Religions: Difference between revisions
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It is here that those religions are chronicled. | It is here that those religions are chronicled. | ||
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Also check out the [[Priest Game]] page containing details about how religions will soon become playable in-game. | |||
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== '''East Continent''' == | == '''East Continent''' == |
Revision as of 10:54, 3 March 2006
Religions of Battlemaster
The world of Battlemaster is a world rife with history, culture, realms, and people. In such a vibrant world, in such a world of society, theology is sure to come. In essence, religions. The world of Battlemaster has religions, orders, cults, and sects. Every religion has a history.
Weather it is the Church of Ibladesh, dominating the religious spectrum of southern East Continent, or the multitude of religions in the Far East, there are theologies and faiths throughout the world.
It is here that those religions are chronicled.
Also check out the Priest Game page containing details about how religions will soon become playable in-game. |
East Continent
- The Church of Ibladesh
- Church of Rancagua
- The Path of the Great Dragon
- Four Lords
Atamara
Beluaterra
The Colonies
The Far East
- The Adgharhin Priesthood
- The Chaos Requim
- Archangels of Taeth Aenil
- Sartanian Sect
- Lunarian
- The Path of the Great Dragon
South-East Island
- none listed
South-West Island
- Church of Nergal
West Continent
- none listed