage (24), The Irregulars (25), The Dark Ones (22), Sirion Rage Hunters (17), Sons of the South (20), The Dusk Ravens (23), Parm Legionnaires (13), Elmbar Auxiliaries (4), 2nd Al Amarah Regiment (1), Sermbar Infantry (16), Monsters (11), Lady's Own (9), The Osslamar Brawlers (26) and Dream Thieves (3) advance towards the enemy.


Close Combat (Defender Line 1):
1 Sirion banners are visible in the melee.
<Char >Peasant Militia (32) score 17 hits on The Dark Ones (22).
</Char ><Char >Peasant Militia (34) score 47 hits on SteelRiders (21) (277 before overkill).
</Char > SteelRiders (21) score 1099 hits on Peasant Militia (34).
Ponderous Charge (15) score 83 hits on Peasant Militia (31) (128 before overkill).
<Char >Peasant Militia (31) score 8 hits on Mercureans (10).
</Char ><Char >Peasant Militia (31) score 2 hits on Ponderous Charge (15).
</Char > The Dark Ones (22) score 396 hits on Peasant Militia (32).
Sirion Rage Hunters (17) score 500 hits on Peasant Militia (33).
Honor Guard (8) score 447 hits on Peasant Militia (33).
<Char >Peasant Militia (33) score 8 hits on Honor Guard (8).
</Char ><Char >Peasant Militia (33) score 36 hits on Sirion Rage Hunters (17).
</Char > Mercureans (10) score 940 hits on Peasant Militia (31) (1444 before overkill).
Total close combat hits suffered: Attackers: 118 (348 before overkill), Defenders: 3465 (4014 before overkill)

<Char >Peasant Militia (32) take 473 hits (396 in close combat, 77 from archer fire), which cause 17 casualties, wiping the unit out.
</Char ><Char >Peasant Militia (34) take 2006 hits (1099 in close combat, 907 from archer fire), which cause 89 casualties.
</Char > SteelRiders (21) take 47 hits in close combat, which cause 1 casualties.
Ponderous Charge (15) take 2 hits in close combat. No casualties.
<Char >Peasant Militia (31) take 1610 hits (1023 in close combat, 587 from archer fire), which cause 6 casualties, wiping the unit out.
</Char > The Dark Ones (22) take 17 hits in close combat, which cause 1 casualties.
Sirion Rage Hunters (17) take 36 hits in close combat, which cause 1 casualties.
Honor Guard (8) take 8 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (33) take 1605 hits (947 in close combat, 658 from archer fire), which cause 82 casualties.
</Char > Mercureans (10) take 8 hits in close combat. No casualties.
Total hits suffered: Attackers: 118 (118 from close combat and 0 from ranged), Defenders: 5694 (3465 from close combat and 2229 from ranged)
Total casualties: 4 attackers, 194 defenders

Turn No. 3

    2 (60-S)
7 (67-A)
18 (3-A)
28 (77-A)
5 (10-M)
27 (63-A)
1 (92-I)
3 (43-I)
4 (10-I)
6 (49-I)
9 (35-S)
<Char >11 (7-M)
</Char > 12 (16-C)
13 (48-I)
14 (63-I)
16 (44-I)
19 (30-I)
20 (24-I)
23 (34-I)
24 (101-I)
25 (47-I)
26 (32-I)
29 (50-I)
30 (35-I)
8 (14-C)
10 (55-C)
15 (20-I)
17 (69-I)
21 (35-C)
22 (66-I)
<Char >33 (81-P)
</Char ><Char >34 (1022-P)
</Char >
    

Aestas (2) move closer to get better shots.
Webin's Angles (28) move closer to get better shots.
Evylears (5) move closer so they can fire safely into the melee.
First Strike (7) move closer to get better shots.
Ubin's Archers (27) move closer so they can fire safely into the melee.
Solacesta Elite (18) move closer to get better shots.
Mounted Scouts (12) charge forward.
Elmbar Auxiliaries (4), Personal Guard (14), ~�RD�~ Skadi Guardians (30), Sons of the South (20), 2nd Al Amarah Regiment (1), The Dusk Ravens (23), The Elven Entourage (24), The Osslamar Brawlers (26), Sermbar Infantry (16), Dream Thieves (3), Wolves for Sirion (29), Monsters (11), Parm Legionnaires (13), Solarhin (19), Lady's Own (9), The Irregulars (25) and Feel Our Wrath (6) advance towards the enemy.


Close Combat (Defender Line 1):
27 Sirion banners are visible in the melee.
Honor Guard (8) score 295 hits on Peasant Militia (33).
Elmbar Auxiliaries (4) score 152 hits on Peasant Militia (34).
Sirion Rage Hunters (17) score 494 hits on Peasant Militia (34).
SteelRiders (21) score 568 hits on Peasant Militia (34).
Mercureans (10) score 740 hits on Peasant Militia (33).
Mounted Scouts (12) score 496 hits on Peasant Militia (34).
Personal Guard (14) score 421 hits on Peasant Militia (34).
~�RD�~ Skadi Guardians (30) score 400 hits on Peasant Militia (34).
Sons of the South (20) score 191 hits on Peasant Militia (34).
2nd Al Amarah Regiment (1) score 594 hits on Peasant Militia (34).
The Dusk Ravens (23) score 301 hits on Peasant Militia (34).
Ponderous Charge (15) score 128 hits on Peasant Militia (33).
The Elven Entourage (24) score 476 hits on Peasant Militia (34).
The Osslamar Brawlers (26) score 78 hits on Peasant Militia (34).
Sermbar Infantry (16) score 334 hits on Peasant Militia (34).
Dream Thieves (3) score 265 hits on Peasant Militia (34).
Wolves for Sirion (29) score 588 hits on Peasant Militia (34).
<Char >Monsters (11) score 77 hits on Peasant Militia (34).
</Char > Parm Legionnaires (13) score 377 hits on Peasant Militia (34).
Solarhin (19) score 312 hits on Peasant Militia (34).
Lady's Own (9) score 725 hits on Peasant Militia (34).
<Char >Peasant Militia (33) score 9 hits on The Dark Ones (22).
</Char ><Char >Peasant Militia (33) score 7 hits on Mercureans (10).
</Char ><Char >Peasant Militia (33) score 1 hits on Honor Guard (8).
</Char ><Char >Peasant Militia (33) score 0 hits on Ponderous Charge (15).
</Char ><Char >Peasant Militia (34) score 21 hits on The Elven Entourage (24).
</Char ><Char >Peasant Militia (34) score 13 hits on Feel Our Wrath (6).
</Char ><Char >Peasant Militia (34) score 10 hits on Wolves for Sirion (29).
</Char ><Char >Peasant Militia (34) score 7 hits on Sermbar Infantry (16).
</Char ><Char >Peasant Militia (34) score 7 hits on ~�RD�~ Skadi Guardians (30).
</Char ><Char >Peasant Militia (34) score 1 hits on Elmbar Auxiliaries (4).
</Char ><Char >Peasant Militia (34) score 6 hits on SteelRiders (21).
</Char ><Char >Peasant Militia (34) score 6 hits on The Osslamar Brawlers (26).
</Char ><Char >Peasant Militia (34) score 6 hits on Lady's Own (9).
</Char ><Char >Peasant Militia (34) score 12 hits on Personal Guard (14).
</Char ><Char >Peasant Militia (34) score 9 hits on Dream Thieves (3).
</Char ><Char >Peasant Militia (34) score 8 hits on Parm Legionnaires (13).
</Char ><Char >Peasant Militia (34) score 7 hits on The Dusk Ravens (23).
</Char ><Char >Peasant Militia (34) score 1 hits on Mounted Scouts (12).
</Char ><Char >Peasant Militia (34) score 9 hits on The Irregulars (25).
</Char ><Char >Peasant Militia (34) score 6 hits on Solarhin (19).
</Char ><Char >Peasant Militia (34) score 19 hits on 2nd Al Amarah Regiment (1).
</Char ><Char >Peasant Militia (34) score 6 hits on Sons of the South (20).
</Char ><Char >Peasant Militia (34) score 14 hits on Sirion Rage Hunters (17).
</Char ><Char >Peasant Militia (34) score 1 hits on Monsters (11).
</Char > The Irregulars (25) score 312 hits on Peasant Militia (34).
Feel Our Wrath (6) score 437 hits on Peasant Militia (34).
The Dark Ones (22) score 488 hits on Peasant Militia (33).
Total close combat hits suffered: Attackers: 186, Defenders: 9249

Honor Guard (8) take 1 hits in close combat. No casualties.
Elmbar Auxiliaries (4) take 1 hits in close combat. No casualties.
Sirion Rage Hunters (17) take 14 hits in close combat. No casualties.
SteelRiders (21) take 6 hits in close combat. No casualties.
Mercureans (10) take 7 hits in close combat. No casualties.
Mounted Scouts (12) take 1 hits in close combat. No casualties.
Personal Guard (14) take 12 hits in close combat. No casualties.
~�RD�~ Skadi Guardians (30) take 7 hits in close combat. No casualties.
Sons of the South (20) take 6 hits in close combat. No casualties.
2nd Al Amarah Regiment (1) take 19 hits in close combat, which cause 1 casualties.
The Dusk Ravens (23) take 7 hits in close combat, which cause 1 casualties.
The Elven Entourage (24) take 21 hits in close combat, which cause 1 casualties.
The Osslamar Brawlers (26) take 6 hits in close combat. No casualties.
Sermbar Infantry (16) take 7 hits in close combat. No casualties.
Dream Thieves (3) take 9 hits in close combat, which cause 1 casualties.
Wolves for Sirion (29) take 10 hits in close combat. No casualties.
<Char >Monsters (11) take 1 hits in close combat. No casualties.
</Char > Parm Legionnaires (13) take 8 hits in close combat. No casualties.
Solarhin (19) take 6 hits in close combat. No casualties.
Lady's Own (9) take 6 hits in close combat. No casualties.
<Char >Peasant Militia (33) take 1651 hits in close combat, which cause 81 casualties, wiping the unit out.
</Char ><Char >Peasant Militia (34) take 7598 hits in close combat, which cause 338 casualties.
</Char > The Irregulars (25) take 9 hits in close combat. No casualties.
Feel Our Wrath (6) take 13 hits in close combat. No casualties.
The Dark Ones (22) take 9 hits in close combat. No casualties.
Total hits suffered: Attackers: 186 (186 from close combat and 0 from ranged), Defenders: 9249 (9249 from close combat and 0 from ranged)
Total casualties: 4 attackers, 419 defenders

Turn No. 4

     2 (60-S)
7 (67-A)
18 (3-A)
28 (77-A)
5 (10-M)
27 (63-A)
1 (91-I)
3 (42-I)
4 (10-I)
6 (49-I)
8 (14-C)
9 (35-S)
10 (55-C)
<Char >11 (7-M)
</Char > 12 (16-C)
13 (48-I)
14 (63-I)
15 (20-I)
16 (44-I)
17 (69-I)
19 (30-I)
20 (24-I)
21 (35-C)
22 (66-I)
23 (33-I)
24 (100-I)
25 (47-I)
26 (32-I)
29 (50-I)
30 (35-I)
<Char >34 (684-P)
</Char >
    

Aestas (2) move closer so they can fire safely into the melee.
Webin's Angles (28) move closer so they can fire safely into the melee.
Evylears (5) fire carefully into the close combat near them.
<Char >Evylears (5) fire on Peasant Militia (34), scoring 62 hits.
</Char > Solacesta Elite (18) move closer so they can fire safely into the melee.
First Strike (7) move closer so they can fire safely into the melee.
Ubin's Archers (27) fire carefully into the close combat near them.
<Char > Ubin's Archers (27) fire on Peasant Militia (34), scoring 318 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 380


Close Combat (Defender Line 1):
27 Sirion banners are visible in the melee.
Elmbar Auxiliaries (4) score 154 hits on Peasant Militia (34).
~�RD�~ Skadi Guardians (30) score 525 hits on Peasant Militia (34).
Lady's Own (9) score 691 hits on Peasant Militia (34).
Wolves for Sirion (29) score 399 hits on Peasant Militia (34).
Honor Guard (8) score 230 hits on Peasant Militia (34).
Sirion Rage Hunters (17) score 563 hits on Peasant Militia (34).
Mounted Scouts (12) score 232 hits on Peasant Militia (34).
The Elven Entourage (24) score 611 hits on Peasant Militia (34).
Feel Our Wrath (6) score 497 hits on Peasant Militia (34).
Mercureans (10) score 581 hits on Peasant Militia (34).
The Osslamar Brawlers (26) score 89 hits on Peasant Militia (34).
The Irregulars (25) score 315 hits on Peasant Militia (34).
Ponderous Charge (15) score 112 hits on Peasant Militia (34).
Solarhin (19) score 239 hits on Peasant Militia (34).
The Dark Ones (22) score 584 hits on Peasant Militia (34).
Parm Legionnaires (13) score 334 hits on Peasant Militia (34).
Sons of the South (20) score 291 hits on Peasant Militia (34).
Personal Guard (14) score 375 hits on Peasant Militia (34).
SteelRiders (21) score 423 hits on Peasant Militia (34).
The Dusk Ravens (23) score 356 hits on Peasant Militia (34).
2nd Al Amarah Regiment (1) score 690 hits on Peasant Militia (34).
Dream Thieves (3) score 240 hits on Peasant Militia (34).
<Char >Monsters (11) score 55 hits on Peasant Militia (34).
</Char ><Char >Peasant Militia (34) score 16 hits on The Elven Entourage (24).
</Char ><Char >Peasant Militia (34) score 7 hits on Feel Our Wrath (6).
</Char ><Char >Peasant Militia (34) score 9 hits on Wolves for Sirion (29).
</Char ><Char >Peasant Militia (34) score 4 hits on Sermbar Infantry (16).
</Char ><Char >Peasant Militia (34) score 3 hits on ~�RD�~ Skadi Guardians (30).
</Char ><Char >Peasant Militia (34) score 11 hits on The Dark Ones (22).
</Char ><Char >Peasant Militia (34) score 3 hits on Elmbar Auxiliaries (4).
</Char ><Char >Peasant Militia (34) score 3 hits on SteelRiders (21).
</Char ><Char >Peasant Militia (34) score 7 hits on Mercureans (10).
</Char ><Char >Peasant Militia (34) score 6 hits on The Osslamar Brawlers (26).
</Char ><Char >Peasant Militia (34) score 6 hits on Lady's Own (9).
</Char ><Char >Peasant Militia (34) score 11 hits on Personal Guard (14).
</Char ><Char >Peasant Militia (34) score 5 hits on Dream Thieves (3).
</Char ><Char >Peasant Militia (34) score 8 hits on Parm Legionnaires (13).
</Char ><Char >Peasant Militia (34) score 6 hits on The Dusk Ravens (23).
</Char ><Char >Peasant Militia (34) score 1 hits on Mounted Scouts (12).
</Char ><Char >Peasant Militia (34) score 4 hits on The Irregulars (25).
</Char ><Char >Peasant Militia (34) score 0 hits on Honor Guard (8).
</Char ><Char >Peasant Militia (34) score 3 hits on Solarhin (19).
</Char ><Char >Peasant Militia (34) score 14 hits on 2nd Al Amarah Regiment (1).
</Char ><Char >Peasant Militia (34) score 0 hits on Ponderous Charge (15).
</Char ><Char >Peasant Militia (34) score 3 hits on Sons of the South (20).
</Char ><Char >Peasant Militia (34) score 12 hits on Sirion Rage Hunters (17).
</Char ><Char >Peasant Militia (34) score 3 hits on Monsters (11).
</Char > Sermbar Infantry (16) score 342 hits on Peasant Militia (34).
Total close combat hits suffered: Attackers: 145, Defenders: 8928

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Elmbar Auxiliaries (4) take 3 hits in close combat. No casualties.
~�RD�~ Skadi Guardians (30) take 3 hits in close combat, which cause 1 casualties.
Lady's Own (9) take 6 hits in close combat. No casualties.
Wolves for Sirion (29) take 9 hits in close combat. No casualties.
Sirion Rage Hunters (17) take 12 hits in close combat. No casualties.
Mounted Scouts (12) take 1 hits in close combat. No casualties.
The Elven Entourage (24) take 16 hits in close combat. No casualties.
Feel Our Wrath (6) take 7 hits in close combat. No casualties.
Mercureans (10) take 7 hits in close combat. No casualties.
The Osslamar Brawlers (26) take 6 hits in close combat. No casualties.
The Irregulars (25) take 4 hits in close combat. No casualties.
Solarhin (19) take 3 hits in close combat. No casualties.
The Dark Ones (22) take 11 hits in close combat. No casualties.
Parm Legionnaires (13) take 8 hits in close combat. No casualties.
Sons of the South (20) take 3 hits in close combat. No casualties.
Personal Guard (14) take 11 hits in close combat. No casualties.
SteelRiders (21) take 3 hits in close combat. No casualties.
The Dusk Ravens (23) take 6 hits in close combat, which cause 1 casualties.
2nd Al Amarah Regiment (1) take 14 hits in close combat, which cause 1 casualties.
Dream Thieves (3) take 5 hits in close combat. No casualties.
<Char >Monsters (11) take 3 hits in close combat. No casualties.
</Char ><Char >Peasant Militia (34) take 9308 hits (8928 in close combat, 380 from archer fire), which cause 414 casualties, causing panicked flight among the survivors, 63 additional men get slaughtered during the retreat.
</Char > Sermbar Infantry (16) take 4 hits in close combat. No casualties.
Total hits suffered: Attackers: 145 (145 from close combat and 0 from ranged), Defenders: 9308 (8928 from close combat and 380 from ranged)
Total casualties: 3 attackers, 477 defenders

Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 1 %.

Results

The battle lasted for 2 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage.

August 8th

Sunrise - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion92 Infline  894
2A AestasZakilevoSirion60 SFbox  1191
3A Dexter's ArchersDexterSirion34 Archline  258
4A Dream ThievesJeremiahSirion43 Infline  551
5AEvylearsHithithilSirion10 MIline  181
6A Feel Our Wrath(not present)Sirion49 Infline  596
7A First StrikeLisannaSirion67 Archline  816
8A Honor GuardAleksanderSirion14 Cavwedge  298
9A Lady's OwnGiselleSirion35 SFline  825
10ALeopard headPeakSirion30 Infline  247
11A MercureansMarionSirion55 Cavwedge  841
12AMonsters(Monsters)(rogue)7 otherline  435
13A Mounted ScoutsAednadhSirion16 Cavwedge  372
14A Parm LegionnairesNelielSirion48 Infline  611
15A Personal GuardLiaSirion63 Infline  630
16APonderous ChargeBricSirion20 Infline  203
17A Sermbar InfantryCaelitusSirion44 Infline  519
18A Sirion Rage HuntersZidaneSirion69 Infline  628
19A Solacesta Elite(not present)Sirion3 Archline  82
20A SolarhinRemiSirion30 Infline  324
21A Sons of the SouthGregorianSirion24 Infline  304
22A SteelRidersEilienSirion35 Cavwedge  663
23A The Dark OnesDurion EyolfSirion61 Infline  565
24A The Dusk RavensMayaSirion34 Infline  494
25A The Elven EntourageRuginaSirion101 Infline  936
26A The IrregularsLarnaSirion47 Infline  512
27A The Osslamar BrawlersAthemarSirion23 Infline  224
28A Ubin's ArchersUbinSirion63 Archline  764
29A Webin's AnglesWebinSirion77 Archline  882
30A Wolves for SirionDalSirion50 Infline  607
31A ~�RD�~ Skadi GuardiansRagnarSirion36 Infwedge  478
32DPeasant Militia(militia/guard unit)Westmoor549 otherline  563


Total:
31 attackers (864 Inf, 10 MI, 244 Arch, 120 Cav, 95 SF, 7 other)
1 defenders (549 other)
Total combat strengths: 16931 vs. 563

The peasants of Westmoor and their allies defend.
The (rogue) troops attack because they are at war with Westmoor.
The Sirion troops attack because they are at war with Westmoor.

A calm wind blows, to the joy of the archers.

Ragnar Vlad, Count of Limbar, Marshal of the Red Dragons is spotted wearing the Old Gem of the Maiden.
Sir Remi Solari of Sirion (Knight of Parm, Sirion) takes command of his army. They deploy in Soften and Charge formation.
Giselle Relak of Sirion, Countess of Flismar, Marshal of the Silver Legion takes command of her army. They deploy in no particular formation.
Ragnar Vlad of Sirion, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  13 (16-C)
8 (14-C)
11 (55-C)
22 (35-C)
1 (92-I)
2 (60-S)
3 (34-A)
4 (43-I)
5 (10-M)
6 (49-I)
7 (67-A)
9 (35-S)
<Char >12 (7-M)
</Char > 14 (48-I)
15 (63-I)
17 (44-I)
19 (3-A)
20 (30-I)
21 (24-I)
24 (34-I)
25 (101-I)
26 (47-I)
27 (23-I)
29 (77-A)
30 (50-I)
31 (36-I)
10 (30-I)
16 (20-I)
18 (69-I)
23 (61-I)
28 (63-A)
  <Char >32 (549-P)
</Char >
   

<Char > Webin's Angles (29) fire on Peasant Militia (32), scoring 385 hits.
</Char ><Char > First Strike (7) fire on Peasant Militia (32), scoring 388 hits.
</Char ><Char > Ubin's Archers (28) fire on Peasant Militia (32), scoring 308 hits.
</Char ><Char > Solacesta Elite (19) fire on Peasant Militia (32), scoring 38 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (32), scoring 543 hits.
</Char > Dexter's Archers (3) move closer to get better shots.
<Char > Dexter's Archers (3) fire on Peasant Militia (32), scoring 64 hits.
</Char >Evylears (5) move closer to get better shots.
<Char >Evylears (5) fire on Peasant Militia (32), scoring 64 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 1790
SteelRiders (22), Mercureans (11), Honor Guard (8) and Mounted Scouts (13) ride on, closing in on the defenders.
Solarhin (20), Wolves for Sirion (30), Ponderous Charge (16), The Osslamar Brawlers (27), Monsters (12), The Elven Entourage (25), Lady's Own (9), Sirion Rage Hunters (18), The Irregulars (26), Sons of the South (21), Parm Legionnaires (14), Personal Guard (15), The Dusk Ravens (24), Dream Thieves (4), Leopard head (10), Sermbar Infantry (17), The Dark Ones (23), Feel Our Wrath (6), 2nd Al Amarah Regiment (1) and ~�RD�~ Skadi Guardians (31) advance towards the enemy.
Peasant Militia (32) advance towards the enemy.


<Char >Peasant Militia (32) take 1790 hits from archer fire, which cause 80 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1790 (0 from close combat and 1790 from ranged)
Total casualties: 0 attackers, 80 defenders

Turn No. 2

    2 (60-S)
7 (67-A)
13 (16-C)
19 (3-A)
29 (77-A)
1 (92-I)
3 (34-A)
4 (43-I)
5 (10-M)
6 (49-I)
8 (14-C)
9 (35-S)
11 (55-C)
<Char >12 (7-M)
</Char > 14 (48-I)
15 (63-I)
17 (44-I)
20 (30-I)
21 (24-I)
22 (35-C)
24 (34-I)
25 (101-I)
26 (47-I)
27 (23-I)
28 (63-A)
30 (50-I)
31 (36-I)
10 (30-I)
16 (20-I)
18 (69-I)
23 (61-I)
<Char >32 (469-P)
</Char >
    

<Char >Evylears (5) fire on Peasant Militia (32), scoring 130 hits.
</Char ><Char > Webin's Angles (29) fire on Peasant Militia (32), scoring 536 hits.
</Char ><Char > Dexter's Archers (3) fire on Peasant Militia (32), scoring 152 hits.
</Char ><Char > First Strike (7) fire on Peasant Militia (32), scoring 450 hits.
</Char ><Char > Solacesta Elite (19) fire on Peasant Militia (32), scoring 55 hits.
</Char ><Char > Ubin's Archers (28) fire on Peasant Militia (32), scoring 760 hits.
</Char ><Char > Aestas (2) fire on Peasant Militia (32), scoring 367 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 2450
Mounted Scouts (13) ride on, closing in on the defenders.
SteelRiders (22), Honor Guard (8) and Mercureans (11) charge ahead, into the defenders' ranks.
Wolves for Sirion (30), The Dusk Ravens (24), Sons of the South (21), Ponderous Charge (16), The Dark Ones (23), Lady's Own (9), ~�RD�~ Skadi Guardians (31), Leopard head (10), The Elven Entourage (25), The Osslamar Brawlers (27), The Irregulars (26), 2nd Al Amarah Regiment (1), Monsters (12), Solarhin (20), Personal Guard (15), Sermbar Infantry (17), Sirion Rage Hunters (18), Feel Our Wrath (6), Parm Legionnaires (14) and Dream Thieves (4) advance towards the enemy.


Close Combat (Defender Line 1):
1 Sirion banners are visible in the melee.
SteelRiders (22) score 991 hits on Peasant Militia (32).
Ponderous Charge (16) score 111 hits on Peasant Militia (32).
The Dark Ones (23) score 311 hits on Peasant Militia (32).
Leopard head (10) score 62 hits on Peasant Militia (32).
Honor Guard (8) score 588 hits on Peasant Militia (32).
<Char >Peasant Militia (32) score 13 hits on The Dark Ones (23).
</Char ><Char >Peasant Militia (32) score 7 hits on SteelRiders (22).
</Char ><Char >Peasant Militia (32) score 12 hits on Mercureans (11).
</Char ><Char >Peasant Militia (32) score 4 hits on Honor Guard (8).
</Char ><Char >Peasant Militia (32) score 7 hits on Ponderous Charge (16).
</Char ><Char >Peasant Militia (32) score 7 hits on Leopard head (10).
</Char ><Char >Peasant Militia (32) score 17 hits on Sirion Rage Hunters (18).
</Char > Sirion Rage Hunters (18) score 457 hits on Peasant Militia (32).
Mercureans (11) score 1589 hits on Peasant Militia (32).
Total close combat hits suffered: Attackers: 67, Defenders: 4109

SteelRiders (22) take 7 hits in close combat. No casualties.
Ponderous Charge (16) take 7 hits in close combat. No casualties.
The Dark Ones (23) take 13 hits in close combat, which cause 1 casualties.
Leopard head (10) take 7 hits in close combat. No casualties.
Honor Guard (8) take 4 hits in close combat. No casualties.
<Char >Peasant Militia (32) take 6559 hits (4109 in close combat, 2450 from archer fire), which cause 292 casualties, causing panicked flight among the survivors, 31 additional men get slaughtered during the retreat.
</Char > Sirion Rage Hunters (18) take 17 hits in close combat. No casualties.
Mercureans (11) take 12 hits in close combat. No casualties.
Total hits suffered: Attackers: 67 (67 from close combat and 0 from ranged), Defenders: 6559 (4109 from close combat and 2450 from ranged)
Total casualties: 1 attackers, 323 defenders

Attacker Victory!

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Your men's equipment suffers 1 % damage.

Sunset - Bruck

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Dexter's ArchersDexterSirion34 Archline  265
2A Dream ThievesJeremiahSirion43 Infline  552
3A Feel Our Wrath(not present)Sirion49 Infline  599
4A Honor GuardAleksanderSirion14 Cavwedge  297
5AMonsters(Monsters)(rogue)7 otherline  460
6A Mounted ScoutsAednadhSirion16 Cavwedge  368
7A Parm LegionnairesNelielSirion48 Infline  600
8A Sirion Rage HuntersZidaneSirion69 Infline  636
9A Solacesta Elite(not present)Sirion3 Archline  82
10A ~�RD�~ Skadi GuardiansRagnarSirion36 Infwedge  478
11DPeasant Militia(militia/guard unit)Westmoor178 otherline  261
12DPeasant Militia(militia/guard unit)Westmoor116 otherline  229
13DPeasant Militia(militia/guard unit)Westmoor3 otherline  29
14DPeasant Militia(militia/guard unit)Westmoor7 otherline  36
15DPeasant Militia(militia/guard unit)Westmoor118 otherline  198


Total:
10 attackers (245 Inf, 37 Arch, 30 Cav, 7 other)
5 defenders (422 other)
Total combat strengths: 4337 vs. 753

The peasants of Westmoor and their allies defend.
The (rogue) troops attack because they are at war with Westmoor.
The Sirion troops attack because they are at war with Westmoor.

There is almost no wind today, archers will be deadly.

Ragnar Vlad, Count of Limbar, Marshal of the Red Dragons is spotted wearing the Old Gem of the Maiden.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  4 (14-C)
6 (16-C)
  1 (34-A)
2 (43-I)
3 (49-I)
<Char >5 (7-M)
</Char > 7 (48-I)
10 (36-I)
8 (69-I)
9 (3-A)
  <Char >11 (178-P)
</Char ><Char >12 (116-P)
</Char ><Char >13 (3-P)
</Char ><Char >14 (7-P)
</Char ><Char >15 (118-P)
</Char >
   

<Char > Solacesta Elite (9) fire on Peasant Militia (11), scoring 52 hits.
</Char > Dexter's Archers (1) move closer to get better shots.
<Char > Dexter's Archers (1) fire on Peasant Militia (12), scoring 66 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 118
Honor Guard (4) and Mounted Scouts (6) ride on, closing in on the defenders.
Parm Legionnaires (7), Monsters (5), Feel Our Wrath (3), ~�RD�~ Skadi Guardians (10), Sirion Rage Hunters (8) and Dream Thieves (2) advance towards the enemy.
Peasant Militia (14), Peasant Militia (11), Peasant Militia (13), Peasant Militia (12) and Peasant Militia (15) advance towards the enemy.


<Char >Peasant Militia (11) take 52 hits from archer fire, which cause 2 casualties.
</Char ><Char >Peasant Militia (12) take 66 hits from archer fire, which cause 3 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 118 (0 from close combat and 118 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 2

    4 (14-C)
6 (16-C)
1 (34-A)
2 (43-I)
3 (49-I)
<Char >5 (7-M)
</Char > 7 (48-I)
9 (3-A)
10 (36-I)
8 (69-I)
<Char >11 (176-P)
</Char ><Char >12 (113-P)
</Char ><Char >13 (3-P)
</Char ><Char >14 (7-P)
</Char ><Char >15 (118-P)
</Char >
    

<Char > Solacesta Elite (9) fire on Peasant Militia (11), scoring 79 hits.
</Char ><Char > Dexter's Archers (1) fire on Peasant Militia (12), scoring 140 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 219
Honor Guard (4) and Mounted Scouts (6) ride on, closing in on the defenders.
Feel Our Wrath (3), ~�RD�~ Skadi Guardians (10), Parm Legionnaires (7), Monsters (5) and Dream Thieves (2) advance towards the enemy.
Peasant Militia (15), Peasant Militia (12), Peasant Militia (11), Peasant Militia (14) and Peasant Militia (13) advance towards the enemy.


Close Combat (Center Line):
2 Sirion banners are visible in the melee.
Feel Our Wrath (3) score 380 hits on Peasant Militia (15).
~�RD�~ Skadi Guardians (10) score 392 hits on Peasant Militia (12).
<Char >Peasant Militia (15) score 46 hits on Feel Our Wrath (3).
</Char > Parm Legionnaires (7) score 165 hits on Peasant Militia (14) (287 before overkill).
<Char >Peasant Militia (12) score 5 hits on ~�RD�~ Skadi Guardians (10).
</Char ><Char >Peasant Militia (12) score 11 hits on Sirion Rage Hunters (8).
</Char ><Char >Monsters (5) score 63 hits on Peasant Militia (13) (73 before overkill).
</Char > Honor Guard (4) score 223 hits on Peasant Militia (11).
Dream Thieves (2) score 222 hits on Peasant Militia (11).
<Char >Peasant Militia (11) score 30 hits on Dream Thieves (2).
</Char ><Char >Peasant Militia (11) score 12 hits on Honor Guard (4).
</Char > Sirion Rage Hunters (8) score 446 hits on Peasant Militia (12).
<Char >Peasant Militia (14) score 4 hits on Parm Legionnaires (7).
</Char > Mounted Scouts (6) score 174 hits on Peasant Militia (13) (202 before overkill).
<Char >Peasant Militia (13) score 2 hits on Mounted Scouts (6).
</Char ><Char >Peasant Militia (13) score 2 hits on Monsters (5).
</Char >Total close combat hits suffered: Attackers: 112, Defenders: 2065 (2225 before overkill)

Feel Our Wrath (3) take 46 hits in close combat, which cause 1 casualties.
~�RD�~ Skadi Guardians (10) take 5 hits in close combat. No casualties.
<Char >Peasant Militia (15) take 380 hits in close combat, which cause 21 casualties.
</Char > Parm Legionnaires (7) take 4 hits in close combat. No casualties.
<Char >Peasant Militia (12) take 978 hits (838 in close combat, 140 from archer fire), which cause 47 casualties.
</Char ><Char >Monsters (5) take 2 hits in close combat. No casualties.
</Char > Honor Guard (4) take 12 hits in close combat. No casualties.
Dream Thieves (2) take 30 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (11) take 524 hits (445 in close combat, 79 from archer fire), which cause 25 casualties.
</Char > Sirion Rage Hunters (8) take 11 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (14) take 165 hits in close combat, which cause 7 casualties, wiping the unit out.
</Char > Mounted Scouts (6) take 2 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (13) take 237 hits in close combat, which cause 3 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 112 (112 from close combat and 0 from ranged), Defenders: 2284 (2065 from close combat and 219 from ranged)
Total casualties: 4 attackers, 103 defenders

Turn No. 3

     1 (34-A)
9 (3-A)
2 (42-I)
3 (48-I)
4 (14-C)
<Char >5 (7-M)
</Char > 6 (15-C)
7 (48-I)
8 (68-I)
10 (36-I)
<Char >11 (151-P)
</Char ><Char >12 (66-P)
</Char ><Char >15 (97-P)
</Char >
     

Dexter's Archers (1) fire carefully into the close combat near them.
<Char > Dexter's Archers (1) fire on Peasant Militia (11), scoring 120 hits.
</Char > Solacesta Elite (9) fire carefully into the close combat near them.
<Char > Solacesta Elite (9) fire on Peasant Militia (15), scoring 40 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 160


Close Combat (Center Line):
2 Sirion banners are visible in the melee.
<Char >Peasant Militia (12) score 9 hits on Feel Our Wrath (3).
</Char ><Char >Peasant Militia (12) score 4 hits on Mounted Scouts (6).
</Char ><Char >Peasant Militia (12) score 1 hits on Honor Guard (4).
</Char ><Char >Peasant Militia (12) score 4 hits on Monsters (5).
</Char > Honor Guard (4) score 217 hits on Peasant Militia (12).
Parm Legionnaires (7) score 388 hits on Peasant Militia (11).
Dream Thieves (2) score 363 hits on Peasant Militia (11).
~�RD�~ Skadi Guardians (10) score 491 hits on Peasant Militia (15).
<Char >Peasant Militia (15) score 34 hits on ~�RD�~ Skadi Guardians (10).
</Char > Mounted Scouts (6) score 216 hits on Peasant Militia (12).
<Char >Monsters (5) score 48 hits on Peasant Militia (12).
</Char ><Char >Peasant Militia (11) score 8 hits on Dream Thieves (2).
</Char ><Char >Peasant Militia (11) score 9 hits on Parm Legionnaires (7).
</Char ><Char >Peasant Militia (11) score 11 hits on Sirion Rage Hunters (8).
</Char > Feel Our Wrath (3) score 358 hits on Peasant Militia (12).
Sirion Rage Hunters (8) score 449 hits on Peasant Militia (11).
Total close combat hits suffered: Attackers: 80, Defenders: 2530

<Char >Peasant Militia (12) take 839 hits in close combat, which cause 40 casualties, causing panicked flight among the survivors, 7 additional men get slaughtered during the retreat.
</Char > Honor Guard (4) take 1 hits in close combat. No casualties.
Parm Legionnaires (7) take 9 hits in close combat. No casualties.
Dream Thieves (2) take 8 hits in close combat. No casualties.
~�RD�~ Skadi Guardians (10) take 34 hits in close combat, which cause 1 casualties.
<Char >Peasant Militia (15) take 531 hits (491 in close combat, 40 from archer fire), which cause 30 casualties.
</Char > Mounted Scouts (6) take 4 hits in close combat, which cause 1 casualties.
<Char >Monsters (5) take 4 hits in close combat. No casualties.
</Char ><Char >Peasant Militia (11) take 1320 hits (1200 in close combat, 120 from archer fire), which cause 63 casualties.
</Char > Feel Our Wrath (3) take 9 hits in close combat. No casualties.
Sirion Rage Hunters (8) take 11 hits in close combat. No casualties.
Total hits suffered: Attackers: 80 (80 from close combat and 0 from ranged), Defenders: 2690 (2530 from close combat and 160 from ranged)
Total casualties: 2 attackers, 140 defenders

Turn No. 4

     1 (34-A)
9 (3-A)
2 (42-I)
3 (48-I)
4 (14-C)
<Char >5 (7-M)
</Char > 6 (14-C)
7 (48-I)
8 (68-I)
10 (35-I)
<Char >11 (88-P)
</Char ><Char >15 (67-P)
</Char >
     

Solacesta Elite (9) fire carefully into the close combat near them.
<Char > Solacesta Elite (9) fire on Peasant Militia (11), scoring 67 hits.
</Char > Dexter's Archers (1) fire carefully into the close combat near them.
<Char > Dexter's Archers (1) fire on Peasant Militia (15), scoring 111 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 178


Close Combat (Center Line):
2 Sirion banners are visible in the melee.
Sirion Rage Hunters (8) score 534 hits on Peasant Militia (11).
Mounted Scouts (6) score 186 hits on Peasant Militia (15).
Feel Our Wrath (3) score 375 hits on Peasant Militia (11).
<Char >Peasant Militia (11) score 4 hits on Feel Our Wrath (3).
</Char ><Char >Peasant Militia (11) score 6 hits on Parm Legionnaires (7).
</Char ><Char >Peasant Militia (11) score 10 hits on Sirion Rage Hunters (8).
</Char ><Char >Peasant Militia (11) score 0 hits on Monsters (5).
</Char ><Char >Peasant Militia (15) score 6 hits on ~�RD�~ Skadi Guardians (10).
</Char ><Char >Peasant Militia (15) score 8 hits on Dream Thieves (2).
</Char ><Char >Peasant Militia (15) score 0 hits on Mounted Scouts (6).
</Char ><Char >Peasant Militia (15) score 2 hits on Honor Guard (4).
</Char > Dream Thieves (2) score 277 hits on Peasant Militia (15).
Honor Guard (4) score 251 hits on Peasant Militia (15).
<Char >Monsters (5) score 68 hits on Peasant Militia (11).
</Char > Parm Legionnaires (7) score 467 hits on Peasant Militia (11).
~�RD�~ Skadi Guardians (10) score 292 hits on Peasant Militia (15).
Total close combat hits suffered: Attackers: 36, Defenders: 2450

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Sirion Rage Hunters (8) take 10 hits in close combat. No casualties.
Feel Our Wrath (3) take 4 hits in close combat. No casualties.
<Char >Peasant Militia (11) take 1511 hits (1444 in close combat, 67 from archer fire), which cause 72 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
</Char ><Char >Peasant Militia (15) take 1117 hits (1006 in close combat, 111 from archer fire), which cause 62 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
</Char > Dream Thieves (2) take 8 hits in close combat. No casualties.
Honor Guard (4) take 2 hits in close combat. No casualties.
Parm Legionnaires (7) take 6 hits in close combat. No casualties.
~�RD�~ Skadi Guardians (10) take 6 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 36 (36 from close combat and 0 from ranged), Defenders: 2628 (2450 from close combat and 178 from ranged)
Total casualties: 1 attackers, 140 defenders

Attacker Victory!

Results

The battle lasted for 2 hours. You have gained 0 Honour. None of your men were killed but 2 were wounded in this battle. Your unit gains 5 points of Morale. Your men's equipment suffers 3 % damage.

August 18th

Sunset - Limbar

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Al Amarah RegimentDuncanSirion95 Infline  1107
2A Band of BrothersJaydenSirion10 Archline  193
3A Carnes LegionArianaSirion30 SFline  795
4A Deccan ChargersAmarSirion30 Infbox  460
5AEvylearsHithithilSirion10 MIline  183
6A Moonshadow TemplarsAthemarSirion40 Infbox  447
7A Mounted ScoutsAednadhSirion19 Cavwedge  433
8A Personal GuardLiaSirion63 Infline  733
9A Sirion ShieldsmenDidymusSirion109 Infline  1189
10A SolarhinRemiSirion60 Infline  622
11DMonsters(Monsters)(rogue)8 otherline  515


Total:
10 attackers (397 Inf, 10 MI, 10 Arch, 19 Cav, 30 SF)
1 defenders (8 other)
Total combat strengths: 6162 vs. 515

The troops from (rogue) set up defenses because they control the battlefield.
The Sirion troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Jayden Fury (Knight of Al Amarah) is spotted wielding the Obsidian Blade of Destruction.
Jayden Fury (Knight of Al Amarah) is spotted wielding the Shield against Fire.
Jayden Fury (Knight of Al Amarah) is spotted wielding the Mighty Sword of Daemonslaying.
Jayden Fury (Knight of Al Amarah) is spotted wearing the Tempus' Feather of the Maiden.
Jayden Fury (Knight of Al Amarah) is spotted wearing the Ancient Helm of Life.
Sir Remi Solari of Sirion (Knight of Parm, Sirion) takes command of his army. They deploy in Soften and Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   6 (40-I)
7 (19-C)
1 (95-I)
2 (10-A)
3 (30-S)
5 (10-M)
8 (63-I)
9 (109-I)
10 (60-I)
4 (30-I)
  <Char >11 (8-M)
</Char >
   

Evylears (5) move closer to get better shots.
<Char >Evylears (5) fire on Monsters (11), scoring 48 hits.
</Char ><Char > Band of Brothers (2) fire on Monsters (11), scoring 72 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 120
Mounted Scouts (7) ride on, closing in on the defenders.
Carnes Legion (3), Moonshadow Templars (6), 2nd Al Amarah Regiment (1), Solarhin (10), Deccan Chargers (4), Sirion Shieldsmen (9) and Personal Guard (8) advance towards the enemy.
Monsters (11) advance towards the enemy.


<Char >Monsters (11) take 120 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 120 (0 from close combat and 120 from ranged)
Total casualties: 0 attackers, 1 defenders

Turn No. 2

    2 (10-A)
6 (40-I)
1 (95-I)
3 (30-S)
5 (10-M)
7 (19-C)
8 (63-I)
9 (109-I)
10 (60-I)
4 (30-I)
<Char >11 (7-M)
</Char >
    

<Char > Band of Brothers (2) fire on Monsters (11), scoring 70 hits.
</Char ><Char >Evylears (5) fire on Monsters (11), scoring 118 hits.
</Char >Total ranged hits suffered: Attackers: 0, Defenders: 188
Mounted Scouts (7) charge ahead, into the defenders' ranks.
Carnes Legion (3), Deccan Chargers (4), Moonshadow Templars (6), Personal Guard (8), Solarhin (10), 2nd Al Amarah Regiment (1) and Sirion Shieldsmen (9) advance towards the enemy.


Close Combat (Defender Line 1):
<Char >Monsters (11) score 29 hits on Mounted Scouts (7).
</Char ><Char >Monsters (11) score 67 hits on Deccan Chargers (4).
</Char > Deccan Chargers (4) score 217 hits on Monsters (11).
Mounted Scouts (7) score 564 hits on Monsters (11).
Total close combat hits suffered: Attackers: 96, Defenders: 781

<Char >Monsters (11) take 969 hits (781 in close combat, 188 from archer fire), which cause 7 casualties, wiping the unit out.
</Char > Deccan Chargers (4) take 67 hits in close combat, which cause 1 casualties.
Mounted Scouts (7) take 29 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 96 (96 from close combat and 0 from ranged), Defenders: 969 (781 from close combat and 188 from ranged)
Total casualties: 2 attackers, 7 defenders

Attacker Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed but 1 were wounded in this battle. Morale of your troops falls by 4 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points. Unit cohesion rises 2 points.

August 28th

Sunset - Tabost

Battle in Tabost</a>   (2 hours, 46 minutes ago)

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)8 otherline  450
2D Elena's ArrowsElenaSirion67 Archline  924
3D First StrikeLisannaSirion75 Archbox  1050
4D MercureansMarionSirion46 Cavwedge  817
5D Mounted ScoutsAednadhSirion20 Cavwedge  488
6D Wolves for SirionDalSirion52 Infline  767

Total:
1 attackers (8 other)
5 defenders (52 Inf, 142 Arch, 66 Cav)
Total combat strengths: 450 vs. 4046

The region owner Sirion and their allies defend.
The (rogue) troops attack because they are at war with Sirion.

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (8-M)
</Char >
   2 (67-A)
3 (75-A)
6 (52-I)
4 (46-C)
5 (20-C)
  

<Char > First Strike (3) fire on Monsters (1), scoring 373 hits.
</Char ><Char > Elena's Arrows (2) fire on Monsters (1), scoring 511 hits.
</Char >Total ranged hits suffered: Attackers: 884, Defenders: 0
Mounted Scouts (5) and Mercureans (4) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Wolves for Sirion (6) advance towards the enemy.


<Char >Monsters (1) take 884 hits from archer fire, which cause 6 casualties, causing panicked flight among the survivors.
</Char >Total hits suffered: Attackers: 884 (0 from close combat and 884 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Defender Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 6 points. Combat training increases by 1 points.

August 29th

Sunrise - Tabost

Battle in Tabost</a>   (3 hours, 6 minutes ago)
No.RoleArmyUnitCommanderRealmUnitFormationCS
1AMonsters(Monsters)(rogue)2 otherline  175
2D Elena's ArrowsElenaSirion67 Archline  928
3D First StrikeLisannaSirion75 Archbox  1050
4D Hit and RunAbsalomeSirion23 MIline  362
5D MercureansMarionSirion46 Cavwedge  818
6D Mounted ScoutsAednadhSirion20 Cavwedge  484
7D Sermbar InfantryCaelitusSirion51 Infline  669
8D Ubin's ArchersUbinSirion60 Archline  805
9D Wolves for SirionDalSirion52 Infline  767

Total:
1 attackers (2 other)
8 defenders (103 Inf, 23 MI, 202 Arch, 66 Cav)
Total combat strengths: 175 vs. 5883

The region owner Sirion and their allies defend.
The (rogue) troops attack because they are at war with Sirion.

It is quite windy and the archers will have to aim very carefully.

Absalome Taciturne, Countess of Commonyr, Marshal of the Sirion Scarlet Hunters is spotted wearing the Brilliant Armour of the Maiden.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   <Char >1 (2-M)
</Char >
   2 (67-A)
3 (75-A)
4 (23-M)
8 (60-A)
7 (51-I)
9 (52-I)
5 (46-C)
6 (20-C)
  

<Char > Ubin's Archers (8) fire on Monsters (1), scoring 324 hits.
</Char ><Char > First Strike (3) fire on Monsters (1), scoring 374 hits.
</Char ><Char > Elena's Arrows (2) fire on Monsters (1), scoring 533 hits.
</Char ><Char > Hit and Run (4) fire on Monsters (1), scoring 130 hits.
</Char >Total ranged hits suffered: Attackers: 1361, Defenders: 0
Mercureans (5) and Mounted Scouts (6) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Sermbar Infantry (7) and Wolves for Sirion (9) advance towards the enemy.


<Char >Monsters (1) take 1361 hits from archer fire, which cause 2 casualties, wiping the unit out.
</Char >Total hits suffered: Attackers: 1361 (0 from close combat and 1361 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Defender Victory! The locals are grateful for defeating the evil forces plaguing their region.

Results

The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Combat training increases by 1 points.