Difference between revisions of "User talk:Tom"

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== [[User_talk:Gsklee#Realm_Maps|Realm Maps]] ==
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{{RightTOC}}
  
I would like to have the data on the coordinates of the 123 regions of East Continent, ie. the coordinates on [http://battlemaster.org/PoliticalMap.php?World=1 the map] which you put flag icons. Will help me a lot coding the thing =) -- [[User:Gsklee|Gsklee]] 22:14, 23 January 2007 (CET)
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== Re: 3D Models ==
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Unfortunately, I haven't been able to get the textures to work. I uploaded all of my textures and put them on the contest page, and if you extract them into the model directory the textures will appear, but the mapping will be wrong.  
  
:Nevermind, I've found what I want in the dynamic map. -- [[User:Gsklee|Gsklee]] 20:08, 25 January 2007 (CET)
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I use Cinema 4D for my models, and I haven't been able to properly UV map the textures to make them look as good as they are within C4D, but perhaps you'd have better luck. If you want, I can give you the mapping parameters that I have for each texture within C4D. --[[User:AlexN|AlexN]] 21:48, 11 January 2009 (CET)
  
== WikiSpam ==
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:Additionally, I have noticed that animations are not exported when I export to the FBX or 3DS formats, and I am not sure if there is any way to export animations. I suppose that one workaround to this problem would be for you to find a specific frame that you want me to export for each animation (I assume that the final product will be a still image and not an animation.) Cinema 4D does not appear to be very export-friendly, but another idea is that, once you obtain all of the models you need for a scene, you could give me directions on how to put it together into a final product within Cinema 4D. Nevertheless, I am still attempting to UV map the textures (no success, yet :( ). --[[User:AlexN|AlexN]] 19:37, 12 January 2009 (CET)
  
Is there a way to block edits that contain more than 3 or 4 off-site links? This would probably not block any legitimate edits, but would block all these stupid spambots. --[[User:Indirik|Indirik]] 04:31, 11 August 2007 (CEST)
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::I have redone the textures for the windmill and put them up on the contest page. Try it and tell me if it works now.
:No, we've another anti-spam idea in the works, but it's waiting for me because I'm thinking about updating the Mediawiki software. --[[User:Tom|Tom]] 01:34, 12 August 2007 (CEST)
 
  
== Dwilight ==
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Unfortunately, I have realized that I can't get an animated fountain to work under any circumstance, because I use Cinema 4D-specific emitter objects. --[[User:AlexN|AlexN]] 23:58, 15 January 2009 (CET)
  
I'd rather you go on IRC so I can tell you (I'm CertifiedInsane), otherwise, chances are, some people will beat you to checking it, and we wouldn't want to spoil too much of the surprise. If you insist, I can tell you here though, but I still wouldn't say everything I find out. -[[User:Chénier|Chénier]] 00:54, 24 August 2007 (CEST)
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== Re: properties ==
:Oh, and for what I revealed, I figured that since it had to do with the starting realms it'd be the first thing to became common-knowledge, and it's something that's not too dificult to realise when taking certain things into consideration, I hope the region count per realm didn't cause any problems. -[[User:Chénier|Chénier]] 00:57, 24 August 2007 (CEST)
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My apologies, I hadn't known that that page listed the defined properties.
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--[[User:RubyDragon|RubyDragon]] 21:40, 13 February 2009 (UTC)
  
== Protecting pages ==
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==Region Moves==
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Yeah, I know, but I like to keep links done properly and avoid unnecessary redirects. However, I soon realized how long it would take to move regions if I worried about it now. And the fact that you probably have Continent/Region with many aspects of BM(such as economy ratings) and that people will need time to adjust. I'll worry about redirects in a few months when everything is figured out with semantics and organization. --[[User:Bishamon Family|Vita Family]] 10:46, 14 February 2009 (UTC)
  
Though I could be wrong, I think when protecting pages, you have to select the option "Sysops only". The default options (which I assume is what you're using) allows everyone to edit it, which I believe unprotects the page. I just tested it on my user page to check it out, and I protected the [[Dwilight Realm Banner Contest/Good Submissions|Good Submissions]] page. --[[User:The1exile|The1exile]] 03:14, 26 August 2007 (CEST)
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==TOC==
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Can you figure out what changed/is wrong with the TOC yet? I checked on Firefox and Safari so its not just Opera that views it weird. It's aligning to the left and is not being wrapped in the text. It elongates already long pages like [[Dwilight/Timeline]] and [[East Continent/Timeline]] --[[User:Bishamon Family|Vita Family]] 14:35, 16 February 2009 (UTC)
  
== NOSUBST ==
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==Re: New Region Pages==
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Ahh sorry, I had been adding them to the ones that did not have them just to keep it uniform.  --[[User:Athins|Athins]] 20:05, 18 February 2009 (UTC)
  
Is there any chance for an upgrade to a wiki version that supports NOSUBST? As is, an attempt to make a custom signature is put under SUBST, meaning the signature isn't used as a template and is instead inserted into the page - what appears as a short signature could be 7 lines of code being inserted into page (e.g. [[User:Bannable/sig]]). --[[User:Bannable|Bannable]] 19:32, 19 February 2008 (CET)
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==Re: Dwilight==
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I did all that was on the page, so I thought it was done.  Either they were not on the list to begin with, or someone accedently deleted them.  --[[User:Athins|Athins]] 07:37, 20 February 2009 (UTC)
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:No worries, it happens.--[[User:Athins|Athins]] 18:13, 20 February 2009 (UTC)
  
:Thats good to hear, I can't wait. :) --[[User:Bannable|Bannable]] 20:14, 19 February 2008 (CET)
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== Re: added editor/reviewer group ==
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Thanks, I'll read up on the FlaggedRevs extension. -[[User:Dolohov|John]] 12:19, 12 March 2009 (UTC)
  
== Everguard wiki page ==
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Unless the FlaggedRevs extension had a bit regarding this that I missed in my quick scan, I think we should have an article with guidelines on what qualifies under each rating. If we don't I suspect different editors will draw the line at different places. In addition, did this affect the other edit patrolling feature? Indirik nor I can patrol articles anymore so the red ! sticks around when we've already checked them and find them adequate or otherwise fixed. --[[User:Bishamon Family|Vita Family]] 12:45, 12 March 2009 (UTC)
  
Tom - I don't understand, what about the page is speculative? The realm has been founded, all the council positions are updated and correct, the region section is up to date with only our three regions (as is the map), the diplomatic relations section is clear and correct (taken directly from the diplomatic relations screen on BM), the military section is correct, up to date and general, the guilds section makes it clear that Everguard PLANS to add those particular guilds (ie it uses future tense - ie "and '''plans to make a great deal of use''' of guilds" and "Each guild '''will have''' a specific purpose") and makes no reference to them already existing... even the section on Torenism which hasn't been founded yet makes it clear in explicit language that it is yet to be founded "Though the organized religion itself has yet to be founded...".
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:I noticed that you disabled the patrolling system in what I assume is in response to the above. Could it not be fixed otherwise? I found it quite useful in working with Indirik to ensure the style guide was being used, fixing pages, and letting know users about the various policies. --[[User:Bishamon Family|Vita Family]] 23:22, 14 March 2009 (UTC)
  
I guess I don't understand why it needs a tag that says ''"In short, this page does not outline something that you can currently find in the game."'' when 95% of the content in the article is in existence and in the game, and the 5% that is not is very clearly marked as being planned or not yet established.  I'm not trying to be difficult - I am honestly completely confused given the nature of the article... its completely done and clear. If you could help me out with what is causing that tag to be necessary, then I'll fix it so it can be taken down.  [[User:Arylon|Arylon]] 19:45, 27 March 2008 (CET)
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::I didn't intentionally disable it. I assume that the FlaggedRevs extension somehow interferes with it. --[[User:Tom|Tom]] 23:28, 14 March 2009 (UTC)
::Hey Tom - its Matt.  Do me a favor and go to the Everguard page and hit refresh on your browser.  I think the problem for some of you guys might be that you have that image cached. I uploaded a new version of that file on March 21st to reflect the actual number of regions Everguard has. Sometimes when I load up new versions of the same file, it won't display the new file until I hit refresh - and I think that may be the problem with the map for you and/or anyone who might still see "too many regions". The current file has Everguard with three regions - Valkyrja, Yggdramir and Ygg d'Razhuul - which are the three (and only three) that the realm has at current.  I think this may be the reason for the confusion.  Thanks Tom. [[User:Arylon|Arylon]] 14:16, 28 March 2008 (CET)
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:::It must have been a timing thing then. All unpatrolled edits beforehand are unable to be patrolled and all new edits don't show up as needing patrolled. I mistakenly thought you disabled it after the edits were appearing as unpatrolled. --[[User:Bishamon Family|Vita Family]] 00:16, 15 March 2009 (UTC)
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==I don't understand==
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"this is an opportunity for all especially students. This topic is all about research papers, we will give some points and reminders on how to be an effective writer. Please check our site for more information and details. "  
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it's looks like spam, but is it that?
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:Yes, it was spam. It was removed and the user blocked for infinity. --[[User:Bishamon Family|Ethan Lee Vita]] [[User talk:Bishamon Family|(Talk)]], Editor and Community Manager 16:51, 12 January 2010 (UTC)
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==BattleMaster is really really slow==
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I've noticed BattleMaster, and the wiki have both been very slow in loading recently, especially in the mornings and late evenings. All the other websites I go on load fine so it isn't my internet or computer. Im also not the only one finding this. Is there a reason it is really slow and can it be sorted? --[[User:X-anne-x|X-Anne-X]] 07:27, 18 August 2010 (UTC)
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:I'm guessing the server that BM runs on and the server that The Dream files are downloaded from run off the same connection. A lot of people downloading at once means a larger share of the bandwidth is used up downloading the file from the servers to peoples machines, and less is available for those playing BM (as the number of players online tends to peak right after turn changes). Once the file has disseminated a bit more it'll ease up I bet. Just my guess, based one how hard it was to simply log in to BM on The Dream's launch day. Tom, if you're interested in getting an outside host for the next mini-expansion (if there is one), or maybe if just a mirror download for the out now, let me know. I have my own website hosted in the US and wouldn't mind donating some bandwidth. It'd be nice to support BM with more than just donations. --[[User:Kagurati|Kag]] 11:08, 18 August 2010 (UTC)
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==Note==
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I might be able to offer some help regarding 2-d art. I've had a couple years of art schooling. My abilities are far below that of a dedicated art major, but hey. I'm not skilled with Photoshop or any other program so I can't help with things that require computer expertise, but I can use the brush tool and I've got a tablet. As such, the sort of work I'd be able to do will probably be limited to relatively small things, but for example, the illustrations within the books in the dream are well within my capabilities--[[User:Anabellium|Anabellium]] 06:58, 1 September 2010 (UTC)
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==DRBP==
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i hope you like my initiative on heraldry [[DRBP]] --[[User:Vecchioratto|Vecchioratto]] 17:15, 15 December 2010 (CET)

Latest revision as of 18:15, 15 December 2010

Re: 3D Models

Unfortunately, I haven't been able to get the textures to work. I uploaded all of my textures and put them on the contest page, and if you extract them into the model directory the textures will appear, but the mapping will be wrong.

I use Cinema 4D for my models, and I haven't been able to properly UV map the textures to make them look as good as they are within C4D, but perhaps you'd have better luck. If you want, I can give you the mapping parameters that I have for each texture within C4D. --AlexN 21:48, 11 January 2009 (CET)

Additionally, I have noticed that animations are not exported when I export to the FBX or 3DS formats, and I am not sure if there is any way to export animations. I suppose that one workaround to this problem would be for you to find a specific frame that you want me to export for each animation (I assume that the final product will be a still image and not an animation.) Cinema 4D does not appear to be very export-friendly, but another idea is that, once you obtain all of the models you need for a scene, you could give me directions on how to put it together into a final product within Cinema 4D. Nevertheless, I am still attempting to UV map the textures (no success, yet :( ). --AlexN 19:37, 12 January 2009 (CET)
I have redone the textures for the windmill and put them up on the contest page. Try it and tell me if it works now.

Unfortunately, I have realized that I can't get an animated fountain to work under any circumstance, because I use Cinema 4D-specific emitter objects. --AlexN 23:58, 15 January 2009 (CET)

Re: properties

My apologies, I hadn't known that that page listed the defined properties. --RubyDragon 21:40, 13 February 2009 (UTC)

Region Moves

Yeah, I know, but I like to keep links done properly and avoid unnecessary redirects. However, I soon realized how long it would take to move regions if I worried about it now. And the fact that you probably have Continent/Region with many aspects of BM(such as economy ratings) and that people will need time to adjust. I'll worry about redirects in a few months when everything is figured out with semantics and organization. --Vita Family 10:46, 14 February 2009 (UTC)

TOC

Can you figure out what changed/is wrong with the TOC yet? I checked on Firefox and Safari so its not just Opera that views it weird. It's aligning to the left and is not being wrapped in the text. It elongates already long pages like Dwilight/Timeline and East Continent/Timeline --Vita Family 14:35, 16 February 2009 (UTC)

Re: New Region Pages

Ahh sorry, I had been adding them to the ones that did not have them just to keep it uniform. --Athins 20:05, 18 February 2009 (UTC)

Re: Dwilight

I did all that was on the page, so I thought it was done. Either they were not on the list to begin with, or someone accedently deleted them. --Athins 07:37, 20 February 2009 (UTC)

No worries, it happens.--Athins 18:13, 20 February 2009 (UTC)

Re: added editor/reviewer group

Thanks, I'll read up on the FlaggedRevs extension. -John 12:19, 12 March 2009 (UTC)

Unless the FlaggedRevs extension had a bit regarding this that I missed in my quick scan, I think we should have an article with guidelines on what qualifies under each rating. If we don't I suspect different editors will draw the line at different places. In addition, did this affect the other edit patrolling feature? Indirik nor I can patrol articles anymore so the red ! sticks around when we've already checked them and find them adequate or otherwise fixed. --Vita Family 12:45, 12 March 2009 (UTC)

I noticed that you disabled the patrolling system in what I assume is in response to the above. Could it not be fixed otherwise? I found it quite useful in working with Indirik to ensure the style guide was being used, fixing pages, and letting know users about the various policies. --Vita Family 23:22, 14 March 2009 (UTC)
I didn't intentionally disable it. I assume that the FlaggedRevs extension somehow interferes with it. --Tom 23:28, 14 March 2009 (UTC)
It must have been a timing thing then. All unpatrolled edits beforehand are unable to be patrolled and all new edits don't show up as needing patrolled. I mistakenly thought you disabled it after the edits were appearing as unpatrolled. --Vita Family 00:16, 15 March 2009 (UTC)

I don't understand

"this is an opportunity for all especially students. This topic is all about research papers, we will give some points and reminders on how to be an effective writer. Please check our site for more information and details. "

it's looks like spam, but is it that?

Yes, it was spam. It was removed and the user blocked for infinity. --Ethan Lee Vita (Talk), Editor and Community Manager 16:51, 12 January 2010 (UTC)

BattleMaster is really really slow

I've noticed BattleMaster, and the wiki have both been very slow in loading recently, especially in the mornings and late evenings. All the other websites I go on load fine so it isn't my internet or computer. Im also not the only one finding this. Is there a reason it is really slow and can it be sorted? --X-Anne-X 07:27, 18 August 2010 (UTC)

I'm guessing the server that BM runs on and the server that The Dream files are downloaded from run off the same connection. A lot of people downloading at once means a larger share of the bandwidth is used up downloading the file from the servers to peoples machines, and less is available for those playing BM (as the number of players online tends to peak right after turn changes). Once the file has disseminated a bit more it'll ease up I bet. Just my guess, based one how hard it was to simply log in to BM on The Dream's launch day. Tom, if you're interested in getting an outside host for the next mini-expansion (if there is one), or maybe if just a mirror download for the out now, let me know. I have my own website hosted in the US and wouldn't mind donating some bandwidth. It'd be nice to support BM with more than just donations. --Kag 11:08, 18 August 2010 (UTC)

Note

I might be able to offer some help regarding 2-d art. I've had a couple years of art schooling. My abilities are far below that of a dedicated art major, but hey. I'm not skilled with Photoshop or any other program so I can't help with things that require computer expertise, but I can use the brush tool and I've got a tablet. As such, the sort of work I'd be able to do will probably be limited to relatively small things, but for example, the illustrations within the books in the dream are well within my capabilities--Anabellium 06:58, 1 September 2010 (UTC)

DRBP

i hope you like my initiative on heraldry DRBP --Vecchioratto 17:15, 15 December 2010 (CET)