Assassins/Army of Shadows/Giblot's Betrayal

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Giblot's Betrayal

A report from Evil Revan (Lord).





Giblot's Betrayal
Part of The Wetham-Assassin War
15.jpg
Date 20 November, 2007
Location Hulaferd
Weather Calm wind
Result After 6 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Assassins; Outer Tilog Wetham; Giblot
Commanders
Tiaro Flightwing; None Tomas O'claude Ve; None
Strength
539 (304 Inf, 44 MI, 105 Arch, 56 Cav, 30 SF)-6528 CS 618 (345 Inf, 181 Arch, 92 Cav)-7214 CS
Formations
Infantry wall none
Casualties
457 (84%) 232 (37%)



Battle in Hulaferd   (25 days, 21 hours ago)

No. Role Unit Commander Realm Unit Formation CS
1 A Albert's Legion Albert Wetham 10 Inf line   131
2 A Archers Lance Wetham 16 Arch line   213
3 A Atticus' Head Hunters Atticus Wetham 14 Inf line   199
4 A Banner Guard Jimmy Wetham 12 Inf line   107
5 A Calvary Shinu Giblot 40 Cav wedge   500
6 A Chault's Strawberries Hitran Wetham 7 Arch line   82
7 A Frundi's Finest Wasylis Wetham 33 Inf line   444
8 A Gallows for Guilty Black Giblot 40 Cav wedge   608
9 A Glitnir's Arrows Forseti Wetham 30 Arch line   381
10 A GreyShields Lorebass Wetham 12 Inf line   176
11 A Gridr's Arrows Vidara Wetham 35 Arch line   408
12 A Guardians of Hope Gabrielle Wetham 21 Inf line   321
13 A hell jumpers belkin Wetham 28 Inf line   341
14 A Hvrek's Heroes Hvrek Wetham 12 Cav line   174
15 A koja's Koja Wetham 14 Inf line   192
16 A Kure's Vow Kureshtal Wetham 7 Inf line   67
17 A Lavraz Foresters Gorham Wetham 20 Arch line   288
18 A Liquid Courage Evrend Giblot 40 Arch line   386
19 A Ouchy Stings Bernard Wetham 9 Arch line   163
20 A Personal Guard Timothy Wetham 12 Inf line   102
21 A Rangers Nicholai Giblot 24 Arch line   325
22 A Royal Guard Wolfgang Wetham 20 Inf line   296
23 A Takeover Unit Tomas Wetham 112 Inf line   614
24 A Vagabonds Mosku Giblot 26 Inf line   431
25 A Valkyrie Lenneth Giblot 24 Inf line   265
26 D Boaz's Platoon Boaz Assassins 7 Inf box   204
27 D "Cracked Utopia" Unit Feyd Outer Tilog 15 Arch line   157
28 D Anvil Company Haroldin Outer Tilog 6 Inf box   104
29 D Balefire Adrian Assassins 9 Inf skirmish   164
30 D Beast Maul Gorefinder Assassins 9 Inf box   163
31 D Catch 25 Zyzyx Outer Tilog 24 Arch line   218
32 D Cunnartach Angus Outer Tilog 100 Inf box   819
33 D Dark Guards Randy Assassins 9 Arch line   168
34 D Devotion Evil Assassins 10 Arch skirmish   152
35 D Devouring Worgs Garm the Devourer Outer Tilog 29 Cav wedge   553
36 D Duck and Cower! Broken Outer Tilog 20 Arch line   221
37 D Evil Kittens Merlin Outer Tilog 19 MI line   212
38 D Greyjoys Pride Jack Assassins 7 Arch line   138
39 D Mercy Innocent Assassins 9 Inf box   214
40 D Narcaleptics Jean Luc Outer Tilog 14 Cav wedge   220
41 D Nosferatu Conscripts Vladamire Outer Tilog 20 Arch line   186
42 D Poisoned Crumpets Pharmakeus Outer Tilog 79 Inf box   467
43 D Raaaaa Rakaarox Outer Tilog 25 Inf box   234
44 D Rangers Fearful Assassins 15 SF skirmish   360
45 D Regret Darth Assassins 3 SF skirmish   132
46 D Silver Harts Yukiko Outer Tilog 24 Inf box   273
47 D Twenty. Twenty Worgs. Tiaro Outer Tilog 13 Cav wedge   190
48 D Watchmen Fende Outer Tilog 36 Inf box   291
49 D Wolves of Shadow thyra Assassins 12 SF box   433
50 D Wuff Wuff Wuff Tudor Outer Tilog 25 MI line   255

Total:
25 attackers (345 Inf, 181 Arch, 92 Cav)
25 defenders (304 Inf, 44 MI, 105 Arch, 56 Cav, 30 SF)
Total combat strengths: 7214 vs. 6528

The forces from Outer Tilog brace as they prepare to defend their ongoing takeover.
The region owner Wetham and their allies attack the takeover forces.
The Wetham troops attack because they are at war with Outer Tilog.
The troops from Assassins join the defense because of their alliance with Outer Tilog.

A calm wind blows, to the joy of the archers.
Tomas O'claude Ve, Duke of Wetham takes command of his army.
Tiaro Flightwing, Marshal of the Mano Cornuto Cannibalistic Taskforce takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
    5 (40-C)
8 (40-C)
1 (10-I)
3 (14-I)

4 (12-I)

6 (7-A)

7 (33-I)

10 (12-I)

12 (21-I)

13 (28-I)

14 (12-C)

15 (14-I)

16 (7-I)

17 (20-A)

20 (12-I)

22 (20-I)

23 (112-I)

24 (26-I)

25 (24-I)
2 (16-A)
9 (30-A)

11 (35-A)

18 (40-A)

19 (9-A)

21 (24-A)
  26 (7-I)
28 (6-I)
30 (9-I)
32 (100-I)
33 (9-A)
37 (19-M)
39 (9-I)
42 (79-I)
43 (25-I)
48 (36-I)
49 (12-S)
50 (25-M)
27 (15-A)
29 (9-I)
31 (24-A)
34 (10-A)
38 (7-A)
41 (20-A)
44 (15-S)
45 (3-S)
36 (20-A)
46 (24-I)
35 (29-C)
40 (14-C)
47 (13-C)
 

Nosferatu Conscripts (41) fire on Gridr's Arrows (11), scoring 65 hits.
Gridr's Arrows (11) fire on Cunnartach (32), scoring 158 hits.
Duck and Cower! (36) fire on Liquid Courage (18), scoring 33 hits.
Liquid Courage (18) fire on Cunnartach (32), scoring 188 hits.
Wolves of Shadow (49) fire on Glitnir's Arrows (9), scoring 147 hits.
Dark Guards (33) fire on Rangers (21), scoring 116 hits.
Ouchy Stings (19) fire on Poisoned Crumpets (42), scoring 68 hits.
Lavraz Foresters (17) fire on Poisoned Crumpets (42), scoring 54 hits.
Archers (2) fire on Watchmen (48), scoring 103 hits.
Chault's Strawberries (6) fire on Wuff Wuff Wuff (50), scoring 25 hits.
Devotion (34) fire on Liquid Courage (18), scoring 67 hits.
Rangers (44) fire on Archers (2), scoring 118 hits.
Rangers (21) fire on Raaaaa (43), scoring 166 hits.
Regret (45) fire on Gridr's Arrows (11), scoring 36 hits.
Catch 25 (31) fire on Glitnir's Arrows (9), scoring 67 hits.
Glitnir's Arrows (9) fire on Poisoned Crumpets (42), scoring 174 hits.
"Cracked Utopia" Unit (27) fire on Ouchy Stings (19), scoring 37 hits.
Greyjoys Pride (38) fire on Gridr's Arrows (11), scoring 51 hits.
Wuff Wuff Wuff (50) fire on Ouchy Stings (19), scoring 50 hits.
Evil Kittens (37) fire on Liquid Courage (18), scoring 29 hits.
Gallows for Guilty (8), Calvary (5) and Hvrek's Heroes (14) ride on, closing in on the defenders.
Devouring Worgs (35), Twenty. Twenty Worgs. (47) and Narcaleptics (40) ride on, closing in on the enemy.
Silver Harts (46) stay behind their camp fortifications.
Watchmen (48) stay behind their camp fortifications.
Mercy (39) can not advance, because the front lines are too crowded.
Anvil Company (28) can not advance, because the front lines are too crowded.
Poisoned Crumpets (42) stay behind their camp fortifications.
Raaaaa (43) can not advance, because the front lines are too crowded.
Beast Maul (30) can not advance, because the front lines are too crowded.
Vagabonds (24), Guardians of Hope (12), Atticus' Head Hunters (3), hell jumpers (13), Frundi's Finest (7), Royal Guard (22), Takeover Unit (23), Personal Guard (20), Banner Guard (4), koja's (15), GreyShields (10), Valkyrie (25), Albert's Legion (1) and Kure's Vow (16) advance towards the enemy.
Boaz's Platoon (26), Cunnartach (32) and Balefire (29) advance towards the enemy.

Close Combat:
2 Outer Tilog banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Boaz's Platoon (26) score 170 hits.
Cunnartach (32) score 484 hits.
Hvrek's Heroes (14) score 82 hits.
Total hits suffered: Attackers: 292 (654 before overkill), Defenders: 82

Boaz's Platoon (26) take 42 hits in close combat, which cause 1 casualties.
Cunnartach (32) take 386 hits (40 in close combat, 346 from archer fire), which cause 14 casualties.
Angus Na Leodaich, Duke of Outer Tilog has been wounded.
Gridr's Arrows (11) take 152 hits from archer fire, which cause 4 casualties.
Liquid Courage (18) take 129 hits from archer fire, which cause 4 casualties.
Ouchy Stings (19) take 87 hits from archer fire, which cause 3 casualties.
Archers (2) take 118 hits from archer fire, which cause 3 casualties.
Watchmen (48) take 52 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rangers (21) take 116 hits from archer fire, which cause 3 casualties.
Poisoned Crumpets (42) take 148 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Glitnir's Arrows (9) take 214 hits from archer fire, which cause 6 casualties.
Raaaaa (43) take 166 hits from archer fire, which cause 6 casualties.
Wuff Wuff Wuff (50) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Hvrek's Heroes (14) take 292 hits in close combat, which cause 7 casualties.
Total casualties: 30 attackers, 29 defenders

Turn No. 2
      6 (7-A)
17 (20-A)
1 (10-I)
2 (13-A)

3 (14-I)

4 (12-I)

5 (40-C)

7 (33-I)

8 (40-C)

9 (24-A)

10 (12-I)

11 (31-A)

12 (21-I)

13 (28-I)

15 (14-I)

16 (7-I)

18 (36-A)

19 (6-A)

20 (12-I)

21 (21-A)

22 (20-I)

23 (112-I)

24 (26-I)

25 (24-I)
14 (5-C)26 (6-I)
32 (86-I)
28 (6-I)
29 (9-I)
30 (9-I)
33 (9-A)
37 (19-M)
39 (9-I)
42 (73-I)
43 (19-I)
48 (34-I)
49 (12-S)
50 (25-M)
27 (15-A)
31 (24-A)
34 (10-A)
35 (29-C)
38 (7-A)
40 (14-C)
41 (20-A)
44 (15-S)
45 (3-S)
47 (13-C)
36 (20-A)
46 (24-I)
   

Devotion (34) fire on Takeover Unit (23), scoring 58 hits.
Regret (45) fire on Gallows for Guilty (8), scoring 31 hits.
Glitnir's Arrows (9) fire on Wolves of Shadow (49), scoring 122 hits.
Lavraz Foresters (17) fire on Poisoned Crumpets (42), scoring 57 hits.
Greyjoys Pride (38) fire on Gallows for Guilty (8), scoring 34 hits.
Dark Guards (33) fire on Takeover Unit (23), scoring 117 hits.
Wuff Wuff Wuff (50) fire on Calvary (5), scoring 45 hits.
Duck and Cower! (36) fire on Gallows for Guilty (8), scoring 29 hits.
Chault's Strawberries (6) fire on Poisoned Crumpets (42), scoring 31 hits.
Liquid Courage (18) fire on Poisoned Crumpets (42), scoring 168 hits.
"Cracked Utopia" Unit (27) move closer to get better shots.
Evil Kittens (37) move in, hoping to reach close combat.
Evil Kittens (37) fire on Frundi's Finest (7), scoring 37 hits.
Archers (2) fire on Watchmen (48), scoring 66 hits.
Rangers (21) fire on Mercy (39), scoring 111 hits.
Nosferatu Conscripts (41) fire on Gallows for Guilty (8), scoring 41 hits.
Catch 25 (31) move closer to get better shots.
Wolves of Shadow (49) fire on Vagabonds (24), scoring 190 hits.
Gridr's Arrows (11) fire on Raaaaa (43), scoring 181 hits.
Rangers (44) fire on Calvary (5), scoring 81 hits.
Ouchy Stings (19) fire on Catch 25 (31), scoring 44 hits.
Gallows for Guilty (8) and Calvary (5) charge forward.
Devouring Worgs (35), Twenty. Twenty Worgs. (47) and Narcaleptics (40) charge ahead, into the attackers' ranks.
Watchmen (48) stay behind their camp fortifications.
Silver Harts (46) stay behind their camp fortifications.
Poisoned Crumpets (42) stay behind their camp fortifications.
hell jumpers (13), Kure's Vow (16), Takeover Unit (23), koja's (15), Atticus' Head Hunters (3), GreyShields (10), Valkyrie (25), Vagabonds (24), Albert's Legion (1), Frundi's Finest (7), Banner Guard (4), Guardians of Hope (12), Personal Guard (20) and Royal Guard (22) advance towards the enemy.
Balefire (29), Mercy (39), Beast Maul (30), Raaaaa (43) and Anvil Company (28) advance towards the enemy.

Close Combat:
5 Giblot banners are visible in the melee.
4 Outer Tilog banners are visible in the melee.
12 Wetham banners are visible in the melee.
Devouring Worgs (35) score 699 hits.
hell jumpers (13) score 345 hits.
Boaz's Platoon (26) score 134 hits.
Kure's Vow (16) score 18 hits.
Takeover Unit (23) score 227 hits.
Balefire (29) score 90 hits.
koja's (15) score 114 hits.
Atticus' Head Hunters (3) score 200 hits.
Mercy (39) score 167 hits.
GreyShields (10) score 196 hits.
Beast Maul (30) score 124 hits.
Valkyrie (25) score 149 hits.
Gallows for Guilty (8) score 1344 hits.
Evil Kittens (37) score 30 hits.
Vagabonds (24) score 288 hits.
Raaaaa (43) score 80 hits.
Twenty. Twenty Worgs. (47) score 238 hits.
Cunnartach (32) score 352 hits.
Albert's Legion (1) score 97 hits.
Frundi's Finest (7) score 453 hits.
Banner Guard (4) score 33 hits.
Guardians of Hope (12) score 302 hits.
Hvrek's Heroes (14) score 55 hits.
Anvil Company (28) score 65 hits.
Narcaleptics (40) score 230 hits.
Calvary (5) score 570 hits.
Personal Guard (20) score 26 hits.
Royal Guard (22) score 274 hits.
Total hits suffered: Attackers: 2209, Defenders: 4691

Watchmen (48) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Devouring Worgs (35) take 940 hits in close combat, which cause 28 casualties.
hell jumpers (13) take 531 hits in close combat, which cause 12 casualties.
Boaz's Platoon (26) take 711 hits in close combat, which cause 6 casualties, wiping the unit out.
Kure's Vow (16) take 504 hits in close combat, which cause 7 casualties, wiping the unit out.
Lady Kureshtal Kestrel, Royal Treasurer of Wetham has been wounded.
Takeover Unit (23) take 481 hits (306 in close combat, 175 from archer fire), which cause 18 casualties.
Balefire (29) take 463 hits in close combat, which cause 9 casualties, wiping the unit out.
Adrian Stavley (Dame of South Bakker, Assassins) has been wounded.
koja's (15) take 191 hits in close combat, which cause 7 casualties.
Atticus' Head Hunters (3) take 122 hits in close combat, which cause 3 casualties.
Atticus DragonBreath of Wetham has been wounded.
Mercy (39) take 749 hits (638 in close combat, 111 from archer fire), which cause 9 casualties, wiping the unit out.
GreyShields (10) take 150 hits in close combat, which cause 4 casualties.
Poisoned Crumpets (42) take 128 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Beast Maul (30) take 324 hits in close combat, which cause 6 casualties.
Gorefinder Metsamees of Assassins has been wounded.
Valkyrie (25) take 110 hits in close combat, which cause 4 casualties.
Gallows for Guilty (8) take 194 hits (59 in close combat, 135 from archer fire), which cause 6 casualties.
Evil Kittens (37) take 500 hits in close combat, which cause 12 casualties.
Vagabonds (24) take 252 hits (62 in close combat, 190 from archer fire), which cause 6 casualties.
Raaaaa (43) take 457 hits (276 in close combat, 181 from archer fire), which cause 16 casualties.
Twenty. Twenty Worgs. (47) take 207 hits in close combat, which cause 6 casualties.
Cunnartach (32) take 354 hits in close combat, which cause 12 casualties.
Albert's Legion (1) take 42 hits in close combat, which cause 1 casualties.
Frundi's Finest (7) take 83 hits (46 in close combat, 37 from archer fire), which cause 2 casualties.
Banner Guard (4) take 34 hits in close combat, which cause 1 casualties.
Guardians of Hope (12) take 30 hits in close combat, which cause 1 casualties.
Catch 25 (31) take 44 hits from archer fire, which cause 1 casualties.
Wolves of Shadow (49) take 122 hits from archer fire, which cause 2 casualties.
Hvrek's Heroes (14) take 22 hits in close combat, which cause 1 casualties.
Anvil Company (28) take 158 hits in close combat, which cause 5 casualties.
Narcaleptics (40) take 120 hits in close combat, which cause 4 casualties.
Calvary (5) take 126 hits from archer fire, which cause 4 casualties.
Shinu Mochi, Duke of Giblot has been wounded.
Total casualties: 77 attackers, 122 defenders

Turn No. 3
      6 (7-A)
17 (20-A)
2 (13-A)
9 (24-A)

11 (31-A)

18 (36-A)

19 (6-A)

21 (21-A)
1 (9-I)
3 (11-I)

4 (11-I)

5 (36-C)

7 (31-I)

8 (34-C)

10 (8-I)

12 (20-I)

13 (16-I)

14 (4-C)

15 (7-I)

20 (12-I)

22 (20-I)

23 (94-I)

24 (20-I)

25 (20-I)
28 (1-I)
30 (3-I)
32 (74-I)
35 (1-C)
37 (7-M)
40 (10-C)
43 (3-I)
47 (7-C)
27 (15-A)
31 (23-A)
33 (9-A)
42 (68-I)
48 (33-I)
49 (10-S)
50 (25-M)
34 (10-A)
38 (7-A)
41 (20-A)
44 (15-S)
45 (3-S)
36 (20-A)
46 (24-I)
   

Dark Guards (33) fire on Gridr's Arrows (11), scoring 103 hits.
Chault's Strawberries (6) fire on Poisoned Crumpets (42), scoring 28 hits.
"Cracked Utopia" Unit (27) fire on Liquid Courage (18), scoring 84 hits.
Devotion (34) fire on Glitnir's Arrows (9), scoring 83 hits.
Duck and Cower! (36) fire on Rangers (21), scoring 30 hits.
Rangers (21) fire on Wolves of Shadow (49), scoring 108 hits.
Greyjoys Pride (38) fire on Gridr's Arrows (11), scoring 57 hits.
Gridr's Arrows (11) fire on Poisoned Crumpets (42), scoring 189 hits.
Nosferatu Conscripts (41) fire on Archers (2), scoring 52 hits.
Liquid Courage (18) fire on Wuff Wuff Wuff (50), scoring 153 hits.
Wolves of Shadow (49) retreat from the close combat near them.
Glitnir's Arrows (9) fire on Watchmen (48), scoring 164 hits.
Archers (2) fire on Catch 25 (31), scoring 84 hits.
Catch 25 (31) fire on Ouchy Stings (19), scoring 113 hits.
Regret (45) fire on Rangers (21), scoring 41 hits.
Lavraz Foresters (17) fire on Dark Guards (33), scoring 85 hits.
Wuff Wuff Wuff (50) retreat from the close combat near them.
Ouchy Stings (19) fire on "Cracked Utopia" Unit (27), scoring 52 hits.
Rangers (44) fire on Rangers (21), scoring 74 hits.
Watchmen (48) stay behind their camp fortifications.
Poisoned Crumpets (42) stay behind their camp fortifications.
Silver Harts (46) stay behind their camp fortifications.

Close Combat:
5 Giblot banners are visible in the melee.
4 Outer Tilog banners are visible in the melee.
12 Wetham banners are visible in the melee.
Guardians of Hope (12) score 357 hits.
Raaaaa (43) score 23 hits.
Valkyrie (25) score 130 hits.
Anvil Company (28) score 18 hits.
Cunnartach (32) score 352 hits.
hell jumpers (13) score 239 hits.
Hvrek's Heroes (14) score 42 hits.
Beast Maul (30) score 64 hits.
Royal Guard (22) score 318 hits.
Takeover Unit (23) score 208 hits.
Twenty. Twenty Worgs. (47) score 65 hits.
Atticus' Head Hunters (3) score 208 hits.
Frundi's Finest (7) score 431 hits.
Calvary (5) score 222 hits.
Narcaleptics (40) score 70 hits.
Personal Guard (20) score 24 hits.
Devouring Worgs (35) score 16 hits.
Vagabonds (24) score 261 hits.
Albert's Legion (1) score 94 hits.
GreyShields (10) score 122 hits.
Evil Kittens (37) score 47 hits.
Banner Guard (4) score 26 hits.
koja's (15) score 70 hits.
Gallows for Guilty (8) score 355 hits.
Total hits suffered: Attackers: 655, Defenders: 3107

Dark Guards (33) take 85 hits from archer fire, which cause 2 casualties.
Guardians of Hope (12) take 112 hits in close combat, which cause 3 casualties.
Watchmen (48) take 82 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
"Cracked Utopia" Unit (27) take 52 hits from archer fire, which cause 2 casualties.
Raaaaa (43) take 861 hits in close combat, which cause 3 casualties, wiping the unit out.
Valkyrie (25) take 120 hits in close combat, which cause 4 casualties.
Anvil Company (28) take 410 hits in close combat, which cause 1 casualties, wiping the unit out.
Haroldin Enstance of Outer Tilog has been wounded.
Cunnartach (32) take 816 hits in close combat, which cause 29 casualties.
hell jumpers (13) take 77 hits in close combat, which cause 2 casualties.
Hvrek's Heroes (14) take 77 hits in close combat, which cause 2 casualties.
Poisoned Crumpets (42) take 109 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Beast Maul (30) take 342 hits in close combat, which cause 3 casualties, wiping the unit out.
Royal Guard (22) take 68 hits in close combat, which cause 2 casualties.
Takeover Unit (23) take 55 hits in close combat, which cause 2 casualties.
Rangers (21) take 145 hits from archer fire, which cause 4 casualties.
Nicholai Bearslayer (Knight of Steepglades, Giblot) has been wounded.
Twenty. Twenty Worgs. (47) take 209 hits in close combat, which cause 6 casualties.
Atticus' Head Hunters (3) take 41 hits in close combat, which cause 1 casualties.
Frundi's Finest (7) take 41 hits in close combat, which cause 1 casualties.
Calvary (5) take 34 hits in close combat, which cause 1 casualties.
Narcaleptics (40) take 173 hits in close combat, which cause 5 casualties.
Gridr's Arrows (11) take 160 hits from archer fire, which cause 5 casualties.
Personal Guard (20) take 30 hits in close combat, which cause 1 casualties.
Liquid Courage (18) take 84 hits from archer fire, which cause 3 casualties.
Wolves of Shadow (49) take 108 hits from archer fire, which cause 2 casualties.
Devouring Worgs (35) take 113 hits in close combat, which cause 1 casualties, wiping the unit out.
Sir Garm the Devourer Crownguard, Baron of Hilly Holes has been wounded.
Glitnir's Arrows (9) take 83 hits from archer fire, which cause 2 casualties.
Archers (2) take 52 hits from archer fire, which cause 1 casualties.
Catch 25 (31) take 84 hits from archer fire, which cause 2 casualties.
Wuff Wuff Wuff (50) take 153 hits from archer fire, which cause 4 casualties.
Evil Kittens (37) take 183 hits in close combat, which cause 5 casualties.
Ouchy Stings (19) take 113 hits from archer fire, which cause 4 casualties.
Bernard Vencini (Knight of Wetham, Wetham) has been wounded.
Total casualties: 38 attackers, 73 defenders

Turn No. 4
      6 (7-A)
17 (20-A)
2 (12-A)
9 (22-A)

11 (26-A)

18 (33-A)

19 (2-A)

21 (17-A)
1 (9-I)
3 (10-I)

4 (11-I)

5 (35-C)

7 (30-I)

8 (34-C)

10 (8-I)

12 (17-I)

13 (14-I)

14 (2-C)

15 (7-I)

20 (11-I)

22 (18-I)

23 (92-I)

24 (20-I)

25 (16-I)
32 (45-I)
37 (2-M)
40 (5-C)
47 (1-C)
27 (13-A)
31 (21-A)
33 (7-A)
42 (63-I)
48 (30-I)
34 (10-A)
38 (7-A)
41 (20-A)
44 (15-S)
45 (3-S)
49 (8-S)
50 (21-M)
36 (20-A)
46 (24-I)
   

Gridr's Arrows (11) fire on Poisoned Crumpets (42), scoring 116 hits.
"Cracked Utopia" Unit (27) fire on Liquid Courage (18), scoring 41 hits.
Duck and Cower! (36) fire on Glitnir's Arrows (9), scoring 46 hits.
Catch 25 (31) fire on Rangers (21), scoring 57 hits.
Wuff Wuff Wuff (50) move in, hoping to reach close combat.
Wuff Wuff Wuff (50) fire on Liquid Courage (18), scoring 34 hits.
Dark Guards (33) fire on Glitnir's Arrows (9), scoring 105 hits.
Nosferatu Conscripts (41) fire on Archers (2), scoring 63 hits.
Greyjoys Pride (38) fire on Liquid Courage (18), scoring 62 hits.
Ouchy Stings (19) fire on Watchmen (48), scoring 15 hits.
Regret (45) fire on Gridr's Arrows (11), scoring 35 hits.
Rangers (21) fire on Watchmen (48), scoring 153 hits.
Liquid Courage (18) fire on Poisoned Crumpets (42), scoring 131 hits.
Wolves of Shadow (49) move closer to get better shots.
Glitnir's Arrows (9) fire on Wolves of Shadow (49), scoring 135 hits.
Devotion (34) fire on Gridr's Arrows (11), scoring 59 hits.
Lavraz Foresters (17) move closer to get better shots.
Rangers (44) fire on Lavraz Foresters (17), scoring 123 hits.
Chault's Strawberries (6) fire on Catch 25 (31), scoring 32 hits.
Archers (2) fire on Wuff Wuff Wuff (50), scoring 65 hits.
Takeover Unit (23) break through the frontlines!
Personal Guard (20) break through the frontlines!
Royal Guard (22) break through the frontlines!
Banner Guard (4) break through the frontlines!
Atticus' Head Hunters (3) break through the frontlines!
hell jumpers (13) break through the frontlines!
Silver Harts (46) advance towards the enemy.

Close Combat:
5 Giblot banners are visible in the melee.
2 Outer Tilog banners are visible in the melee.
4 Wetham banners are visible in the melee.
Narcaleptics (40) score 61 hits.
Hvrek's Heroes (14) score 24 hits.
Twenty. Twenty Worgs. (47) score 17 hits.
Calvary (5) score 271 hits.
koja's (15) score 87 hits.
Vagabonds (24) score 246 hits.
Frundi's Finest (7) score 390 hits.
Cunnartach (32) score 217 hits.
Albert's Legion (1) score 78 hits.
GreyShields (10) score 134 hits.
Evil Kittens (37) score 22 hits.
Guardians of Hope (12) score 298 hits.
Gallows for Guilty (8) score 385 hits.
Valkyrie (25) score 104 hits.
Total hits suffered: Attackers: 317, Defenders: 2017

Close Combat:
5 Outer Tilog banners are visible in the melee.
8 Wetham banners are visible in the melee.
Takeover Unit (23) score 195 hits.
Personal Guard (20) score 21 hits.
"Cracked Utopia" Unit (27) score 19 hits.
Watchmen (48) score 111 hits.
Royal Guard (22) score 281 hits.
Catch 25 (31) score 34 hits.
Wuff Wuff Wuff (50) score 41 hits.
Dark Guards (33) score 34 hits.
Banner Guard (4) score 25 hits.
Atticus' Head Hunters (3) score 179 hits.
Wolves of Shadow (49) score 125 hits.
hell jumpers (13) score 201 hits.
Poisoned Crumpets (42) score 138 hits.
Total hits suffered: Attackers: 502, Defenders: 902

Narcaleptics (40) take 464 hits in close combat, which cause 5 casualties, wiping the unit out.
Gridr's Arrows (11) take 94 hits from archer fire, which cause 3 casualties.
Takeover Unit (23) take 207 hits in close combat, which cause 8 casualties.
Personal Guard (20) take 69 hits in close combat, which cause 3 casualties.
"Cracked Utopia" Unit (27) take 163 hits in close combat, which cause 5 casualties.
Watchmen (48) take 235 hits (151 in close combat, 84 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Royal Guard (22) take 57 hits in close combat, which cause 1 casualties.
Catch 25 (31) take 224 hits (192 in close combat, 32 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Wuff Wuff Wuff (50) take 150 hits (85 in close combat, 65 from archer fire), which cause 4 casualties.
Hvrek's Heroes (14) take 89 hits in close combat, which cause 2 casualties, wiping the unit out.
Dark Guards (33) take 93 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Banner Guard (4) take 47 hits in close combat, which cause 2 casualties.
Atticus' Head Hunters (3) take 74 hits in close combat, which cause 2 casualties.
Twenty. Twenty Worgs. (47) take 330 hits in close combat, which cause 1 casualties, wiping the unit out.
Tiaro Flightwing, Marshal of the Mano Cornuto Cannibalistic Taskforce has been wounded.
Rangers (21) take 57 hits from archer fire, which cause 2 casualties.
Liquid Courage (18) take 137 hits from archer fire, which cause 4 casualties.
Calvary (5) take 53 hits in close combat, which cause 1 casualties.
Wolves of Shadow (49) take 226 hits (91 in close combat, 135 from archer fire), which cause 4 casualties.
hell jumpers (13) take 48 hits in close combat, which cause 1 casualties.
koja's (15) take 48 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Vagabonds (24) take 42 hits in close combat, which cause 1 casualties.
Glitnir's Arrows (9) take 151 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Frundi's Finest (7) take 22 hits in close combat, which cause 1 casualties.
Cunnartach (32) take 1155 hits in close combat, which cause 41 casualties, making the unit retreat from the battlefield.
Lavraz Foresters (17) take 123 hits from archer fire, which cause 4 casualties.
Albert's Legion (1) take 38 hits in close combat, which cause 1 casualties.
Poisoned Crumpets (42) take 226 hits (102 in close combat, 124 from archer fire) (reduced due to fortifications), which cause 9 casualties.
GreyShields (10) take 25 hits in close combat, which cause 1 casualties.
Archers (2) take 63 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Evil Kittens (37) take 68 hits in close combat, which cause 2 casualties, wiping the unit out.
Total casualties: 45 attackers, 87 defenders

Turn No. 5
      6 (7-A) 11 (23-A)
17 (16-A)

18 (29-A)

19 (2-A)

21 (15-A)
1 (8-I)
5 (34-C)

7 (29-I)

8 (34-C)

10 (7-I)

12 (17-I)

24 (19-I)

25 (16-I)
3 (8-I)
4 (9-I)

13 (13-I)

20 (8-I)

22 (17-I)

23 (84-I)
27 (8-A)
42 (54-I)
48 (23-I)
49 (4-S)
50 (17-M)
34 (10-A)
38 (7-A)
41 (20-A)
44 (15-S)
45 (3-S)
46 (24-I)
36 (20-A)    

Rangers (21) fire on Rangers (44), scoring 62 hits.
Greyjoys Pride (38) fire on Gallows for Guilty (8), scoring 64 hits.
Lavraz Foresters (17) fire on Silver Harts (46), scoring 66 hits.
Chault's Strawberries (6) have no enemy in range and advance to better firing positions.
Regret (45) fire on Calvary (5), scoring 46 hits.
Duck and Cower! (36) fire on Gallows for Guilty (8), scoring 50 hits.
Gridr's Arrows (11) fire on Rangers (44), scoring 41 hits.
Nosferatu Conscripts (41) fire on Frundi's Finest (7), scoring 75 hits.
Devotion (34) fire on Calvary (5), scoring 54 hits.
Rangers (44) retreat from the close combat near them.
Liquid Courage (18) fire on Silver Harts (46), scoring 81 hits.
Ouchy Stings (19) move closer to get better shots.
Gallows for Guilty (8) and Calvary (5) charge forward.
Royal Guard (22) break through the frontlines!
hell jumpers (13) break through the frontlines!
Personal Guard (20) break through the frontlines!
Banner Guard (4) break through the frontlines!
Atticus' Head Hunters (3) break through the frontlines!
Takeover Unit (23) break through the frontlines!
Guardians of Hope (12), Vagabonds (24), Albert's Legion (1), Frundi's Finest (7), GreyShields (10) and Valkyrie (25) advance towards the enemy.

Close Combat:
5 Giblot banners are visible in the melee.
4 Outer Tilog banners are visible in the melee.
4 Wetham banners are visible in the melee.
Guardians of Hope (12) score 293 hits.
Vagabonds (24) score 220 hits.
Albert's Legion (1) score 85 hits.
Watchmen (48) score 85 hits.
Frundi's Finest (7) score 439 hits.
Wolves of Shadow (49) score 82 hits.
GreyShields (10) score 106 hits.
Poisoned Crumpets (42) score 163 hits.
Wuff Wuff Wuff (50) score 80 hits.
"Cracked Utopia" Unit (27) score 29 hits.
Valkyrie (25) score 118 hits.
Gallows for Guilty (8) score 990 hits.
Calvary (5) score 616 hits.
Total hits suffered: Attackers: 439, Defenders: 2867

Close Combat:
2 Outer Tilog banners are visible in the melee.
8 Wetham banners are visible in the melee.
Greyjoys Pride (38) score 29 hits.
Royal Guard (22) score 255 hits.
hell jumpers (13) score 216 hits.
Personal Guard (20) score 19 hits.
Regret (45) score 46 hits.
Nosferatu Conscripts (41) score 29 hits.
Devotion (34) score 25 hits.
Banner Guard (4) score 26 hits.
Atticus' Head Hunters (3) score 140 hits.
Takeover Unit (23) score 189 hits.
Silver Harts (46) score 193 hits.
Total hits suffered: Attackers: 322, Defenders: 845

Guardians of Hope (12) take 115 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Vagabonds (24) take 74 hits in close combat, which cause 2 casualties.
Greyjoys Pride (38) take 257 hits in close combat, which cause 7 casualties, wiping the unit out.
Albert's Legion (1) take 69 hits in close combat, which cause 2 casualties.
Watchmen (48) take 512 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield. 2 Outer Tilog banners fall.
Frundi's Finest (7) take 114 hits (39 in close combat, 75 from archer fire), which cause 3 casualties.
Royal Guard (22) take 58 hits in close combat, which cause 1 casualties.
hell jumpers (13) take 59 hits in close combat, which cause 1 casualties.
Wolves of Shadow (49) take 478 hits in close combat, which cause 4 casualties, wiping the unit out.
GreyShields (10) take 53 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Personal Guard (20) take 50 hits in close combat, which cause 2 casualties.
Regret (45) take 113 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors.
Poisoned Crumpets (42) take 1176 hits in close combat (reduced due to fortifications), which cause 49 casualties, making the unit retreat from the battlefield.
Wuff Wuff Wuff (50) take 242 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Nosferatu Conscripts (41) take 203 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
"Cracked Utopia" Unit (27) take 290 hits in close combat, which cause 8 casualties, wiping the unit out.
Devotion (34) take 94 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Banner Guard (4) take 45 hits in close combat, which cause 2 casualties.
Atticus' Head Hunters (3) take 36 hits in close combat, which cause 1 casualties.
Rangers (44) take 103 hits from archer fire, which cause 2 casualties.
Valkyrie (25) take 36 hits in close combat, which cause 1 casualties.
Gallows for Guilty (8) take 128 hits (14 in close combat, 114 from archer fire), which cause 4 casualties.
Takeover Unit (23) take 74 hits in close combat, which cause 3 casualties.
Calvary (5) take 139 hits (39 in close combat, 100 from archer fire), which cause 4 casualties.
Silver Harts (46) take 305 hits (158 in close combat, 147 from archer fire), which cause 10 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Total casualties: 30 attackers, 113 defenders

Turn No. 6
        6 (7-A)
11 (23-A)

17 (16-A)

18 (29-A)

21 (15-A)
19 (2-A) 1 (6-I)
5 (30-C)

7 (26-I)

8 (30-C)

24 (17-I)

25 (15-I)
3 (7-I)
4 (7-I)

13 (12-I)

20 (6-I)

22 (16-I)

23 (81-I)
36 (20-A)
44 (13-S)
   

Gridr's Arrows (11) have no enemy in range and advance to better firing positions.
Lavraz Foresters (17) have no enemy in range and advance to better firing positions.
Rangers (44) fire on Takeover Unit (23), scoring 141 hits.
Rangers (21) fire on Duck and Cower! (36), scoring 50 hits.
Chault's Strawberries (6) have no enemy in range and advance to better firing positions.
Ouchy Stings (19) fire on Rangers (44), scoring 6 hits.
Liquid Courage (18) fire on Rangers (44), scoring 43 hits.
Duck and Cower! (36) fire on Royal Guard (22), scoring 104 hits.
Calvary (5) and Gallows for Guilty (8) charge ahead, into the defenders' ranks.
hell jumpers (13) can not advance, because the front lines are too crowded.
Atticus' Head Hunters (3), Royal Guard (22), Valkyrie (25), Banner Guard (4), Personal Guard (20), Albert's Legion (1), Takeover Unit (23), Vagabonds (24) and Frundi's Finest (7) advance towards the enemy.

Close Combat:
2 Giblot banners are visible in the melee.
8 Wetham banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Atticus' Head Hunters (3) score 140 hits.
Royal Guard (22) score 210 hits.
Calvary (5) score 574 hits.
Gallows for Guilty (8) score 1151 hits.
Banner Guard (4) score 19 hits.
Personal Guard (20) score 19 hits.
Rangers (44) score 136 hits.
Takeover Unit (23) score 162 hits.
Duck and Cower! (36) score 30 hits.
Total hits suffered: Attackers: 166, Defenders: 1728 (2275 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Atticus' Head Hunters (3) take 71 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Royal Guard (22) take 134 hits (30 in close combat, 104 from archer fire), which cause 3 casualties, making the unit retreat from the battlefield.
Calvary (5) take 22 hits in close combat, which cause 1 casualties.
Gallows for Guilty (8) take 43 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Rangers (44) take 993 hits (944 in close combat, 49 from archer fire), which cause 13 casualties, wiping the unit out.
Sir Fearful Noble (Knight of South Bakker, Assassins) has been wounded.
Takeover Unit (23) take 141 hits from archer fire, which cause 5 casualties.
Duck and Cower! (36) take 834 hits (784 in close combat, 50 from archer fire), which cause 20 casualties, wiping the unit out.
Broken Hawk, Count of Nidalery has been wounded.
Total casualties: 12 attackers, 33 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 19 %.
The local roads network has also been damaged.


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The Assassins
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