Assassins/Army of Shadows/Diplomatic Mess in Hulaferd
< Assassins | Army of Shadows
Battle in Hulaferd (15 days, 16 hours ago)
Total: 2 attackers (97 Inf, 32 other) 3 defenders (39 Inf, 26 Arch) Total combat strengths: 1104 vs. 803 10 neutral observers (1989 combat strength). Valkyrie tried to evade foreign troops, but were spotted. The region owner Wetham and their allies defend. The (rogue) troops attack because they are at war with Giblot. Poisoned Crumpets attack because they are out for blood and at war with Wetham. The Outer Tilog forces stay neutral because they have friends on both sides. The Assassins forces stay neutral because they have friends on both sides. Strong winds and gusts are making ranged combat a game of luck. Turn No. 1
Chault's Strawberries (3) fire on Poisoned Crumpets (1), scoring 22 hits. Razgriz (4) fire on Poisoned Crumpets (1), scoring 82 hits. Undead Horde (2) and Poisoned Crumpets (1) advance towards the enemy. Valkyrie (5) advance towards the enemy. Poisoned Crumpets (1) take 104 hits from archer fire, which cause 4 casualties. Total casualties: 4 attackers, 0 defenders Turn No. 2
Razgriz (4) fire on Poisoned Crumpets (1), scoring 107 hits. Chault's Strawberries (3) fire on Undead Horde (2), scoring 36 hits. Undead Horde (2) and Poisoned Crumpets (1) advance towards the enemy. Close Combat: 1 Giblot banners are visible in the melee. 2 Outer Tilog banners are visible in the melee. Undead Horde (2) score 97 hits. Poisoned Crumpets (1) score 222 hits. Chault's Strawberries (3) score 12 hits. Valkyrie (5) score 200 hits. Total hits suffered: Attackers: 212, Defenders: 319 Undead Horde (2) take 140 hits (104 in close combat, 36 from archer fire), which cause 6 casualties. Poisoned Crumpets (1) take 215 hits (108 in close combat, 107 from archer fire), which cause 8 casualties. Chault's Strawberries (3) take 108 hits in close combat, which cause 3 casualties. Valkyrie (5) take 211 hits in close combat, which cause 6 casualties. Total casualties: 14 attackers, 9 defenders Turn No. 3
Razgriz (4) have no enemy in range and hold their fire. Close Combat: 1 Giblot banners are visible in the melee. 2 Outer Tilog banners are visible in the melee. Chault's Strawberries (3) score 12 hits. Undead Horde (2) score 83 hits. Valkyrie (5) score 197 hits. Poisoned Crumpets (1) score 260 hits. Total hits suffered: Attackers: 209, Defenders: 343 Chault's Strawberries (3) take 77 hits in close combat, which cause 2 casualties, wiping the unit out. Undead Horde (2) take 86 hits in close combat, which cause 4 casualties. Valkyrie (5) take 266 hits in close combat, which cause 7 casualties. Poisoned Crumpets (1) take 123 hits in close combat, which cause 5 casualties. Total casualties: 9 attackers, 9 defenders Turn No. 4
Razgriz (4) retreat towards safer positions. Close Combat: 1 Giblot banners are visible in the melee. 2 Outer Tilog banners are visible in the melee. Valkyrie (5) score 148 hits. Poisoned Crumpets (1) score 221 hits. Undead Horde (2) score 75 hits. Total hits suffered: Attackers: 148, Defenders: 296 Valkyrie (5) take 296 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. Poisoned Crumpets (1) take 126 hits in close combat, which cause 5 casualties. Undead Horde (2) take 22 hits in close combat, which cause 1 casualties. Total casualties: 6 attackers, 8 defenders Turn No. 5
Razgriz (4) fire on Poisoned Crumpets (1), scoring 152 hits. Undead Horde (2) and Poisoned Crumpets (1) advance towards the enemy. Poisoned Crumpets (1) take 152 hits from archer fire, which cause 6 casualties. Total casualties: 6 attackers, 0 defenders Turn No. 6
Razgriz (4) fire on Poisoned Crumpets (1), scoring 125 hits. Undead Horde (2) and Poisoned Crumpets (1) advance towards the enemy. Close Combat: 2 Outer Tilog banners are visible in the melee. Undead Horde (2) score 66 hits. Poisoned Crumpets (1) score 191 hits. Razgriz (4) score 40 hits. Total hits suffered: Attackers: 40, Defenders: 257 Undead Horde (2) take 40 hits in close combat, which cause 2 casualties. Poisoned Crumpets (1) take 125 hits from archer fire, which cause 5 casualties. Razgriz (4) take 234 hits in close combat (reduced due to fortifications), which cause 6 casualties. Total casualties: 7 attackers, 6 defenders Turn No. 7
Close Combat: 2 Outer Tilog banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Poisoned Crumpets (1) score 202 hits. Undead Horde (2) score 59 hits. Razgriz (4) score 59 hits. Total hits suffered: Attackers: 59, Defenders: 198 (261 before overkill) Poisoned Crumpets (1) take 59 hits in close combat, which cause 2 casualties. Razgriz (4) take 180 hits in close combat (reduced due to fortifications), which cause 5 casualties. Total casualties: 2 attackers, 5 defenders Turn No. 8
Close Combat: 2 Outer Tilog banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! Razgriz (4) score 53 hits. Poisoned Crumpets (1) score 206 hits. Undead Horde (2) score 72 hits. Total hits suffered: Attackers: 53, Defenders: 139 (278 before overkill) Razgriz (4) take 126 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Poisoned Crumpets (1) take 53 hits in close combat, which cause 2 casualties. Total casualties: 2 attackers, 3 defenders Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 4 %. The local roads network has also been damaged.
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