South Island/South Island VIII/Taselak 2024-10-16
Siege of Taselak
message to all nobles participating in the battle in Taselak
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | 2nd Infantry Division | Clayton | Ikalak | 203 Inf | line | 1874 | |
2 | A | Asparagus Spears | Bartrum | Ikalak | 169 Arch | skirmish | 1693 | |
3 | A | Crucible of Adversity | Buliwyf | Ikalak | 231 Inf | line | 1954 | |
4 | A | Geert's Goons | Geert | Ikalak | 86 Arch | skirmish | 1187 | |
5 | A | Honeycrisp Zealots | Dirk | Ikalak | 114 Inf | line | 1062 | |
6 | A | Lake Guard | Linda | Ikalak | 139 Inf | line | 1377 | |
7 | A | Light it up like Ikalak | Ahmadkin Imad | Ikalak | 98 Arch | skirmish | 989 | |
8 | A | Pocket Dust | Dalerick | Ikalak | 132 Inf | line | 1213 | |
9 | A | Star Brigade | Javert | Ikalak | 170 Arch | skirmish | 1620 | |
10 | A | try to out run these lances! | Armitage IV | Ikalak | 84 Cav | wedge | 1131 | |
11 | D | Arylonian Defenders | (militia/guard unit) | Sandalak | 40 Arch | line | 391 | |
12 | D | Arylonian Defenders | (militia/guard unit) | Sandalak | 40 Arch | line | 392 | |
13 | D | Arylonian Defenders | (militia/guard unit) | Sandalak | 40 Arch | line | 393 | |
14 | D | Arylonian Defenders | (militia/guard unit) | Sandalak | 40 Arch | line | 388 | |
15 | D | Defenders | (militia/guard unit) | Sandalak | 40 Arch | line | 392 | |
16 | D | Defenders of Taselak | (militia/guard unit) | Sandalak | 40 Arch | line | 606 | |
17 | D | Golden Arrows | Galvan | Sandalak | 216 Arch | skirmish | 1418 | |
18 | D | The Fury's Own | Reynxia | Sandalak | 49 MI | line | 927 | |
19 | D | You shall not pass | Bronko III | Sandalak | 51 SF | skirmish | 817 |
Total:
10 attackers (819 Inf, 523 Arch, 84 Cav)
9 defenders (49 MI, 456 Arch, 51 SF)
Total combat strengths: 14100 vs. 5724
The region owner Sandalak and their allies defend.
The Ikalak troops attack because they are at war with Sandalak.
A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Stronghold (4).
Buliwyf Fylkir, Foehammer of Ikalak, Knight of Ikalak, Marshal of the Scarlet Widows takes command of his army. They deploy in Archer Opening formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
10 (84-C) | 1 (203-I) 3 (231-I) 5 (114-I) 6 (139-I) 8 (132-I) | 2 (169-A) 4 (86-A) 7 (98-A) 9 (170-A) | 11 (40-A) 12 (40-A) 13 (40-A) 14 (40-A) 15 (40-A) 16 (40-A) 18 (49-M) 19 (51-S) | 17 (216-A) |
Arylonian Defenders (12) fire on Asparagus Spears (2), scoring 94 hits.
Arylonian Defenders (13) fire on Star Brigade (9), scoring 56 hits.
Defenders (15) fire on Geert's Goons (4), scoring 102 hits.
Golden Arrows (17) fire on Light it up like Ikalak (7), scoring 209 hits.
The Fury's Own (18) have no enemy in range and hold their fire.
Arylonian Defenders (11) fire on Crucible of Adversity (3), scoring 58 hits.
Asparagus Spears (2) fire on The Fury's Own (18), scoring 521 hits.
Light it up like Ikalak (7) fire on You shall not pass (19), scoring 328 hits.
Arylonian Defenders (14) fire on 2nd Infantry Division (1), scoring 66 hits.
Geert's Goons (4) fire on Defenders of Taselak (16), scoring 415 hits.
Star Brigade (9) fire on Defenders (15), scoring 757 hits.
You shall not pass (19) fire on Lake Guard (6), scoring 126 hits.
Defenders of Taselak (16) fire on Pocket Dust (8), scoring 162 hits.
Total ranged hits suffered: Attackers: 873, Defenders: 2021
try to out run these lances! (10) ride on, closing in on the defenders.
2nd Infantry Division (1), Pocket Dust (8), Crucible of Adversity (3), Honeycrisp Zealots (5) and Lake Guard (6) advance towards the enemy.
Defenders (15) take 701 hits from archer fire (reduced due to fortifications), which cause 22 casualties.
2nd Infantry Division (1) take 66 hits from archer fire, which cause 1 casualties.
Pocket Dust (8) take 162 hits from archer fire, which cause 3 casualties.
The Fury's Own (18) take 482 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Asparagus Spears (2) take 94 hits from archer fire, which cause 4 casualties.
Light it up like Ikalak (7) take 209 hits from archer fire, which cause 10 casualties.
Geert's Goons (4) take 102 hits from archer fire, which cause 4 casualties.
Star Brigade (9) take 56 hits from archer fire, which cause 2 casualties.
You shall not pass (19) take 304 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Crucible of Adversity (3) take 58 hits from archer fire, which cause 1 casualties.
Defenders of Taselak (16) take 384 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Lake Guard (6) take 126 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 873 (0 from close combat and 873 from ranged), Defenders: 1871 (0 from close combat and 1871 from ranged)
Total casualties: 28 attackers, 46 defenders
Turn No. 2
10 (84-C) | 1 (202-I) 2 (165-A) 3 (230-I) 4 (82-A) 5 (114-I) 6 (136-I) 7 (88-A) 8 (129-I) 9 (168-A) | 11 (40-A) 12 (40-A) 13 (40-A) 14 (40-A) 15 (18-A) 16 (32-A) 18 (40-M) 19 (44-S) | 17 (216-A) |
Star Brigade (9) fire on The Fury's Own (18), scoring 481 hits.
The Fury's Own (18) fire on Crucible of Adversity (3), scoring 291 hits.
Arylonian Defenders (11) fire on 2nd Infantry Division (1), scoring 119 hits.
Golden Arrows (17) fire on Asparagus Spears (2), scoring 334 hits.
Geert's Goons (4) fire on You shall not pass (19), scoring 525 hits.
You shall not pass (19) fire on Lake Guard (6), scoring 180 hits.
Defenders (15) fire on Pocket Dust (8), scoring 49 hits.
Defenders of Taselak (16) fire on Honeycrisp Zealots (5), scoring 256 hits.
Asparagus Spears (2) fire on Arylonian Defenders (13), scoring 728 hits.
Arylonian Defenders (12) fire on Light it up like Ikalak (7), scoring 95 hits.
Arylonian Defenders (13) fire on Star Brigade (9), scoring 67 hits.
Light it up like Ikalak (7) fire on Arylonian Defenders (14), scoring 366 hits.
Arylonian Defenders (14) fire on Geert's Goons (4), scoring 65 hits.
Total ranged hits suffered: Attackers: 1456, Defenders: 2100
try to out run these lances! (10) ride on, closing in on the defenders.
Pocket Dust (8), Crucible of Adversity (3), Honeycrisp Zealots (5), Lake Guard (6) and 2nd Infantry Division (1) advance towards the enemy.
Star Brigade (9) take 67 hits from archer fire, which cause 2 casualties.
The Fury's Own (18) take 445 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Pocket Dust (8) take 49 hits from archer fire, which cause 1 casualties.
Geert's Goons (4) take 65 hits from archer fire, which cause 2 casualties.
Geert Finch, Earl of Mewun has been wounded by Arylonian Defenders (14).
You shall not pass (19) take 486 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Crucible of Adversity (3) take 291 hits from archer fire, which cause 6 casualties.
Asparagus Spears (2) take 334 hits from archer fire, which cause 13 casualties.
Arylonian Defenders (13) take 674 hits from archer fire (reduced due to fortifications), which cause 21 casualties.
Honeycrisp Zealots (5) take 256 hits from archer fire, which cause 6 casualties.
Light it up like Ikalak (7) take 95 hits from archer fire, which cause 5 casualties.
Arylonian Defenders (14) take 339 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Lake Guard (6) take 180 hits from archer fire, which cause 4 casualties.
2nd Infantry Division (1) take 119 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 1456 (0 from close combat and 1456 from ranged), Defenders: 1944 (0 from close combat and 1944 from ranged)
Total casualties: 41 attackers, 52 defenders
Turn No. 3
2 (152-A) 4 (80-A) 7 (83-A) 9 (166-A) | 1 (200-I) 3 (224-I) 5 (108-I) 6 (132-I) 8 (128-I) 10 (84-C) | 11 (40-A) 12 (40-A) 13 (19-A) 14 (29-A) 15 (18-A) 16 (32-A) 18 (32-M) 19 (32-S) | 17 (216-A) |
Light it up like Ikalak (7) fire on The Fury's Own (18), scoring 469 hits.
Golden Arrows (17) fire on Crucible of Adversity (3), scoring 553 hits.
Geert's Goons (4) fire on You shall not pass (19), scoring 354 hits.
Arylonian Defenders (14) fire on 2nd Infantry Division (1), scoring 100 hits.
The Fury's Own (18) fire on Lake Guard (6), scoring 394 hits.
You shall not pass (19) fire on Pocket Dust (8), scoring 421 hits.
Arylonian Defenders (13) fire on try to out run these lances! (10), scoring 66 hits.
Defenders of Taselak (16) fire on Honeycrisp Zealots (5), scoring 287 hits.
Arylonian Defenders (11) fire on Star Brigade (9), scoring 106 hits.
Arylonian Defenders (12) fire on Asparagus Spears (2), scoring 65 hits.
Defenders (15) fire on Geert's Goons (4), scoring 34 hits.
Star Brigade (9) fire on Defenders of Taselak (16), scoring 588 hits.
Asparagus Spears (2) fire on Arylonian Defenders (12), scoring 573 hits.
Total ranged hits suffered: Attackers: 2026, Defenders: 1984
try to out run these lances! (10) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 28 siege engines at the walls.
Lake Guard (6) attack the walls with slightly overcrowded siege engines.
Crucible of Adversity (3) attack the walls with slightly overcrowded siege engines.
2nd Infantry Division (1) attack the fortifications with siege engines!
Honeycrisp Zealots (5) attack the fortifications with siege engines!
Pocket Dust (8) attack the fortifications with siege engines!
Lake Guard (6) take 394 hits from archer fire, which cause 9 casualties, throwing them back from the fortifications.
Crucible of Adversity (3) take 553 hits from archer fire, which cause 12 casualties, throwing them back from the fortifications, causing another 5 casualties.
2nd Infantry Division (1) take 100 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications, causing another 8 casualties.
Geert's Goons (4) take 34 hits from archer fire, which cause 1 casualties.
The Fury's Own (18) take 434 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
You shall not pass (19) take 328 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
try to out run these lances! (10) take 66 hits from archer fire, which cause 2 casualties.
Honeycrisp Zealots (5) take 287 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Pocket Dust (8) take 421 hits from archer fire, which cause 9 casualties, throwing them back from the fortifications.
Defenders of Taselak (16) take 544 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Arylonian Defenders (12) take 531 hits from archer fire (reduced due to fortifications), which cause 17 casualties.
Star Brigade (9) take 106 hits from archer fire, which cause 4 casualties.
Asparagus Spears (2) take 65 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 2026 (0 from close combat and 2026 from ranged), Defenders: 1837 (0 from close combat and 1837 from ranged)
Total casualties: 61 attackers, 44 defenders
Turn No. 4
2 (149-A) 4 (79-A) 7 (83-A) 9 (162-A) | 1 (190-I) 3 (207-I) 5 (102-I) 6 (123-I) 8 (119-I) 10 (82-C) | 11 (40-A) 12 (23-A) 13 (19-A) 14 (29-A) 15 (18-A) 16 (21-A) 18 (24-M) 19 (24-S) | 17 (216-A) |
Geert's Goons (4) fire on The Fury's Own (18), scoring 563 hits.
You shall not pass (19) fire on Crucible of Adversity (3), scoring 233 hits.
Defenders (15) fire on 2nd Infantry Division (1), scoring 59 hits.
The Fury's Own (18) fire on Lake Guard (6), scoring 264 hits.
Light it up like Ikalak (7) fire on Arylonian Defenders (11), scoring 465 hits.
Asparagus Spears (2) fire on Defenders of Taselak (16), scoring 703 hits.
Star Brigade (9) fire on Arylonian Defenders (14), scoring 934 hits.
Arylonian Defenders (11) fire on try to out run these lances! (10), scoring 165 hits.
Golden Arrows (17) fire on Pocket Dust (8), scoring 741 hits.
Defenders of Taselak (16) fire on Honeycrisp Zealots (5), scoring 256 hits.
Arylonian Defenders (13) fire on Star Brigade (9), scoring 44 hits.
Arylonian Defenders (12) fire on Asparagus Spears (2), scoring 50 hits.
Arylonian Defenders (14) fire on Geert's Goons (4), scoring 35 hits.
Total ranged hits suffered: Attackers: 1847, Defenders: 2665
try to out run these lances! (10) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 28 siege engines at the walls.
Honeycrisp Zealots (5) attack the walls with slightly overcrowded siege engines.
Crucible of Adversity (3) attack the walls with slightly overcrowded siege engines.
2nd Infantry Division (1) attack the fortifications with siege engines!
Lake Guard (6) attack the fortifications with siege engines!
Pocket Dust (8) attack the fortifications with siege engines!
Geert's Goons (4) take 35 hits from archer fire, which cause 1 casualties.
try to out run these lances! (10) take 165 hits from archer fire, which cause 5 casualties.
The Fury's Own (18) take 521 hits from archer fire (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Asparagus Spears (2) take 50 hits from archer fire, which cause 2 casualties.
Honeycrisp Zealots (5) take 256 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Star Brigade (9) take 44 hits from archer fire, which cause 2 casualties.
Arylonian Defenders (11) take 431 hits from archer fire (reduced due to fortifications), which cause 14 casualties.
Crucible of Adversity (3) take 233 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications, causing another 10 casualties.
2nd Infantry Division (1) take 59 hits from archer fire, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Lake Guard (6) take 264 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Defenders of Taselak (16) take 651 hits from archer fire (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Pocket Dust (8) take 741 hits from archer fire, which cause 16 casualties, throwing them back from the fortifications, causing another 2 casualties.
Arylonian Defenders (14) take 865 hits from archer fire (reduced due to fortifications), which cause 27 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1847 (0 from close combat and 1847 from ranged), Defenders: 2468 (0 from close combat and 2468 from ranged)
Total casualties: 57 attackers, 64 defenders
Turn No. 5
2 (147-A) 4 (78-A) 7 (83-A) 9 (160-A) | 1 (188-I) 3 (192-I) 5 (96-I) 6 (117-I) 8 (101-I) 10 (77-C) | 11 (26-A) 12 (23-A) 13 (19-A) 15 (18-A) 19 (24-S) | 17 (216-A) |
Arylonian Defenders (12) fire on 2nd Infantry Division (1), scoring 87 hits.
Geert's Goons (4) fire on You shall not pass (19), scoring 346 hits.
You shall not pass (19) fire on Crucible of Adversity (3), scoring 371 hits.
Arylonian Defenders (11) fire on Lake Guard (6), scoring 131 hits.
Asparagus Spears (2) fire on Arylonian Defenders (13), scoring 639 hits.
Golden Arrows (17) fire on try to out run these lances! (10), scoring 413 hits.
Arylonian Defenders (13) fire on Pocket Dust (8), scoring 67 hits.
Star Brigade (9) fire on Defenders (15), scoring 534 hits.
Defenders (15) fire on Honeycrisp Zealots (5), scoring 99 hits.
Light it up like Ikalak (7) fire on Arylonian Defenders (11), scoring 301 hits.
Total ranged hits suffered: Attackers: 1168, Defenders: 1820
try to out run these lances! (10) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 28 siege engines at the walls.
Lake Guard (6) attack the walls with slightly overcrowded siege engines.
Crucible of Adversity (3) attack the fortifications with siege engines!
2nd Infantry Division (1) attack the fortifications with siege engines!
Pocket Dust (8) attack the fortifications with siege engines!
Honeycrisp Zealots (5) attack the fortifications with siege engines!
try to out run these lances! (10) take 413 hits from archer fire, which cause 12 casualties.
Lake Guard (6) take 131 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
You shall not pass (19) take 320 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Arylonian Defenders (11) take 279 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Crucible of Adversity (3) take 371 hits from archer fire, which cause 8 casualties, throwing them back from the fortifications.
2nd Infantry Division (1) take 87 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications.
Arylonian Defenders (13) take 592 hits from archer fire (reduced due to fortifications), which cause 19 casualties, wiping the unit out. 8 more soldiers die on the field.
Pocket Dust (8) take 67 hits from archer fire, which cause 1 casualties, throwing them back from the fortifications.
Defenders (15) take 494 hits from archer fire (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Honeycrisp Zealots (5) take 99 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 1168 (0 from close combat and 1168 from ranged), Defenders: 1685 (0 from close combat and 1685 from ranged)
Total casualties: 28 attackers, 52 defenders
Turn No. 6
2 (147-A) 4 (78-A) 7 (83-A) 9 (160-A) | 1 (186-I) 3 (184-I) 5 (94-I) 6 (114-I) 8 (100-I) 10 (65-C) | 11 (17-A) 12 (23-A) 19 (16-S) | 17 (216-A) |
You shall not pass (19) fire on 2nd Infantry Division (1), scoring 267 hits.
Star Brigade (9) fire on Arylonian Defenders (12), scoring 959 hits.
Arylonian Defenders (11) fire on Crucible of Adversity (3), scoring 77 hits.
Golden Arrows (17) fire on Lake Guard (6), scoring 543 hits.
Arylonian Defenders (12) fire on Pocket Dust (8), scoring 108 hits.
Asparagus Spears (2) fire on You shall not pass (19), scoring 558 hits.
Light it up like Ikalak (7) fire on Arylonian Defenders (11), scoring 442 hits.
Geert's Goons (4) fire on Golden Arrows (17), scoring 238 hits.
Total ranged hits suffered: Attackers: 995, Defenders: 2197
try to out run these lances! (10) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 28 siege engines at the walls.
2nd Infantry Division (1) attack the walls with slightly overcrowded siege engines.
Pocket Dust (8) attack the fortifications with siege engines!
Crucible of Adversity (3) attack the fortifications with siege engines!
Honeycrisp Zealots (5) attack the fortifications with siege engines!
Lake Guard (6) attack the fortifications with siege engines!
You shall not pass (19) take 517 hits from archer fire (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
2nd Infantry Division (1) take 267 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications, causing another 11 casualties.
Pocket Dust (8) take 108 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications.
Arylonian Defenders (11) take 409 hits from archer fire (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Golden Arrows (17) take 220 hits from archer fire (reduced due to fortifications), which cause 18 casualties.
Crucible of Adversity (3) take 77 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications, causing another 10 casualties.
Arylonian Defenders (12) take 888 hits from archer fire (reduced due to fortifications), which cause 23 casualties, wiping the unit out. 8 more soldiers die on the field.
Lake Guard (6) take 543 hits from archer fire, which cause 12 casualties, throwing them back from the fortifications, causing another 2 casualties.
Total hits suffered: Attackers: 995 (0 from close combat and 995 from ranged), Defenders: 2034 (0 from close combat and 2034 from ranged)
Total casualties: 45 attackers, 69 defenders
Turn No. 7
2 (147-A) 4 (78-A) 7 (83-A) 9 (160-A) | 1 (169-I) 3 (172-I) 6 (100-I) 8 (98-I) 10 (65-C) | 5 (94-I) | 17 (198-A) |
Light it up like Ikalak (7) fire on Golden Arrows (17), scoring 248 hits.
Geert's Goons (4) fire on Golden Arrows (17), scoring 282 hits.
Asparagus Spears (2) fire on Golden Arrows (17), scoring 471 hits.
Star Brigade (9) fire on Golden Arrows (17), scoring 248 hits.
Golden Arrows (17) fire on Honeycrisp Zealots (5), scoring 1230 hits.
Total ranged hits suffered: Attackers: 1230, Defenders: 1249
try to out run these lances! (10) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 22 siege engines at the walls.
Lake Guard (6) attack the walls with slightly overcrowded siege engines.
Crucible of Adversity (3) attack the fortifications with siege engines!
Pocket Dust (8) attack the fortifications with siege engines!
2nd Infantry Division (1) attack the fortifications with siege engines!
Honeycrisp Zealots (5) advance towards the enemy.
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Honeycrisp Zealots (5) take 1230 hits from archer fire, which cause 27 casualties.
Golden Arrows (17) take 1156 hits from archer fire (reduced due to fortifications), which cause 96 casualties.
Galvan Arylon, Royal of Sandalak, Duke of Golden Market, Governor of Taselak has been wounded by Light it up like Ikalak (7).
Total hits suffered: Attackers: 1230 (0 from close combat and 1230 from ranged), Defenders: 1156 (0 from close combat and 1156 from ranged)
Total casualties: 27 attackers, 96 defenders
Turn No. 8
2 (147-A) 4 (78-A) 7 (83-A) 9 (160-A) | 10 (65-C) | 1 (169-I) 3 (172-I) 6 (100-I) 8 (98-I) | 5 (67-I) | 17 (102-A) |
Light it up like Ikalak (7) fire on Golden Arrows (17), scoring 223 hits.
Golden Arrows (17) fire on Honeycrisp Zealots (5), scoring 617 hits.
Asparagus Spears (2) fire on Golden Arrows (17), scoring 378 hits.
Geert's Goons (4) fire on Golden Arrows (17), scoring 239 hits.
Star Brigade (9) fire on Golden Arrows (17), scoring 350 hits.
Total ranged hits suffered: Attackers: 617, Defenders: 1190
try to out run these lances! (10) ride carefully through the breached fortifications.
Honeycrisp Zealots (5), Pocket Dust (8), Lake Guard (6), Crucible of Adversity (3) and 2nd Infantry Division (1) advance towards the enemy.
Close Combat (Defender Line 3):
10 Ikalak banners are visible in the melee.
Golden Arrows (17) score 159 hits on Honeycrisp Zealots (5).
Honeycrisp Zealots (5) score 537 hits on Golden Arrows (17).
Total close combat hits suffered: Attackers: 159, Defenders: 537
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
Golden Arrows (17) take 1599 hits (497 in close combat, 1102 from archer fire) (reduced due to fortifications), which cause 102 casualties, wiping the unit out. 38 more soldiers die on the field.
Honeycrisp Zealots (5) take 776 hits (159 in close combat, 617 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 776 (159 from close combat and 617 from ranged), Defenders: 1599 (497 from close combat and 1102 from ranged)
Total casualties: 22 attackers, 102 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 2 %.
The battle does 7 % damage to the fortifications.