Luria Nova/Campaign Records/Home Defence/Skirmish in Shinnen Purlieus 11/27/22

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Shinnen Purlieus
Part of (rogue)

Date 11/27/2022
Location Shinnen Purlieus
Weather Calm wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
77 SF 14 other
Formations
Casualties
0 14


Battle in Shinnen Purlieus

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AGold ScorpionsLeonidLuria Nova77 SFbox  17442688 hits12 kills0 losses
2DMonsters(Monsters)(rogue)7 otherline  6650 hits0 kills7 losses
3DMonsters(Monsters)(rogue)7 otherline  4800 hits0 kills7 losses


Total:
1 attackers (77 SF)
2 defenders (14 other)
Total combat strengths: 1744 vs. 1145

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (77-S)
     2 (7-M)
3 (7-M)
  


Gold Scorpions (1) move closer to get better shots.
Monsters (2) and Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (77-S)
   2 (7-M)
3 (7-M)
   


Gold Scorpions (1) fire on Monsters (2), scoring 421 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 421
Monsters (2) and Monsters (3) advance towards the enemy.


Monsters (2) take 505 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 505 (0 from close combat and 505 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 3

   1 (77-S)
  2 (4-M)
3 (7-M)
    


Gold Scorpions (1) fire on Monsters (3), scoring 1119 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1119
Monsters (2) and Monsters (3) advance towards the enemy.


Monsters (3) take 1343 hits from archer fire, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1343 (0 from close combat and 1343 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 4

   1 (77-S)
 2 (4-M)
     


Gold Scorpions (1) fire on Monsters (2), scoring 1148 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1148
Monsters (2) advance towards the enemy.


Monsters (2) take 1378 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1378 (0 from close combat and 1378 from ranged)
Total casualties: 0 attackers, 4 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 11 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.