Assassins/Army of Shadows/Attack on Hulaferd
< Assassins | Army of Shadows
Battle in Hulaferd (28 days, 15 hours ago)
Total: 15 attackers (168 Inf, 25 MI, 146 Arch, 30 Cav, 4 SF, 4 other) 11 defenders (97 Inf, 15 Arch, 12 Cav, 32 other) Total combat strengths: 4418 vs. 1834 The region owner Wetham and their allies defend. The (rogue) troops attack because they are at war with Wetham. The Outer Tilog troops attack because they are at war with Wetham. The Assassins troops attack because they are at war with Wetham. Strong winds and gusts are making ranged combat a game of luck. Sir Rakaarox Nabarl, Chancellor of Outer Tilog is spotted wielding the Bone- Scythe of Steepglades. Vladamire Abjur, Marshal of the Mano Cornuto Cannibalistic Taskforce takes command of his army. They deploy in Archer Opening formation. Randun Moonseek(Knight of Dark Citadel, Assassins) takes command of his army. They deploy in Fortification Defense formation. Edward VonRavenHeart, Count of Hulaferd, Marshal of the Chault's Pride takes command of his army. They deploy in Infantry Wall formation. Turn No. 1
Evil Kittens (6) move in, hoping to reach close combat. Evil Kittens (6) fire on Ragnarok (24), scoring 44 hits. Cult of the Eye (3) fire on Ragnarok (24), scoring 52 hits. Narcaleptics... (11) fire on Hard Knocks (21), scoring 107 hits. Regret (14) fire on SytheMen (25), scoring 44 hits. Catch 25 (2) fire on Gridr's Iron (20), scoring 187 hits. Archers (17) fire on Evil Kittens (6), scoring 85 hits. Headbanging Arrows (7) fire on Wrath of Arylon (26), scoring 138 hits. Devotion (5) fire on Iron Guard (23), scoring 237 hits. I'm the General (8) ride on, closing in on the defenders. Greyshields (19) ride on, closing in on the enemy. Hard Knocks (21) stay behind their camp fortifications. The Leopards (15), Mei's Outcasts (9), Raaaaa (13), Cunnartach (4), Carnal Maul (1), Nobillity and necessity (12) and Monsters (10) advance towards the enemy. SytheMen (25), Ragnarok (24), Hitran's Pikers (22), Angry Peasants (16), Wrath of Arylon (26), Iron Guard (23), Enforcers (18) and Gridr's Iron (20) advance towards the enemy. Close Combat: 4 Wetham banners are visible in the melee. SytheMen (25) score 181 hits. Ragnarok (24) score 332 hits. Evil Kittens (6) score 37 hits. Hitran's Pikers (22) score 20 hits. Angry Peasants (16) score 13 hits. Wrath of Arylon (26) score 116 hits. Iron Guard (23) score 142 hits. Enforcers (18) score 16 hits. Gridr's Iron (20) score 146 hits. Total hits suffered: Attackers: 966, Defenders: 37 SytheMen (25) take 81 hits (37 in close combat, 44 from archer fire), which cause 2 casualties. Ragnarok (24) take 96 hits from archer fire, which cause 2 casualties. Evil Kittens (6) take 1051 hits (966 in close combat, 85 from archer fire), which cause 23 casualties. Wrath of Arylon (26) take 138 hits from archer fire, which cause 5 casualties. Hard Knocks (21) take 54 hits from archer fire (reduced due to fortifications), which cause 2 casualties. Iron Guard (23) take 237 hits from archer fire, which cause 6 casualties. One Wetham banner is lost. Gridr's Iron (20) take 187 hits from archer fire, which cause 5 casualties. Total casualties: 23 attackers, 22 defenders Turn No. 2
Cult of the Eye (3) fire on Hard Knocks (21), scoring 48 hits. Archers (17) fire on Cunnartach (4), scoring 30 hits. Narcaleptics... (11) fire on Hard Knocks (21), scoring 110 hits. Regret (14) fire on Hard Knocks (21), scoring 69 hits. Catch 25 (2) fire on Hard Knocks (21), scoring 215 hits. Devotion (5) fire on Hard Knocks (21), scoring 247 hits. Headbanging Arrows (7) fire on Hard Knocks (21), scoring 150 hits. I'm the General (8) charge ahead, into the defenders' ranks. Greyshields (19) charge ahead, into the attackers' ranks. Hard Knocks (21) stay behind their camp fortifications. Nobillity and necessity (12), Cunnartach (4), The Leopards (15), Carnal Maul (1), Raaaaa (13), Monsters (10) and Mei's Outcasts (9) advance towards the enemy. Close Combat: 4 Wetham banners are visible in the melee. Angry Peasants (16) score 14 hits. Enforcers (18) score 16 hits. Nobillity and necessity (12) score 169 hits. Greyshields (19) score 128 hits. I'm the General (8) score 434 hits. Gridr's Iron (20) score 135 hits. Ragnarok (24) score 275 hits. Cunnartach (4) score 290 hits. Wrath of Arylon (26) score 77 hits. Iron Guard (23) score 95 hits. The Leopards (15) score 182 hits. Carnal Maul (1) score 226 hits. Evil Kittens (6) score 18 hits. SytheMen (25) score 173 hits. Raaaaa (13) score 48 hits. Hitran's Pikers (22) score 23 hits. Monsters (10) score 38 hits. Mei's Outcasts (9) score 133 hits. Total hits suffered: Attackers: 936, Defenders: 1538 Angry Peasants (16) take 426 hits in close combat, which cause 22 casualties. Enforcers (18) take 181 hits in close combat, which cause 5 casualties, wiping the unit out. Nobillity and necessity (12) take 265 hits in close combat, which cause 5 casualties. Greyshields (19) take 181 hits in close combat, which cause 5 casualties. I'm the General (8) take 202 hits in close combat, which cause 6 casualties. Gridr's Iron (20) take 235 hits in close combat, which cause 7 casualties. Ragnarok (24) take 209 hits in close combat, which cause 5 casualties. Cunnartach (4) take 181 hits (151 in close combat, 30 from archer fire), which cause 6 casualties. Hard Knocks (21) take 420 hits from archer fire (reduced due to fortifications), which cause 10 casualties, wiping the unit out. Wrath of Arylon (26) take 96 hits in close combat, which cause 3 casualties. Iron Guard (23) take 65 hits in close combat, which cause 2 casualties. The Leopards (15) take 59 hits in close combat, which cause 1 casualties. Carnal Maul (1) take 71 hits in close combat, which cause 1 casualties. Evil Kittens (6) take 60 hits in close combat, which cause 1 casualties. SytheMen (25) take 70 hits in close combat, which cause 2 casualties. Raaaaa (13) take 68 hits in close combat, which cause 3 casualties. Hitran's Pikers (22) take 75 hits in close combat, which cause 3 casualties. Monsters (10) take 38 hits in close combat, which cause 1 casualties. Mei's Outcasts (9) take 22 hits in close combat, which cause 1 casualties. Total casualties: 25 attackers, 64 defenders Turn No. 3
Headbanging Arrows (7) fire on Archers (17), scoring 87 hits. Cult of the Eye (3) fire on Archers (17), scoring 22 hits. Devotion (5) fire on Archers (17), scoring 127 hits. Archers (17) fire on Catch 25 (2), scoring 45 hits. Narcaleptics... (11) fire on Archers (17), scoring 68 hits. Regret (14) fire on Archers (17), scoring 39 hits. Catch 25 (2) fire on Archers (17), scoring 119 hits. Close Combat: 4 Wetham banners are visible in the melee. Hitran's Pikers (22) score 18 hits. The Leopards (15) score 181 hits. Mei's Outcasts (9) score 121 hits. SytheMen (25) score 147 hits. I'm the General (8) score 170 hits. Ragnarok (24) score 220 hits. Evil Kittens (6) score 10 hits. Carnal Maul (1) score 190 hits. Raaaaa (13) score 45 hits. Nobillity and necessity (12) score 89 hits. Monsters (10) score 24 hits. Greyshields (19) score 60 hits. Gridr's Iron (20) score 61 hits. Angry Peasants (16) score 5 hits. Iron Guard (23) score 57 hits. Cunnartach (4) score 278 hits. Wrath of Arylon (26) score 53 hits. Total hits suffered: Attackers: 621, Defenders: 1108 Hitran's Pikers (22) take 263 hits in close combat, which cause 8 casualties, wiping the unit out. The Leopards (15) take 181 hits in close combat, which cause 3 casualties. Mei's Outcasts (9) take 97 hits in close combat, which cause 3 casualties. SytheMen (25) take 242 hits in close combat, which cause 5 casualties. One Wetham banner is lost. I'm the General (8) take 90 hits in close combat, which cause 3 casualties. Ragnarok (24) take 135 hits in close combat, which cause 3 casualties. Evil Kittens (6) take 47 hits in close combat, which cause 1 casualties, wiping the unit out. Carnal Maul (1) take 41 hits in close combat, which cause 1 casualties. Raaaaa (13) take 53 hits in close combat, which cause 2 casualties. Nobillity and necessity (12) take 40 hits in close combat, which cause 1 casualties. Archers (17) take 231 hits from archer fire (reduced due to fortifications), which cause 7 casualties. Monsters (10) take 36 hits in close combat. No casualties. Greyshields (19) take 168 hits in close combat, which cause 4 casualties. One Wetham banner is lost. Gridr's Iron (20) take 105 hits in close combat, which cause 3 casualties, wiping the unit out. Angry Peasants (16) take 76 hits in close combat, which cause 4 casualties. Catch 25 (2) take 45 hits from archer fire, which cause 1 casualties. Iron Guard (23) take 74 hits in close combat, which cause 2 casualties, wiping the unit out. Cunnartach (4) take 36 hits in close combat, which cause 1 casualties. Wrath of Arylon (26) take 45 hits in close combat, which cause 2 casualties. Total casualties: 16 attackers, 38 defenders Turn No. 4
Cult of the Eye (3) fire on Archers (17), scoring 22 hits. Catch 25 (2) fire on Archers (17), scoring 88 hits. Archers (17) fire on Devotion (5), scoring 33 hits. Devotion (5) fire on Archers (17), scoring 146 hits. Regret (14) retreat from the close combat near them. Headbanging Arrows (7) fire on Archers (17), scoring 76 hits. Narcaleptics... (11) fire on Archers (17), scoring 69 hits. Close Combat: The attackers crowd around the outnumbered defenders - Overkill! The Leopards (15) score 133 hits. Angry Peasants (16) score 4 hits. Raaaaa (13) score 38 hits. SytheMen (25) score 85 hits. Wrath of Arylon (26) score 26 hits. Mei's Outcasts (9) score 120 hits. Ragnarok (24) score 153 hits. Carnal Maul (1) score 215 hits. Monsters (10) score 28 hits. Nobillity and necessity (12) score 48 hits. Greyshields (19) score 28 hits. Cunnartach (4) score 330 hits. I'm the General (8) score 168 hits. Total hits suffered: Attackers: 296, Defenders: 620 (1080 before overkill) The Leopards (15) take 66 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. Jalen Pardis (Knight of Dark Citadel, Assassins) has been captured by Wetham forces. Angry Peasants (16) take 170 hits in close combat, which cause 6 casualties, wiping the unit out. Raaaaa (13) take 58 hits in close combat, which cause 2 casualties. SytheMen (25) take 78 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield. Wrath of Arylon (26) take 150 hits in close combat, which cause 2 casualties, wiping the unit out. Mei's Outcasts (9) take 50 hits in close combat, which cause 1 casualties. Archers (17) take 201 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Ragnarok (24) take 147 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat. Carnal Maul (1) take 45 hits in close combat, which cause 1 casualties. Monsters (10) take 22 hits in close combat, which cause 1 casualties. Devotion (5) take 33 hits from archer fire, which cause 1 casualties. Nobillity and necessity (12) take 34 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors. Greyshields (19) take 75 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors. Lorebass McBlathery, Baron of Frundi has been captured by Outer Tilog forces. Cunnartach (4) take 21 hits in close combat, which cause 1 casualties. Total casualties: 9 attackers, 21 defenders Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 2 %.
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