Luria Nova/Campaign Records/Raid Campaigns/Autumn(December ~ January 2021)/Battle in Huanghai II

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Battle of Huanghai
Part of (rogue)

Date 1/5/2022
Location Huanghai
Weather Quite windy
Result After 7 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
54 Inf, 149 MI, 83 SF 102 other
Formations
no particular formation
Casualties
180 93


Battle in Huanghai

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A Blades of Conquest Baelric Luria Nova 54 Inf box 650 518 9 54
2 A Glyden Kraken Elite Solomon Luria Nova 47 SF box 742 2207 54 47
3 A Latinikon Phalangists Margaretha Luria Nova 11 SF box 438 542 5 11
4 A Lovett's The First Lovette Luria Nova 25 SF box 496 1770 12 0
5 A Temple Reclaimers Wassgandr Luria Nova 149 MI box 801 1764 20 68
6 D Monsters (Monsters) (rogue) 8 other line 715 562 11 5
7 D Monsters (Monsters) (rogue) 22 other line 1835 1841 83 16
8 D Undead Horde (Undead) (rogue) 72 other line 2188 2307 86 72


Total:
5 attackers (54 Inf, 149 MI, 83 SF)
3 defenders (102 other)
Total combat strengths: 3127 vs. 4738

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Imperial Marshal Wassgandr Felsenbach is spotted wearing the Rusty Suit of McKay.
Knight Solomon Greybrook is spotted wearing the Scorching Pendant.
Knight Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Wicked Ring.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (54-I)
3 (11-S)
4 (25-S)
5 (149-M)
2 (47-S)
     6 (8-M)
7 (22-M)
8 (72-U)
  


Lovett's The First (4) move closer to get better shots.
Temple Reclaimers (5) move closer to get better shots.
Glyden Kraken Elite (2) move closer to get better shots.
Blades of Conquest (1) and Latinikon Phalangists (3) advance towards the enemy.
Monsters (7), Monsters (6) and Undead Horde (8) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (54-I)
3 (11-S)
4 (25-S)
5 (149-M)
2 (47-S)
   6 (8-M)
7 (22-M)
8 (72-U)
   


Temple Reclaimers (5) move closer to get better shots.
Glyden Kraken Elite (2) fire on Undead Horde (8), scoring 248 hits.
Lovett's The First (4) fire on Monsters (7), scoring 216 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 464
Latinikon Phalangists (3) and Blades of Conquest (1) advance towards the enemy.
Monsters (7), Monsters (6) and Undead Horde (8) advance towards the enemy.


Monsters (7) take 259 hits from archer fire, which cause 1 casualties.
Undead Horde (8) take 211 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 470 (0 from close combat and 470 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 3

  4 (25-S)
1 (54-I)
2 (47-S)
3 (11-S)
5 (149-M)
  6 (8-M)
7 (21-M)
8 (67-U)
    


Temple Reclaimers (5) fire on Undead Horde (8), scoring 218 hits.
Lovett's The First (4) fire on Monsters (7), scoring 324 hits.
Glyden Kraken Elite (2) fire on Undead Horde (8), scoring 217 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 759
Latinikon Phalangists (3) and Blades of Conquest (1) advance towards the enemy.
Monsters (6), Undead Horde (8) and Monsters (7) advance towards the enemy.


Undead Horde (8) take 370 hits from archer fire, which cause 9 casualties.
Monsters (7) take 389 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 759 (0 from close combat and 759 from ranged)
Total casualties: 0 attackers, 11 defenders

Turn No. 4

  4 (25-S)
2 (47-S)
5 (149-M)
1 (54-I)
3 (11-S)
6 (8-M)
7 (19-M)
8 (58-U)
     


Temple Reclaimers (5) fire on Undead Horde (8), scoring 327 hits.
Lovett's The First (4) fire on Monsters (7), scoring 201 hits.
Glyden Kraken Elite (2) fire on Undead Horde (8), scoring 528 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1056
Monsters (7), Undead Horde (8) and Monsters (6) advance towards the enemy.


Close Combat (Attacker Line 1):
Monsters (7) score 770 hits on Blades of Conquest (1).
Latinikon Phalangists (3) score 542 hits on Monsters (6).
Blades of Conquest (1) score 338 hits on Undead Horde (8).
Blades of Conquest (1) score 180 hits on Monsters (7).
Undead Horde (8) score 1075 hits on Blades of Conquest (1).
Monsters (6) score 562 hits on Latinikon Phalangists (3).
Total close combat hits suffered: Attackers: 2407, Defenders: 1060

Monsters (7) take 421 hits (180 in close combat, 241 from archer fire), which cause 2 casualties.
Latinikon Phalangists (3) take 562 hits in close combat, which cause 11 casualties, wiping the unit out.
Blades of Conquest (1) take 1845 hits in close combat, which cause 54 casualties, wiping the unit out.
Undead Horde (8) take 1065 hits (338 in close combat, 727 from archer fire), which cause 26 casualties.
Monsters (6) take 542 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2407 (2407 from close combat and 0 from ranged), Defenders: 2028 (1060 from close combat and 968 from ranged)
Total casualties: 65 attackers, 33 defenders

Turn No. 5

  4 (25-S)
2 (47-S)
5 (149-M)
7 (17-M)
8 (32-U)
      


Lovett's The First (4) fire on Monsters (7), scoring 287 hits.
Glyden Kraken Elite (2) fire on Undead Horde (8), scoring 476 hits.
Temple Reclaimers (5) fire on Monsters (7), scoring 392 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1155
Undead Horde (8) and Monsters (7) advance towards the enemy.


Close Combat (Attacker Line 2):
13 Luria Nova banners are visible in the melee.
Undead Horde (8) score 683 hits on Glyden Kraken Elite (2).
Glyden Kraken Elite (2) score 338 hits on Undead Horde (8).
Temple Reclaimers (5) score 270 hits on Monsters (7).
Monsters (7) score 639 hits on Temple Reclaimers (5).
Total close combat hits suffered: Attackers: 1322, Defenders: 608

Undead Horde (8) take 743 hits (338 in close combat, 405 from archer fire), which cause 18 casualties.
Glyden Kraken Elite (2) take 683 hits in close combat, which cause 30 casualties.
Temple Reclaimers (5) take 639 hits in close combat, which cause 36 casualties.
Monsters (7) take 1085 hits (270 in close combat, 815 from archer fire), which cause 6 casualties.
Total hits suffered: Attackers: 1322 (1322 from close combat and 0 from ranged), Defenders: 1828 (608 from close combat and 1220 from ranged)
Total casualties: 66 attackers, 24 defenders

Turn No. 6

  4 (25-S)
2 (17-S)
5 (113-M)
7 (11-M)
8 (14-U)
       


Lovett's The First (4) fire carefully into the close combat near them.
Lovett's The First (4) fire on Monsters (7), scoring 393 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 393


Close Combat (Attacker Line 2):
13 Luria Nova banners are visible in the melee.
Glyden Kraken Elite (2) score 400 hits on Undead Horde (8).
Monsters (7) score 432 hits on Temple Reclaimers (5).
Temple Reclaimers (5) score 468 hits on Monsters (7) (544 before overkill).
Undead Horde (8) score 412 hits on Glyden Kraken Elite (2).
Total close combat hits suffered: Attackers: 844, Defenders: 868 (944 before overkill)

Glyden Kraken Elite (2) take 412 hits in close combat, which cause 17 casualties, wiping the unit out.
Monsters (7) take 940 hits (468 in close combat, 472 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
Temple Reclaimers (5) take 432 hits in close combat, which cause 24 casualties.
Undead Horde (8) take 400 hits in close combat, which cause 10 casualties.
Total hits suffered: Attackers: 844 (844 from close combat and 0 from ranged), Defenders: 1340 (868 from close combat and 472 from ranged)
Total casualties: 41 attackers, 15 defenders

Turn No. 7

  4 (25-S)
5 (89-M)
8 (4-U)
       


Lovett's The First (4) fire carefully into the close combat near them.
Lovett's The First (4) fire on Undead Horde (8), scoring 349 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 349


Close Combat (Attacker Line 2):
10 Luria Nova banners are visible in the melee.
Temple Reclaimers (5) score 89 hits on Undead Horde (8) (419 before overkill).
Undead Horde (8) score 137 hits on Temple Reclaimers (5).
Total close combat hits suffered: Attackers: 137, Defenders: 89 (419 before overkill)

Temple Reclaimers (5) take 137 hits in close combat, which cause 8 casualties.
Undead Horde (8) take 386 hits (89 in close combat, 297 from archer fire), which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 137 (137 from close combat and 0 from ranged), Defenders: 386 (89 from close combat and 297 from ranged)
Total casualties: 8 attackers, 4 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.