Taselak (SEI)/March 2007/First Battle of Seggelin

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First Battle of Seggelin (March 2007)
Part of 2nd South-East Island War

Date 8 March 2007
Location Seggelin
Weather Windy
Result After 11 rounds, Defender Victory
Territorial
changes
No change
Combatants
Attackers Defenders
Toren Taselak
Commanders
Averyll Kanuni
Strength
700 (439 Inf, 20 MI, 162 Arch, 40 Cav, 39 SF) - 8431 CS) 552 (413 Inf, 139 Arch - 7209 CS)
Formations
Archer Opening None
Casualties



No.RoleUnitCommanderRealmUnitFormationCS
1A-BK- Archers of EledrirAlfriggToren34 Archbox 410
2A=Main= Poison IvyCalliopeToren18 Archline 298
3A=Main= Toren RangersFiscToren23 Infline 283
4AAsmunder d' AveryllAveryllToren50 Infbox 530
5ABlack Spears IIIRadToren20 Infbox 187
6ADakan's EliteThorus IIIToren20 Infline 150
7AFennian GuardFinnToren20 MIline 233
8AFlying LionsGryphonToren20 Cavwedge 270
9AMarinesJonToren30 Archline 327
10AMen of shieldsHawkwoodToren20 Infbox 177
11APersonal GuardElizabethaToren27 Infbox 289
12APikemenPiotrToren18 Infbox 250
13AToren Polo ClubLeonidToren20 Cavwedge 289
14A|TR| Asmunder d' SigurthrBailyhnToren17 Infbox 190
15A|TR| Praetorian CohortGaius JuliusToren30 Infbox 361
16A|TR| Thorncreek BrigadeLuciusToren40 Infbox 384
17A|TR| Toren Rain IIIKaribashToren20 Archline 229
18A|TR|Big Red OneDannyToren36 Infbox 377
19A~BK~ Muthuh PhucjahsPhearToren44 Infbox 403
20A~BK~ CookieMonstersFranzToren28 Infbox 345
21A~BK~ DeathDealerDevastationToren30 Infbox 425
22A~BK~ HackemUpHackemToren27 SFwedge 606
23A~BK~ Rain of DeathBloodToren27 Archline 381
24A~BK~ Solamnic RaidersWaldarToren33 Archline 309
25A~BK~ Twilight MaraudersAmrickToren21 Infbox 265
26A~BK~ UnitFearnaToren15 Infbox 160
27A~BK~Hybrid ArcadeSianonToren12 SFwedge 303
28DAeneas brutes 2aeneasTaselak10 Infbox 135
29DAzure PaladinsMalachiteTaselak30 Infline 295
30DKnights Who Say NiDark LordTaselak21 Infbox 216
31DMananan's MarauderscronosTaselak19 Infbox 276
32D~=H.S.G=~KatelynTaselak22 Archline 277
33D~=H.S.G=~ No Pain No GainBaylan IITaselak28 Infbox 352
34D~=H.S.G=~ VanguardHuTaselak18 Infbox 280
35D~=H.S.G=~ BloodsnakesJetTaselak18 Infbox 283
36D~=H.S.G=~ Enderun GraduatesKanuniTaselak25 Infbox 416
37D~=H.S.G=~ LiberatorsJeanneTaselak21 Infbox 285
38D~=H.S.G=~ Pub Mobile GuardiansLordTaselak16 Infbox 243
39D~=H.S.G=~ Run Louis, Run!!!Louis ArnaudTaselak14 Archline 265
40D~=H.S.G=~ Silex SpiculumRothatTaselak16 Infbox 202
41D~=H.S.G=~ Sky GuardsDeliaTaselak18 Archline 243
42D~=H.S.G=~ Swooping EaglesDaeliusTaselak14 Archline 269
43D~=HSG=~ 6th Liao GuardsJavierTaselak22 Infbox 302
44D~=HSG=~ Air CoryellLynseyTaselak22 Archline 279
45D~=HSG=~ Bald AxemenLarsTaselak10 Infbox 163
46D~=HSG=~ Glory HalleluyaParsisTaselak29 Infbox 391
47D~=HSG=~ HuntsmenSamsonTaselak21 Infbox 269
48D~=HSG=~ No SurrenderLothianTaselak30 Infbox 368
49D~=HSG=~ Proslyn's PanthersProslynTaselak19 Infbox 241
50D~=HSG=~ Rampagers of GlorySascapianTaselak16 Infbox 228
51D~=HSG=~Astin TroopersViperTaselak49 Archline 389
52D~=HSG=~Katerina's RevengeProvidenceTaselak17 Infbox 221
53D~=HSG=~The TrumpetsTCTaselak27 Infbox 321


Total:
27 attackers (439 Inf, 20 MI, 162 Arch, 40 Cav, 39 SF)
26 defenders (413 Inf, 139 Arch)
Total combat strengths: 8431 vs. 7209

The region owner Taselak and their allies defend.
The Toren troops attack because they are at war with Taselak. A calm wind blows, to the joy of the archers.
Averyll, Fiduciary of Toren, Countess of Jerelin, Marshal of the Army of Tor takes command of the attacker forces. The attacker are set up in Archer Opening formation.
Kanuni, Arch Priest of Taselak, Count of Endelee, Marshal of the ~=HSG=~ Tax Collectors takes command of the defender forces.
The defender are set up in none formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

8 (20-C)
13 (20-C)
3 (23-I)
4 (50-I)
5 (20-I)
6 (20-I)
10 (20-I)
11 (27-I)
12 (18-I)
14 (17-I)
15 (30-I)
16 (40-I)
18 (36-I)
19 (44-I)
20 (28-I)
21 (30-I)
22 (27-S)
25 (21-I)
26 (15-I)
27 (12-S)
1 (34-A)
2 (18-A)
7 (20-M)
9 (30-A)
17 (20-A)
23 (27-A)
24 (33-A)
29 (30-I)
32 (22-A)
39 (14-A)
41 (18-A)
42 (14-A)
44 (22-A)
51 (49-A)
28 (10-I)
30 (21-I)
31 (19-I)
33 (28-I)
34 (18-I)
35 (18-I)
36 (25-I)
37 (21-I)
38 (16-I)
40 (16-I)
43 (22-I)
45 (10-I)
46 (29-I)
47 (21-I)
48 (30-I)
49 (19-I)
50 (16-I)
52 (17-I)
53 (27-I)


~=H.S.G=~ Swooping Eagles (42) fire on -BK- Archers of Eledrir (1), scoring 111 hits.
~=HSG=~ Air Coryell (44) fire on ~BK~ Rain of Death (23), scoring 98 hits.
Marines (9) fire on Azure Paladins (29), scoring 122 hits.
Fennian Guard (7) move in, hoping to reach close combat.
Fennian Guard (7) fire on Azure Paladins (29), scoring 53 hits.
-BK- Archers of Eledrir (1) fire on Azure Paladins (29), scoring 257 hits.
=Main= Poison Ivy (2) fire on Azure Paladins (29), scoring 115 hits.
~BK~ Rain of Death (23) fire on Azure Paladins (29), scoring 157 hits.
~=H.S.G=~ Sky Guards (41) fire on Fennian Guard (7), scoring 188 hits.
~BK~ Solamnic Raiders (24) fire on Azure Paladins (29), scoring 85 hits.
~=H.S.G=~ (32) fire on Fennian Guard (7), scoring 183 hits.
~=HSG=~Astin Troopers (51) fire on Fennian Guard (7), scoring 170 hits.
~=H.S.G=~ Run Louis, Run!!! (39) fire on Fennian Guard (7), scoring 158 hits.
|TR| Toren Rain III (17) fire on Azure Paladins (29), scoring 89 hits.
Flying Lions (8) and Toren Polo Club (13) ride on, closing in on the defenders.
Mananan's Marauders (31) stay behind their camp fortifications.
~=HSG=~ Huntsmen (47) stay behind their camp fortifications.
~=H.S.G=~ Enderun Graduates (36) stay behind their camp fortifications.
~BK~ CookieMonsters (20), ~BK~ DeathDealer (21), =Main= Toren Rangers (3), |TR| Praetorian Cohort (15), ~BK~Hybrid Arcade (27), Pikemen (12), ~BK~ Twilight Marauders (25), Personal Guard (11), ~BK~ Muthuh Phucjahs (19), Black Spears III (5), ~BK~ HackemUp (22), ~BK~ Unit (26), Asmunder d' Averyll (4), |TR| Asmunder d' Sigurthr (14), Dakan's Elite (6), Men of shields (10), |TR|Big Red One (18) and |TR| Thorncreek Brigade (16) advance towards the enemy.
~=HSG=~The Trumpets (53), ~=H.S.G=~ Vanguard (34), ~=H.S.G=~ Bloodsnakes (35), ~=H.S.G=~ Liberators (37), ~=HSG=~ 6th Liao Guards (43), ~=HSG=~ Bald Axemen (45), Azure Paladins (29), ~=H.S.G=~ Pub Mobile Guardians (38), ~=H.S.G=~ No Pain No Gain (33), ~=HSG=~ Proslyn's Panthers (49), ~=HSG=~ No Surrender (48), ~=H.S.G=~ Silex Spiculum (40), ~=HSG=~ Rampagers of Glory (50), Aeneas brutes 2 (28), ~=HSG=~Katerina's Revenge (52), ~=HSG=~ Glory Halleluya (46) and Knights Who Say Ni (30) advance towards the enemy.

Close Combat:
Fennian Guard (7) score 35 hits.
Azure Paladins (29) score 120 hits.
Total hits suffered: Attackers: 120, Defenders: 35

Fennian Guard (7) take 819 hits (120 in close combat, 699 from archer fire), which cause 18 casualties.
-BK- Archers of Eledrir (1) take 111 hits from archer fire, which cause 4 casualties.
~BK~ Rain of Death (23) take 98 hits from archer fire, which cause 3 casualties.
Azure Paladins (29) take 913 hits (35 in close combat, 878 from archer fire), which cause 24 casualties.
Total casualties: 25 attackers, 24 defenders
Turn No. 2

8 (20-C)
13 (20-C)
1 (30-A)
2 (18-A)
3 (23-I)
4 (50-I)
5 (20-I)
6 (20-I)
9 (30-A)
10 (20-I)
11 (27-I)
12 (18-I)
14 (17-I)
15 (30-I)
16 (40-I)
17 (20-A)
18 (36-I)
19 (44-I)
20 (28-I)
21 (30-I)
22 (27-S)
23 (24-A)
24 (33-A)
25 (21-I)
26 (15-I)
27 (12-S)
7 (2-M)
29 (6-I)
28 (10-I)
30 (21-I)
32 (22-A)
33 (28-I)
34 (18-I)
35 (18-I)
37 (21-I)
38 (16-I)
39 (14-A)
40 (16-I)
41 (18-A)
42 (14-A)
43 (22-I)
44 (22-A)
45 (10-I)
46 (29-I)
48 (30-I)
49 (19-I)
50 (16-I)
51 (49-A)
52 (17-I)
53 (27-I)
31 (19-I)
36 (25-I)
47 (21-I)

~=H.S.G=~ Run Louis, Run!!! (39) fire on ~BK~ HackemUp (22), scoring 77 hits.
Marines (9) fire on ~=HSG=~Astin Troopers (51), scoring 67 hits.
~BK~ Solamnic Raiders (24) fire on ~=HSG=~ Glory Halleluya (46), scoring 46 hits.
~=HSG=~ Air Coryell (44) fire on Asmunder d' Averyll (4), scoring 144 hits.
~=HSG=~Astin Troopers (51) fire on ~BK~ HackemUp (22), scoring 128 hits.
-BK- Archers of Eledrir (1) have no viable target and wait for one to appear.
~=H.S.G=~ Sky Guards (41) fire on ~BK~ Muthuh Phucjahs (19), scoring 158 hits.
~=H.S.G=~ Swooping Eagles (42) fire on ~BK~ DeathDealer (21), scoring 158 hits.
~=H.S.G=~ (32) fire on -BK- Archers of Eledrir (1), scoring 145 hits.
|TR| Toren Rain III (17) fire on ~=HSG=~ No Surrender (48), scoring 33 hits.
~BK~ Rain of Death (23) fire on ~=H.S.G=~ No Pain No Gain (33), scoring 87 hits.
=Main= Poison Ivy (2) fire on ~=HSG=~The Trumpets (53), scoring 37 hits.
Toren Polo Club (13) and Flying Lions (8) charge ahead, into the defenders' ranks.
|TR| Thorncreek Brigade (16) can not advance, because the front lines are too crowded.
Asmunder d' Averyll (4) can not advance, because the front lines are too crowded.
|TR| Praetorian Cohort (15) can not advance, because the front lines are too crowded.
~BK~ Muthuh Phucjahs (19) can not advance, because the front lines are too crowded.
~=HSG=~ Huntsmen (47) stay behind their camp fortifications.
~=H.S.G=~ Enderun Graduates (36) stay behind their camp fortifications.
Men of shields (10) can not advance, because the front lines are too crowded.
~BK~Hybrid Arcade (27) can not advance, because the front lines are too crowded.
~BK~ DeathDealer (21) can not advance, because the front lines are too crowded.
=Main= Toren Rangers (3) can not advance, because the front lines are too crowded.
~BK~ CookieMonsters (20) can not advance, because the front lines are too crowded.
~BK~ Twilight Marauders (25) can not advance, because the front lines are too crowded.
Pikemen (12) can not advance, because the front lines are too crowded.
~BK~ Unit (26) can not advance, because the front lines are too crowded.
Black Spears III (5) can not advance, because the front lines are too crowded.
Personal Guard (11) can not advance, because the front lines are too crowded.
Dakan's Elite (6) can not advance, because the front lines are too crowded.
Mananan's Marauders (31) stay behind their camp fortifications.
|TR| Asmunder d' Sigurthr (14) can not advance, because the front lines are too crowded.
~BK~ HackemUp (22) can not advance, because the front lines are too crowded.
|TR|Big Red One (18) can not advance, because the front lines are too crowded.
~=H.S.G=~ Pub Mobile Guardians (38), ~=HSG=~ Proslyn's Panthers (49), ~=H.S.G=~ No Pain No Gain (33), ~=HSG=~ No Surrender (48), ~=HSG=~ Rampagers of Glory (50), ~=H.S.G=~ Bloodsnakes (35), ~=HSG=~ Glory Halleluya (46), Aeneas brutes 2 (28), ~=HSG=~Katerina's Revenge (52), ~=H.S.G=~ Silex Spiculum (40), ~=HSG=~ 6th Liao Guards (43), Knights Who Say Ni (30), ~=HSG=~ Bald Axemen (45), ~=H.S.G=~ Liberators (37), ~=HSG=~The Trumpets (53) and ~=H.S.G=~ Vanguard (34) advance towards the enemy.

Close Combat:
2 Toren banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Toren Polo Club (13) score 469 hits.
Fennian Guard (7) score 21 hits.
Azure Paladins (29) score 37 hits.
Flying Lions (8) score 478 hits.
Total hits suffered: Attackers: 37, Defenders: 556 (968 before overkill)

~=H.S.G=~ No Pain No Gain (33) take 87 hits from archer fire, which cause 3 casualties.
Asmunder d' Averyll (4) take 144 hits from archer fire, which cause 3 casualties.
~=HSG=~ No Surrender (48) take 33 hits from archer fire, which cause 1 casualties.
~BK~ Muthuh Phucjahs (19) take 158 hits from archer fire, which cause 4 casualties.
Toren Polo Club (13) take 37 hits in close combat, which cause 1 casualties.
~=HSG=~ Glory Halleluya (46) take 46 hits from archer fire, which cause 1 casualties.
~BK~ DeathDealer (21) take 158 hits from archer fire, which cause 4 casualties.
~=HSG=~Astin Troopers (51) take 67 hits from archer fire, which cause 3 casualties.
-BK- Archers of Eledrir (1) take 145 hits from archer fire, which cause 5 casualties.
~=HSG=~The Trumpets (53) take 37 hits from archer fire, which cause 1 casualties.
~BK~ HackemUp (22) take 205 hits from archer fire, which cause 4 casualties.
Azure Paladins (29) take 556 hits in close combat, which cause 6 casualties, wiping the unit out.
Total casualties: 21 attackers, 15 defenders
Turn No. 3

1 (25-A)
2 (18-A)
3 (23-I)
4 (47-I)
5 (20-I)
6 (20-I)
9 (30-A)
10 (20-I)
11 (27-I)
12 (18-I)
14 (17-I)
15 (30-I)
16 (40-I)
17 (20-A)
18 (36-I)
19 (40-I)
20 (28-I)
21 (26-I)
22 (23-S)
23 (24-A)
24 (33-A)
25 (21-I)
26 (15-I)
27 (12-S)
7 (2-M)
8 (20-C)
13 (19-C)
28 (10-I)
30 (21-I)
33 (25-I)
34 (18-I)
35 (18-I)
37 (21-I)
38 (16-I)
40 (16-I)
43 (22-I)
45 (10-I)
46 (28-I)
48 (29-I)
49 (19-I)
50 (16-I)
52 (17-I)
53 (26-I)
32 (22-A)
39 (14-A)
41 (18-A)
42 (14-A)
44 (22-A)
51 (46-A)
31 (19-I)
36 (25-I)
47 (21-I)

~BK~ Rain of Death (23) fire on ~=HSG=~ Glory Halleluya (46), scoring 254 hits.
~BK~ Solamnic Raiders (24) fire on ~=HSG=~ No Surrender (48), scoring 57 hits.
Fennian Guard (7) move in, hoping to reach close combat.
Fennian Guard (7) fire on ~=HSG=~The Trumpets (53), scoring 6 hits.
Marines (9) fire on ~=HSG=~Astin Troopers (51), scoring 92 hits.
~=H.S.G=~ Swooping Eagles (42) fire on Toren Polo Club (13), scoring 154 hits.
-BK- Archers of Eledrir (1) hold their fire.
~=HSG=~Astin Troopers (51) fire on Flying Lions (8), scoring 126 hits.
~=H.S.G=~ Sky Guards (41) fire on Flying Lions (8), scoring 162 hits.
=Main= Poison Ivy (2) fire on ~=HSG=~ Air Coryell (44), scoring 73 hits.
~=HSG=~ Air Coryell (44) fire on Toren Polo Club (13), scoring 171 hits.
~=H.S.G=~ (32) fire on Flying Lions (8), scoring 117 hits.
~=H.S.G=~ Run Louis, Run!!! (39) fire on Toren Polo Club (13), scoring 138 hits.
|TR| Toren Rain III (17) fire on ~=H.S.G=~ Swooping Eagles (42), scoring 34 hits.
Toren Polo Club (13) and Flying Lions (8) charge forward.
~=H.S.G=~ Enderun Graduates (36) stay behind their camp fortifications.
~=HSG=~ Huntsmen (47) stay behind their camp fortifications.
Mananan's Marauders (31) stay behind their camp fortifications.
~BK~ Muthuh Phucjahs (19), ~BK~ DeathDealer (21), ~BK~ Unit (26), |TR|Big Red One (18), |TR| Asmunder d' Sigurthr (14), |TR| Thorncreek Brigade (16), ~BK~Hybrid Arcade (27), Men of shields (10), Black Spears III (5), |TR| Praetorian Cohort (15), Dakan's Elite (6), ~BK~ CookieMonsters (20), =Main= Toren Rangers (3), Asmunder d' Averyll (4), ~BK~ HackemUp (22), Pikemen (12), ~BK~ Twilight Marauders (25) and Personal Guard (11) advance towards the enemy.

Close Combat:
11 Taselak banners are visible in the melee.
2 Toren banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Toren Polo Club (13) score 513 hits.
~=HSG=~Katerina's Revenge (52) score 122 hits.
~=H.S.G=~ Silex Spiculum (40) score 181 hits.
Fennian Guard (7) score 10 hits.
~=H.S.G=~ No Pain No Gain (33) score 237 hits.
~=HSG=~ No Surrender (48) score 217 hits.
~=HSG=~ Rampagers of Glory (50) score 113 hits.
~=H.S.G=~ Vanguard (34) score 226 hits.
~=H.S.G=~ Bloodsnakes (35) score 224 hits.
~=H.S.G=~ Liberators (37) score 209 hits.
~=HSG=~ Bald Axemen (45) score 98 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 169 hits.
~=HSG=~ Proslyn's Panthers (49) score 190 hits.
Flying Lions (8) score 434 hits.
~=HSG=~The Trumpets (53) score 219 hits.
Knights Who Say Ni (30) score 115 hits.
~=HSG=~ Glory Halleluya (46) score 302 hits.
Aeneas brutes 2 (28) score 94 hits.
~=HSG=~ 6th Liao Guards (43) score 160 hits.
Total hits suffered: Attackers: 1536 (2876 before overkill), Defenders: 957

Toren Polo Club (13) take 1306 hits (843 in close combat, 463 from archer fire), which cause 19 casualties, wiping the unit out.
~=HSG=~Katerina's Revenge (52) take 221 hits in close combat, which cause 6 casualties.
~=H.S.G=~ Silex Spiculum (40) take 74 hits in close combat, which cause 3 casualties.
Fennian Guard (7) take 274 hits in close combat, which cause 2 casualties, wiping the unit out.
~=H.S.G=~ No Pain No Gain (33) take 73 hits in close combat, which cause 2 casualties.
~=HSG=~ No Surrender (48) take 175 hits (118 in close combat, 57 from archer fire), which cause 5 casualties.
~=HSG=~ Rampagers of Glory (50) take 90 hits in close combat, which cause 3 casualties.
~=H.S.G=~ Vanguard (34) take 58 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Swooping Eagles (42) take 34 hits from archer fire, which cause 2 casualties.
~=H.S.G=~ Bloodsnakes (35) take 63 hits in close combat, which cause 2 casualties.
~=HSG=~Astin Troopers (51) take 92 hits from archer fire, which cause 4 casualties.
~=H.S.G=~ Liberators (37) take 48 hits in close combat, which cause 2 casualties.
~=HSG=~ Bald Axemen (45) take 42 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Pub Mobile Guardians (38) take 54 hits in close combat, which cause 2 casualties.
~=HSG=~ Proslyn's Panthers (49) take 24 hits in close combat, which cause 1 casualties.
~=HSG=~ Air Coryell (44) take 73 hits from archer fire, which cause 4 casualties.
Flying Lions (8) take 824 hits (419 in close combat, 405 from archer fire), which cause 20 casualties, wiping the unit out.
~=HSG=~The Trumpets (53) take 28 hits (22 in close combat, 6 from archer fire), which cause 1 casualties.
Knights Who Say Ni (30) take 30 hits in close combat, which cause 1 casualties.
~=HSG=~ Glory Halleluya (46) take 294 hits (40 in close combat, 254 from archer fire), which cause 7 casualties.
Total casualties: 41 attackers, 49 defenders
Turn No. 4

1 (25-A)
2 (18-A)
9 (30-A)
17 (20-A)
23 (24-A)
24 (33-A)
3 (23-I)
4 (47-I)
5 (20-I)
6 (20-I)
10 (20-I)
11 (27-I)
12 (18-I)
14 (17-I)
15 (30-I)
16 (40-I)
18 (36-I)
19 (40-I)
20 (28-I)
21 (26-I)
22 (23-S)
25 (21-I)
26 (15-I)
27 (12-S)
28 (10-I)
30 (20-I)
33 (23-I)
34 (16-I)
35 (16-I)
37 (19-I)
38 (14-I)
40 (13-I)
43 (22-I)
45 (8-I)
46 (21-I)
48 (24-I)
49 (18-I)
50 (13-I)
52 (11-I)
53 (25-I)
32 (22-A)
39 (14-A)
41 (18-A)
42 (12-A)
44 (18-A)
51 (42-A)

31 (19-I)
36 (25-I)
47 (21-I)

~=H.S.G=~ (32) fire on ~BK~ HackemUp (22), scoring 179 hits.
~BK~ Solamnic Raiders (24) fire on ~=HSG=~The Trumpets (53), scoring 85 hits.
|TR| Toren Rain III (17) fire on ~=HSG=~ No Surrender (48), scoring 72 hits.
~=H.S.G=~ Sky Guards (41) fire on Asmunder d' Averyll (4), scoring 153 hits.
-BK- Archers of Eledrir (1) fire on ~=HSG=~ Glory Halleluya (46), scoring 140 hits.
Marines (9) fire on ~=H.S.G=~ No Pain No Gain (33), scoring 114 hits.
~=H.S.G=~ Run Louis, Run!!! (39) fire on ~BK~ Muthuh Phucjahs (19), scoring 194 hits.
=Main= Poison Ivy (2) fire on ~=HSG=~ 6th Liao Guards (43), scoring 115 hits.
~=HSG=~Astin Troopers (51) fire on ~BK~ DeathDealer (21), scoring 168 hits.
~=H.S.G=~ Swooping Eagles (42) fire on |TR| Thorncreek Brigade (16), scoring 143 hits.
~=HSG=~ Air Coryell (44) fire on ~BK~ CookieMonsters (20), scoring 252 hits.
~BK~ Rain of Death (23) fire on ~=H.S.G=~ Vanguard (34), scoring 180 hits.
~=HSG=~Katerina's Revenge (52) break through the frontlines!
~=H.S.G=~ Vanguard (34) break through the frontlines!
|TR| Praetorian Cohort (15) break through the frontlines!
~BK~ Unit (26) break through the frontlines!
Men of shields (10) break through the frontlines!
~=HSG=~ No Surrender (48) break through the frontlines!
~BK~ DeathDealer (21) break through the frontlines!
|TR| Thorncreek Brigade (16) break through the frontlines!
|TR|Big Red One (18) break through the frontlines!
|TR| Asmunder d' Sigurthr (14) advance towards the enemy.
~=HSG=~ Huntsmen (47), Mananan's Marauders (31) and ~=H.S.G=~ Enderun Graduates (36) advance towards the enemy.

Close Combat:
2 Taselak banners are visible in the melee.
6 Toren banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
~=HSG=~Katerina's Revenge (52) score 107 hits.
~=H.S.G=~ Vanguard (34) score 206 hits.
~=HSG=~ No Surrender (48) score 218 hits.
~BK~ CookieMonsters (20) score 121 hits.
~BK~ Twilight Marauders (25) score 152 hits.
Asmunder d' Averyll (4) score 201 hits.
Dakan's Elite (6) score 48 hits.
=Main= Toren Rangers (3) score 156 hits.
Pikemen (12) score 82 hits.
Personal Guard (11) score 105 hits.
Black Spears III (5) score 99 hits.
~BK~ HackemUp (22) score 325 hits.
~BK~Hybrid Arcade (27) score 190 hits.
~BK~ Muthuh Phucjahs (19) score 171 hits.
Total hits suffered: Attackers: 531, Defenders: 1253 (1650 before overkill)

Close Combat:
9 Taselak banners are visible in the melee.
3 Toren banners are visible in the melee.
|TR| Asmunder d' Sigurthr (14) score 102 hits.
|TR| Praetorian Cohort (15) score 171 hits.
~BK~ Unit (26) score 69 hits.
Men of shields (10) score 45 hits.
~BK~ DeathDealer (21) score 173 hits.
~=H.S.G=~ No Pain No Gain (33) score 199 hits.
|TR| Thorncreek Brigade (16) score 72 hits.
|TR|Big Red One (18) score 114 hits.
~=HSG=~ Rampagers of Glory (50) score 96 hits.
~=HSG=~ Bald Axemen (45) score 72 hits.
~=H.S.G=~ Silex Spiculum (40) score 174 hits.
~=HSG=~The Trumpets (53) score 222 hits.
~=HSG=~ 6th Liao Guards (43) score 164 hits.
~=HSG=~ Glory Halleluya (46) score 272 hits.
Knights Who Say Ni (30) score 106 hits.
~=H.S.G=~ Liberators (37) score 175 hits.
~=H.S.G=~ Bloodsnakes (35) score 159 hits.
Aeneas brutes 2 (28) score 103 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 117 hits.
~=HSG=~ Proslyn's Panthers (49) score 177 hits.
Total hits suffered: Attackers: 2036, Defenders: 746

|TR| Asmunder d' Sigurthr (14) take 637 hits in close combat, which cause 17 casualties, wiping the unit out.
~=HSG=~Katerina's Revenge (52) take 434 hits in close combat, which cause 11 casualties, wiping the unit out.
~=H.S.G=~ Vanguard (34) take 538 hits (358 in close combat, 180 from archer fire), which cause 16 casualties, wiping the unit out.
|TR| Praetorian Cohort (15) take 259 hits in close combat, which cause 6 casualties.
~BK~ Unit (26) take 252 hits in close combat, which cause 8 casualties.
Men of shields (10) take 306 hits in close combat, which cause 8 casualties.
Sir Hawkwood (Knight of Bieth, Toren) has been wounded.
~=HSG=~ No Surrender (48) take 533 hits (461 in close combat, 72 from archer fire), which cause 14 casualties. One Taselak banner is lost.
~BK~ DeathDealer (21) take 339 hits (171 in close combat, 168 from archer fire), which cause 8 casualties.
~=H.S.G=~ No Pain No Gain (33) take 226 hits (112 in close combat, 114 from archer fire), which cause 7 casualties.
|TR| Thorncreek Brigade (16) take 415 hits (272 in close combat, 143 from archer fire), which cause 13 casualties.
|TR|Big Red One (18) take 139 hits in close combat, which cause 4 casualties.
~BK~ CookieMonsters (20) take 343 hits (91 in close combat, 252 from archer fire), which cause 8 casualties.
~BK~ Twilight Marauders (25) take 62 hits in close combat, which cause 2 casualties.
Asmunder d' Averyll (4) take 214 hits (61 in close combat, 153 from archer fire), which cause 5 casualties.
Dakan's Elite (6) take 54 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
~=HSG=~ Rampagers of Glory (50) take 153 hits in close combat, which cause 5 casualties.
Sascapian (Knight of Endelee, Taselak) has been wounded.
~=HSG=~ Bald Axemen (45) take 102 hits in close combat, which cause 4 casualties.
Sir Lars (Knight of Taselak, Taselak) has been wounded.
~=H.S.G=~ Silex Spiculum (40) take 65 hits in close combat, which cause 2 casualties.
=Main= Toren Rangers (3) take 79 hits in close combat, which cause 2 casualties.
Pikemen (12) take 54 hits in close combat, which cause 1 casualties.
~=HSG=~The Trumpets (53) take 142 hits (57 in close combat, 85 from archer fire), which cause 5 casualties.
~=HSG=~ 6th Liao Guards (43) take 162 hits (47 in close combat, 115 from archer fire), which cause 5 casualties.
Personal Guard (11) take 50 hits in close combat, which cause 1 casualties.
Black Spears III (5) take 38 hits in close combat, which cause 1 casualties.
~=HSG=~ Glory Halleluya (46) take 208 hits (68 in close combat, 140 from archer fire), which cause 5 casualties.
Knights Who Say Ni (30) take 46 hits in close combat, which cause 2 casualties.
~BK~ HackemUp (22) take 221 hits (42 in close combat, 179 from archer fire), which cause 4 casualties.
~=H.S.G=~ Liberators (37) take 48 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Bloodsnakes (35) take 48 hits in close combat, which cause 1 casualties.
~BK~ Muthuh Phucjahs (19) take 194 hits from archer fire, which cause 5 casualties.
Total casualties: 95 attackers, 79 defenders
Turn No. 5

1 (25-A)
2 (18-A)
9 (30-A)
17 (20-A)
23 (24-A)
24 (33-A)
3 (21-I)
4 (42-I)
5 (19-I)
11 (26-I)
12 (17-I)
19 (35-I)
20 (20-I)
22 (19-S)
25 (19-I)
27 (12-S)
48 (10-I)
10 (12-I)
15 (24-I)
16 (27-I)
18 (32-I)
21 (18-I)
26 (7-I)
28 (10-I)
30 (18-I)
33 (16-I)
35 (15-I)
37 (17-I)
38 (14-I)
40 (11-I)
43 (17-I)
45 (4-I)
46 (16-I)
49 (18-I)
50 (8-I)
53 (20-I)
31 (19-I)
32 (22-A)
36 (25-I)
39 (14-A)
41 (18-A)
42 (12-A)
44 (18-A)
47 (21-I)
51 (42-A)

|TR| Toren Rain III (17) fire on ~=H.S.G=~ Enderun Graduates (36), scoring 50 hits.
-BK- Archers of Eledrir (1) retreat from the close combat near them.
~=H.S.G=~ Run Louis, Run!!! (39) fire on ~BK~ Rain of Death (23), scoring 96 hits.
~=H.S.G=~ Swooping Eagles (42) fire on Marines (9), scoring 87 hits.
=Main= Poison Ivy (2) fire on ~=HSG=~Astin Troopers (51), scoring 75 hits.
~=HSG=~Astin Troopers (51) fire on ~BK~ Solamnic Raiders (24), scoring 64 hits.
Marines (9) fire on ~=H.S.G=~ Enderun Graduates (36), scoring 125 hits.
~BK~ Solamnic Raiders (24) fire on Mananan's Marauders (31), scoring 46 hits.
~=H.S.G=~ (32) fire on ~BK~ Rain of Death (23), scoring 118 hits.
~=HSG=~ Air Coryell (44) fire on =Main= Poison Ivy (2), scoring 118 hits.
~BK~ Rain of Death (23) retreat from the close combat near them.
~=H.S.G=~ Sky Guards (41) fire on |TR| Toren Rain III (17), scoring 145 hits.
Personal Guard (11) break through the frontlines!
~BK~ Muthuh Phucjahs (19) break through the frontlines!
~BK~ CookieMonsters (20) break through the frontlines!
Pikemen (12) break through the frontlines!
Black Spears III (5) break through the frontlines!
~BK~ Twilight Marauders (25) break through the frontlines!
=Main= Toren Rangers (3) break through the frontlines!
Asmunder d' Averyll (4) break through the frontlines!
~=H.S.G=~ Enderun Graduates (36), Mananan's Marauders (31) and ~=HSG=~ Huntsmen (47) advance towards the enemy.

Close Combat:
~=HSG=~ No Surrender (48) score 118 hits.
~BK~Hybrid Arcade (27) score 143 hits.
~BK~ HackemUp (22) score 368 hits.
Total hits suffered: Attackers: 118, Defenders: 511

Close Combat:
11 Taselak banners are visible in the melee.
8 Toren banners are visible in the melee.
Personal Guard (11) score 101 hits.
~=H.S.G=~ Enderun Graduates (36) score 388 hits.
Mananan's Marauders (31) score 207 hits.
~BK~ DeathDealer (21) score 154 hits.
~=HSG=~ Rampagers of Glory (50) score 74 hits.
~BK~ Muthuh Phucjahs (19) score 195 hits.
~=HSG=~The Trumpets (53) score 185 hits.
~BK~ CookieMonsters (20) score 129 hits.
Pikemen (12) score 93 hits.
Black Spears III (5) score 82 hits.
~=HSG=~ 6th Liao Guards (43) score 135 hits.
~=H.S.G=~ Liberators (37) score 203 hits.
Men of shields (10) score 31 hits.
~=H.S.G=~ Silex Spiculum (40) score 166 hits.
~=HSG=~ Bald Axemen (45) score 50 hits.
~=H.S.G=~ Bloodsnakes (35) score 162 hits.
~BK~ Twilight Marauders (25) score 125 hits.
|TR| Praetorian Cohort (15) score 154 hits.
~BK~ Unit (26) score 39 hits.
|TR| Thorncreek Brigade (16) score 72 hits.
=Main= Toren Rangers (3) score 151 hits.
Asmunder d' Averyll (4) score 214 hits.
~=HSG=~ Glory Halleluya (46) score 185 hits.
Knights Who Say Ni (30) score 116 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 131 hits.
Aeneas brutes 2 (28) score 98 hits.
|TR|Big Red One (18) score 112 hits.
~=HSG=~ Huntsmen (47) score 211 hits.
~=H.S.G=~ No Pain No Gain (33) score 190 hits.
~=HSG=~ Proslyn's Panthers (49) score 179 hits.
Total hits suffered: Attackers: 2680, Defenders: 1652

|TR| Toren Rain III (17) take 145 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Personal Guard (11) take 483 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
~=H.S.G=~ Enderun Graduates (36) take 555 hits (380 in close combat, 175 from archer fire), which cause 13 casualties. One Taselak banner is lost.
Mananan's Marauders (31) take 352 hits (306 in close combat, 46 from archer fire), which cause 10 casualties. One Taselak banner is lost.
~BK~ DeathDealer (21) take 330 hits in close combat, which cause 8 casualties.
~=HSG=~ Rampagers of Glory (50) take 145 hits in close combat, which cause 5 casualties. One Taselak banner is lost.
~BK~ Muthuh Phucjahs (19) take 467 hits in close combat, which cause 13 casualties.
~=HSG=~The Trumpets (53) take 99 hits in close combat, which cause 3 casualties.
~BK~ CookieMonsters (20) take 351 hits in close combat, which cause 8 casualties.
Pikemen (12) take 315 hits in close combat, which cause 6 casualties.
Black Spears III (5) take 221 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
~=HSG=~ 6th Liao Guards (43) take 174 hits in close combat, which cause 5 casualties.
~=H.S.G=~ Liberators (37) take 88 hits in close combat, which cause 3 casualties.
Men of shields (10) take 108 hits in close combat, which cause 3 casualties.
~=H.S.G=~ Silex Spiculum (40) take 116 hits in close combat, which cause 4 casualties.
~=HSG=~ Bald Axemen (45) take 76 hits in close combat, which cause 3 casualties.
~=H.S.G=~ Bloodsnakes (35) take 53 hits in close combat, which cause 2 casualties.
=Main= Poison Ivy (2) take 118 hits from archer fire, which cause 3 casualties.
~=HSG=~Astin Troopers (51) take 75 hits from archer fire, which cause 4 casualties.
Marines (9) take 87 hits from archer fire, which cause 3 casualties.
~BK~ Twilight Marauders (25) take 90 hits in close combat, which cause 3 casualties.
~=HSG=~ No Surrender (48) take 511 hits in close combat, which cause 10 casualties, wiping the unit out.
|TR| Praetorian Cohort (15) take 82 hits in close combat, which cause 2 casualties.
~BK~ Unit (26) take 74 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Fearna (Dame of Toren Stronghold) has been captured by Taselak forces.
|TR| Thorncreek Brigade (16) take 65 hits in close combat, which cause 2 casualties.
=Main= Toren Rangers (3) take 42 hits in close combat, which cause 1 casualties.
Asmunder d' Averyll (4) take 18 hits in close combat. No casualties.
~BK~ Solamnic Raiders (24) take 64 hits from archer fire, which cause 3 casualties.
~=HSG=~ Glory Halleluya (46) take 39 hits in close combat, which cause 1 casualties.
Knights Who Say Ni (30) take 54 hits in close combat, which cause 2 casualties.
~BK~Hybrid Arcade (27) take 70 hits in close combat, which cause 1 casualties.
~=H.S.G=~ Pub Mobile Guardians (38) take 44 hits in close combat, which cause 1 casualties.
Aeneas brutes 2 (28) take 30 hits in close combat, which cause 1 casualties.
|TR|Big Red One (18) take 34 hits in close combat, which cause 1 casualties.
~=HSG=~ Huntsmen (47) take 48 hits in close combat, which cause 1 casualties.
~BK~ Rain of Death (23) take 214 hits from archer fire, which cause 6 casualties.
~BK~ HackemUp (22) take 48 hits in close combat, which cause 1 casualties.
Total casualties: 89 attackers, 68 defenders
Turn No. 6

1 (25-A)
23 (18-A)
2 (15-A)
9 (27-A)
24 (30-A)
22 (18-S)
27 (11-S)
3 (20-I)
4 (42-I)
10 (9-I)
12 (11-I)
15 (22-I)
16 (25-I)
18 (31-I)
19 (22-I)
20 (12-I)
21 (10-I)
25 (16-I)
28 (9-I)
30 (16-I)
31 (9-I)
33 (16-I)
35 (13-I)
36 (12-I)
37 (14-I)
38 (13-I)
40 (7-I)
43 (12-I)
45 (1-I)
46 (15-I)
47 (20-I)
49 (18-I)
50 (3-I)
53 (17-I)
32 (22-A)
39 (14-A)
41 (18-A)
42 (12-A)
44 (18-A)
51 (38-A)

~=H.S.G=~ Swooping Eagles (42) fire on ~BK~ HackemUp (22), scoring 229 hits.
~BK~ Solamnic Raiders (24) fire on ~=HSG=~Astin Troopers (51), scoring 52 hits.
-BK- Archers of Eledrir (1) have no enemy in range and advance to better firing positions.
=Main= Poison Ivy (2) fire on ~=H.S.G=~ (32), scoring 47 hits.
~=HSG=~Astin Troopers (51) fire on ~BK~Hybrid Arcade (27), scoring 150 hits.
Marines (9) fire on ~=HSG=~ Air Coryell (44), scoring 71 hits.
~=H.S.G=~ Sky Guards (41) fire on ~BK~ HackemUp (22), scoring 239 hits.
~=H.S.G=~ (32) fire on ~BK~Hybrid Arcade (27), scoring 210 hits.
~=H.S.G=~ Run Louis, Run!!! (39) fire on ~BK~Hybrid Arcade (27), scoring 160 hits.
~=HSG=~ Air Coryell (44) fire on ~BK~ HackemUp (22), scoring 221 hits.
~BK~ Rain of Death (23) have no enemy in range and advance to better firing positions.
~BK~Hybrid Arcade (27) and ~BK~ HackemUp (22) advance towards the enemy.

Close Combat:
8 Taselak banners are visible in the melee.
6 Toren banners are visible in the melee.
~BK~Hybrid Arcade (27) score 167 hits.
Knights Who Say Ni (30) score 85 hits.
~=HSG=~ 6th Liao Guards (43) score 126 hits.
|TR| Thorncreek Brigade (16) score 62 hits.
Aeneas brutes 2 (28) score 89 hits.
~=H.S.G=~ Liberators (37) score 173 hits.
~=HSG=~ Huntsmen (47) score 180 hits.
~=HSG=~ Glory Halleluya (46) score 188 hits.
=Main= Toren Rangers (3) score 132 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 155 hits.
~BK~ Muthuh Phucjahs (19) score 151 hits.
~=H.S.G=~ Enderun Graduates (36) score 205 hits.
~=HSG=~ Bald Axemen (45) score 13 hits.
|TR|Big Red One (18) score 88 hits.
|TR| Praetorian Cohort (15) score 131 hits.
~=HSG=~ Proslyn's Panthers (49) score 139 hits.
~=H.S.G=~ Bloodsnakes (35) score 152 hits.
~BK~ HackemUp (22) score 215 hits.
~BK~ DeathDealer (21) score 86 hits.
~=H.S.G=~ Silex Spiculum (40) score 99 hits.
~BK~ CookieMonsters (20) score 86 hits.
Asmunder d' Averyll (4) score 215 hits.
~=HSG=~The Trumpets (53) score 149 hits.
~BK~ Twilight Marauders (25) score 108 hits.
~=H.S.G=~ No Pain No Gain (33) score 189 hits.
Mananan's Marauders (31) score 142 hits.
Men of shields (10) score 31 hits.
~=HSG=~ Rampagers of Glory (50) score 31 hits.
Pikemen (12) score 52 hits.
Total hits suffered: Attackers: 2115, Defenders: 1524

~BK~Hybrid Arcade (27) take 1031 hits (511 in close combat, 520 from archer fire), which cause 11 casualties, wiping the unit out.
Knights Who Say Ni (30) take 214 hits in close combat, which cause 7 casualties.
~=HSG=~ 6th Liao Guards (43) take 302 hits in close combat, which cause 8 casualties.
|TR| Thorncreek Brigade (16) take 450 hits in close combat, which cause 14 casualties.
Lucius (Knight of Neralle, Toren) has been wounded.
Aeneas brutes 2 (28) take 242 hits in close combat, which cause 6 casualties. One Taselak banner is lost.
~=H.S.G=~ Liberators (37) take 123 hits in close combat, which cause 4 casualties.
~=HSG=~ Huntsmen (47) take 65 hits in close combat, which cause 2 casualties.
~=HSG=~ Glory Halleluya (46) take 99 hits in close combat, which cause 2 casualties.
=Main= Toren Rangers (3) take 277 hits in close combat, which cause 8 casualties.
~=HSG=~Astin Troopers (51) take 52 hits from archer fire, which cause 2 casualties.
~=H.S.G=~ Pub Mobile Guardians (38) take 58 hits in close combat, which cause 2 casualties.
~BK~ Muthuh Phucjahs (19) take 242 hits in close combat, which cause 7 casualties.
~=H.S.G=~ Enderun Graduates (36) take 85 hits in close combat, which cause 2 casualties.
~=HSG=~ Bald Axemen (45) take 72 hits in close combat, which cause 1 casualties, wiping the unit out.
|TR|Big Red One (18) take 110 hits in close combat, which cause 3 casualties.
|TR| Praetorian Cohort (15) take 75 hits in close combat, which cause 2 casualties.
~=HSG=~ Proslyn's Panthers (49) take 65 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Bloodsnakes (35) take 66 hits in close combat, which cause 2 casualties.
~BK~ HackemUp (22) take 765 hits (76 in close combat, 689 from archer fire), which cause 15 casualties.
~=H.S.G=~ (32) take 47 hits from archer fire, which cause 2 casualties.
~BK~ DeathDealer (21) take 123 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
~=H.S.G=~ Silex Spiculum (40) take 44 hits in close combat, which cause 2 casualties.
~BK~ CookieMonsters (20) take 65 hits in close combat, which cause 1 casualties.
~=HSG=~ Air Coryell (44) take 71 hits from archer fire, which cause 4 casualties.
Asmunder d' Averyll (4) take 72 hits in close combat, which cause 2 casualties.
~=HSG=~The Trumpets (53) take 28 hits in close combat, which cause 1 casualties.
~BK~ Twilight Marauders (25) take 48 hits in close combat, which cause 1 casualties.
~=H.S.G=~ No Pain No Gain (33) take 30 hits in close combat, which cause 1 casualties.
Mananan's Marauders (31) take 31 hits in close combat, which cause 1 casualties.
Men of shields (10) take 32 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Pikemen (12) take 34 hits in close combat, which cause 1 casualties.
Total casualties: 69 attackers, 51 defenders
Turn No. 7

1 (25-A)
2 (15-A)
9 (27-A)
23 (18-A)
24 (30-A)
3 (12-I)
4 (40-I)
12 (10-I)
15 (20-I)
16 (11-I)
18 (28-I)
19 (15-I)
20 (11-I)
22 (3-S)
25 (15-I)
28 (3-I)
30 (9-I)
31 (8-I)
33 (15-I)
35 (11-I)
36 (10-I)
37 (10-I)
38 (11-I)
40 (5-I)
43 (4-I)
46 (13-I)
47 (18-I)
49 (16-I)
50 (3-I)
53 (16-I)
32 (20-A)
39 (14-A)
41 (18-A)
42 (12-A)
44 (14-A)
51 (36-A)

~=H.S.G=~ (32) fire on -BK- Archers of Eledrir (1), scoring 86 hits.
~=HSG=~ Air Coryell (44) fire on ~BK~ Rain of Death (23), scoring 137 hits.
~BK~ Solamnic Raiders (24) fire on ~=HSG=~Astin Troopers (51), scoring 40 hits.
=Main= Poison Ivy (2) fire on ~=HSG=~Astin Troopers (51), scoring 57 hits.
~=HSG=~Astin Troopers (51) fire on Marines (9), scoring 73 hits.
~BK~ Rain of Death (23) fire on ~=H.S.G=~ Run Louis, Run!!! (39), scoring 113 hits.
Marines (9) move closer to get better shots.
-BK- Archers of Eledrir (1) hold their fire.
~=H.S.G=~ Sky Guards (41) fire on Marines (9), scoring 252 hits.
~=H.S.G=~ Run Louis, Run!!! (39) fire on Marines (9), scoring 188 hits.
~=H.S.G=~ Swooping Eagles (42) fire on Marines (9), scoring 185 hits.

Close Combat:
7 Taselak banners are visible in the melee.
5 Toren banners are visible in the melee.
~=HSG=~ Glory Halleluya (46) score 197 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 133 hits.
~=H.S.G=~ Silex Spiculum (40) score 97 hits.
~BK~ CookieMonsters (20) score 79 hits.
~=HSG=~ Rampagers of Glory (50) score 33 hits.
~=HSG=~ 6th Liao Guards (43) score 54 hits.
~=H.S.G=~ Bloodsnakes (35) score 154 hits.
Knights Who Say Ni (30) score 70 hits.
~=HSG=~ Huntsmen (47) score 186 hits.
=Main= Toren Rangers (3) score 90 hits.
Mananan's Marauders (31) score 142 hits.
|TR|Big Red One (18) score 82 hits.
~BK~ Twilight Marauders (25) score 120 hits.
|TR| Praetorian Cohort (15) score 113 hits.
~=H.S.G=~ No Pain No Gain (33) score 200 hits.
~BK~ Muthuh Phucjahs (19) score 91 hits.
~BK~ HackemUp (22) score 86 hits.
Pikemen (12) score 58 hits.
Aeneas brutes 2 (28) score 41 hits.
~=HSG=~ Proslyn's Panthers (49) score 127 hits.
|TR| Thorncreek Brigade (16) score 46 hits.
~=H.S.G=~ Liberators (37) score 118 hits.
~=HSG=~The Trumpets (53) score 185 hits.
Asmunder d' Averyll (4) score 221 hits.
~=H.S.G=~ Enderun Graduates (36) score 233 hits.
Total hits suffered: Attackers: 1970, Defenders: 986

~=HSG=~ Glory Halleluya (46) take 158 hits in close combat, which cause 4 casualties.
Parsis (Knight of Endelee, Taselak) has been wounded.
~=H.S.G=~ Pub Mobile Guardians (38) take 108 hits in close combat, which cause 4 casualties.
~=H.S.G=~ Silex Spiculum (40) take 130 hits in close combat, which cause 5 casualties, wiping the unit out.
Rothat (Knight of Cirannor) has been captured by Toren forces.
~BK~ CookieMonsters (20) take 600 hits in close combat, which cause 11 casualties, wiping the unit out.
~=HSG=~ Rampagers of Glory (50) take 60 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Sascapian (Knight of Endelee) has been captured by Toren forces.
~=HSG=~ 6th Liao Guards (43) take 101 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. One Taselak banner is lost.
~=H.S.G=~ Bloodsnakes (35) take 78 hits in close combat, which cause 2 casualties.
Knights Who Say Ni (30) take 88 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
~=HSG=~Astin Troopers (51) take 97 hits from archer fire, which cause 5 casualties.
~=HSG=~ Huntsmen (47) take 56 hits in close combat, which cause 1 casualties.
~BK~ Rain of Death (23) take 137 hits from archer fire, which cause 4 casualties.
=Main= Toren Rangers (3) take 409 hits in close combat, which cause 12 casualties, wiping the unit out.
Mananan's Marauders (31) take 54 hits in close combat, which cause 2 casualties.
|TR|Big Red One (18) take 300 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
~BK~ Twilight Marauders (25) take 137 hits in close combat, which cause 4 casualties.
|TR| Praetorian Cohort (15) take 101 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
~=H.S.G=~ No Pain No Gain (33) take 56 hits in close combat, which cause 2 casualties.
Marines (9) take 698 hits from archer fire, which cause 23 casualties, causing panicked flight among the survivors.
~BK~ Muthuh Phucjahs (19) take 86 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
~BK~ HackemUp (22) take 117 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors.
Pikemen (12) take 108 hits in close combat, which cause 2 casualties.
Aeneas brutes 2 (28) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
-BK- Archers of Eledrir (1) take 86 hits from archer fire, which cause 3 casualties.
~=HSG=~ Proslyn's Panthers (49) take 18 hits in close combat, which cause 1 casualties.
|TR| Thorncreek Brigade (16) take 48 hits in close combat, which cause 1 casualties.
~=H.S.G=~ Run Louis, Run!!! (39) take 113 hits from archer fire, which cause 5 casualties.
~=H.S.G=~ Liberators (37) take 41 hits in close combat, which cause 1 casualties.
Asmunder d' Averyll (4) take 64 hits in close combat, which cause 1 casualties.
Total casualties: 76 attackers, 41 defenders
Turn No. 8

1 (22-A)
2 (15-A)
23 (14-A)
24 (30-A)
4 (39-I)
12 (8-I)
16 (10-I)
25 (11-I)
31 (6-I)
33 (13-I)
35 (9-I)
36 (10-I)
37 (9-I)
38 (7-I)
46 (9-I)
47 (17-I)
49 (15-I)
53 (16-I)
32 (20-A)
39 (9-A)
41 (18-A)
42 (12-A)
44 (14-A)
51 (31-A)

~=H.S.G=~ Swooping Eagles (42) retreat from the close combat near them.
-BK- Archers of Eledrir (1) hold their fire.
~=HSG=~Astin Troopers (51) fire on -BK- Archers of Eledrir (1), scoring 77 hits.
~BK~ Solamnic Raiders (24) fire on ~=H.S.G=~ (32), scoring 42 hits.
~BK~ Rain of Death (23) fire on ~=H.S.G=~ Sky Guards (41), scoring 95 hits.
~=H.S.G=~ Sky Guards (41) fire on =Main= Poison Ivy (2), scoring 101 hits.
~=HSG=~ Air Coryell (44) fire on -BK- Archers of Eledrir (1), scoring 105 hits.
~=H.S.G=~ (32) fire on ~BK~ Solamnic Raiders (24), scoring 80 hits.
~=H.S.G=~ Run Louis, Run!!! (39) fire on ~BK~ Rain of Death (23), scoring 67 hits.
=Main= Poison Ivy (2) fire on ~=HSG=~Astin Troopers (51), scoring 55 hits.

Close Combat:
6 Taselak banners are visible in the melee.
3 Toren banners are visible in the melee.
~BK~ Twilight Marauders (25) score 111 hits.
~=H.S.G=~ No Pain No Gain (33) score 188 hits.
Asmunder d' Averyll (4) score 175 hits.
~=H.S.G=~ Enderun Graduates (36) score 203 hits.
Pikemen (12) score 47 hits.
~=HSG=~ Huntsmen (47) score 176 hits.
~=HSG=~ Glory Halleluya (46) score 156 hits.
|TR| Thorncreek Brigade (16) score 35 hits.
~=H.S.G=~ Liberators (37) score 143 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 97 hits.
~=HSG=~The Trumpets (53) score 137 hits.
~=HSG=~ Proslyn's Panthers (49) score 131 hits.
Mananan's Marauders (31) score 99 hits.
~=H.S.G=~ Bloodsnakes (35) score 130 hits.
Total hits suffered: Attackers: 1460, Defenders: 368

~BK~ Twilight Marauders (25) take 495 hits in close combat, which cause 11 casualties, wiping the unit out.
-BK- Archers of Eledrir (1) take 182 hits from archer fire, which cause 6 casualties.
~=HSG=~Astin Troopers (51) take 55 hits from archer fire, which cause 3 casualties.
~BK~ Solamnic Raiders (24) take 80 hits from archer fire, which cause 3 casualties.
~=H.S.G=~ No Pain No Gain (33) take 81 hits in close combat, which cause 3 casualties.
Asmunder d' Averyll (4) take 673 hits in close combat, which cause 15 casualties.
~BK~ Rain of Death (23) take 67 hits from archer fire, which cause 2 casualties.
~=H.S.G=~ Enderun Graduates (36) take 72 hits in close combat, which cause 2 casualties.
Pikemen (12) take 181 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors.
~=HSG=~ Huntsmen (47) take 42 hits in close combat, which cause 1 casualties.
~=H.S.G=~ Sky Guards (41) take 95 hits from archer fire, which cause 5 casualties.
~=HSG=~ Glory Halleluya (46) take 38 hits in close combat, which cause 1 casualties.
|TR| Thorncreek Brigade (16) take 111 hits in close combat, which cause 3 casualties.
~=H.S.G=~ Liberators (37) take 30 hits in close combat, which cause 1 casualties.
~=H.S.G=~ Pub Mobile Guardians (38) take 41 hits in close combat, which cause 1 casualties.
~=HSG=~The Trumpets (53) take 18 hits in close combat, which cause 1 casualties.
~=H.S.G=~ (32) take 42 hits from archer fire, which cause 2 casualties.
~=HSG=~ Proslyn's Panthers (49) take 46 hits in close combat, which cause 2 casualties.
=Main= Poison Ivy (2) take 101 hits from archer fire, which cause 3 casualties.
Total casualties: 47 attackers, 22 defenders
Turn No. 9

1 (16-A)
2 (12-A)
23 (12-A)
24 (27-A)
4 (24-I)
16 (7-I)
31 (6-I)
33 (10-I)
35 (9-I)
36 (8-I)
37 (8-I)
38 (6-I)
46 (8-I)
47 (16-I)
49 (13-I)
53 (15-I)
32 (18-A)
39 (9-A)
41 (13-A)
44 (14-A)
51 (28-A)
42 (12-A)

~BK~ Solamnic Raiders (24) move closer to get better shots.
~BK~ Rain of Death (23) fire on ~=HSG=~Astin Troopers (51), scoring 102 hits.
~=H.S.G=~ Sky Guards (41) fire on ~BK~ Solamnic Raiders (24), scoring 160 hits.
~=HSG=~ Air Coryell (44) fire on ~BK~ Solamnic Raiders (24), scoring 178 hits.
~=H.S.G=~ Swooping Eagles (42) fire on ~BK~ Solamnic Raiders (24), scoring 175 hits.
=Main= Poison Ivy (2) fire on ~=H.S.G=~ (32), scoring 37 hits.
~=HSG=~Astin Troopers (51) fire on ~BK~ Solamnic Raiders (24), scoring 122 hits.
-BK- Archers of Eledrir (1) hold their fire.
~=H.S.G=~ Run Louis, Run!!! (39) fire on ~BK~ Solamnic Raiders (24), scoring 138 hits.
~=H.S.G=~ (32) fire on ~BK~ Solamnic Raiders (24), scoring 133 hits.
~=H.S.G=~ Liberators (37) break through the frontlines!
~=H.S.G=~ Enderun Graduates (36) break through the frontlines!

Close Combat:
~=H.S.G=~ Liberators (37) score 121 hits.
~BK~ Solamnic Raiders (24) score 31 hits.
~=H.S.G=~ Enderun Graduates (36) score 155 hits.
Total hits suffered: Attackers: 276, Defenders: 31

Close Combat:
6 Taselak banners are visible in the melee.
3 Toren banners are visible in the melee.
~=H.S.G=~ Bloodsnakes (35) score 135 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 77 hits.
Mananan's Marauders (31) score 126 hits.
~=HSG=~ Huntsmen (47) score 174 hits.
Asmunder d' Averyll (4) score 155 hits.
~=HSG=~The Trumpets (53) score 171 hits.
|TR| Thorncreek Brigade (16) score 34 hits.
~=HSG=~ Glory Halleluya (46) score 130 hits.
~=HSG=~ Proslyn's Panthers (49) score 135 hits.
~=H.S.G=~ No Pain No Gain (33) score 122 hits.
Total hits suffered: Attackers: 1070, Defenders: 189<

~=H.S.G=~ Liberators (37) take 31 hits in close combat, which cause 1 casualties.
~BK~ Solamnic Raiders (24) take 1182 hits (276 in close combat, 906 from archer fire), which cause 27 casualties, wiping the unit out.
~=H.S.G=~ Bloodsnakes (35) take 69 hits in close combat, which cause 2 casualties.
~=H.S.G=~ Pub Mobile Guardians (38) take 40 hits in close combat, which cause 1 casualties.
Mananan's Marauders (31) take 26 hits in close combat, which cause 1 casualties.
~=HSG=~ Huntsmen (47) take 22 hits in close combat, which cause 1 casualties.
Asmunder d' Averyll (4) take 929 hits in close combat, which cause 21 casualties.
~=HSG=~Astin Troopers (51) take 102 hits from archer fire, which cause 5 casualties.
~=HSG=~The Trumpets (53) take 32 hits in close combat, which cause 1 casualties.
|TR| Thorncreek Brigade (16) take 141 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
~=H.S.G=~ (32) take 37 hits from archer fire, which cause 2 casualties.
Total casualties: 52 attackers, 14 defenders
Turn No. 10

1 (16-A)
2 (12-A)
23 (12-A)
36 (8-I)
37 (7-I)
4 (3-I)
31 (5-I)
33 (10-I)
35 (7-I)
38 (5-I)
46 (8-I)
47 (15-I)
49 (13-I)
53 (14-I)
32 (16-A)
39 (9-A)
41 (13-A)
44 (14-A)
51 (23-A)
42 (12-A)

~=HSG=~ Air Coryell (44) fire on -BK- Archers of Eledrir (1), scoring 78 hits.
~=H.S.G=~ Swooping Eagles (42) hold their fire.
~BK~ Rain of Death (23) fire on ~=H.S.G=~ Enderun Graduates (36), scoring 132 hits.
-BK- Archers of Eledrir (1) fire on ~=H.S.G=~ Liberators (37), scoring 182 hits.
=Main= Poison Ivy (2) fire on ~=H.S.G=~ Enderun Graduates (36), scoring 67 hits.
~=H.S.G=~ Sky Guards (41) fire on ~BK~ Rain of Death (23), scoring 137 hits.
~=H.S.G=~ Run Louis, Run!!! (39) fire on =Main= Poison Ivy (2), scoring 97 hits.
~=HSG=~Astin Troopers (51) fire on -BK- Archers of Eledrir (1), scoring 53 hits.
~=H.S.G=~ (32) fire on =Main= Poison Ivy (2), scoring 122 hits.
~=HSG=~ Glory Halleluya (46) break through the frontlines!
~=H.S.G=~ No Pain No Gain (33) break through the frontlines!
~=HSG=~ Huntsmen (47) break through the frontlines!
Mananan's Marauders (31) break through the frontlines!
~=HSG=~ Proslyn's Panthers (49) break through the frontlines!
~=HSG=~The Trumpets (53) break through the frontlines!
~=H.S.G=~ Liberators (37) and ~=H.S.G=~ Enderun Graduates (36) advance towards the enemy.

Close Combat:
~=H.S.G=~ Liberators (37) score 112 hits.
~BK~ Rain of Death (23) score 42 hits.
-BK- Archers of Eledrir (1) score 42 hits.
=Main= Poison Ivy (2) score 25 hits.
~=H.S.G=~ Enderun Graduates (36) score 152 hits.
Total hits suffered: Attackers: 264, Defenders: 109

Close Combat:
2 Taselak banners are visible in the melee.
3 Toren banners are visible in the melee.
~=H.S.G=~ Bloodsnakes (35) score 113 hits.
Asmunder d' Averyll (4) score 31 hits.
~=H.S.G=~ Pub Mobile Guardians (38) score 73 hits.
Total hits suffered: Attackers: 186, Defenders: 31

~=H.S.G=~ Liberators (37) take 248 hits (66 in close combat, 182 from archer fire), which cause 7 casualties, wiping the unit out.
~=H.S.G=~ Bloodsnakes (35) take 31 hits in close combat, which cause 1 casualties.
Asmunder d' Averyll (4) take 186 hits in close combat, which cause 3 casualties, wiping the unit out.
~BK~ Rain of Death (23) take 251 hits (114 in close combat, 137 from archer fire), which cause 8 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
-BK- Archers of Eledrir (1) take 219 hits (88 in close combat, 131 from archer fire), which cause 7 casualties.
=Main= Poison Ivy (2) take 281 hits (62 in close combat, 219 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
~=H.S.G=~ Enderun Graduates (36) take 242 hits (43 in close combat, 199 from archer fire), which cause 6 casualties.
Total casualties: 26 attackers, 14 defenders
Turn No. 11

1 (9-A)
36 (2-I)
31 (5-I)
33 (10-I)
46 (8-I)
47 (15-I)
49 (13-I)
53 (14-I)
35 (6-I)
38 (5-I)
32 (16-A)
39 (9-A)
41 (13-A)
44 (14-A)
51 (23-A)
42 (12-A)

~=HSG=~Astin Troopers (51) have no enemy in range and advance to better firing positions.
~=H.S.G=~ (32) move closer to get better shots.
~=H.S.G=~ Sky Guards (41) have no enemy in range and advance to better firing positions.
~=H.S.G=~ Run Louis, Run!!! (39) have no enemy in range and advance to better firing positions.
~=H.S.G=~ Swooping Eagles (42) have no enemy in range and advance to better firing positions.
~=HSG=~ Air Coryell (44) have no enemy in range and advance to better firing positions.
~=H.S.G=~ No Pain No Gain (33) can not advance, because the front lines are too crowded.
~=H.S.G=~ Bloodsnakes (35), ~=HSG=~The Trumpets (53), ~=H.S.G=~ Pub Mobile Guardians (38), ~=HSG=~ Proslyn's Panthers (49), ~=HSG=~ Glory Halleluya (46), Mananan's Marauders (31) and ~=HSG=~ Huntsmen (47) advance towards the enemy.

Close Combat:
1 Taselak banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
~=HSG=~The Trumpets (53) score 165 hits.
-BK- Archers of Eledrir (1) score 71 hits.
~=HSG=~ Proslyn's Panthers (49) score 115 hits.
~=H.S.G=~ Enderun Graduates (36) score 45 hits.
~=HSG=~ Glory Halleluya (46) score 149 hits.
Mananan's Marauders (31) score 88 hits.
~=HSG=~ Huntsmen (47) score 149 hits.
Total hits suffered: Attackers: 443 (711 before overkill), Defenders: 71

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

~=HSG=~The Trumpets (53) take 30 hits in close combat, which cause 1 casualties.
-BK- Archers of Eledrir (1) take 443 hits in close combat, which cause 9 casualties, wiping the unit out.
~=HSG=~ Proslyn's Panthers (49) take 41 hits in close combat, which cause 1 casualties.

Total casualties: 9 attackers, 2 defenders

Defender Victory!
The battle does extensive damage to the local infrastructure. Production falls 28 %.