Melhed/Agyrian Acedemy/Terriad/Age of Shadow/2v2/2nd Battle of Gemke
Summary
The 2nd Battle of Gemhk sees the forces of the West victorious and aligned with the Sunken Kingdom
Messages
Battle
Battle of Gemke | |||||||||||
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Part of Thalmarkin | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Shattered Vales; Irondale; (rogue) | Thalmarkin | ||||||||||
Commanders | |||||||||||
Arjan de Zueww | |||||||||||
Strength | |||||||||||
47 Inf, 124 MI, 317 Arch, 198 SF, 52 other | 10 Arch, 62 SF, 183 other | ||||||||||
Formations | |||||||||||
ner_image | |||||||||||
Casualties | |||||||||||
85 | 241 |
Battle in Gemke
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Bows of the Ripping Tide | Jecht | Shattered Vales | 180 Arch | skirmish | 1629 | 1369 hits | 21 kills | 0 losses | |
2 | A | Busty Bureaucratic Barmaids | Quincy | Shattered Vales | 29 SF | skirmish | 706 | 867 hits | 16 kills | 0 losses | |
3 | A | Calibans Dogs | Caliban | Shattered Vales | 47 Inf | line | 628 | 664 hits | 11 kills | 21 losses | |
4 | A | Fighters | Lorn | Shattered Vales | 94 Arch | skirmish | 791 | 1001 hits | 20 kills | 0 losses | |
5 | A | Finch Company | Dirk | Shattered Vales | 29 SF | skirmish | 716 | 857 hits | 22 kills | 0 losses | |
6 | A | Free Fire | Nambrae | Shattered Vales | 56 SF | skirmish | 1351 | 1307 hits | 30 kills | 0 losses | |
7 | A | Golden Marksmen II | Arjan | Shattered Vales | 43 Arch | skirmish | 473 | 722 hits | 12 kills | 0 losses | |
8 | A | Osos Verdes | Acalan | Irondale | 124 MI | line | 1524 | 1783 hits | 43 kills | 12 losses | |
9 | A | Rain of Death | Michael | Shattered Vales | 32 SF | skirmish | 794 | 1010 hits | 17 kills | 0 losses | |
10 | A | Titanium Defenders | Rika | Shattered Vales | 52 SF | skirmish | 1234 | 1871 hits | 41 kills | 0 losses | |
11 | A | Undead Army | (Undead) | (rogue) | 52 other | line | 1133 | 286 hits | 7 kills | 52 losses | |
12 | D | Alicia Guards | Alicia | Thalmarkin | 10 Arch | skirmish | 263 | 470 hits | 13 kills | 4 losses | |
13 | D | Empire Makers | Harfal Va | Thalmarkin | 62 SF | skirmish | 1386 | 3324 hits | 78 kills | 62 losses | |
14 | D | Peasant Mob | (militia/guard unit) | Thalmarkin | 7 other | line | 150 | 36 hits | 1 kills | 7 losses | |
15 | D | Peasant Mob | (militia/guard unit) | Thalmarkin | 39 other | line | 383 | 0 hits | 0 kills | 31 losses | |
16 | D | Peasant Mob | (militia/guard unit) | Thalmarkin | 29 other | line | 276 | 0 hits | 0 kills | 29 losses | |
17 | D | Peasant Mob | (militia/guard unit) | Thalmarkin | 90 other | line | 481 | 57 hits | 2 kills | 90 losses | |
18 | D | Peasant Mob | (militia/guard unit) | Thalmarkin | 18 other | line | 269 | 0 hits | 0 kills | 18 losses |
Total:
11 attackers (47 Inf, 124 MI, 317 Arch, 198 SF, 52 other)
7 defenders (10 Arch, 62 SF, 183 other)
Total combat strengths: 10979 vs. 3208
The region owner Thalmarkin and their allies defend.
The (rogue) troops attack because they are at war with Thalmarkin.
The Shattered Vales troops attack because they are at war with Thalmarkin.
The Irondale troops attack because they are at war with Thalmarkin.
Strong winds and gusts are making ranged combat a game of luck.
Earl Lorn Manor is spotted wielding the Bone Sabre of Julma Jaune's Femur.
Knight Quincy Stormreaver is spotted reading from the Ancient Book of Wisdom.
Imperator Arjan de Zueww is spotted wearing the Cruel Ring of Sartania.
Imperator Arjan de Zueww is spotted wearing the Valiant Codpiece of Hetland.
Imperator Arjan de Zueww is spotted reading from the Majestic Manual of Darkness.
Arjan de Zueww, Imperator of Shattered Vales, Knight of Ffangortakes command of his army.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (180-A) 2 (29-S) 4 (94-A) 5 (29-S) 6 (56-S) 7 (43-A) 9 (32-S) 10 (52-S) | 3 (47-I) 8 (124-M) 11 (52-U) | 16 (29-P) | 14 (7-P) | 15 (39-P) 17 (90-P) 18 (18-P) | 12 (10-A) 13 (62-S) |
Busty Bureaucratic Barmaids (2) fire on Peasant Mob (16), scoring 271 hits.
Finch Company (5) fire on Peasant Mob (16), scoring 189 hits.
Free Fire (6) fire on Peasant Mob (16), scoring 363 hits.
Osos Verdes (8) fire on Peasant Mob (16), scoring 429 hits.
Alicia Guards (12) move closer to get better shots.
Peasant Mob (15) move closer to get better shots.
Titanium Defenders (10) fire on Peasant Mob (16), scoring 306 hits.
Rain of Death (9) fire on Peasant Mob (16), scoring 256 hits.
Empire Makers (13) move closer to get better shots.
Bows of the Ripping Tide (1) fire on Peasant Mob (16), scoring 419 hits.
Peasant Mob (16) move closer to get better shots.
Peasant Mob (18) move closer to get better shots.
Golden Marksmen II (7) fire on Peasant Mob (16), scoring 263 hits.
Fighters (4) fire on Peasant Mob (16), scoring 234 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2730
Calibans Dogs (3) and Undead Army (11) advance towards the enemy.
Peasant Mob (17) and Peasant Mob (14) advance towards the enemy.
Peasant Mob (16) take 2730 hits from archer fire, which cause 29 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2730 (0 from close combat and 2730 from ranged)
Total casualties: 0 attackers, 29 defenders
Turn No. 2
1 (180-A) 2 (29-S) 4 (94-A) 5 (29-S) 6 (56-S) 7 (43-A) 9 (32-S) 10 (52-S) | 8 (124-M) | 3 (47-I) 11 (52-U) | 14 (7-P) | 15 (39-P) 17 (90-P) 18 (18-P) | 12 (10-A) 13 (62-S) |
Busty Bureaucratic Barmaids (2) fire on Peasant Mob (14), scoring 154 hits.
Rain of Death (9) fire on Peasant Mob (14), scoring 235 hits.
Peasant Mob (15) move closer to get better shots.
Osos Verdes (8) fire on Peasant Mob (15), scoring 413 hits.
Peasant Mob (18) move closer to get better shots.
Titanium Defenders (10) fire on Peasant Mob (18), scoring 527 hits.
Free Fire (6) fire on Peasant Mob (15), scoring 240 hits.
Golden Marksmen II (7) fire on Peasant Mob (14), scoring 156 hits.
Fighters (4) fire on Peasant Mob (18), scoring 271 hits.
Alicia Guards (12) fire on Undead Army (11), scoring 79 hits.
Empire Makers (13) fire on Undead Army (11), scoring 509 hits.
Bows of the Ripping Tide (1) fire on Peasant Mob (14), scoring 372 hits.
Finch Company (5) fire on Peasant Mob (15), scoring 185 hits.
Total ranged hits suffered: Attackers: 588, Defenders: 2553
Calibans Dogs (3) and Undead Army (11) advance towards the enemy.
Peasant Mob (14) and Peasant Mob (17) advance towards the enemy.
Undead Army (11) cannot join the melee, as it is too crowded.
Close Combat (Center Line):
5 Shattered Vales banners are visible in the melee.
Calibans Dogs (3) score 247 hits on Peasant Mob (14) (396 before overkill).
Peasant Mob (14) score 36 hits on Calibans Dogs (3).
Total close combat hits suffered: Attackers: 36, Defenders: 247 (396 before overkill)
Calibans Dogs (3) take 36 hits in close combat, which cause 1 casualties.
Peasant Mob (15) take 838 hits from archer fire, which cause 31 casualties, making the unit retreat from the battlefield.
Peasant Mob (18) take 798 hits from archer fire, which cause 18 casualties, wiping the unit out.
Peasant Mob (14) take 1164 hits (247 in close combat, 917 from archer fire), which cause 7 casualties, wiping the unit out.
Undead Army (11) take 500 hits from archer fire, which cause 14 casualties.
Total hits suffered: Attackers: 536 (36 from close combat and 500 from ranged), Defenders: 2800 (247 from close combat and 2553 from ranged)
Total casualties: 15 attackers, 56 defenders
Turn No. 3
1 (180-A) 2 (29-S) 4 (94-A) 5 (29-S) 6 (56-S) 7 (43-A) 9 (32-S) 10 (52-S) | 8 (124-M) | 3 (46-I) 11 (38-U) | 17 (90-P) | 12 (10-A) 13 (62-S) |
Alicia Guards (12) fire on Undead Army (11), scoring 88 hits.
Free Fire (6) fire on Peasant Mob (17), scoring 169 hits.
Bows of the Ripping Tide (1) fire on Peasant Mob (17), scoring 390 hits.
Fighters (4) fire on Peasant Mob (17), scoring 338 hits.
Golden Marksmen II (7) fire on Peasant Mob (17), scoring 192 hits.
Rain of Death (9) fire on Peasant Mob (17), scoring 171 hits.
Titanium Defenders (10) fire on Peasant Mob (17), scoring 470 hits.
Osos Verdes (8) fire on Peasant Mob (17), scoring 619 hits.
Finch Company (5) fire on Peasant Mob (17), scoring 255 hits.
Empire Makers (13) fire on Undead Army (11), scoring 561 hits.
Busty Bureaucratic Barmaids (2) fire on Peasant Mob (17), scoring 313 hits.
Total ranged hits suffered: Attackers: 649, Defenders: 2917
Peasant Mob (17) advance towards the enemy.
Close Combat (Center Line):
5 Shattered Vales banners are visible in the melee.
Peasant Mob (17) score 31 hits on Calibans Dogs (3).
Peasant Mob (17) score 26 hits on Undead Army (11).
Calibans Dogs (3) score 417 hits on Peasant Mob (17).
Undead Army (11) score 286 hits on Peasant Mob (17).
Total close combat hits suffered: Attackers: 57, Defenders: 703
Peasant Mob (17) take 3620 hits (703 in close combat, 2917 from archer fire), which cause 90 casualties, wiping the unit out.
Calibans Dogs (3) take 31 hits in close combat, which cause 1 casualties.
Undead Army (11) take 578 hits (26 in close combat, 552 from archer fire), which cause 16 casualties.
Total hits suffered: Attackers: 609 (57 from close combat and 552 from ranged), Defenders: 3620 (703 from close combat and 2917 from ranged)
Total casualties: 17 attackers, 90 defenders
Turn No. 4
1 (180-A) 2 (29-S) 4 (94-A) 5 (29-S) 6 (56-S) 7 (43-A) 9 (32-S) 10 (52-S) | 8 (124-M) | 3 (45-I) 11 (22-U) | 12 (10-A) 13 (62-S) |
Golden Marksmen II (7) move closer to get better shots.
Titanium Defenders (10) move closer to get better shots.
Fighters (4) move closer to get better shots.
Rain of Death (9) move closer to get better shots.
Empire Makers (13) fire on Calibans Dogs (3), scoring 1014 hits.
Busty Bureaucratic Barmaids (2) move closer to get better shots.
Alicia Guards (12) fire on Undead Army (11), scoring 117 hits.
Bows of the Ripping Tide (1) move closer to get better shots.
Finch Company (5) move closer to get better shots.
Osos Verdes (8) move closer to get better shots.
Free Fire (6) move closer to get better shots.
Total ranged hits suffered: Attackers: 1131, Defenders: 0
Undead Army (11) and Calibans Dogs (3) advance towards the enemy.
Undead Army (11) take 99 hits from archer fire, which cause 3 casualties.
Calibans Dogs (3) take 1014 hits from archer fire, which cause 19 casualties, making the unit retreat from the battlefield.
Caliban Rousselor, Knight of Gethsemenehas been wounded by Empire Makers (13).
Total hits suffered: Attackers: 1113 (0 from close combat and 1113 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 22 attackers, 0 defenders
Turn No. 5
1 (180-A) 2 (29-S) 4 (94-A) 5 (29-S) 6 (56-S) 7 (43-A) 9 (32-S) 10 (52-S) | 8 (124-M) | 11 (19-U) | 12 (10-A) 13 (62-S) |
Golden Marksmen II (7) move closer to get better shots.
Busty Bureaucratic Barmaids (2) fire on Empire Makers (13), scoring 69 hits.
Free Fire (6) fire on Empire Makers (13), scoring 166 hits.
Rain of Death (9) fire on Empire Makers (13), scoring 242 hits.
Fighters (4) move closer to get better shots.
Titanium Defenders (10) fire on Empire Makers (13), scoring 426 hits.
Osos Verdes (8) move closer to get better shots.
Empire Makers (13) fire on Undead Army (11), scoring 649 hits.
Finch Company (5) fire on Alicia Guards (12), scoring 101 hits.
Alicia Guards (12) fire on Undead Army (11), scoring 186 hits.
Bows of the Ripping Tide (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 835, Defenders: 1004
Undead Army (11) advance towards the enemy.
Empire Makers (13) take 903 hits from archer fire, which cause 22 casualties.
Alicia Guards (12) take 101 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Undead Army (11) take 710 hits from archer fire, which cause 19 casualties, wiping the unit out.
Total hits suffered: Attackers: 710 (0 from close combat and 710 from ranged), Defenders: 1004 (0 from close combat and 1004 from ranged)
Total casualties: 19 attackers, 26 defenders
Turn No. 6
2 (29-S) 5 (29-S) 6 (56-S) 9 (32-S) 10 (52-S) | 1 (180-A) 4 (94-A) 7 (43-A) | 8 (124-M) | 13 (40-S) |
Free Fire (6) fire on Empire Makers (13), scoring 369 hits.
Osos Verdes (8) fire on Empire Makers (13), scoring 322 hits.
Golden Marksmen II (7) fire on Empire Makers (13), scoring 111 hits.
Busty Bureaucratic Barmaids (2) fire on Empire Makers (13), scoring 60 hits.
Finch Company (5) fire on Empire Makers (13), scoring 127 hits.
Empire Makers (13) fire on Osos Verdes (8), scoring 591 hits.
Rain of Death (9) fire on Empire Makers (13), scoring 106 hits.
Bows of the Ripping Tide (1) fire on Empire Makers (13), scoring 188 hits.
Fighters (4) fire on Empire Makers (13), scoring 158 hits.
Titanium Defenders (10) fire on Empire Makers (13), scoring 142 hits.
Total ranged hits suffered: Attackers: 591, Defenders: 1583
Osos Verdes (8) take 591 hits from archer fire, which cause 12 casualties.
Empire Makers (13) take 1583 hits from archer fire, which cause 40 casualties, wiping the unit out.
Total hits suffered: Attackers: 591 (0 from close combat and 591 from ranged), Defenders: 1583 (0 from close combat and 1583 from ranged)
Total casualties: 12 attackers, 40 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 4 %.