Sirion (Realm)/Battles/Raiding of Al Amarah/Cleaning House in Al Amarah
Cleaning House in Al Amarah | |||||||||||
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Part of Raiding of Al Amarah | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Sirion | Fontan | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
1666 (51 Inf, 71 Arch) | 90 (4 Arch) | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 (0%) | 4 (100%) |
Contents |
After having retaken the fortifications of Al Amarah's townsland, the Sirion forces once again visit this rich region, and are again surprised by how generous the tax collectors are. However, upon return they see, quite to their surprise, that a few stubborn Fontanese archers have still not quite understood that they had lost.
It was a slaughter. A quick one.
Forces
No. | Role | Unit Name | Commander | Realm | Unit | Formation | Org | CS |
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1 | A | Atanamir's Elite Haradrim | Atanamir | Sirion | 51 Inf | line | 13 % | 570 |
2 | A | Ni'Tessine's Marksmen | Corwyn | Sirion | 32 Arch | line | 12 % | 410 |
3 | A | Valkyries of Seadak | Seadak | Sirion | 39 Arch | line | 19 % | 686 |
4 | D | Austere Company VI | (militia/guard unit) | Fontan | 4 Arch | line | 11 % | 90 |
Total:
- 3 attackers (51 Inf, 71 Arch)
- 1 defenders (4 Arch)
Total combat strengths: 1666 vs. 90
The region owner Fontan and their allies defend.
The Sirion troops attack because they are at war with Fontan.
Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Motte and Bailey.
Turn One
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1 (51-I) |
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2 (32-A) |
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4 (4-A) |
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(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Actions:
- Ni'Tessine's Marksmen (2) fire on Austere Company VI (4), scoring 91 hits.
- Valkyries of Seadak (3) fire on Austere Company VI (4), scoring 174 hits.
- Austere Company VI (4) have no enemy in range and hold their fire.
- Atanamir's Elite Haradrim (1) advance towards the enemy.
Results:
- Austere Company VI (4) take 156 hits from archer fire (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Total casualties: 0 attackers, 4 defenders
Attacker Victory!