Luria Nova/Events/Estate-Manager

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Event Description

The sun rises on the beginning of your estate management journey. As the Estate Manager competition commences, you find yourself surrounded by fellow estate owners, each with their own vision and ambition. Your challenge is twofold: to create an estate that pleases your liege and stands out among the rest.

But remember, your decisions hold weight beyond your estate's borders. As you navigate the intricacies of your choices, your neighbors' reactions may swing between admiration and resentment. Carefully consider each move to foster alliances or uphold your independence.

With your chosen event frequency setting the rhythm, the competition unfolds. Will your strategic acumen and attention to detail lead you to victory, or will your neighbors outshine you in the eyes of the liege? The path to glory awaits your every decision.

Participants

Name Estate Type(Plain/Rough/Town) Character Type(Self/Steward) Event Frequency
Alushaar Sartago Plain Steward(River) Medium
Galandric Aboolio Rough Steward(Guild Connection) High
Gwendolyn Briarwood Rough Self(Coastal Estate) Medium
Lance Heroux Town Steward(Ration Manager) High
Lexis o'maxim Town Self(Temple Builder - Lux Nova) High
Njal Fylkir Town Self(Coastal Estate) High
Rojak Sethar Plain Self(Mud Pits) Medium
Samson Dixon Town Self(Avaricious) High
Tybalt Tideweaver Plain Self(River) High

List of Traits

Event Frequency

  • Low(Will get 2 events per year)
  • Medium(Will get 3 events per year) - Default
  • High(Will get 4 events per year)

Outcome Multiplier

Point changes done by each event outcome is multiplied by these values to keep the frequency of events and impact of events relatively similar. But these values may change overtime.

  • Low - x1.7
  • Medium - x1.3
  • High - x1.0

Decisions/Events

Season I

Year 1

Name Yearly Focus Event I Event II Event III Final Event of the Year
Alushaar Sartago Security Arrival of Wicrosian Refugees Religious Tensions Unfold Religious Tensions Unfold II
Galandric Aboolio Manufacturing A D'Haran Merchant's Proposition Confrontation with the D'Haran Merchant Guild Discovery of a Rich Iron Deposit Tensions and Opportunities
Gwendolyn Briarwood Appeal from a Wicrosian Merchant
Lance Heroux Trade An Offer from a Merchant Guild Member A Distinguished Weapon Smith Seeks Shelter Raw Material Shortage Threatens Manufacturing Shifting Alliances
Lexis o'maxim Raw Material Settlement Request from Mercenaries A Choice of Priorities Navigating Taxation Policies The Arrival of a Traveling Circus
Njal Fylkir Security A Visit from the Village Head and Workshop Leader A Crisis in Raw Materials The Peasants' Plea for Fair Prices An Intriguing Offer from the Fellish Merchant Guild
Rojak Sethar Trade A Visit from a Traveling Merchant Balancing Trade Interests The Mud Pit Monopoly Offer
Samson Dixon Security A Proposal from a Fellish Merchant Guild Member Growing influence of the Fellish Merchant Guild The Arrival of Lexis' Merchants and the New Faith Confrontation with the Fellish Merchant Guild
Tybalt Tideweaver Security A Debate Between a Farmer and a Merchant

Year 2

Name Yearly Focus Liege Event Event I Major Event: Monster Invasion Aftermath Liege Event II
Alushaar Sartago Crop & Raw Materials Year-End Celebration and Auction The Looming Monster Invasion Alushaar's Struggle Rebuilding Amidst Ruins Year-End Celebration and Auction II
Galandric Aboolio Soldiers Year-End Celebration and Auction Retention Specialist Event: Reclaiming Your Livestock Business Galandric's Struggle A Lone Return Home Year-End Celebration and Auction II
Lance Heroux Crop & Raw Materials Year-End Celebration and Auction Preparing for the Monster Invasion Lance's Struggle Journey to the End of Year Auction Year-End Celebration and Auction II
Lexis o'maxim Security & Soldiers Year-End Celebration and Auction Preparing for the Onslaught Lexis' Struggle Year-End Celebration and Auction II
Njal Fylkir Trade Year-End Celebration and Auction Prospector Event: Discovering Limestone Deposits Njal's Struggle Dealing with the Pirates Year-End Celebration and Auction II
Rojak Sethar Crop & Security Year-End Celebration and Auction Preparing for the Onslaught II Rojak's Struggle The Enigmatic Purple Gem Year-End Celebration and Auction II
Samson Dixon Crop & Soldiers Year-End Celebration and Auction Preparing for the Onslaught III Samson's Struggle Journey to the Liege's Castle Year-End Celebration and Auction II
Tybalt Tideweaver Crop & Security Year-End Celebration and Auction Prepare for the Monster Invasion II Tybalt's Struggle Preparing for the End-of-Year Banquet and Auction Year-End Celebration and Auction II

Annual Decisions

You will be asked to make a decision at the beginning of each year.

Information

Estate Stats

Estate Types(10 pts)

  • Plain Estate: Food(Average: 4~6), Material(Low: 2~3), Trade(Low: 2~3)
  • Rough Estate: Food(Low: 3~4), Material(Average: 4~6), Trade(Very Low: 1~2)
  • Town Estate: Food(Very Low: 1~2), Material(Very Low: 1~2), Trade(Average: 4~5), Manufactured Goods(Low: 2~4)

Major Events

Major events are events that involve more than one participant. Finishing them successfully can massively improve your estate.

Monster Invasion

Liege's Demands

Your liege will ask you to fulfill his demands from time to time. Most of the time, your liege doesn't really care who fulfills his demands as long as they get fulfilled. Your liege will, however, remember the name of the person who fulfills his demands often. Win your liege's favor and he may help you deal with some issues that might not possible for you to resolve alone.

Disasters

The world is a harsh place. You never know what kind of disaster will hit your estate. Perhaps working together can help withstand them.

Dispute over Valuable Resources

A dispute arises as valuable resources, like a gold mine, are discovered either within your estate or your neighbor's territory. You face a pivotal decision: whether to stake a claim and secure the riches solely for your estate, opt for a cooperative approach by sharing with neighbors, or dare to attempt claiming resources located in a neighbor's land, even though this endeavor won't be without its challenges. Your strategic thinking will shape the outcome of this high-stakes situation.

Minor Events

Events you will get randomly based on the frequency level you have selected. They can affect your estate stats both positively and negatively.

Focus Events

You will usually get events based on what you decide to focus on. Based on your decision, you will improve your estate stats.

Estate Type Events

Events based on your region type. Some of them might overlap with focus events.

To Do for Season II

  • Restructure Stats - Separate them into fixed and variable. Fixed: Building bonuses. Variable: Event and Item bonuses
    • Need gold to construct buildings. They have different upkeeps to prevent people from building all of them.
  • Introduce NPCs - They will loyalty which will be affected by decisions. Each character comes with preferences. Provide bonuses and different skills
  • Separate a year into 4 seasons - Tax is collected seasonally from different sources(Food: mostly during autumn. Trading: Throughout the year but affected by who you trade with and what they are selling)
  • Get rid of frequency bonus(less frequent more bonus)
  • The liege will begin demanding stuff. Depending on your relationship with your liege, your tax rate will fluctuate.
  • Introduce other resources(Food, Lumbers, Ores...)

Symbols

  • 📝Decision
  • 📜Report
  • 💱Bilateral Trade
  • (*)Reset - Only allowed during the first year. You can undo game ending decisions since it is a tutorial year.
  • Stat Table