Difference between revisions of "Old Grehk"

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==History==
 
==History==
This realm, Old Grehk, was formed in a secession from [[Grehk]] just before the [[Beluaterra/First Age|First Undead Invasion]]. Old Grehk means the realm follows the old way of Grehkians. It has roots from Grehk, a city located on the sea islands at southeastern Beluaterra.
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===The Early Years===
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'''Main Article: [[Old Grehk/Ancient History|Ancient History]]'''
  
[[Old Grehk/Ancient History|Ancient History]] - 2005/06
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Old Grehk, was formed in a secession from [[Grehk (Realm)|Grehk]] in 2004 or 2004, just before the [[Beluaterra/First Age|First Undead Invasion]]. The name was choosen to symbolise that the realm would follow the old way of Grehkians. Originally they had hailed from the [[Grehk (Region)|city of Grehk]] in the far south east of Beluaterra. With the newly discovered continent filling up with new colonists, the nobles of Grehk choose to make the Long March north for new lands. Eventually they settled in [[Keffa]]. Grehk became a major power in the north and was drawn into a long war with [[Ar Agyr]]
  
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As the war with [[Ar Agyr]] descended into a stalemate though, unrest arose in Grehk. Efforts by their King to force nobles to worship his personal religion further inflamed tensions. Having failed to revilatise Grehk from within, many nobles left for the city of [[Gethsemene]], where they proclaimed the Kingdom of Old Grehk, ruled by King Karim. Almost immediately Old Grehk found itself at war not only with Grehk itself, but also Ar Agyr, [[Ashborn]], [[Fronen/Old Fronen|Fronen]] and [[Marca de Pantera]]. Despite the forces arrayed against it, the Kingdom retained it's independence; in the face of stiff opposition, Ar Agyr abandoned the war and Ashborn made peace, then a full aliiance with Old Grehk. The darkest hour came when Grehk made peace with Old Grehk, only to immediately treacherously betray the treaty while many Old Grehkian nobles were celebrating at a tournament. Even this was not enough though.
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However, the Grehkian Civil War was to be cut short by the [[Beluaterra/First Age|First Undead Invasion]]. As the dead roamed the continent, Old Grehk's armies fought desperately to protect [[Baqua]] and the capital Gethsemene.
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===The Fall==
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[[Image:OG-2007-02-08.JPG|300px|thumb|right|Old Grehk on February 8, 2007, shortly before the Neo Grehk secession]]
 
Old Grehk survived and fought bravely through the first two undead invasions but was hit her heaviest blow when attacked from within their own ranks.  High Marshal and Duke Gias Kay seceded his city Vozessdor to found the realm of [[Neo Grehk]].  Before the secession Gias Kay ordered the Old Grehk army into countless slaughters to minimise their chances of them fighting to regain their lost city, plus a huge Daimon Invasion began on the heels of this mighty blow.
 
Old Grehk survived and fought bravely through the first two undead invasions but was hit her heaviest blow when attacked from within their own ranks.  High Marshal and Duke Gias Kay seceded his city Vozessdor to found the realm of [[Neo Grehk]].  Before the secession Gias Kay ordered the Old Grehk army into countless slaughters to minimise their chances of them fighting to regain their lost city, plus a huge Daimon Invasion began on the heels of this mighty blow.
  
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With the dawn of a new age and the relative inactivity of the Daimons hosts, Old Grehk was drawn into a long conflict with the Republic of Fronen. While the war went relatively badly for the Grehkian forces, Fronen was unable to secure a decisive advantage, until wider politics intervened. Much of northern Beluaterra had polarised into two competing alliance, one based in the west of the continent and the other in the east. The eastern realms of Avalon, Bara'Khur and Thalmarkin demanded that Old Grekh make peace with Fronen and declare war on Sint, a key member of the western confederacy. King Stephen stepped down, leading to an election between Arch Priestess and Duchess Skye Uceek of Ossmat, who supported the western realms and Duke Alfons Lorganson of Vozzsador, who supported the eastern realms.
 
With the dawn of a new age and the relative inactivity of the Daimons hosts, Old Grehk was drawn into a long conflict with the Republic of Fronen. While the war went relatively badly for the Grehkian forces, Fronen was unable to secure a decisive advantage, until wider politics intervened. Much of northern Beluaterra had polarised into two competing alliance, one based in the west of the continent and the other in the east. The eastern realms of Avalon, Bara'Khur and Thalmarkin demanded that Old Grekh make peace with Fronen and declare war on Sint, a key member of the western confederacy. King Stephen stepped down, leading to an election between Arch Priestess and Duchess Skye Uceek of Ossmat, who supported the western realms and Duke Alfons Lorganson of Vozzsador, who supported the eastern realms.
  
Duchess Skye was victorious in the election and crowned Queen, a remarkable rise for one born a commoner. However, not only did Duke Alfons and his supporters switch the allegiance of their Duchy to the realm of Fronen, the Eastern Alliance swiftly declared war. Responding, Sint and Heen entered the conflict on the side of Old Grehk. A combined army from the Eastern Alliance [[Old Grehk/Siege of Ossmat|sacked Ossmat]] for several days before being driven off during the opening stages of the war. Recently the realm of Hetland declared war on Bara'Khur, in support of the Western Confederation.
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===The War===
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'''Main Article: [[/War of the Nine Realms/]]'''
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 +
Duchess Skye was victorious in the election and crowned Queen, a remarkable rise for one born a commoner. However, not only did Duke Alfons and his supporters switch the allegiance of their Duchy to the realm of Fronen, the Eastern Alliance swiftly declared war. Responding, Sint and Heen entered the conflict on the side of Old Grehk. A combined army from the Eastern Alliance sacked Ossmat for several days before being driven off during the opening stages of the war. Recently the realm of Hetland declared war on Bara'Khur, in support of the Western Confederation.
  
 
==Economy==
 
==Economy==
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===Documents===
 
===Documents===
 
*[[/Royal Line/]]
 
*[[/Royal Line/]]
*[[/War of the Nine Realms/]] - started August 2009
 
  
 
====[[/Treaties/]]====
 
====[[/Treaties/]]====

Revision as of 17:04, 23 February 2010

Kingdom of Old Grehk
Oldchinese.png
Royal Crest of Old Grehk
Council
King Askarn Iltaran
Royal Treasurer
Lord Chancellor
High Marshal
Aryn Bwr Valentine
Victus Draco Tanos
Askarn Iltaran
Kingdom
Capital
Largest City
Duchies
Government Type
Regions
Nobles
Population
Food Production
Ossmat
Ossmat
Ossmat
Monarchy
5
17
~31,000
~900 bushels

Old Grehk, officially the Kingdom of Old Grehk, is a monarchy in north-western Beluaterra. The realm is bordered to the west by Sint, to the south east by Fronen and the north east by Thalmarkin. Old Grehk has its roots in the city of Grehk located in southeasten Beluaterra. It was formed in a secession from Grehk, a realm that no longer exists. Presently the Kingdom is embroiled in a major war with its eastern neighbours.

History

The Early Years

Main Article: Ancient History

Old Grehk, was formed in a secession from Grehk in 2004 or 2004, just before the First Undead Invasion. The name was choosen to symbolise that the realm would follow the old way of Grehkians. Originally they had hailed from the city of Grehk in the far south east of Beluaterra. With the newly discovered continent filling up with new colonists, the nobles of Grehk choose to make the Long March north for new lands. Eventually they settled in Keffa. Grehk became a major power in the north and was drawn into a long war with Ar Agyr

As the war with Ar Agyr descended into a stalemate though, unrest arose in Grehk. Efforts by their King to force nobles to worship his personal religion further inflamed tensions. Having failed to revilatise Grehk from within, many nobles left for the city of Gethsemene, where they proclaimed the Kingdom of Old Grehk, ruled by King Karim. Almost immediately Old Grehk found itself at war not only with Grehk itself, but also Ar Agyr, Ashborn, Fronen and Marca de Pantera. Despite the forces arrayed against it, the Kingdom retained it's independence; in the face of stiff opposition, Ar Agyr abandoned the war and Ashborn made peace, then a full aliiance with Old Grehk. The darkest hour came when Grehk made peace with Old Grehk, only to immediately treacherously betray the treaty while many Old Grehkian nobles were celebrating at a tournament. Even this was not enough though.

However, the Grehkian Civil War was to be cut short by the First Undead Invasion. As the dead roamed the continent, Old Grehk's armies fought desperately to protect Baqua and the capital Gethsemene.

=The Fall

Old Grehk on February 8, 2007, shortly before the Neo Grehk secession

Old Grehk survived and fought bravely through the first two undead invasions but was hit her heaviest blow when attacked from within their own ranks. High Marshal and Duke Gias Kay seceded his city Vozessdor to found the realm of Neo Grehk. Before the secession Gias Kay ordered the Old Grehk army into countless slaughters to minimise their chances of them fighting to regain their lost city, plus a huge Daimon Invasion began on the heels of this mighty blow.

Despite the cruel betrayal, Old Grehk strove to fight for humanity and against the Daimons with all their strength. Their grasping neighbours Sint, were quick to deal with the daimons, and when Old Grehk lead the closure a daimon portal within Sintian lands, they used it as an excuse to declare war on Old Grehk. Already losing most of their regions to rampaging daimons (of which Sint conveniently appropriated), Old Grehk was facing overwhelming odds of an unmolested Sint, triple their size, sporting units of daimons in excess of 15k CS. Against all odds and predictions of destruction, Old Grehk fought back with every inch of bravery, driving Sint out of their lands. When the daimons turned on Sint, they were not used to fighting their own wars, even with such overwhelming odds, so they called on Neo Grehk to declare war on Old Grehk and help them. Neo Grehk had 5 days earlier pledged their friendship to Old Grehk, but ever the betrayers, jumped to the aid of their daimon-profiting allies.

With the dawn of a new age and the relative inactivity of the Daimons hosts, Old Grehk was drawn into a long conflict with the Republic of Fronen. While the war went relatively badly for the Grehkian forces, Fronen was unable to secure a decisive advantage, until wider politics intervened. Much of northern Beluaterra had polarised into two competing alliance, one based in the west of the continent and the other in the east. The eastern realms of Avalon, Bara'Khur and Thalmarkin demanded that Old Grekh make peace with Fronen and declare war on Sint, a key member of the western confederacy. King Stephen stepped down, leading to an election between Arch Priestess and Duchess Skye Uceek of Ossmat, who supported the western realms and Duke Alfons Lorganson of Vozzsador, who supported the eastern realms.

The War

Main Article: War of the Nine Realms

Duchess Skye was victorious in the election and crowned Queen, a remarkable rise for one born a commoner. However, not only did Duke Alfons and his supporters switch the allegiance of their Duchy to the realm of Fronen, the Eastern Alliance swiftly declared war. Responding, Sint and Heen entered the conflict on the side of Old Grehk. A combined army from the Eastern Alliance sacked Ossmat for several days before being driven off during the opening stages of the war. Recently the realm of Hetland declared war on Bara'Khur, in support of the Western Confederation.

Economy

Old Grehk is Beluaterras third largest economy measured by realm income. OG encourages free trade as long as it does not breach the laws of relevant trading realms concerned, and have trade routes established with almost all realms in the Beluaterra. A major issue of concern remains the persistently devastated population in many regions. Thus low population which slows down economic growth and limits tax rate. However the potential of the economy is great and population and production is slowly recovering.

Agriculture

Old Grehk has fertile plains which are have agricultural potential. Good soils and weather are found in regions such as Baqua, Pomatim and Ffangor. However workforce in Baqua and Pomatim is so affected by low population. Currently most food supply in Old Grehk is produced in Ffangor.

Industrial

As in most other large economic realms, Old Grehk's industrial sector have slowly recovered from the lack of labour and devastated towns. But compared with agriculture Old Grehk have two city remain intact after the invasion - Ossmat and Vozzessdor. Therefore industry is relatively strong Old Grehk is among the world's largest and most technologically advanced producers of textile, ironworks, tools and consumer goods, as well as a world leader in the weapon crafting industry.

Service

Old Grehk cities were able to defend off undead attacks during the war. Many banks continued business and remain strong. The Reserve Bank, The Ossmat and Vozzessdor Banking Corperation (OVBC) remains to be Old Grehk's largest finianical insitituions. Tourism also account to the growth of service sector. Ossmat the newly built, well planned Capital, Gethsemene the historical site of Old Grehk secession and Vozzessdor the lake City are popular destinations. Aside from cosmopolitan sites the Northern Mountains, the Northwest Coast and the Lake Region are also great tourism locations.

Natural Resources

The Northen Mountains provides most of the metal ore. The Lake region and the northern coast is rich in marine produce. The Central Plains is great for agriculture. Mekoter Forests provides wood for the realm.

Trade

We have the following trade routes established so far, and are always looking for more opportunites to expand it. Contact Vagabond, Royal Treasuer of OG if you have any business proposal or specialities to sell.

Geography

Region Weather

  • North Lowland: Baqua, Ffangor, Fikman, Gemke, Gethsemene, Haji, Junohep, Kell, Mekoter, Ossmat, Rolbury and Sniika.
  • North Tundra: Pomatim, Vatrona, Vore, Yermon and Jedinchel.
  • Central Lake: Iknopata, Xerus, Verdomite, Vozzessdor and Yipinalke.

- by Vagabond of Cheung Family

Map of Old Grehk
Realm-Old%20Grehk.jpg

Politics and Diplomacy

Old Grehk is a monarchy and ultimate power is vested in the King (or Queen). Upon the abdication of a monarch, all nobles within the Kingdom are able to vote to choose the successor, and their votes carry equal weight whether a Duke or a lowly Knight. To assist him, the King appoints two Royal Councillors; the High Marshal, who directs the armies of Old Grehk and the Lord Treasurer, who is responsible for managing the Exchequer as well as food supply. As well as directing these two advisors, the King manages the diplomacy of the Kingdom and serves a Leige Lord to the Dukes and Imperial Counts.

The fourth member of the Royal Council is the Lord Chancellor, an office formerly known as Arch-Priest. Like the King, the Lord Chancellor is elected by the nobles of the realm when their predecessor steps down. The Lord Chancellor is head of the courts and has responsiblity for dealing with nobles accused of crimes against their liege or the crown, overseeing the treatment of all prisoners and ensuring the stamping out of any Daimon worship or other heresies.

Beneath the Royal Council is the Capitolum, made up of the Count and Dukes of the Kingdom, as well as any advisors whose presence the King desires (usually the Ambassadors and Marshals who are not also Lords).

Documents

Treaties

Military

Supreme command of Old Grehk's armies is held by the King (or Queen), although the degree of actual involvement they have in military affairs varies not only between individual but during the reign. The ruler also appoints a High Marshal, who is responsible for directing the armies and their Marshals, as well as formulating strategy. Although a military council once existed, it has since been subsumed by the Capitolum. Presently only one army exists, the Ossmat based Army of Old Grehk, sponsored by former Queen Skye.

Society

Newspapers

Non-state Religions

  • Order of the Golden Feather - Worshipped by the vast majority of the population, the Order of the Golden Feather is the dominant (and nearly universal) religion. Founded in Vatrona by Dominicus "Silverhawk" Tyr-Sog, the Order spread to Thalmarkin and Fronen.
  • Church of Estahsism - Prior to the rise of the Golden Feather, Estahsism was the largest faith in Old Grehk. Many adherents, both common and noble were won over by the younger religion and the Church collapsed. The religion was created by Lorgan and Prins Simon and interestingly was also founded in Vatrona.

Families and Clans

Note: all families follow naming convention 
ExampleName Family|NameFamilyMember

Old Grehk Troop Leaders, add your family page here :)

Miscellaneous topics

Old Grehk Symbols

Flag of Old Grehk Duchies and Regions of Old Grehk Flag of Old Grehk
Duchy of Lake Salaman
Ircymbar | Verdomite | Vozzessdor | Xerus
Duchy of the Northern Bay
Ffangor | Junohep | Kell | Mekoter | Ossmat
Duchy of the Western Marches
Gemke | Rolbury | Vatrona | Yipinalke