Luria Nova/Campaign Records/Offensive Campaigns II/Battle in Flow 9/12/24

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Battle of Flow
Part of Swordfell

Date 9/12/2024
Location Flow
Weather Calm wind
Result After 4 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova Swordfell
Commanders
Augustus Armsworth
Strength
74 SF 368 Inf, 260 Arch, 83 Cav, 64 SF, 40 other
Formations
ner_image
Casualties
74 35


Battle in Flow

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova74 SFwedge  166816334174
2DArchers of KortobelKorwynSwordfell144 Archskirmish  1689000
3DArmsworth 3rd InfantryAugustusSwordfell195 Infbox  2077004
4DAustere HorseCaracSwordfell83 Cavskirmish  1080000
5DBaristersBastienSwordfell95 Archskirmish  108914242717
6DDeskin's EliteVorSwordfell21 Archwedge  291000
7DGuarding of EdrikEdrikSwordfell64 SFskirmish  151723014714
8DPeasant Mob(militia/guard unit)Swordfell40 otherline  304000
9DXIX CorpsCaraSwordfell173 Infbox  1834000


Total:
1 attackers (74 SF)
8 defenders (368 Inf, 260 Arch, 83 Cav, 64 SF, 40 other)
Total combat strengths: 1668 vs. 9881

Deskin's Elite tried to evade foreign troops, but were spotted.
The region owner Swordfell and their allies defend.
The Luria Nova troops attack because they are at war with Swordfell.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Palisade (1).

Senator Cara Ceallaigh is spotted wearing the Forbidden Helmet of Madness.
Augustus Armsworth, Lord Regent of Swordfell, Royal of Swordfell, Duke of Sol , Governor of Balance's Retreat, Marshal of the Sword of the Republictakes command of his army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (74-S)
   5 (95-A)
7 (64-S)
8 (40-P)
2 (144-A)
4 (83-C)
6 (21-A)
3 (195-I)
9 (173-I)
 


Guarding of Edrik (7) fire on Astra Legionnaire (1), scoring 842 hits.
Baristers (5) fire on Astra Legionnaire (1), scoring 426 hits.
Astra Legionnaire (1) fire on Guarding of Edrik (7), scoring 557 hits.
Deskin's Elite (6) have no enemy in range and hold their fire.
Archers of Kortobel (2) have no enemy in range and hold their fire.
Peasant Mob (8) move closer to get better shots.
Total ranged hits suffered: Attackers: 1268, Defenders: 557
Austere Horse (4) stay in their defensive position, awaiting an opportunity to charge.
Armsworth 3rd Infantry (3) and XIX Corps (9) move forward to take up positions at the outer wall.


Guarding of Edrik (7) take 472 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Astra Legionnaire (1) take 1268 hits from archer fire, which cause 28 casualties.
Total hits suffered: Attackers: 1268 (0 from close combat and 1268 from ranged), Defenders: 472 (0 from close combat and 472 from ranged)
Total casualties: 28 attackers, 10 defenders

Turn No. 2

  1 (46-S)
   5 (95-A)
7 (54-S)
8 (40-P)
 2 (144-A)
3 (195-I)
4 (83-C)
6 (21-A)
9 (173-I)
  


Peasant Mob (8) wait on top of the fortifications for the attack.
Guarding of Edrik (7) fire on Astra Legionnaire (1), scoring 530 hits.
Deskin's Elite (6) have no enemy in range and hold their fire.
Archers of Kortobel (2) have no enemy in range and hold their fire.
Astra Legionnaire (1) fire on Baristers (5), scoring 609 hits.
Baristers (5) fire on Astra Legionnaire (1), scoring 369 hits.
Total ranged hits suffered: Attackers: 899, Defenders: 609
Austere Horse (4) stay in their defensive position, awaiting an opportunity to charge.
XIX Corps (9) and Armsworth 3rd Infantry (3) move forward to take up positions at the outer wall.


Astra Legionnaire (1) take 899 hits from archer fire, which cause 19 casualties.
Baristers (5) take 516 hits from archer fire (reduced due to fortifications), which cause 17 casualties.
Total hits suffered: Attackers: 899 (0 from close combat and 899 from ranged), Defenders: 516 (0 from close combat and 516 from ranged)
Total casualties: 19 attackers, 17 defenders

Turn No. 3

  1 (27-S)
   5 (78-A)
7 (54-S)
8 (40-P)
3 (195-I)
9 (173-I)
2 (144-A)
4 (83-C)
6 (21-A)
  


Astra Legionnaire (1) fire on Guarding of Edrik (7), scoring 222 hits.
Peasant Mob (8) wait on top of the fortifications for the attack.
Baristers (5) fire on Astra Legionnaire (1), scoring 249 hits.
Deskin's Elite (6) have no enemy in range and hold their fire.
Archers of Kortobel (2) move closer to get better shots.
Guarding of Edrik (7) fire on Astra Legionnaire (1), scoring 653 hits.
Total ranged hits suffered: Attackers: 902, Defenders: 222
Austere Horse (4) ride on, closing in on the enemy.
XIX Corps (9) and Armsworth 3rd Infantry (3) move forward to take up positions at the outer wall.


Astra Legionnaire (1) take 902 hits from archer fire, which cause 18 casualties.
Guarding of Edrik (7) take 188 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 902 (0 from close combat and 902 from ranged), Defenders: 188 (0 from close combat and 188 from ranged)
Total casualties: 18 attackers, 4 defenders

Turn No. 4

  1 (9-S)
   3 (195-I)
4 (83-C)
5 (78-A)
7 (50-S)
8 (40-P)
9 (173-I)
2 (144-A)
6 (21-A)
  


Peasant Mob (8) wait on top of the fortifications for the attack.
Guarding of Edrik (7) fire on Astra Legionnaire (1), scoring 276 hits.
Deskin's Elite (6) have no enemy in range and hold their fire.
Archers of Kortobel (2) move closer to get better shots.
Astra Legionnaire (1) fire on Armsworth 3rd Infantry (3), scoring 245 hits.
Baristers (5) fire on Astra Legionnaire (1), scoring 380 hits.
Total ranged hits suffered: Attackers: 656, Defenders: 245
Austere Horse (4) ride on, closing in on the enemy.
Armsworth 3rd Infantry (3) leave the fortification, attacking the enemy.
XIX Corps (9) leave the fortification, attacking the enemy.


The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Armsworth 3rd Infantry (3) take 245 hits from archer fire, which cause 4 casualties.
Astra Legionnaire (1) take 656 hits from archer fire, which cause 9 casualties, wiping the unit out. 12 more soldiers die on the field.
Total hits suffered: Attackers: 656 (0 from close combat and 656 from ranged), Defenders: 245 (0 from close combat and 245 from ranged)
Total casualties: 9 attackers, 4 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.