Difference between revisions of "Arrakis Family/Asterion"

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Revision as of 14:21, 10 August 2009

Asterion Arakiss

PERSONAL INFORMATION
Status: Alive
Continent: Beluaterra
Realm: Riombara
Class: Warrior
Age: 31
Honour: 111
Prestige: 30
Title: High Constable of Riombara
Marshal of the Army of Riombara
Knight of Avengmil
Height: Tall
Eyes: Green
Weapon: Spear
War Horse: Dagor
Unit: Armoured Knights of Riombara
Army: Army of Riombara
Religion: The Church of Qyrvagg
Guilds: Military Pigeon Post (Riombaran Comand)
Unique Items: None
ORDER OF SERVICE
Realms Served: ¤
Titles Held: ¤
  • Marshal of the Army of Riombara
  • Senator of Lastfell
  • Baron of Suuk
Armies Served: ¤
  • Army of the Courage and the Sword
  • Army That Patrols the Frozen Wastelands
  • Bearded Legion
  • Beluaterra Liberation Front
  • Fontan Strike Regiment
  • Democratic Guard
  • Army of Riombara
Units Led: ¤
  • Skywatchers
  • |DG| Black Shields of Asrael
  • Armoured Knights of Riombara

The oldest son of House Arakiss, Asterion had a difficult childhood. At the age of ten he was imprisoned by a band of rogues while travelling with his class from the Military Academy. He's been in captivity for ten years and the things he experienced in those harsh years, he keeps for himself. Eventually he became a friend with the outlaws he's been forced to live with, although he could never do the foul deeds they did, as he felt his noble blood running through his veins. His "fellowship" was eventually captured in the southern regions of Atamara, formerly known as the Kingdom of Abington. Nowadays it was split in three realms, and Asterion decided to join Caergoth. It is important to note that he was known there by the name of Oresh'Ka. However Caergoth wasn't the place for him, as his thoughts were constantly on his family. He came home for a short visit and saw that his brothers are already grown up, with Reginauld taking the role of the head of the family. The years he spent with the rogues changed him, and he became more and more restless every day. Finally, when Boreal sailed to Dwilight, he realised that it his time to leave. He returned to newly taken Riverholm, and boarded a ship to Beluaterra, wild and unconquered place.

Beluaterra, ancient land of unspoken horror, and yet again, an unspoken beauty, definitely a place worth fighting for. Asterion joined the realm of Melhed, located in the cold northern regions of the continent. In Melhed, Asterion found a home that has been denied from him, and by becoming a member of The Old Gods he understood better the laws of nature, those that man cannot change. He saw the evil and shadows that men on the other continents weren't even aware of, in the form of Daimons.

Temple in the North

Senator Asterion in Melhed.

For a long time has Asterion fought under Melhed's banner. His deeds were much appreciated and with time he has been awarded with the position of a Lord in Lastfell and later as a Marshal. He fought many battles and his contribution was a good one. During one of his voyages through the northern wastelands in a region called Affkat he found a small temple of The Valentic Order. The region was rouge and the temple was covered with weed and was not maintained. But, there was a single priest who seemed to dwell there. His name he did not reveal to Asterion, but he taught him about the meaning of the spirit, and its domination over flesh. Asterion's life has changed, and he has decided to serve Komar and the Highfather.

In search of Spirituality

The emblem of Meshian Democracy

As days went by, Asterion more and more started to feel that he does not belong in Melhed. Was this because of religious difference or a different ways of comprehending the world around them, he could not tell. One day he decided it is time to leave. He packed his things, stepped down from his lord position as well as a Marshal position, said goodbye to all and led his men to the south. He chose Bara'Khur as his next destination, where his brothers from The Valentic Order resided. It is important to understand that Asterion left Melhed in a good way as he still has many friends there, and the huge influence that the famous Melhedian way left on young Asterion.

Delusion and Rejuvenation

However, life gave Asterion a very bitter surprise. After he spent a few weeks in Bara'Khur where he was very close to the leaders of the Valentic Order, he realized that he had delusions about his faith. He refuses to explain exactly why, but those he know Asterion well are confident in his rational judgement and honor. And so, Asterion was on the road again. This was a hard time in his life where depression started to eat him alive. However, he remembered that the brother of his friend Ottokar Fiddler was a Judge in Mesh, and so he decided to search for his destiny there.

Mesh was a land of opportunity and a land of honor, and they had a very effective army which Asterion liked very much. He fitted in quite fast and actually enjoyed his life there. With time the Daimon threat entered Mesh as well. After Mesh has executed the Daimon called Redemption and by thus defied Prudent's will, 2 other Daimon Lords were sent to hunt down brave Meshians. However, in a couple of decisive and well fought battles, they have managed to kill another beast in only a few days time. Now Mesh is invaded by the Daimonic hordes, but the stone of humanity is strong among his realm mates and he has faith that they will prevail. He also chose to follow the New Way of the Dragon religion, and was elected as a Baron of Suuk, so his rebirth can be both material and spiritual.

Along with that, Asterion rose in ranks in the Odeon Cruor learning and reporting of every Daimon move he knew of. His greatest desire is still the extermination of the Daimon kin in Beluaterra; something that will probably follow him to the grave.


Notable Roleplays

In discussion with the Augur
Bloodbath in Ardmore