Difference between revisions of "Tarvitz Family"

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{{Infobox Family|31833|}}
 
{{Infobox Family|31833|}}
 
==House Tarvitz==
 
==House Tarvitz==
Where House Tarvitz originate from, none but the family records can say; the first mention of their name was in Nid Tek on the continent of Dwilight. A man named Saul Tarvitz arrived, along with his brother, Garro. With nought but 50 gold and a scroll of nobility to their name, they settled in the region of Nid Tek; the region in which all members of the family now grow up before setting out into the world.
+
===Origins===
 +
House Tarvitz's origins can be traced back through the line to the region of Nid Tek on the continent of Dwilight. Before the lands became civilised by various realms they were, what was then, Chiefs of a village. However, as civilisation came to the world, and the region was conquered they pledged their support to the realms, and in return were granted a seal of nobility - as they were now 'lords' of the village.
 +
 
 +
Originally they were merely contempt to oversee the running of their village. Over time however their village began to grow as the lands became more civilised; peasants were coming from other, uncivilised regions, to live there. Soon enough the village was now thriving, and one of the major food producers of the region.
 +
 
 +
===Growth===
 +
As time past, various members of the Tarvitz family began to take up arms in defence of their homes. The lands, although civilised, were still plagued by the occasional monster horde and undead gathering. The army of the realms were not always able to defend them from these incursions and so the members of House Tarvitz took up arms and went out in search of these monsters before they had a chance to form a horde.
 +
 
 +
Such is now the work of an adventurer, although occasionally a noble of House Tarvitz will heed the call to return to their origins, and will set out in search of such hordes. Most of the time they are never heard from, or seen again, however there are some who become well known for the work that they do, and so earn the favour of Lords and Ladies of the land.
 +
 
 +
Those who did not heed the call of the origin's, as it is now referred to, stay at home to train in the different arts that is expected of a minor noble. None of the members of House Tarvitz had sought to be greater than their predecessors', however all that changed recently.
 +
 
 +
===The First Born Twins===
 +
Saul and Garro were born to Devan and Airianne Tarvitz, who was at that time 'Lord' of the village. As time passed the two of them learned the ways of the noble: honour, etiquette, sword fighting, jousting and speech. Saul was the more accomplished of the two, succeeding in everything that he performed and first time, for the most part. On the other hand Garro did not, taking some three or four attempts in some cases to succeed at what he was attempting.
 +
 
 +
Although there was a clear difference in their abilities the two bore no ill-will against the other. When he had the time to spare Saul would oft help his brother with his tasks, and in return Garro would tell him the ways of the people. For although accomplished at being a noble, Saul was not in touch with the people as much as his brother was.
  
The members of House Tarvitz are governed by strict codes and conditions and there are penalties for breaking the codes. The traditions however are slightly different, there is no punishment for breaking the tradition as you are required to pass them before you may leave the estate; so breaking them is a difficult thing to do.
+
At their coming of age, Saul deemed that it was his place to remain in Dwilight, and Pian en Luries. For although they were twins, he was the older f the two - being born mere minutes before his brother. Garro decided that he wanted to see a different realm and new experiences with a different way of life and culture: so he set off for the continent of Atamara.
  
 
==Family Code==
 
==Family Code==
The members of House Tarvitz are brought up by a code, a code that they are taught is to be followed above all else. It does not matter where they are, or what they are doing; the code takes precedence.
+
The members of House Tarvitz are brought up by a code, a code that they are taught is to be followed above all else. It does not matter where they are, or what they are doing; the code takes precedence over anything else that they are taught. For they are taught that the code they live by is what defines them as a person, and to break their code would mean that they are no longer the person they sought to be.
 
*Never break an Oath
 
*Never break an Oath
 
**''To break an oath would be the greatest dishonour that a member of House Tarvitz can bring upon themselves. Should this occur, they are banned from visiting the Family estate and all ties are cut. There is no way to regain the honour that would be lost from being an oath-breaker and as such, House Tarvitz members prefer death over the breaking of an oath.''
 
**''To break an oath would be the greatest dishonour that a member of House Tarvitz can bring upon themselves. Should this occur, they are banned from visiting the Family estate and all ties are cut. There is no way to regain the honour that would be lost from being an oath-breaker and as such, House Tarvitz members prefer death over the breaking of an oath.''
 
*Never conspire with the enemy
 
*Never conspire with the enemy
 
**''To conspire with the enemy would bring great dishonour upon the member of the family and the family itself. Becoming the enemy, changing sides, is acceptable, but conspiring with the enemy is not.''
 
**''To conspire with the enemy would bring great dishonour upon the member of the family and the family itself. Becoming the enemy, changing sides, is acceptable, but conspiring with the enemy is not.''
*The Protection of Humanity
+
*Respect the Gods
**''As a Guide of The Manifest Path, the Head of the Family, Saul, recently added this to the code. It means that anything that hampers humanity's ability to defend and protect itself is evil, no matter the source.''
+
**''Members of House Tarvitz were brought up worshipping the Gods Zisa and Tyr. They are taught to always honour the Gods and respect them, for they are divine beings that created us and protected us.
 
 
==Coming of Age==
 
The coming of age of a member of House Tarvitz is no small endeavour. For a family member to come of age they must pass two tests, neither of which are walks in the local garden. It has been known for members of the family to go an entire lifetime without ever passing the tests, despite numerous attempts.
 
====The Forging of the Blade====
 
All member of House Tarvitz must pass this test before they may advance to the second test. Member of House Tarvitz must forge a blade for themselves in the family forge. They are not permitted any assistance, and once completed, must give the blade a name. The blade forged will be carried by the member of the household for the rest of their lives. They are permitted to use another blade, but if ever challenged, or challenge, to a duel; their own blade must be used.
 
 
 
To pass this part of the test, the blade must be inspected, and approved, by the Head of the House and the Master Forger, from which all members learn the art form. Failure to produce a blade that is worthy of a name will result in it's destruction, and the family member will have to start from the beginning.
 
 
 
====The Trial of Courage====
 
The trial of corage is the hardest test that a member of House Tarvitz must pass in order to be considered "of age". Passing this test will allow him to go out into the world and make a name for himself. It is a way of proving that one is ready for the real world and that they shall not bring dishonour upon the family through lack of readiness.
 
 
 
One week after The Forging of the Blade has been approved, the member of the family leaves the estate for the first time and travels into the wilderness. Upon leaving, all the family member carries upon themselves are enough food for one week, and the blade which was forged in the first part of the test. This blade will be his only companion for the month to come, for whilst contact with others is permitted, accepting their help is not. Accepting the help of others is not monitored, they are not followed and tabs kept, it is up to the individual to follow the tradition. For most family members, the guilt that would come from accepting help would eat away at their souls, and eventually lead them to a confession, or suicide. For those who do, yet endure, they are not the most trustworthy; and their personalities are slightly twisted.
 
 
 
For one month the family member must endure the outside, with little provisions they must hunt, craft and forage to survive, and not all member of the family survive this test. At the end of the month, the family member may return to the estate; however he must bring something with him. Most family members bring back with them the head of an Alpha Monster, or a Champion of the Undead; some, however, bring back rare or unique item that are placed in the family armoury or on display, to show the courage and skill of the family members.
 
  
 
==The Family==
 
==The Family==
Line 34: Line 41:
 
====Members of the Family====
 
====Members of the Family====
 
[[Tarvitz_Family/Garro|Garro Tarvitz]]<br>
 
[[Tarvitz_Family/Garro|Garro Tarvitz]]<br>
[[Tarvitz_Family/Euphrati|Euphrati Tarvitz]]<br>
+
[[Tarvitz_Family/Tristan|Tristan Tarvitz]]<br>
  
 
====Deceased Members====
 
====Deceased Members====
Line 45: Line 52:
 
{{Col-3}}
 
{{Col-3}}
 
<center>'''Offices'''</center>
 
<center>'''Offices'''</center>
 +
{{Fame Ruler 0|<center>(Saul, Pian en Luries)</center>}}
 +
{{Fame Duke|<center>(Saul, Duchy of Askileon)</center>}}
 
{{Fame Lord|<center>(Saul, Ciarin Tut)</center>}}
 
{{Fame Lord|<center>(Saul, Ciarin Tut)</center>}}
<center>'''Sum: <span style="color: green">1</span> points'''</center>
+
<center>'''Sum: <span style="color: green">4</span> points'''</center>
 
{{Col-3}}
 
{{Col-3}}
 
<center>'''Attributes'''</center>
 
<center>'''Attributes'''</center>
{{Fame Prestige 10|<center>(Saul, Garro)</center>}}
+
{{Fame Prestige 10|<center>(Saul)</center>}}
 
{{Fame Prestige 20|<center>(Saul)</center>}}
 
{{Fame Prestige 20|<center>(Saul)</center>}}
 
{{Fame Family Prestige 20}}
 
{{Fame Family Prestige 20}}
 
{{Fame Family Prestige 50}}
 
{{Fame Family Prestige 50}}
<center>'''Sum: <span style="color: green">4</span> points'''</center>
+
{{Fame Family Wealth 2000}}
 +
{{Fame Family Wealth 5000}}
 +
<center>'''Sum: <span style="color: green">6</span> points'''</center>
 
{{Col-3}}
 
{{Col-3}}
 
<center>'''Events'''</center>
 
<center>'''Events'''</center>
<center>'''Sum: <span style="color: green">0</span> points'''</center>
+
{{Fame Tournament Champion|<center>(Saul, Held in Askileon - Swordsman)</center>}}
 +
{{Fame Unique Item|<center>(Daemon, Accurate Staff of Destruction)</center>}}
 +
{{Fame Guild & Religion|<center>(Saul, Curia Regis)</center>}}
 +
{{Fame Investment|<center>(Saul, Askileon)</center>}}
 +
{{Fame Lead An Army|<center>(Saul)</center>}}
 +
<center>'''Sum: <span style="color: green">8</span> points'''</center>
 
{{Col-end}}
 
{{Col-end}}
 
{{Col-begin}}
 
{{Col-begin}}
Line 64: Line 80:
 
{{Col-3}}
 
{{Col-3}}
 
<center>'''Unclarities'''</center>
 
<center>'''Unclarities'''</center>
<center>'''Sum: <span style="color: green">0</span> point'''</center>
+
{{Fame Exceptional Skill|<center>(Saul, Swordsmanship)</center>}}
 +
<center>'''Sum: At least <span style="color: red">1</span> point'''</center>
 
{{Col-3}}
 
{{Col-3}}
 
<center>'''Unknown'''</center>
 
<center>'''Unknown'''</center>
{{Fame Unknown}}
+
{{Fame Unknown||3}}
<center>'''Sum: <span style="color: green">1</span> points'''</center>
+
<center>'''Sum: At most <span style="color: red">3</span> points'''</center>
 
{{Col-end}}
 
{{Col-end}}
 
----
 
----
<center>'''Total: <span style="color: purple">6</span> points'''</center>
+
<center>'''Total: <span style="color: purple">16</span> points'''</center>
 
{{Userboxbottom}}
 
{{Userboxbottom}}
  
  
 
[[Category: Families]]
 
[[Category: Families]]

Latest revision as of 15:07, 19 August 2013

This page is currently being rewritten and until the removal of this notice no information is pertained to, or can be used, in game.

Error: No contents found at URL https://battlemaster.org/data/family/31833.

Family
Fame
Wealth
Home Region
Home World

House Tarvitz

Origins

House Tarvitz's origins can be traced back through the line to the region of Nid Tek on the continent of Dwilight. Before the lands became civilised by various realms they were, what was then, Chiefs of a village. However, as civilisation came to the world, and the region was conquered they pledged their support to the realms, and in return were granted a seal of nobility - as they were now 'lords' of the village.

Originally they were merely contempt to oversee the running of their village. Over time however their village began to grow as the lands became more civilised; peasants were coming from other, uncivilised regions, to live there. Soon enough the village was now thriving, and one of the major food producers of the region.

Growth

As time past, various members of the Tarvitz family began to take up arms in defence of their homes. The lands, although civilised, were still plagued by the occasional monster horde and undead gathering. The army of the realms were not always able to defend them from these incursions and so the members of House Tarvitz took up arms and went out in search of these monsters before they had a chance to form a horde.

Such is now the work of an adventurer, although occasionally a noble of House Tarvitz will heed the call to return to their origins, and will set out in search of such hordes. Most of the time they are never heard from, or seen again, however there are some who become well known for the work that they do, and so earn the favour of Lords and Ladies of the land.

Those who did not heed the call of the origin's, as it is now referred to, stay at home to train in the different arts that is expected of a minor noble. None of the members of House Tarvitz had sought to be greater than their predecessors', however all that changed recently.

The First Born Twins

Saul and Garro were born to Devan and Airianne Tarvitz, who was at that time 'Lord' of the village. As time passed the two of them learned the ways of the noble: honour, etiquette, sword fighting, jousting and speech. Saul was the more accomplished of the two, succeeding in everything that he performed and first time, for the most part. On the other hand Garro did not, taking some three or four attempts in some cases to succeed at what he was attempting.

Although there was a clear difference in their abilities the two bore no ill-will against the other. When he had the time to spare Saul would oft help his brother with his tasks, and in return Garro would tell him the ways of the people. For although accomplished at being a noble, Saul was not in touch with the people as much as his brother was.

At their coming of age, Saul deemed that it was his place to remain in Dwilight, and Pian en Luries. For although they were twins, he was the older f the two - being born mere minutes before his brother. Garro decided that he wanted to see a different realm and new experiences with a different way of life and culture: so he set off for the continent of Atamara.

Family Code

The members of House Tarvitz are brought up by a code, a code that they are taught is to be followed above all else. It does not matter where they are, or what they are doing; the code takes precedence over anything else that they are taught. For they are taught that the code they live by is what defines them as a person, and to break their code would mean that they are no longer the person they sought to be.

  • Never break an Oath
    • To break an oath would be the greatest dishonour that a member of House Tarvitz can bring upon themselves. Should this occur, they are banned from visiting the Family estate and all ties are cut. There is no way to regain the honour that would be lost from being an oath-breaker and as such, House Tarvitz members prefer death over the breaking of an oath.
  • Never conspire with the enemy
    • To conspire with the enemy would bring great dishonour upon the member of the family and the family itself. Becoming the enemy, changing sides, is acceptable, but conspiring with the enemy is not.
  • Respect the Gods
    • Members of House Tarvitz were brought up worshipping the Gods Zisa and Tyr. They are taught to always honour the Gods and respect them, for they are divine beings that created us and protected us.

The Family

Head of the Family

Saul Tarvitz

Members of the Family

Garro Tarvitz
Tristan Tarvitz

Deceased Members

Family Fame

Fame

Offices
FB Ruler.png
Ruler: 0th Day
(Saul, Pian en Luries)
1
FB Duke.png
Duke
(Saul, Duchy of Askileon)
2
FB Lord.png
Lord
(Saul, Ciarin Tut)
1
Sum: 4 points

Attributes
FB Prestige.png
Prestige: 10
(Saul)
1
FB Prestige.png
Prestige: 20
(Saul)
1
FB Wealth.png
Family Wealth: 2000
1
FB Wealth.png
Family Wealth: 5000
1
Sum: 6 points

Events
FB Tournament Champion.png
Tournament Champion
(Saul, Held in Askileon - Swordsman)
3
UniqueItem.png
Unique Item
(Daemon, Accurate Staff of Destruction)
1
FB Guild & Religion.png
New Guild & Religion
(Saul, Curia Regis)
2
FB Investment.png
Family Investment
(Saul, Askileon)
1
FB Marshal.png
Lead an Army
(Saul)
1
Sum: 8 points

Deaths
Sum: 0 points

Unclarities
FB Skill.png
Exceptional Skill
(Saul, Swordsmanship)
1
Sum: At least 1 point

Unknown
FB Unknown.png
Unknown
?
Sum: At most 3 points


Total: 16 points