Difference between revisions of "Dwilight"

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'''West Continent''' is the codename of the first complete BattleMaster map created by its own player community.
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'''West Continent''' is the codename of the first complete BattleMaster world map created by its own player community.
  
 
== History ==
 
== History ==
The original version of the map was presented to the Discussion List on October 25, 2005, designed by ''Darfix Panzer'' using Microsoft Paint. The initial layout of region borders were drawn up by ''[[User:Gsklee|Gias Kay Lee]]'', which subsequently refined by ''[[User:Matt andrews|Matt Andrews]]'', along with some improvements on geographic arrangements, all done with the help of Gimp. After a massive scale of region names soliciting, they were picked out and put into the map with the sea routes sketch again by ''Gias Kay Lee''. In order to honour the above three co-editors of the map, there are regions in the map that were named after them.
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The original version of the map was presented to the Discussion List on October 25, 2005, designed by ''Darfix Panzer'' (Lewis Fox) using Microsoft Paint to rework existing maps (note that previous world maps have been created using the Age Of Wonders I editor). The initial layout of region borders were drawn up by ''[[User:Gsklee|Gias Kay Lee]]'', which subsequently refined by ''[[User:Matt andrews|Matt Andrews]]'', along with some improvements on geographic arrangements, all done with the help of Gimp. After a massive process of region names soliciting, they were picked out and put into the map with the sea routes sketch again by ''Gias Kay Lee''. In order to honour the above three co-editors of the map, there are regions in the map that were named after them.
  
 
== Current Status ==
 
== Current Status ==
The graphical design of the project has been completed. According to [[User:Tom|Tom]], the game will possibly be in need of a new playing ground only if the total number of players log in per day starts to exceed 1000 people, so until the threshold has been reached, it is likely that there will be no further progress about the project for the time being. Be patient.
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The graphical design of the project has been completed. According to [[User:Tom|Tom]], the game will possibly be in need of a new world only if the total number of players log in per day starts to exceed 1000 people, so until the threshold has been reached, it is likely that there will be no further progress about the project for the time being. Be patient.
  
 
== Maps ==
 
== Maps ==

Revision as of 13:55, 17 November 2005

West Continent is the codename of the first complete BattleMaster world map created by its own player community.

History

The original version of the map was presented to the Discussion List on October 25, 2005, designed by Darfix Panzer (Lewis Fox) using Microsoft Paint to rework existing maps (note that previous world maps have been created using the Age Of Wonders I editor). The initial layout of region borders were drawn up by Gias Kay Lee, which subsequently refined by Matt Andrews, along with some improvements on geographic arrangements, all done with the help of Gimp. After a massive process of region names soliciting, they were picked out and put into the map with the sea routes sketch again by Gias Kay Lee. In order to honour the above three co-editors of the map, there are regions in the map that were named after them.

Current Status

The graphical design of the project has been completed. According to Tom, the game will possibly be in need of a new world only if the total number of players log in per day starts to exceed 1000 people, so until the threshold has been reached, it is likely that there will be no further progress about the project for the time being. Be patient.

Maps

Full Map
Full-size map with region names and borders. (1.6 MB)
Geographical Map (Original Ver.)
Full-size map, geography only. (1.6 MB)
Small Map
Smaller map with region names and borders. (368 KB)
Small Geo Map (Original Ver.)
Smaller geographic map. (311 KB)

See Also