Class/Old Class System

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Every noble must have a class. Most classes have requirements before they are available.

Soldier

Every troop leader starts out life as a Soldier. A soldier can hire a unit, and can perform most of the basic actions in the game. This includes the ability to train their troops, and, if necessary, to do paid work. Many characters spend their entire lives as soldiers and are perfectly happy that way.

Soldiers cannot be killed, though they can be wounded.


Cavalier

Hero

Mentor

Bureaucrat

A Bureaucrat's job is to ensure the smooth running of realm administration. Essentially a clerk, their job is to travel the realm and improve the stats of regions.

Most of the time, bureaucrats will have little other than a small bodyguard for a unit, which must permenantly be a police force. Because of this, bureaucrats are rarely found in battle unless desperately required by the realm or when in a defensive role while the majority of soldiers are on campaign elsewhere and cannot reinforce. Units under the command of a bureaucrat will suffer worse morale and combat strength penalties then a unit working for a leader of any other class, even when the latter is set to police force as well. Bureaucrats are also unable to attend tournaments.

The main benefit of being a bureaucrat is the ability to do specialist bureaucratic work, intended to improve all of production, morale and loyalty of a region. Unlike most other kinds of work, this work will not come with a drop in morale for a unit. Bureaucrats also have the ability to observe a graph of the region's stats over a period of time; the most advanced form of examining things such as independence levels in a region.

As diplomacy is moot on the South Islands, Bureaucrats are forbidden to emmigrate or other troop leaders to change class there.


Trader

Infiltrator

See Also

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