Luria Nova/Campaign Records/Home Defence/Skirmish in Shinnen Purlieus 11/27/22
Battle of Shinnen Purlieus | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
77 SF | 14 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 14 |
Battle in Shinnen Purlieus
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Gold Scorpions | Leonid | Luria Nova | 77 SF | box | 1744 | 2688 hits | 12 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 7 other | line | 665 | 0 hits | 0 kills | 7 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 7 other | line | 480 | 0 hits | 0 kills | 7 losses |
Total:
1 attackers (77 SF)
2 defenders (14 other)
Total combat strengths: 1744 vs. 1145
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (77-S) | 2 (7-M) 3 (7-M) |
Gold Scorpions (1) move closer to get better shots.
Monsters (2) and Monsters (3) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (77-S) | 2 (7-M) 3 (7-M) |
Gold Scorpions (1) fire on Monsters (2), scoring 421 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 421
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 505 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 505 (0 from close combat and 505 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 3
1 (77-S) | 2 (4-M) 3 (7-M) |
Gold Scorpions (1) fire on Monsters (3), scoring 1119 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1119
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (3) take 1343 hits from archer fire, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1343 (0 from close combat and 1343 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 4
1 (77-S) | 2 (4-M) |
Gold Scorpions (1) fire on Monsters (2), scoring 1148 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1148
Monsters (2) advance towards the enemy.
Monsters (2) take 1378 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1378 (0 from close combat and 1378 from ranged)
Total casualties: 0 attackers, 4 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 11 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.