Habap Family: Difference between revisions
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Seeking excitement, he headed south and west, searching through the mountains near [[Beluaterra/Reeds|Reeds]], seeing battles with insults floating freely among the ''nobles'' of the area. Disappointed when he could find no role in these fights or scouting for his realm, he headed for the badlands to the west. In [[Beluaterra/Krakke|Kraake]], he came across a crowd of other thrill-seekers. This crew based itself for a while in Reeds, but little else is known of its purpose, leaders or location. The crew landed in [[Beluaterra/Creasur|Creasur]], where they took possession of an abandoned mansion, renaming it, [[The 10 Den]]. Like many in his family, Zal he took up a pen and wrote for the [[Plergoth Press]] for some time, he spent many a night in [[The 10 Den]] during that time, but now spends more time in the desert. | Seeking excitement, he headed south and west, searching through the mountains near [[Beluaterra/Reeds|Reeds]], seeing battles with insults floating freely among the ''nobles'' of the area. Disappointed when he could find no role in these fights or scouting for his realm, he headed for the badlands to the west. In [[Beluaterra/Krakke|Kraake]], he came across a crowd of other thrill-seekers. This crew based itself for a while in Reeds, but little else is known of its purpose, leaders or location. The crew landed in [[Beluaterra/Creasur|Creasur]], where they took possession of an abandoned mansion, renaming it, [[The 10 Den]]. Like many in his family, Zal he took up a pen and wrote for the [[Plergoth Press]] for some time, he spent many a night in [[The 10 Den]] during that time, but now spends more time in the desert. | ||
Having misplaced most of his companions, he has wandered around Heen of late, claiming to be a citizen, but not accosting his nephew, Linker. | |||
[[Category: Families]] | [[Category: Families]] |
Revision as of 21:55, 10 October 2007
Family
Started in late July of 2006, the Habap family currently has four active members:
Active Members
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The Habap Family
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Lynsey
Lynsey Habap is a troop leader in Taselak. Despite being the second-oldest of the Habaps, she is by far the most experienced.
Linker
Linker Habap is Count of Ling in Heen on Beluaterra. He travelled to the island in hopes of helping "Uncle" Zal get out of prison, but by the time he arrived in Heen, Zal had already been released by Khthon.
Dabug
Dabug Habap is a knight of Tucha, in Falasan. He was the Duke of Stargard, capital of RedSpan, and served as the Royal Treasurer as well as a reporter for the RedSpan Revealer. He speaks freely, sometimes to his own detriment.
Zal
Zal Habap is an adventurer, wandering Beluaterra seeking out excitement.
While Zal has the family name, he is actually the son of one of the scullery maids who died in childbirth. Apparently, Hugo Habap, grandfather of Lynsey, Dabug and Linker, could still sow his wild oats in his advanced years. So, despite his youth, he is half-uncle to the others, but rarely even acknowledged as family. Unable to put up with second-class status in his own home, he left to make his name on his own.
He started his adventures in the mountains of Old Grehk. He fought monsters and the undead in Jedinchel and ventured into the mountains of Qual. Upon arriving in the city of Vozzessdor, he joined the Church of Estahsism, seeking enlightenment. Like many others, he was quietly removed from the rolls of the Church for lack of dedication.
Seeking excitement, he headed south and west, searching through the mountains near Reeds, seeing battles with insults floating freely among the nobles of the area. Disappointed when he could find no role in these fights or scouting for his realm, he headed for the badlands to the west. In Kraake, he came across a crowd of other thrill-seekers. This crew based itself for a while in Reeds, but little else is known of its purpose, leaders or location. The crew landed in Creasur, where they took possession of an abandoned mansion, renaming it, The 10 Den. Like many in his family, Zal he took up a pen and wrote for the Plergoth Press for some time, he spent many a night in The 10 Den during that time, but now spends more time in the desert.
Having misplaced most of his companions, he has wandered around Heen of late, claiming to be a citizen, but not accosting his nephew, Linker.