Difference between revisions of "Luria Nova"

From BattleMaster Wiki
Jump to navigation Jump to search
m
(Edits/Update)
Line 2: Line 2:
 
{{RealmBox/Sandbox|8|35|white|#1A00CC|Flag=Realm_Banner_1.png}}
 
{{RealmBox/Sandbox|8|35|white|#1A00CC|Flag=Realm_Banner_1.png}}
  
The realm of Luria Nova was founded by Duke Fulco, by way of seceding his city of Giask, after the fall of the Ice Queen Alanna Anaris.  
+
The realm of Luria Nova was founded by Duke Fulco, by way of seceding the city of Giask after the fall of the Ice Queen, Lady Alanna Anaris.  
  
 
== History ==
 
== History ==
 +
 +
((To be written))
  
 
== Politics ==
 
== Politics ==
 +
 +
((To be written))
  
 
== Nobility ==
 
== Nobility ==
Line 14: Line 18:
 
== Military ==
 
== Military ==
  
Luria Nova prides itself on a strong military tradition. From the early days of Pian en Luries, the Lurians have faced a never-ending onslaught of hordes invading their lands. In war against other realms, the Lurians are undefeated. The Lurian warrior is proud, brave and steadfast, and does not tremble before his foes, be they men or beasts. Lurian commanders are renowned for their tactical prowess and snatching victories from the jaws of defeat. More than once, they faced overwhelming odds, yet emerged victorious from battle. As such, successful warriors and commanders are held in high regard by Lurian society.
+
Luria Nova prides itself on a strong military tradition. From [[Pian en Luries]]' early days, Lurians have faced a never-ending onslaught of hordes invading their lands. In their wars abroad, Lurians are undefeated. The Lurian warrior is proud, brave and steadfast, and does not tremble before his foes: be they men or beasts. Lurian commanders are renowned for their tactical prowess, and snatching victories from the jaws of defeat. More than once, they've faced overwhelming odds, emerging victorious from battle each time. As a result, successful warriors and commanders are held in high regard throughout Lurian society.
  
=== The Guardians of the Path ===
+
=== The Hammer of Dawn ===
  
The backbone of the Lurian armies, the Guardians stand between the realm and any invaders who seek to harm her. It counts most of the Lurian nobles in its ranks. Currently led by Marshal [[Forbes Family|Kendal Forbes]], with the aid of the High Treasurer, Vice-Marshal [[Coldchest Family|Bipel Coldchest]], they continue to protect the realm and expand its borders.
+
Luria's military backbone, the Hammer of Dawn stands between the realm and any invaders who seek to harm her. It accounts for about third of Luria's nobles. Marshal [[Maelodor Family|Ronan Maelodor]] directs the army, without a Vice-Marshal.
  
=== The Lurian Vanguard ===
+
=== The Imperial Legion ===
  
The rapid response force of Luria Nova, the Vanguard is tasked with missions that require swift movement and utmost dedication. Any hordes lucky enough to escape the Guardians will face the Vanguard, and learn that they are not so lucky after all. The Vanguard is composed of only the most reliable and dedicated nobles. Led by the High Commander himself, Marshal [[Arrakis Family/Levon|Levon Arrakis]], they are the spearhead of the Lurian forces.
+
Luria's rapid response force, the Legion is tasked with missions that require swift movement and the utmost dedication. Only the most reliable and dedicated nobles are recruited to the Imperial Legion. Led by Marshal [[A'Valti Family|Sholan A'Valti]], the Legion is Luria's spearhead into battle.
  
== Diplomacy ==
+
=== The Golden Host ===
  
Luria Nova holds a strong allegiance to [[Pian en Luries]]. As many of the Novans once served in Pian en Luries, the Lurian realms are united by culture, war and history. Though both realms are by all means independent entities, they have a strong bond between them, and they cooperate when needed. It is not entirely uncommon to see armies crossing the Eschean Sea between [[Giask]] and [[Askileon]], to assist one another in battle. Discussions about the formal establishment of a Lurian Empire are happening in the [[Halls of Luria]], the guild that connects the Lurians through the realms.
+
Luria's home army, tasked with the extermination of abominations and the maintenance of regions. Sometimes, they are sent out with the Hammer of Dawn, creating a truly large and powerful force. Their Marshal, [[el Gato Family|Sha'shanti el Gato]] works diligently with her unit commanders and the various lords who require her army.
  
Recently, Luria Nova has extended a hand of friendship to the [[Madina_(Realm)|Republic of Madina]] and started commercial deals, importing food from the isles.
+
== Diplomacy ==
  
After years of hostilities with the [[Grand Duchy of Fissoa]], recent diplomatic efforts started and promoted by Pian en Luries have brought Luria Nova and Fissoa back into a the path of friendship that existed under Grand Duke Leon Agenor. Negotiations are being carried on cementing the friendship through commercial deals.
+
Luria Nova stands tall and mighty as the reigning realm of all three Lurias. The last time Luria was this unified was when Queen [[Anaris Family/Alanna|Alanna Anaris]] ruled, doing so under the banner of [[Pian en Luries]]. This time, however, Queen [[Arundel Family/Alice|Alice Arundel]] rules her subjects as they endeavor to create a truly unified, Lurian Empire.  
  
Luria Nova remains officially neutral to the rest of the nations.
+
Luria Nova shares an alliance with Fissoa, and a warm sense of camaraderie with their nobles. The Northern Theocracies of [[Corsanctum]] and [[Morek]] share peaceful relations with Luria Nova, respecting territories and agreements. The republic of [[Swordfell]] also holds these same good relations. [[D'Hara]] remains at peace with Luria Nova, but tensions boil behind the treaties. If it were not for their joint efforts against the Falkirkian Freestate, war would have easily erupted. Finally, with [[Terran]]'s destruction inevitable, Luria Nova has little to offer to the [[Véinsørmoot]], save peace treaties and solidarity against the Kingdom of Aurvandil.
  
 
== Councils ==
 
== Councils ==
  
'''Royal Court''': Home of the most important political decisions, the Court is open for all Lords, Government Members and proven Knights who request access.
+
'''Royal Court''': Home of the most important political decisions, the Roya Court is mandatory for all lords, and open to inner-council members and knights who request access.
  
'''Constable's Office''': Lead by the High Commander and integrated by the Sponsors, Marshals and Vice-Marshals, the Office is the home of Luria Nova's keenest tactician minds. It is here that military objectives and strategies are discussed and decided.
+
'''The Queen's Military Command''': This council is tasked with the realm's military affairs. It is made up of the Queen, High Commander, High Justice, Dukes, Marshals, Vice-Marshals and army sponsors. Those with military ambition are also invited to be part of this council. Any noble may present their own opinions or suggestions, regarding military matters, to the Queen's Military Command.  
  
 
== Royal Lineage ==
 
== Royal Lineage ==
Line 54: Line 58:
 
== OOC Stuff ==
 
== OOC Stuff ==
  
Luria Nova has its own realm channel on [[IRC]]: Server QuakeNet, channel [irc://irc.quakenet.org/lurianova #lurianova]. The entire council and many Lords and Knights hang out there. If you have questions you cannot ask IC, or if you just want to know more about the realm, be sure to pay the channel a visit.
+
Luria Nova has its own realm channel on [[IRC]]: Server QuakeNet, channel [irc://irc.quakenet.org/lurianova #lurianova] and a shared Lurian channel on channel irc://irc.quakenet.org/lurians #lurians. The entire council, along with many Lords and Knights hang out in these channels. If you have questions you cannot ask IC, or if you just want to know more about the realm/game, be sure to pay the channels a visit.

Revision as of 12:23, 20 March 2013

XML error: SYSTEM or PUBLIC, the URI is missing at line 1.


blank caption
Overview
Island

Capital
Government

Duchies
Regions
Population
Gold
Food
Nobles

[[]]







Council


Regions
UnknownSome use of "" in your query was not closed by a matching "".
RegionLord



The realm of Luria Nova was founded by Duke Fulco, by way of seceding the city of Giask after the fall of the Ice Queen, Lady Alanna Anaris.

History

((To be written))

Politics

((To be written))

Nobility

Luria Nova is currently in full expanse. New nobles are highly sought after. Any noble with a good head and a brave heart is welcome to join the ranks of Lurian nobility. Those who prove themselves to be loyal and dedicated may find themselves rewarded quickly.

Military

Luria Nova prides itself on a strong military tradition. From Pian en Luries' early days, Lurians have faced a never-ending onslaught of hordes invading their lands. In their wars abroad, Lurians are undefeated. The Lurian warrior is proud, brave and steadfast, and does not tremble before his foes: be they men or beasts. Lurian commanders are renowned for their tactical prowess, and snatching victories from the jaws of defeat. More than once, they've faced overwhelming odds, emerging victorious from battle each time. As a result, successful warriors and commanders are held in high regard throughout Lurian society.

The Hammer of Dawn

Luria's military backbone, the Hammer of Dawn stands between the realm and any invaders who seek to harm her. It accounts for about third of Luria's nobles. Marshal Ronan Maelodor directs the army, without a Vice-Marshal.

The Imperial Legion

Luria's rapid response force, the Legion is tasked with missions that require swift movement and the utmost dedication. Only the most reliable and dedicated nobles are recruited to the Imperial Legion. Led by Marshal Sholan A'Valti, the Legion is Luria's spearhead into battle.

The Golden Host

Luria's home army, tasked with the extermination of abominations and the maintenance of regions. Sometimes, they are sent out with the Hammer of Dawn, creating a truly large and powerful force. Their Marshal, Sha'shanti el Gato works diligently with her unit commanders and the various lords who require her army.

Diplomacy

Luria Nova stands tall and mighty as the reigning realm of all three Lurias. The last time Luria was this unified was when Queen Alanna Anaris ruled, doing so under the banner of Pian en Luries. This time, however, Queen Alice Arundel rules her subjects as they endeavor to create a truly unified, Lurian Empire.

Luria Nova shares an alliance with Fissoa, and a warm sense of camaraderie with their nobles. The Northern Theocracies of Corsanctum and Morek share peaceful relations with Luria Nova, respecting territories and agreements. The republic of Swordfell also holds these same good relations. D'Hara remains at peace with Luria Nova, but tensions boil behind the treaties. If it were not for their joint efforts against the Falkirkian Freestate, war would have easily erupted. Finally, with Terran's destruction inevitable, Luria Nova has little to offer to the Véinsørmoot, save peace treaties and solidarity against the Kingdom of Aurvandil.

Councils

Royal Court: Home of the most important political decisions, the Roya Court is mandatory for all lords, and open to inner-council members and knights who request access.

The Queen's Military Command: This council is tasked with the realm's military affairs. It is made up of the Queen, High Commander, High Justice, Dukes, Marshals, Vice-Marshals and army sponsors. Those with military ambition are also invited to be part of this council. Any noble may present their own opinions or suggestions, regarding military matters, to the Queen's Military Command.

Royal Lineage

King Fulco D'Este: First King of Luria Nova. As Duke of Giask at the time of the secession, he became the first king of the fledgling realm. Abdicated voluntarily in accordance with the Lurian tenets stipulating the division of power. Remains Duke to this day.

King Amaury Capet: Second King of Luria Nova. Exiled by Alanna after the Lurian Civil War, he became a driving force behind her downfall. He returned to his old homelands the very day of the secession, and became Luria Nova's first High Constable. After Fulco's abdication he was elected King, winning against Candidate Rickhart Haerthorne, and reigned during a season before being overthrown by a rebellion led by Royal Duke Fulco.

King Rickhart Haerthorne: After the rebellion against King Amaury, new elections were held, in where King Rickhart was elected over Candidate Levon Arrakis. He died in Grodno from the D'Haran Pox.

King Tybalt Crusader: Was elected King Rickhart's successor running against three other candidates. He and Arbiter Malus warred Pian en Luries, concluding the affair in victory. He was later ousted by Royal Duke Fulco and his supporters.

Queen Alice Arundel: First Queen of Luria Nova. After Royal Duke Fulco stepped down willingly to a successor, he named former Arbiter Malus, Duke of Sun Hall, his favored heir. However, the Duke was nowhere to be found and a candidate was needed to replace him. Lady Alice ran for the throne against another noble who later dropped from the race, assuring her victory. Within a month she concluded Luria Nova's conquest of Luria Vesperi, and took its crown as well. She still rules to this day.

OOC Stuff

Luria Nova has its own realm channel on IRC: Server QuakeNet, channel #lurianova and a shared Lurian channel on channel irc://irc.quakenet.org/lurians #lurians. The entire council, along with many Lords and Knights hang out in these channels. If you have questions you cannot ask IC, or if you just want to know more about the realm/game, be sure to pay the channels a visit.