Sirion (Realm)/Battles/Raiding of Al Amarah/Raid into Montijo
Raid Into Montijo | |||||||||||
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Part of Raiding of Al Amarah | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Sirion | Fontan | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
1771 (58 Inf, 72 Arch) | 401 (24 Inf, 55 other) | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
1 (1%) | 79 (100%) |
The start of the raid began with the raiding Sirion forces moving around the great wall of enemy forces that spanned from Tabost, just to the north, all the way to Caqueta. At this point a small expeditionary force of Fontan forces from Tabost could likely have caught us before we did much damage.
Forces
No. | Role | Unit Name | Commander | Realm | Unit | Formation | Org | CS |
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1 | A | Atanamir's Elite Haradrim | Atanamir | Sirion | 58 Inf | line | 12 % | 659 |
2 | A | Ni'Tessine's Marksmen | Corwyn | Sirion | 33 Arch | line | 11 % | 416 |
3 | A | Valkyries of Seadak | Seadak | Sirion | 39 Arch | line | 18 % | 696 |
4 | D | Angry Peasants | (militia/guard unit) | Fontan | 55 other | line | 4 % | 214 |
5 | D | Phoenix | Mathias | Fontan | 24 Inf | line | 5 % | 187 |
Total:
3 attackers (58 Inf, 72 Arch)
2 defenders (24 Inf, 55 other)
Total combat strengths: 1771 vs. 401
The region owner Fontan and their allies defend.
The Sirion troops attack because they are at war with Fontan.
It is quite windy and the archers will have to aim very carefully.
Turn One
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1 (58-I) |
2 (33-A) |
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4 (55-P) |
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(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Ni'Tessine's Marksmen (2) fire on Angry Peasants (4), scoring 143 hits.
Valkyries of Seadak (3) fire on Phoenix (5), scoring 287 hits.
Atanamir's Elite Haradrim (1) advance towards the enemy.
Angry Peasants (4) and Phoenix (5) advance towards the enemy.
Angry Peasants (4) take 143 hits from archer fire, which cause 6 casualties.
Phoenix (5) take 287 hits from archer fire, which cause 10 casualties.
Total casualties: 0 attackers, 16 defenders
Turn Two
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1 (58-I) |
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4 (49-P) |
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Ni'Tessine's Marksmen (2) fire on Angry Peasants (4), scoring 213 hits.
Valkyries of Seadak (3) fire on Phoenix (5), scoring 368 hits.
Atanamir's Elite Haradrim (1) advance towards the enemy.
Phoenix (5) and Angry Peasants (4) advance towards the enemy.
Close Combat:
2 Sirion banners are visible in the melee.
Phoenix (5) score 45 hits.
Angry Peasants (4) score 10 hits.
Atanamir's Elite Haradrim (1) score 469 hits.
Total hits suffered: Attackers: 55, Defenders: 469
Phoenix (5) take 509 hits (141 in close combat, 368 from archer fire), which cause
14 casualties, wiping the unit out.
Angry Peasants (4) take 541 hits (328 in close combat, 213 from archer fire), which cause 23 casualties.
Atanamir's Elite Haradrim (1) take 55 hits in close combat, which cause 1 casualties.
Total casualties: 1 attackers, 37 defenders
Turn Three
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2 (33-A) |
1 (57-I) |
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Ni'Tessine's Marksmen (2) retreat towards safer positions.
Valkyries of Seadak (3) retreat towards safer positions.
Close Combat:
2 Sirion banners are visible in the melee.
Angry Peasants (4) score 6 hits.
Atanamir's Elite Haradrim (1) score 420 hits.
Total hits suffered: Attackers: 6, Defenders: 420
Angry Peasants (4) take 420 hits in close combat, which cause 18 casualties.
Atanamir's Elite Haradrim (1) take 6 hits in close combat. No casualties.
Total casualties: 0 attackers, 18 defenders
Turn Four
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2 (33-A) |
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1 (57-I) |
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Valkyries of Seadak (3) hold their fire.
Ni'Tessine's Marksmen (2) hold their fire.
Close Combat:
2 Sirion banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Angry Peasants (4) score 2 hits.
Atanamir's Elite Haradrim (1) score 511 hits.
Total hits suffered: Attackers: 2, Defenders: 293 (511 before
overkill)
The defenders are vastly outnumbered, and panic spreads throughout
their ranks.
Angry Peasants (4) take 293 hits in close combat, which cause 8 casualties, wiping the unit out.
Atanamir's Elite Haradrim (1) take 2 hits in close combat. No casualties.
Total casualties: 0 attackers, 8 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
The local roads network has also been damaged.