User:Tom/Games

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I've written several single-player computer games of which you almost certainly never heard. None of them were ever published to the general public.

My first public game was called "Mystic Arena". It was a play-by-email game of gladiator combat, with a game engine handling the actual combat and a mailing list for the roleplaying. It was the roleplaying that made the game really exciting. Already spotting a pattern?

After Arena (and it's never-finished successor Arena III) I created SpellMaster. Again, some code did some not-so-important number crunching stuff, but it was 95% an e-mail roleplaying game. It played on some of the same continents as BattleMaster - East Island, Colonies (called West Island in SpellMaster) and South Island.

SpellMaster II was a failure, unfortunately (spot another pattern here?).

BattleMaster, however, was born out of SpellMaster. It was originally intended as a small, easy and very lighweight strategy game to add some background to SpellMaster - instead of writing about realm A going to war with realm B, you could actually play them doing it.

Well, it's grown a little...