Final Name Changes | June 18, 2009 |
The latest login message: Name changes have been enabled again, for a limited time.
After this round, all clearly inappropriate names I encounter will be deleted with no further warning. This is valid for all islands, and all characters and families. Yes, it includes characters and families that have been around for years. While in some cases there was no naming policy when they were created, there is now and they have had ample opportunities to adapt.
What is a "clearly inappropriate name"? Basically, anything that is obviously not a name and anything that includes a title or a nickname.
"Jack" is fine, it is a name. "Jack the Great" is inappropriate because it isn't just a name. "King Jack" is inappropriate because it includes a title. "Jxyz" is inappropriate because it clearly is not a name in any language. "Jackhammer" is inappropriate because it's an object, not a name.
We will, as usual, err on the side of caution, but the clear examples outlined above will be given no mercy.
– Tom
The message was also repeated in-game. Another message was sent specifically to Outer Tilog, indicating that characters who will only ever live in Outer Tilog will have more relaxed rules, but will still not be allowed titles in the name. |
Danaris |
Testing Updated | June 16, 2009 |
Tom has updated the testing code to revision 4033. |
Danaris |
New Economy Moving Along? | June 16, 2009 |
A day or two ago I spotted the presence of "Wood" in the "new" warehouse screen of a region on the Far East. A possible indication that New Economy is advancing? |
Indirik |
Some Inappropriately Named Characters Deleted | June 16, 2009 |
From the login message today:
Inappropriate Names A number of highly inappropriate character names have been deleted with no prior warning. I've decided on the harsh approach because the character creation page says in no uncertain terms some of the rules.
– Tom
The reason for deletion includes having a title included in the character name, such as "King" or "Queen". As the character creation screen says, titles, including "Sir" or "Lady" are in-game titles that your characters must earn. Names should also be period-appropriate. For additional information, refer to the Name Rules. |
Indirik |
Mixed Infantry Balance Change | May 27, 2009 |
Tom recently posted the following changes to Mixed Infantry on the Discussion List:
I've modified the combat effectiveness of mixed infantry a bit, it should now be generally stronger and reflect their CS values better. This is on testing only right now, it will be a few days (or weeks) until it moves to stable. But try them, the old "MI sucks" mantra may no longer hold true.
Also, one often-overlooked fact about MI: They take less size penalties than other units. You may have noticed that the "CS per man" value of units goes slightly down in large units (i.e. if you have 20 men with 400 CS, and add 200 men with identical values, thy will not have 4400 CS, but a bit less). MI is less effected by this, since the men can complement each other better.
– Tom
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Indirik |
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June 29, 2009 |
Bug 5176 Healing from light wounds now correctly takes more factors into account, and is not simply always at the next dawn. |
June 29, 2009 |
Bug 5115 Trying to play a character when the turn change is running should now produce a "Family" link instead of a "Logout" link. |
June 29, 2009 |
Bug 3924 Army information table should now correctly list the "traveling" status of nobles without units. |
June 16, 2009 |
Bug 5156 Referendum style elections will now result in island-wide notifications of ruler elections. |
June 16, 2009 |
Bug 5137 It should once again be possible to give medals from the New Message screen. Also, a new interface has been created for giving medals. |
June 16, 2009 |
Bug 5046 It should now be possible to perform a religious takeover of rogue regions. |
June 11, 2009 |
Bug 5158 Former adventurers should now be getting realm-wide event messages when appropriate. |
June 11, 2009 |
Bug 5166 Wounded monsters should not be smashing up the countryside. |
May 27, 2009 |
Bug 5133 Days to the next harvest should no longer be displayed as a decimal value, only in full days. |
May 27, 2009 |
Bug 5132 Unit autopayment should now be working for all units and paraphernalia. |
May 27, 2009 |
Bug 5054 You should now be able to view the details of the treaties your realm has signed. |
May 27, 2009 |
Bug 4942 Trade Balance should no longer be deducted from regional incomes. |
May 18, 2009 |
Bug 5097 Messages sent to the tournament can now be reported as Vulgar. |
May 18, 2009 |
Bug 5088 Stewardship status will now be removed when a noble changes realms. |
May 18, 2009 |
Bug 5059 Automatic unit payment has been fixed. |
May 18, 2009 |
Bug 4830 Current season will be displayed. |
May 18, 2009 |
Bug 4652 Several travel related bugs involving very rapid travel when using "next destination", and others involving taking several extra turns to arrive, have been fixed. |
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