Assassins/Army of Shadows/Undead in DC 3

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Monsters in Dark Citadel

A report from Evil Revan, General of Assassins



Battle in Dark Citadel   (6 days, 23 hours ago)

No. Role Unit Commander Realm Unit Formation CS
1 A Monsters (Monsters) (rogue) 7 other line   395
2 D Boaz's Platoon Boaz Assassins 7 Inf line   139
3 D Dahlia (militia/guard unit) Assassins 18 Arch line   338
4 D Dark Guards Chance Assassins 20 Arch line   321
5 D Kybar's Silence Targ'n Assassins 10 SF line   448
6 D Mercy Innocent Assassins 10 Inf line   205
7 D Metal Militia G´war Assassins 5 Inf line   121
8 D Nightkisses Nym Assassins 2 Inf line   57
9 D People's Militia Gorefinder Assassins 134 Inf line   696
10 D Poseidon Guard Aquaien Assassins 22 Inf line   200
11 D Regret Darth Assassins 3 SF line   103
12 D The Increible Flying Needles! (militia/guard unit) Assassins 14 Arch line   258
13 D The Red Hand Adrian Assassins 9 Inf line   152
14 D Unity Evil Assassins 32 Arch line   436
15 D Wolves of Shadow thyra Assassins 14 SF line   362

Total:
1 attackers (7 other)
14 defenders (189 Inf, 84 Arch, 27 SF)
Total combat strengths: 395 vs. 3836

The region owner Assassins and their allies defend.
The (rogue) troops attack because they are at war with Assassins.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Stronghold (4).
Nym Duskryn, Marshal of the Army of Shadows takes command of her army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
      1 (7-M)
    2 (7-I)
4 (20-A)
5 (10-S)
7 (5-I)
8 (2-I)
9 (134-I)
10 (22-I)
13 (9-I)
15 (14-S)
3 (18-A)
6 (10-I)
11 (3-S)
12 (14-A)
14 (32-A)
     

Unity (14) fire on Monsters (1), scoring 65 hits.
Dahlia (3) fire on Monsters (1), scoring 53 hits.
Wolves of Shadow (15) fire on Monsters (1), scoring 78 hits.
Kybar's Silence (5) fire on Monsters (1), scoring 120 hits.
Regret (11) fire on Monsters (1), scoring 17 hits.
Dark Guards (4) move closer to get better shots.
The Increible Flying Needles! (12) fire on Monsters (1), scoring 50 hits.
Boaz's Platoon (2) leave the fortification, attacking the enemy.
Nightkisses (8) leave the fortification, attacking the enemy.
Monsters (1) advance towards the enemy.
Mercy (6) move forward to take up positions at the outer wall.
People's Militia (9), The Red Hand (13), Poseidon Guard (10) and Metal Militia (7) hold their positions at the outer wall, waiting for the attack.

Monsters (1) take 383 hits from archer fire, which cause 4 casualties.
Total casualties: 4 attackers, 0 defenders

Turn No. 2
        1 (3-M)
2 (7-I)
4 (20-A)
8 (2-I)
5 (10-S)
6 (10-I)
7 (5-I)
9 (134-I)
10 (22-I)
13 (9-I)
15 (14-S)
3 (18-A)
11 (3-S)
12 (14-A)
14 (32-A)
     

Dark Guards (4) fire on Monsters (1), scoring 221 hits.
The Increible Flying Needles! (12) move closer to get better shots.
Kybar's Silence (5) fire on Monsters (1), scoring 221 hits.
Regret (11) move closer to get better shots.
Dahlia (3) fire on Monsters (1), scoring 92 hits.
Wolves of Shadow (15) fire on Monsters (1), scoring 86 hits.
Unity (14) fire on Monsters (1), scoring 116 hits.
The Red Hand (13), Metal Militia (7), Poseidon Guard (10), Mercy (6) and People's Militia (9) hold their positions at the outer wall, waiting for the attack.

Close Combat:
Nightkisses (8) score 58 hits.
Boaz's Platoon (2) score 146 hits.
Monsters (1) score 77 hits.
Total hits suffered: Attackers: 204, Defenders: 77

Nightkisses (8) take 40 hits in close combat, which cause 1 casualties.
Boaz's Platoon (2) take 37 hits in close combat, which cause 1 casualties.
Monsters (1) take 940 hits (204 in close combat, 736 from archer fire), which cause 3 casualties, wiping the unit out.
Total casualties: 3 attackers, 2 defenders

Defender Victory!


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