The TattleMaster: Difference between revisions
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|date = April 1, 2008 | |||
|title = New War Island | |||
|article = {{Usr|Tom}} posted the following message to the [[Discussion List]] a few hours ago:{{Quotation|When I closed down the war islands, there was some protest. From two factions, actually. One, from the strategy players who enjoyed a pure war environment, and from the roleplayers who feared the strategy players would now flood the rest of the game.<br><br>So, I've taken some time and re-worked the concept. Remember that my reason was that the war islands never worked the way I intended them to.<br><br>Opening later today, there will be a new war island ("South Island"). The map is slightly expanded, but mostly the same. There are now five small | |||
realms initially. Some other features have been changed:<br><br> * "War only" as you're used to, all non-war features are disabled, more complete this time<br>* Looting has been much improved, to make it a viable strategy<br><br> The most important change, however, is that I've decided to finally listen to those who want a much more "active" and speedy game. On the new war island, turns will run EVERY TWO HOURS. That's 12 turns in a day, 6 half and 6 full. This will provide our strategy friends with an entirely new challenge, because you really can't expect everyone to be active all the time with that schedule. You will have to plan with inactivity, | |||
something that I hope will then migrate to the rest of the game. Day- and Night-Armies are just one of the ideas that hit me.<br><br> | |||
One disadvantage to the whole thing, however. Since the rapid turns would, in theory, allow people to leech gold off the islands very | |||
quickly, the war island is a one-way road:<br><br>* You can't leave once you're there (no emmigration)<br>* To prevent overcrowing, everyone is mortal on war island (same as for heroes elsewhere)<br>* No family gold sending<br><br>I have a few final touches to finish, such as uploading the new map and resetting the database, and then later today you'll read a second announcement when it opens.|{{Usr|Tom}}}}}} | |||
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|date = February 14, 2008 | |date = February 14, 2008 |
Revision as of 13:15, 1 April 2008
The TattleMaster is BattleMaster's first, and only, OOC newspaper dedicated to discussions about the game of BattleMaster itself. Here you will find information regarding bugfixes, new features, changes in game mechanics, and probably even a few FAQs and interviews. |
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