Luria Nova/Campaign Records/Home Defence/Battle in Shinnen Purlieus 11/21/22

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Shinnen Purlieus
Part of (rogue)

Date 11/21/2022
Location Shinnen Purlieus
Weather Quite windy
Result After 6 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
72 SF 117 other
Formations
Casualties
21 107


Battle in Shinnen Purlieus

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AShin BetAylwinLuria Nova72 SFbox  15108147 hits109 kills21 losses
2DMonsters(Monsters)(rogue)21 otherline  16900 hits0 kills19 losses
3DMonsters(Monsters)(rogue)9 otherline  885388 hits9 kills9 losses
4DMonsters(Monsters)(rogue)10 otherline  535114 hits3 kills2 losses
5DUndead Horde(Undead)(rogue)77 otherline  1350417 hits9 kills77 losses


Total:
1 attackers (72 SF)
4 defenders (117 other)
Total combat strengths: 1510 vs. 4460

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Viscount Aylwin Gottfried is spotted wearing the Cursed Ring.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (72-S)
   2 (21-M)
3 (9-M)
4 (10-M)
5 (77-U)
   


Shin Bet (1) fire on Monsters (2), scoring 482 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 482
Monsters (2), Monsters (4), Monsters (3) and Undead Horde (5) advance towards the enemy.


Monsters (2) take 578 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 578 (0 from close combat and 578 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 2

  1 (72-S)
  2 (18-M)
3 (9-M)
4 (10-M)
5 (77-U)
    


Shin Bet (1) fire on Monsters (2), scoring 1059 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1059
Monsters (4), Monsters (2), Undead Horde (5) and Monsters (3) advance towards the enemy.


Monsters (2) take 1271 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1271 (0 from close combat and 1271 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 3

  1 (72-S)
 2 (11-M)
3 (9-M)
4 (10-M)
5 (77-U)
     


Shin Bet (1) fire on Monsters (2), scoring 1423 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1423
Monsters (2), Monsters (3), Undead Horde (5) and Monsters (4) advance towards the enemy.


Monsters (2) take 1708 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1708 (0 from close combat and 1708 from ranged)
Total casualties: 0 attackers, 9 defenders

Turn No. 4

  1 (72-S)
 3 (9-M)
4 (10-M)
5 (77-U)
      


Shin Bet (1) fire on Undead Horde (5), scoring 1178 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1178
Monsters (4), Undead Horde (5) and Monsters (3) advance towards the enemy.


Undead Horde (5) take 1001 hits from archer fire, which cause 35 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1001 (0 from close combat and 1001 from ranged)
Total casualties: 0 attackers, 35 defenders

Turn No. 5

  1 (72-S)
3 (9-M)
4 (10-M)
5 (42-U)
       


Shin Bet (1) fire on Monsters (3), scoring 1860 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1860
Monsters (4), Undead Horde (5) and Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 3):
4 Luria Nova banners are visible in the melee.
Monsters (4) score 114 hits on Shin Bet (1).
Undead Horde (5) score 222 hits on Shin Bet (1).
Monsters (3) score 388 hits on Shin Bet (1).
Shin Bet (1) score 397 hits on Undead Horde (5).
Shin Bet (1) score 150 hits on Monsters (3).
Shin Bet (1) score 178 hits on Monsters (4).
Total close combat hits suffered: Attackers: 724, Defenders: 725

Monsters (4) take 178 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Undead Horde (5) take 397 hits in close combat, which cause 14 casualties.
Monsters (3) take 2382 hits (150 in close combat, 2232 from archer fire), which cause 9 casualties, wiping the unit out.
Shin Bet (1) take 724 hits in close combat, which cause 17 casualties.
Total hits suffered: Attackers: 724 (724 from close combat and 0 from ranged), Defenders: 2957 (725 from close combat and 2232 from ranged)
Total casualties: 17 attackers, 25 defenders

Turn No. 6

  1 (55-S)
5 (28-U)
        




Close Combat (Attacker Line 3):
4 Luria Nova banners are visible in the melee.
Undead Horde (5) score 195 hits on Shin Bet (1).
Shin Bet (1) score 1420 hits on Undead Horde (5).
Total close combat hits suffered: Attackers: 195, Defenders: 1420

Undead Horde (5) take 1420 hits in close combat, which cause 28 casualties, wiping the unit out.
Shin Bet (1) take 195 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 195 (195 from close combat and 0 from ranged), Defenders: 1420 (1420 from close combat and 0 from ranged)
Total casualties: 4 attackers, 28 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.