Sirion (Realm)/Battles/Raiding of Al Amarah/Assault on Al Amarah

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Assault on Al Amarah
Part of Raiding of Al Amarah
35.jpg
Date 2009, November 6
Location Al Amarah
Weather Quite windy
Result After 7 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Sirion Fontan
Commanders
Strength
1771 (58 Inf, 72 Arch) 401 (24 Inf, 55 other)
Formations
Casualties
14 (10.8%) 60 (90.9%)


The rich townsland region of Al Amarah was ripe for the picking, despite having a motte and bailey defending it. At the crack of dawn, the Sirion elves assaulted the Fontan forces. Though a number of peasants joined the beseiged defenders, and the elven forces soon discovered that their arrows were not of much use against stone, the Sirion forces clambered up the defenses and claimed the day.

Forces

No. Role Unit Name Commander Realm Unit Formation Org CS
1 A Atanamir's Elite Haradrim Atanamir Sirion 57 Inf line 13 %   648
2 A Ni'Tessine's Marksmen Corwyn Sirion 33 Arch line 11 %   413
3 A Valkyries of Seadak Seadak Sirion 39 Arch line 18 %   692
4 D Angry Peasants (militia/guard unit) Fontan 42 other line 2 %   140
5 D Austere Company VI (militia/guard unit) Fontan 16 Arch line 10 %   234
6 D White Swan Defenders Iridian Fontan 8 Inf box 16 %   189


Total:
3 attackers (57 Inf, 72 Arch)
3 defenders (8 Inf, 16 Arch, 42 other)
Total combat strengths: 1753 vs. 563

The region owner Fontan and their allies defend.
The Sirion troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).

Turn One

 

1 (57-I)

 

2 (33-A)
3 (39-A)

 

 

4 (42-P)

5 (16-A)
6 (8-I)

 

 

 

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Valkyries of Seadak (3) fire on Angry Peasants (4), scoring 265 hits.
Ni'Tessine's Marksmen (2) fire on Angry Peasants (4), scoring 185 hits.
Austere Company VI (5) have no enemy in range and hold their fire.
Angry Peasants (4) leave the fortification, attacking the enemy.
Atanamir's Elite Haradrim (1) advance towards the enemy.
White Swan Defenders (6) move forward to take up positions at the outer wall.

Angry Peasants (4) take 450 hits from archer fire, which cause 25 casualties.
Total casualties: 0 attackers, 25 defenders

Turn Two

 

 

1 (57-I)

2 (33-A)
3 (39-A)

 

4 (17-P)

6 (8-I)

5 (16-A)

 

 

 


Ni'Tessine's Marksmen (2) fire on Angry Peasants (4), scoring 261 hits.
Valkyries of Seadak (3) fire on Angry Peasants (4), scoring 247 hits.
Austere Company VI (5) move closer to get better shots.
Atanamir's Elite Haradrim (1) advance towards the enemy.
White Swan Defenders (6) hold their positions at the outer wall, waiting for the attack.

Angry Peasants (4) take 508 hits from archer fire, which cause 17 casualties, wiping the unit out.
Total casualties: 0 attackers, 17 defenders

Turn Three

 

 

 

1 (57-I)
2 (33-A)
3 (39-A)

 

 

5 (16-A)
6 (8-I)

 

 

 

 


Ni'Tessine's Marksmen (2) fire on Austere Company VI (5), scoring 170 hits.
Valkyries of Seadak (3) fire on White Swan Defenders (6), scoring 169 hits.
Austere Company VI (5) fire on Atanamir's Elite Haradrim (1), scoring 46 hits.
Atanamir's Elite Haradrim (1) advance towards the enemy.
White Swan Defenders (6) hold their positions at the outer wall, waiting for the attack.

Atanamir's Elite Haradrim (1) take 46 hits from archer fire, which cause 1 casualties.
White Swan Defenders (6) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Austere Company VI (5) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 1 attackers, 2 defenders

Turn Four

 

 

 

2 (33-A)
3 (39-A)

1 (56-I)

 

5 (15-A)
6 (7-I)

 

 

 

 


Austere Company VI (5) fire on Atanamir's Elite Haradrim (1), scoring 92 hits.
Valkyries of Seadak (3) fire on White Swan Defenders (6), scoring 217 hits.
Ni'Tessine's Marksmen (2) fire on Austere Company VI (5), scoring 102 hits.
Atanamir's Elite Haradrim (1) advance towards the enemy.
White Swan Defenders (6) hold their positions at the outer wall, waiting for the attack.

Austere Company VI (5) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
White Swan Defenders (6) take 60 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Atanamir's Elite Haradrim (1) take 92 hits from archer fire, which cause 2 casualties.
Total casualties: 2 attackers, 2 defenders

Turn Five

 

 

 

2 (33-A)
3 (39-A)

 

1 (54-I)

5 (14-A)
6 (6-I)

 

 

 

 


Ni'Tessine's Marksmen (2) fire on Austere Company VI (5), scoring 121 hits.
Austere Company VI (5) fire on Atanamir's Elite Haradrim (1), scoring 59 hits.
Valkyries of Seadak (3) fire on White Swan Defenders (6), scoring 244 hits.
Atanamir's Elite Haradrim (1) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
2 Sirion banners are visible in the melee.
1 Fontan banners are visible in the melee.
Atanamir's Elite Haradrim (1) score 153 hits.
White Swan Defenders (6) score 119 hits.
Austere Company VI (5) score 33 hits.
Total hits suffered: Attackers: 152, Defenders: 153

Atanamir's Elite Haradrim (1) take 211 hits (152 in close combat, 59 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
White Swan Defenders (6) take 138 hits (70 in close combat, 68 from archer fire) (reduced due to fortifications), which cause 3 casualties. One Fontan banner is lost.
Austere Company VI (5) take 86 hits (52 in close combat, 34 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Total casualties: 5 attackers, 5 defenders

Turn Six

 

 

 

2 (33-A)
3 (39-A)

 

1 (49-I)

5 (12-A)
6 (3-I)

 

 

 

 


Ni'Tessine's Marksmen (2) move closer to get better shots.
Valkyries of Seadak (3) fire on Austere Company VI (5), scoring 204 hits.
Austere Company VI (5) fire on Atanamir's Elite Haradrim (1), scoring 49 hits.
Atanamir's Elite Haradrim (1) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
2 Sirion banners are visible in the melee.
Atanamir's Elite Haradrim (1) score 126 hits.
White Swan Defenders (6) score 58 hits.
Austere Company VI (5) score 22 hits.
Total hits suffered: Attackers: 80, Defenders: 126

Atanamir's Elite Haradrim (1) take 129 hits (80 in close combat, 49 from archer fire), which cause 3 casualties, throwing them back from the fortifications.
White Swan Defenders (6) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Austere Company VI (5) take 106 hits (49 in close combat, 57 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Total casualties: 3 attackers, 4 defenders

Turn Seven

 

 

 

3 (39-A)

2 (33-A)

1 (46-I)

5 (9-A)
6 (2-I)

 

 

 

 


Valkyries of Seadak (3) fire on Austere Company VI (5), scoring 168 hits.
Austere Company VI (5) fire on Atanamir's Elite Haradrim (1), scoring 70 hits.
Ni'Tessine's Marksmen (2) fire on White Swan Defenders (6), scoring 257 hits.
Atanamir's Elite Haradrim (1) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
2 Sirion banners are visible in the melee.
Atanamir's Elite Haradrim (1) score 125 hits.
Austere Company VI (5) score 19 hits.
White Swan Defenders (6) score 45 hits.
Total hits suffered: Attackers: 64, Defenders: 125

Atanamir's Elite Haradrim (1) take 134 hits (64 in close combat, 70 from archer fire), which cause 3 casualties, throwing them back from the fortifications.
Austere Company VI (5) take 113 hits (66 in close combat, 47 from archer fire) (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
White Swan Defenders (6) take 104 hits (33 in close combat, 71 from archer fire) (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Sir Iridian van Belhanka (Knight of Oporto, Fontan) has been wounded.
Total casualties: 3 attackers, 5 defenders

Attacker Victory!

The battle does 5 % damage to the fortifications.