The TattleMaster

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Revision as of 16:55, 10 December 2007 by Indirik (talk | contribs) (infils visible bug, news archived, magical laws)
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The TattleMaster is BattleMaster's first, and only, OOC newspaper dedicated to discussions about the game of BattleMaster itself. Here you will find information regarding bugfixes, new features, changes in game mechanics, and probably even a few FAQs and interviews.
The Regulation of MagicDecember 10, 2007
Judges of realms are now able to regulate the use of magic and spell casting. New law options have appeared allowing the judge to declare the use of magic and spell casting as legal or illegal. The new law functions in a manner identical to that if looting, dueling, and forming new religions. So far it is not known what the exact effects of the new law are. It is known that they do not affect the use of Unique Items by nobles during combat. It is thought that the new laws will cover the use of Scrolls, and possibly some new, as yet unknown, options.
-- Indirik
Wiki ProblemsDecember 10, 2007
As most of you probably noticed, there has been a problem with editing the wiki lately. The cause of this was a problem with the spam filtering system the wiki uses to deter spambots from inserting their garbage onto the wiki pages. Tom appears to have taken care of the problem, and things seem to be back to normal around here.
-- Indirik
Sabbatical?December 10, 2007
While it may seem like we've taken a long sabbatical, it only looks that way. In truth, there hasn't been much OOC news to report on lately. Perhaps some of you remember seeing this mesage on the login newsticker a couple weeks ago:

State of the Game

A short information for all who are wondering why the bug count has gone up again:

We are currently working on many exciting changes to the game core, which you do not (yet) see because they are not active in the live game. Over the years, the game has grown in complexity, and many of the current bugs are a result of that, not sloppy coding. :-)

Once we are finished with this backend refactoring, there will be much less bugs and much less potential for bugs, due to cleaner and in many places simpler code structures.

But, as in so many things in life, before things get better, things tend to get worse for a while - we can't refactor and fix all the bugs in the old code at the same time, we simply lack the manpower. That's why many of the current bugs are going unfixed right now.

– Login Message

We caught up with Tom on IRC the other day, and asked him how things were going. His response: "Slow." So changes are being made, we just can't really see the changes. Yet.
-- Indirik


December 10, 2007
Bug #3746 - Infiltrators are being shown on region scout reports and the region information page, even when their skill is high enough that they should be "invisible". (Yes, it has been like this for a while, I'm just very late getting this posted...)


November 8, 2007
Bug #3673, Bug #3702, Bug #3766, and Bug #3474 - Regions unable to switch duchy alignment has been fixed.


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