Luria Nova/Events/Hunting Event/Margaretha/Battle in Poryatu 9/27/21
Battle of Poryatu | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
41 other | 140 Inf, 121 Arch, 12 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
41 | 0 |
Battle in Poryatu
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Undead Horde | (Undead) | (rogue) | 41 other | line | 703 | 11 hits | 0 kills | 41 losses | |
2 | D | Ingram Rangers | Josef | Luria Nova | 121 Arch | line | 1304 | 1450 hits | 32 kills | 0 losses | |
3 | D | Latinikon Phalangists | Margaretha | Luria Nova | 140 Inf | box | 1467 | 216 hits | 1 kills | 0 losses | |
4 | D | No 2 Shore Battery | (militia/guard unit) | Luria Nova | 12 SF | line | 517 | 778 hits | 16 kills | 0 losses |
Total:
1 attackers (41 other)
3 defenders (140 Inf, 121 Arch, 12 SF)
Total combat strengths: 703 vs. 3288
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Motte and Bailey (2).
Knight Josef Ingram is spotted wearing the Enchanted Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (41-U) | 2 (121-A) 4 (12-S) | 3 (140-I) |
Ingram Rangers (2) fire on Undead Horde (1), scoring 252 hits.
No 2 Shore Battery (4) fire on Undead Horde (1), scoring 156 hits.
Total ranged hits suffered: Attackers: 408, Defenders: 0
Undead Horde (1) advance towards the enemy.
Latinikon Phalangists (3) move forward to take up positions at the outer wall.
Undead Horde (1) take 347 hits from archer fire, which cause 12 casualties.
Total hits suffered: Attackers: 347 (0 from close combat and 347 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 12 attackers, 0 defenders
Turn No. 2
1 (29-U) | 2 (121-A) 3 (140-I) 4 (12-S) |
Ingram Rangers (2) fire on Undead Horde (1), scoring 590 hits.
No 2 Shore Battery (4) fire on Undead Horde (1), scoring 275 hits.
Total ranged hits suffered: Attackers: 865, Defenders: 0
Undead Horde (1) advance towards the enemy.
Latinikon Phalangists (3) move forward to take up positions at the outer wall.
Undead Horde (1) take 735 hits from archer fire, which cause 26 casualties.
Total hits suffered: Attackers: 735 (0 from close combat and 735 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 26 attackers, 0 defenders
Turn No. 3
1 (3-U) | 3 (140-I) | 2 (121-A) 4 (12-S) |
Ingram Rangers (2) fire on Undead Horde (1), scoring 608 hits.
No 2 Shore Battery (4) fire on Undead Horde (1), scoring 347 hits.
Total ranged hits suffered: Attackers: 955, Defenders: 0
Undead Horde (1) scale the fortifications (reduced combat effectiveness for this turn).
Close Combat (Defender Line 1):
20 Luria Nova banners are visible in the melee.
Undead Horde (1) score 11 hits on Latinikon Phalangists (3).
Latinikon Phalangists (3) score 216 hits on Undead Horde (1) (1650 before overkill).
Total close combat hits suffered: Attackers: 216 (1650 before overkill), Defenders: 11
Undead Horde (1) take 1028 hits (216 in close combat, 812 from archer fire), which cause 3 casualties, wiping the unit out.
Latinikon Phalangists (3) take 9 hits in close combat (reduced due to fortifications). No casualties.
Total hits suffered: Attackers: 1028 (216 from close combat and 812 from ranged), Defenders: 9 (9 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.