South Island/South Island VIII/Kail 2024-05-26

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Battle in Kail

message to all nobles participating in the battle in Kail

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Acquisitions and MergersSolSandalak82 SFline  1446
2A Finest FlingersWulfric HalfhandSandalak82 SFskirmish  1783
3A Fortunate FletchersTahliaSandalak21 Archline  288
4A Lbear Black RainZim’IbearSandalak101 Archline  1308
5A Legal FirmGregoireSandalak220 Archline  2240
6A Mungo StormtroopersRhinehartSandalak224 Infline  1819
7A Myxed IdjitsGherisSandalak165 MIbox  2073
8A SpecialsIanSandalak44 SFline  955
9A Syndicate meat shieldsBaldrickSandalak169 Infline  1460
10A Syndicate SiegeEl TrumpleSandalak117 Infline  1180
11A Wentworth SteelWalzSandalak36 Infbox  520
12A Zingari GuardsRousouSandalak122 Infline  1169
13D 2nd Infantry DivisionClaytonIkalak139 Infline  1486
14D Abykal OutlawsDirkIkalak82 Infline  984
15D Asparagus SpearsBartrumIkalak165 Archskirmish  1689
16D BEES!DeaconIkalak100 Archskirmish  1138
17D Crucible of AdversityBuliwyfIkalak221 Infline  1740
18D Ergo's UgliesErgoIkalak78 Infline  637
19D Finch GuardsGeertIkalak26 Cavline  484
20D Lake GuardLindaIkalak87 Infline  957
21D Light it up like IkalakAhmadkin ImadIkalak122 Archline  1564
22D Pocket DustDalerickIkalak102 Infline  1087
23D RaidersArmitage IVIkalak95 Cavline  1397
24D Star BrigadeJavertIkalak167 Archskirmish  1904
25D Vig's BerzerkersVigharthurIkalak96 Infline  1152

Total:
12 attackers (668 Inf, 165 MI, 342 Arch, 208 SF)
13 defenders (805 Inf, 554 Arch, 121 Cav)
Total combat strengths: 16241 vs. 16219

The region owner Ikalak and their allies defend.
The Sandalak troops attack because they are at war with Ikalak.

Strong winds and gusts are making ranged combat a game of luck.
Rhinehart O’Relaious, Duke of Kerfort Towers, Senator of Bieth, Marshal of the Gilded Legion takes command of his army. They deploy in no particular formation.
Buliwyf Fylkir, Foehammer of Ikalak, Knight of Ikalak, Marshal of the Scarlet Widows takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (82-S)
6 (224-I)
9 (169-I)
10 (117-I)
12 (122-I)
1 (82-S)
3 (21-A)
4 (101-A)
5 (220-A)
7 (165-M)
8 (44-S)
11 (36-I)
     13 (139-I)
14 (82-I)
16 (100-A)
17 (221-I)
18 (78-I)
20 (87-I)
21 (122-A)
22 (102-I)
24 (167-A)
25 (96-I)
15 (165-A)
19 (26-C)
23 (95-C)
 

Fortunate Fletchers (3) move closer to get better shots.
Acquisitions and Mergers (1) move closer to get better shots.
Specials (8) fire on Star Brigade (24), scoring 60 hits.
Legal Firm (5) move closer to get better shots.
Lbear Black Rain (4) move closer to get better shots.
BEES! (16) fire on Legal Firm (5), scoring 301 hits.
Light it up like Ikalak (21) fire on Acquisitions and Mergers (1), scoring 611 hits.
Myxed Idjits (7) move closer to get better shots.
Star Brigade (24) fire on Myxed Idjits (7), scoring 829 hits.
Asparagus Spears (15) have no enemy in range and hold their fire.
Finest Flingers (2) move closer to get better shots.
Total ranged hits suffered: Attackers: 1741, Defenders: 60
Raiders (23) stay in their defensive position, awaiting an opportunity to charge.
Finch Guards (19) ride on, closing in on the enemy.
Abykal Outlaws (14) stay behind their camp fortifications.
2nd Infantry Division (13) stay behind their camp fortifications.
Crucible of Adversity (17) stay behind their camp fortifications.
Pocket Dust (22) stay behind their camp fortifications.
Lake Guard (20) stay behind their camp fortifications.
Vig's Berzerkers (25) stay behind their camp fortifications.
Ergo's Uglies (18) stay behind their camp fortifications.
Wentworth Steel (11), Syndicate meat shields (9), Mungo Stormtroopers (6), Zingari Guards (12) and Syndicate Siege (10) advance towards the enemy.


Acquisitions and Mergers (1) take 611 hits from archer fire, which cause 15 casualties.
Legal Firm (5) take 301 hits from archer fire, which cause 6 casualties.
Myxed Idjits (7) take 829 hits from archer fire, which cause 15 casualties.
Star Brigade (24) take 60 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 1741 (0 from close combat and 1741 from ranged), Defenders: 60 (0 from close combat and 60 from ranged)
Total casualties: 36 attackers, 1 defenders

Turn No. 2

   2 (82-S)
6 (224-I)
8 (44-S)
9 (169-I)
10 (117-I)
12 (122-I)
1 (67-S)
3 (21-A)
4 (101-A)
5 (214-A)
7 (150-M)
11 (36-I)
    13 (139-I)
14 (82-I)
16 (100-A)
17 (221-I)
18 (78-I)
19 (26-C)
20 (87-I)
21 (122-A)
22 (102-I)
24 (166-A)
25 (96-I)
15 (165-A)
23 (95-C)
 

Legal Firm (5) fire on Star Brigade (24), scoring 313 hits.
Asparagus Spears (15) have no enemy in range and hold their fire.
Lbear Black Rain (4) fire on Crucible of Adversity (17), scoring 341 hits.
Light it up like Ikalak (21) fire on Myxed Idjits (7), scoring 962 hits.
Myxed Idjits (7) move closer to get better shots.
Finest Flingers (2) fire on 2nd Infantry Division (13), scoring 511 hits.
Acquisitions and Mergers (1) fire on Vig's Berzerkers (25), scoring 349 hits.
Fortunate Fletchers (3) move closer to get better shots.
Specials (8) fire on BEES! (16), scoring 97 hits.
BEES! (16) fire on Fortunate Fletchers (3), scoring 477 hits.
Star Brigade (24) fire on Legal Firm (5), scoring 445 hits.
Total ranged hits suffered: Attackers: 1884, Defenders: 1611
Raiders (23) stay in their defensive position, awaiting an opportunity to charge.
Finch Guards (19) ride on, closing in on the enemy.
Vig's Berzerkers (25) stay behind their camp fortifications.
Pocket Dust (22) stay behind their camp fortifications.
Abykal Outlaws (14) stay behind their camp fortifications.
Lake Guard (20) stay behind their camp fortifications.
Crucible of Adversity (17) stay behind their camp fortifications.
Ergo's Uglies (18) stay behind their camp fortifications.
Syndicate meat shields (9), Syndicate Siege (10), Wentworth Steel (11), Zingari Guards (12) and Mungo Stormtroopers (6) advance towards the enemy.
2nd Infantry Division (13) advance towards the enemy.


Legal Firm (5) take 445 hits from archer fire, which cause 8 casualties.
Vig's Berzerkers (25) take 317 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Myxed Idjits (7) take 962 hits from archer fire, which cause 18 casualties.
Fortunate Fletchers (3) take 477 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Tahlia Varrix, Senator of Lesthem has been wounded by BEES! (16).
2nd Infantry Division (13) take 511 hits from archer fire, which cause 9 casualties.
BEES! (16) take 97 hits from archer fire, which cause 2 casualties.
Star Brigade (24) take 313 hits from archer fire, which cause 7 casualties.
Crucible of Adversity (17) take 310 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Total hits suffered: Attackers: 1884 (0 from close combat and 1884 from ranged), Defenders: 1548 (0 from close combat and 1548 from ranged)
Total casualties: 37 attackers, 29 defenders

Turn No. 3

   2 (82-S)
8 (44-S)
1 (67-S)
4 (101-A)
5 (206-A)
6 (224-I)
9 (169-I)
10 (117-I)
12 (122-I)
7 (132-M)
11 (36-I)
19 (26-C)
13 (130-I)
14 (82-I)
16 (98-A)
17 (216-I)
18 (78-I)
20 (87-I)
21 (122-A)
22 (102-I)
24 (159-A)
25 (90-I)
15 (165-A)
23 (95-C)
 

BEES! (16) fire on Myxed Idjits (7), scoring 411 hits.
Myxed Idjits (7) fire on Finch Guards (19), scoring 521 hits.
Light it up like Ikalak (21) fire on Wentworth Steel (11), scoring 1002 hits.
Specials (8) fire on 2nd Infantry Division (13), scoring 359 hits.
Finest Flingers (2) fire on Star Brigade (24), scoring 378 hits.
Star Brigade (24) fire on Legal Firm (5), scoring 636 hits.
Acquisitions and Mergers (1) fire on Crucible of Adversity (17), scoring 399 hits.
Asparagus Spears (15) have no enemy in range and hold their fire.
Legal Firm (5) fire on Vig's Berzerkers (25), scoring 683 hits.
Lbear Black Rain (4) fire on Pocket Dust (22), scoring 224 hits.
Total ranged hits suffered: Attackers: 2049, Defenders: 2564
Raiders (23) stay in their defensive position, awaiting an opportunity to charge.
Finch Guards (19) charge forward.
Pocket Dust (22) stay behind their camp fortifications.
Wentworth Steel (11) break through the frontlines!
Abykal Outlaws (14) stay behind their camp fortifications.
Ergo's Uglies (18) stay behind their camp fortifications.
Vig's Berzerkers (25) stay behind their camp fortifications.
Crucible of Adversity (17) stay behind their camp fortifications.
Lake Guard (20) stay behind their camp fortifications.
Syndicate Siege (10), Mungo Stormtroopers (6), Syndicate meat shields (9) and Zingari Guards (12) advance towards the enemy.
2nd Infantry Division (13) advance towards the enemy.
Myxed Idjits (7), Mungo Stormtroopers (6), Syndicate meat shields (9) and Zingari Guards (12) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
2 Ikalak banners are visible in the melee.
10 Sandalak banners are visible in the melee.
Finch Guards (19) score 535 hits on Syndicate Siege (10).
Syndicate Siege (10) score 951 hits on Finch Guards (19).
Total close combat hits suffered: Attackers: 535, Defenders: 951

Close Combat (Center Line):
4 Sandalak banners are visible in the melee.
Wentworth Steel (11) score 409 hits on 2nd Infantry Division (13).
2nd Infantry Division (13) score 1144 hits on Wentworth Steel (11).
Total close combat hits suffered: Attackers: 1144, Defenders: 409

Finch Guards (19) take 1472 hits (951 in close combat, 521 from archer fire), which cause 26 casualties, wiping the unit out.
Geert Finch, Knight of Ikalak has been wounded by Syndicate Siege (10).
Pocket Dust (22) take 204 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Syndicate Siege (10) take 535 hits in close combat, which cause 12 casualties.
Myxed Idjits (7) take 411 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Wentworth Steel (11) take 2146 hits (1144 in close combat, 1002 from archer fire), which cause 36 casualties, wiping the unit out.
Walz Wentworth, Noble of Sandalak has been wounded by 2nd Infantry Division (13).
Star Brigade (24) take 378 hits from archer fire, which cause 9 casualties.
Vig's Berzerkers (25) take 621 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Vigharthur Crownguard, Earl of Korlok has been wounded by Legal Firm (5).
Legal Firm (5) take 636 hits from archer fire, which cause 12 casualties.
Crucible of Adversity (17) take 363 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
2nd Infantry Division (13) take 768 hits (409 in close combat, 359 from archer fire), which cause 14 casualties.
Total hits suffered: Attackers: 3728 (1679 from close combat and 2049 from ranged), Defenders: 3806 (1360 from close combat and 2446 from ranged)
Total casualties: 68 attackers, 70 defenders

Turn No. 4

   2 (82-S)
8 (44-S)
1 (67-S)
4 (101-A)
5 (194-A)
6 (224-I)
9 (169-I)
10 (105-I)
12 (122-I)
13 (116-I)
  14 (82-I)
16 (98-A)
17 (210-I)
18 (78-I)
20 (87-I)
21 (122-A)
22 (98-I)
24 (150-A)
25 (79-I)
15 (165-A)
23 (95-C)
 

BEES! (16) fire on Mungo Stormtroopers (6), scoring 422 hits.
Light it up like Ikalak (21) fire on Syndicate meat shields (9), scoring 829 hits.
Star Brigade (24) fire on Zingari Guards (12), scoring 500 hits.
Acquisitions and Mergers (1) fire on 2nd Infantry Division (13), scoring 763 hits.
Legal Firm (5) fire on Crucible of Adversity (17), scoring 499 hits.
Specials (8) fire on Pocket Dust (22), scoring 247 hits.
Lbear Black Rain (4) fire on Vig's Berzerkers (25), scoring 301 hits.
Finest Flingers (2) fire on Abykal Outlaws (14), scoring 381 hits.
Asparagus Spears (15) fire on Syndicate Siege (10), scoring 757 hits.
Total ranged hits suffered: Attackers: 2508, Defenders: 2191
Raiders (23) ride on, closing in on the enemy.
Crucible of Adversity (17), 2nd Infantry Division (13), Lake Guard (20), Abykal Outlaws (14), Pocket Dust (22), Vig's Berzerkers (25) and Ergo's Uglies (18) advance towards the enemy.
Mungo Stormtroopers (6) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
34 Sandalak banners are visible in the melee.
2nd Infantry Division (13) score 334 hits on Syndicate Siege (10).
2nd Infantry Division (13) score 337 hits on Zingari Guards (12).
2nd Infantry Division (13) score 480 hits on Syndicate meat shields (9).
Zingari Guards (12) score 907 hits on 2nd Infantry Division (13).
Syndicate meat shields (9) score 1048 hits on 2nd Infantry Division (13).
Syndicate Siege (10) score 978 hits on 2nd Infantry Division (13).
Total close combat hits suffered: Attackers: 1151, Defenders: 2933

Crucible of Adversity (17) take 499 hits from archer fire, which cause 9 casualties.
2nd Infantry Division (13) take 3696 hits (2933 in close combat, 763 from archer fire), which cause 67 casualties, making the unit retreat from the battlefield.
Clayton Windbreaker, Viscount of Dakan has been wounded by Zingari Guards (12).
Zingari Guards (12) take 837 hits (337 in close combat, 500 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield.
Rousou Zingari, High Arbiter of Sandalak, Senator of Eledrir has been wounded by Star Brigade (24).
Syndicate meat shields (9) take 1309 hits (480 in close combat, 829 from archer fire), which cause 26 casualties, making the unit retreat from the battlefield.
Baldrick Lynch, Senator of Figobar has been wounded by Light it up like Ikalak (21).
Syndicate Siege (10) take 1091 hits (334 in close combat, 757 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield.
Abykal Outlaws (14) take 381 hits from archer fire, which cause 7 casualties.
Mungo Stormtroopers (6) take 422 hits from archer fire, which cause 9 casualties.
Pocket Dust (22) take 247 hits from archer fire, which cause 4 casualties.
Vig's Berzerkers (25) take 301 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 3659 (1151 from close combat and 2508 from ranged), Defenders: 5124 (2933 from close combat and 2191 from ranged)
Total casualties: 77 attackers, 92 defenders

Turn No. 5

   2 (82-S)
8 (44-S)
1 (67-S)
4 (101-A)
5 (194-A)
6 (215-I)
  14 (75-I)
17 (201-I)
18 (78-I)
20 (87-I)
22 (94-I)
25 (74-I)
16 (98-A)
21 (122-A)
23 (95-C)
24 (150-A)
15 (165-A)
  

Asparagus Spears (15) fire on Mungo Stormtroopers (6), scoring 596 hits.
Legal Firm (5) fire on Crucible of Adversity (17), scoring 558 hits.
Star Brigade (24) fire on Lbear Black Rain (4), scoring 650 hits.
Lbear Black Rain (4) fire on Pocket Dust (22), scoring 641 hits.
Specials (8) fire on Lake Guard (20), scoring 95 hits.
Light it up like Ikalak (21) fire on Acquisitions and Mergers (1), scoring 702 hits.
Acquisitions and Mergers (1) fire on Vig's Berzerkers (25), scoring 462 hits.
BEES! (16) fire on Legal Firm (5), scoring 456 hits.
Finest Flingers (2) fire on Abykal Outlaws (14), scoring 348 hits.
Total ranged hits suffered: Attackers: 2404, Defenders: 2104
Raiders (23) ride on, closing in on the enemy.
Mungo Stormtroopers (6) advance towards the enemy.
Abykal Outlaws (14), Crucible of Adversity (17), Lake Guard (20), Pocket Dust (22), Vig's Berzerkers (25) and Ergo's Uglies (18) advance towards the enemy.


Close Combat (Center Line):
48 Ikalak banners are visible in the melee.
7 Sandalak banners are visible in the melee.
Abykal Outlaws (14) score 591 hits on Mungo Stormtroopers (6).
Crucible of Adversity (17) score 1039 hits on Mungo Stormtroopers (6).
Mungo Stormtroopers (6) score 185 hits on Raiders (23).
Mungo Stormtroopers (6) score 401 hits on Crucible of Adversity (17).
Mungo Stormtroopers (6) score 142 hits on Pocket Dust (22).
Mungo Stormtroopers (6) score 172 hits on Lake Guard (20).
Mungo Stormtroopers (6) score 145 hits on Abykal Outlaws (14).
Mungo Stormtroopers (6) score 143 hits on Vig's Berzerkers (25).
Mungo Stormtroopers (6) score 116 hits on Ergo\'s Uglies (18).
Lake Guard (20) score 573 hits on Mungo Stormtroopers (6).
Raiders (23) score 1335 hits on Mungo Stormtroopers (6).
Pocket Dust (22) score 622 hits on Mungo Stormtroopers (6).
Vig's Berzerkers (25) score 847 hits on Mungo Stormtroopers (6).
Ergo's Uglies (18) score 614 hits on Mungo Stormtroopers (6).
Total close combat hits suffered: Attackers: 5621, Defenders: 1304

Abykal Outlaws (14) take 493 hits (145 in close combat, 348 from archer fire), which cause 9 casualties.
Dirk Brennaborg, Viscount of Abykal has been wounded by Finest Flingers (2).
Legal Firm (5) take 456 hits from archer fire, which cause 9 casualties.
Crucible of Adversity (17) take 959 hits (401 in close combat, 558 from archer fire), which cause 17 casualties.
Buliwyf Fylkir, Foehammer of Ikalak, Knight of Ikalak, Marshal of the Scarlet Widows has been wounded by Legal Firm (5).
Mungo Stormtroopers (6) take 6217 hits (5621 in close combat, 596 from archer fire), which cause 130 casualties, making the unit retreat from the battlefield, 14 additional men get slaughtered during the retreat. 7 Sandalak banners fall.
Rhinehart O’Relaious, Duke of Kerfort Towers, Senator of Bieth, Marshal of the Gilded Legion has been wounded by Asparagus Spears (15).
Lake Guard (20) take 267 hits (172 in close combat, 95 from archer fire), which cause 5 casualties.
Lbear Black Rain (4) take 650 hits from archer fire, which cause 13 casualties, making the unit retreat from the battlefield.
Raiders (23) take 185 hits in close combat, which cause 5 casualties.
Pocket Dust (22) take 783 hits (142 in close combat, 641 from archer fire), which cause 14 casualties.
Acquisitions and Mergers (1) take 702 hits from archer fire, which cause 15 casualties.
Vig's Berzerkers (25) take 605 hits (143 in close combat, 462 from archer fire), which cause 11 casualties.
Ergo's Uglies (18) take 116 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 8025 (5621 from close combat and 2404 from ranged), Defenders: 3408 (1304 from close combat and 2104 from ranged)
Total casualties: 181 attackers, 66 defenders

Turn No. 6

   2 (82-S)
8 (44-S)
1 (52-S)
5 (185-A)
  14 (66-I)
17 (184-I)
18 (73-I)
20 (82-I)
22 (80-I)
23 (90-C)
25 (63-I)
  16 (98-A)
21 (122-A)
24 (150-A)
15 (165-A)
  

Star Brigade (24) fire on Legal Firm (5), scoring 378 hits.
Acquisitions and Mergers (1) fire on Crucible of Adversity (17), scoring 544 hits.
BEES! (16) fire on Acquisitions and Mergers (1), scoring 434 hits.
Legal Firm (5) fire on Raiders (23), scoring 734 hits.
Light it up like Ikalak (21) move closer to get better shots.
Finest Flingers (2) fire on Lake Guard (20), scoring 709 hits.
Specials (8) fire on Pocket Dust (22), scoring 273 hits.
Asparagus Spears (15) move closer to get better shots.
Total ranged hits suffered: Attackers: 812, Defenders: 2260
Raiders (23) charge ahead, into the attackers\' ranks.
Lake Guard (20), Vig's Berzerkers (25), Abykal Outlaws (14), Crucible of Adversity (17), Pocket Dust (22) and Ergo's Uglies (18) advance towards the enemy.


Close Combat (Attacker Line 2):
3 Ikalak banners are visible in the melee.
9 Sandalak banners are visible in the melee.
Raiders (23) score 1886 hits on Legal Firm (5).
Raiders (23) score 645 hits on Acquisitions and Mergers (1).
Acquisitions and Mergers (1) score 394 hits on Raiders (23).
Legal Firm (5) score 518 hits on Raiders (23).
Total close combat hits suffered: Attackers: 2531, Defenders: 912

Raiders (23) take 1646 hits (912 in close combat, 734 from archer fire), which cause 44 casualties, making the unit retreat from the battlefield.
Armitage IV D'Anglos, Truthseeker of Ikalak, Dame of Ikalak has been wounded by Legal Firm (5).
Acquisitions and Mergers (1) take 1079 hits (645 in close combat, 434 from archer fire), which cause 24 casualties, making the unit retreat from the battlefield.
Lake Guard (20) take 709 hits from archer fire, which cause 13 casualties.
Legal Firm (5) take 2264 hits (1886 in close combat, 378 from archer fire), which cause 43 casualties.
Crucible of Adversity (17) take 544 hits from archer fire, which cause 10 casualties.
Pocket Dust (22) take 273 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 3343 (2531 from close combat and 812 from ranged), Defenders: 3172 (912 from close combat and 2260 from ranged)
Total casualties: 67 attackers, 72 defenders

Turn No. 7

   2 (82-S)
8 (44-S)
5 (142-A)
14 (66-I)
17 (174-I)
18 (73-I)
20 (69-I)
22 (75-I)
25 (63-I)
  21 (122-A)
15 (165-A)
16 (98-A)
24 (150-A)
   

Asparagus Spears (15) fire on Legal Firm (5), scoring 317 hits.
Light it up like Ikalak (21) fire on Finest Flingers (2), scoring 313 hits.
BEES! (16) move closer to get better shots.
Finest Flingers (2) fire on Crucible of Adversity (17), scoring 1051 hits.
Specials (8) fire on Pocket Dust (22), scoring 395 hits.
Legal Firm (5) fire on Vig's Berzerkers (25), scoring 1186 hits.
Star Brigade (24) move closer to get better shots.
Total ranged hits suffered: Attackers: 630, Defenders: 2632
Pocket Dust (22), Vig's Berzerkers (25), Lake Guard (20), Ergo's Uglies (18), Abykal Outlaws (14) and Crucible of Adversity (17) advance towards the enemy.


Close Combat (Attacker Line 2):
45 Ikalak banners are visible in the melee.
1 Sandalak banners are visible in the melee.
Pocket Dust (22) score 589 hits on Legal Firm (5).
Legal Firm (5) score 130 hits on Crucible of Adversity (17).
Legal Firm (5) score 61 hits on Pocket Dust (22).
Legal Firm (5) score 51 hits on Lake Guard (20).
Legal Firm (5) score 44 hits on Abykal Outlaws (14).
Legal Firm (5) score 46 hits on Vig's Berzerkers (25).
Legal Firm (5) score 60 hits on Ergo\'s Uglies (18).
Vig's Berzerkers (25) score 534 hits on Legal Firm (5).
Lake Guard (20) score 541 hits on Legal Firm (5).
Ergo's Uglies (18) score 594 hits on Legal Firm (5).
Abykal Outlaws (14) score 619 hits on Legal Firm (5).
Crucible of Adversity (17) score 953 hits on Legal Firm (5).
Total close combat hits suffered: Attackers: 3830, Defenders: 392

Pocket Dust (22) take 456 hits (61 in close combat, 395 from archer fire), which cause 8 casualties.
Finest Flingers (2) take 313 hits from archer fire, which cause 7 casualties.
Legal Firm (5) take 4147 hits (3830 in close combat, 317 from archer fire), which cause 79 casualties, making the unit retreat from the battlefield, 11 additional men get slaughtered during the retreat.
Gregoire Rundsted, Senator of Cave of Guilt has been wounded by Crucible of Adversity (17).
Vig's Berzerkers (25) take 1232 hits (46 in close combat, 1186 from archer fire), which cause 22 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat.
Lake Guard (20) take 51 hits in close combat, which cause 1 casualties.
Ergo's Uglies (18) take 60 hits in close combat, which cause 2 casualties.
Abykal Outlaws (14) take 44 hits in close combat, which cause 1 casualties.
Crucible of Adversity (17) take 1181 hits (130 in close combat, 1051 from archer fire), which cause 21 casualties.
Total hits suffered: Attackers: 4460 (3830 from close combat and 630 from ranged), Defenders: 3024 (392 from close combat and 2632 from ranged)
Total casualties: 97 attackers, 60 defenders

Turn No. 8

   2 (75-S)
8 (44-S)
14 (65-I)
17 (153-I)
18 (71-I)
20 (68-I)
22 (67-I)
   16 (98-A)
21 (122-A)
24 (150-A)
15 (165-A)
   

BEES! (16) fire on Finest Flingers (2), scoring 229 hits.
Light it up like Ikalak (21) fire on Specials (8), scoring 325 hits.
Asparagus Spears (15) move closer to get better shots.
Finest Flingers (2) fire on Crucible of Adversity (17), scoring 1180 hits.
Specials (8) fire on Abykal Outlaws (14), scoring 471 hits.
Star Brigade (24) fire on Specials (8), scoring 436 hits.
Total ranged hits suffered: Attackers: 990, Defenders: 1651
Lake Guard (20), Abykal Outlaws (14), Crucible of Adversity (17), Pocket Dust (22) and Ergo's Uglies (18) advance towards the enemy.


Close Combat (Attacker Line 3):
40 Ikalak banners are visible in the melee.
Lake Guard (20) score 546 hits on Finest Flingers (2).
Abykal Outlaws (14) score 865 hits on Specials (8).
Crucible of Adversity (17) score 777 hits on Finest Flingers (2).
Pocket Dust (22) score 465 hits on Specials (8).
Ergo's Uglies (18) score 591 hits on Finest Flingers (2).
Finest Flingers (2) score 148 hits on Crucible of Adversity (17).
Finest Flingers (2) score 61 hits on Lake Guard (20).
Finest Flingers (2) score 74 hits on Ergo\'s Uglies (18).
Specials (8) score 86 hits on Pocket Dust (22).
Specials (8) score 82 hits on Abykal Outlaws (14).
Total close combat hits suffered: Attackers: 3244, Defenders: 451

Lake Guard (20) take 61 hits in close combat, which cause 1 casualties.
Abykal Outlaws (14) take 553 hits (82 in close combat, 471 from archer fire), which cause 10 casualties.
Crucible of Adversity (17) take 1328 hits (148 in close combat, 1180 from archer fire), which cause 23 casualties.
Buliwyf Fylkir, Foehammer of Ikalak, Knight of Ikalak, Marshal of the Scarlet Widows has been seriously wounded by Finest Flingers (2).
Pocket Dust (22) take 86 hits in close combat, which cause 2 casualties.
Ergo's Uglies (18) take 74 hits in close combat, which cause 3 casualties.
Finest Flingers (2) take 2143 hits (1914 in close combat, 229 from archer fire), which cause 46 casualties, making the unit retreat from the battlefield.
Wulfric Halfhand ka Habb, Senator of Saenna has been wounded by Crucible of Adversity (17).
Specials (8) take 2091 hits (1330 in close combat, 761 from archer fire), which cause 44 casualties, wiping the unit out.
Ian Ceallaigh, Senator of Adrelhia has been wounded by Light it up like Ikalak (21).
Total hits suffered: Attackers: 4234 (3244 from close combat and 990 from ranged), Defenders: 2102 (451 from close combat and 1651 from ranged)
Total casualties: 90 attackers, 39 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 34 %.
The local roads network has also been damaged.