Luria Nova/Campaign Records/Raid Campaigns/Autumn(December ~ January 2021)
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Battle Records
Location | Result | Casualties | Enemies Killed | 1st | 2nd | 3rd |
---|---|---|---|---|---|---|
Battle in Ashrak I - 12/20/21 | 0 | 80 | Lance | Ravenloft | Lovette | |
Skirmish in Ashrak I - 12/21/21 | 0 | 11 | ||||
Battle in Huanghai I - 12/21/21 | 40 | 47 | Leonid | Lance | Heirut | |
Battle in Caiyun I - 12/22/21 | 0 | 52 | Leonid | Elias | Lance | |
Battle in Zhonyuan I - 12/23/21 | 24 | 54 | Solomon | Elias | Ravenloft | |
Skirmish in Donghai I - 12/24/21 | 0 | 5 | ||||
Battle in Donghaiwei I - 12/26/21 | 165 | 35 | Leonid | Lance | Elias | |
Battle in Donghaiwei II - 12/27/21 | 27 | 7 | Leonid | Lance | Solomon | |
Battle in Donghai II - 12/28/21 | 206 | 53 | Lance | Wassgandr | Solomon | |
Battle in Linhai I - 12/29/21 | 131 | 12 | Wassgandr | Baelric | ||
Battle in Huanghai II - 1/1/22 | 180 | 93 | Solomon | Wassgandr | Lovette | |
Skirmish in Fatexna I - 1/2/22 | 0 | 5 |
Index
- Skirimish(Less than 50 enemies or 2,000 CS): Stats will be recorded but won't rank participants.
- 1st = 5 points
- 2nd = 3 points
- 3rd = 1 point
- Only one per rank. Hits scored will determine who belong to the rank when more than one person qualify.
Type | Description |
---|---|
πΊMajor Victory | Victory with Kill to Loss ratio >3. |
β Victory | Victory with Kill to Loss ratio >1 but <3 |
π£ Bloody Victory | Victory with Kill to Loss ratio β€1. |
π€ Retreated | <50% of units scattered. |
π Defeat | β₯50% of units scattered. |
Scoreboard
Name | Kills | πDaimon Kills | Casualties | Medals | Points |
---|---|---|---|---|---|
Wassgandr | 44 | 3 | 253 | π₯π₯π₯π©Έ | 16 |
Baelric | 17 | 2 | 278 | π₯π©Έ | 8 |
Leonid | 13 | 10 | 12 | π₯π₯π₯π₯ | 20 |
Margaretha | 10 | 69 | π©Έ | 5 | |
Ravenloft | 30 | 11 | π₯π₯ | 4 | |
Elias | 20 | 7 | 9 | π₯π₯π₯ | 7 |
Lexis | 1 | ||||
Lance | 65 | 8 | 7 | π₯π₯π₯π₯π₯π₯ | 20 |
Lovette | 39 | 3 | π₯π₯ | 2 | |
Solomon | 83 | 5 | 59 | π₯π₯π₯π₯ | 12 |
Heirut | 1 | π₯ | 1 | ||
Moria | 5 | 3 | 63 | ||
Oiron | 2 | ||||
Total | 327 | 41 | 764 | 80 |
- Highest 3 for each category will be rewarded
- For the top 3 casualties suffered, they each get π©Έ=5 points(Calculated at the end of the campaign).