Luria Nova/Campaign Records/Offensive Campaigns/Battle in Shinnen Purlieus 10/13/22

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Battle of Shinnen Purlieus
Part of (rogue)

Date 10/13/2022
Location Shinnen Purlieus
Weather Calm wind
Result After 6 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
288 Inf, 209 Arch 153 other
Formations
no particular formation
Casualties
76 149


Battle in Shinnen Purlieus

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAscendantsWassgandrLuria Nova209 Archbox  17753043 hits61 kills0 losses
2ABlades of ConquestBaelricLuria Nova199 Infbox  20703918 hits51 kills26 losses
3AWolves of FylkirNjalLuria Nova89 Infbox  11692041 hits46 kills50 losses
4DMonsters(Monsters)(rogue)16 otherline  184028 hits1 kills12 losses
5DUndead Horde(Undead)(rogue)137 otherline  36603772 hits75 kills137 losses


Total:
3 attackers (288 Inf, 209 Arch)
2 defenders (153 other)
Total combat strengths: 5014 vs. 5500

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Imperial Marshal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Knight Baelric Aboolio is spotted reading from the Ducal Compendium.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Askileon Purlieus, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (209-A)
2 (199-I)
3 (89-I)
     4 (16-M)
5 (137-U)
   


Ascendants (1) move closer to get better shots.
Blades of Conquest (2) and Wolves of Fylkir (3) advance towards the enemy.
Monsters (4) and Undead Horde (5) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (209-A)
2 (199-I)
3 (89-I)
   4 (16-M)
5 (137-U)
    


Ascendants (1) fire on Undead Horde (5), scoring 496 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 496
Wolves of Fylkir (3) and Blades of Conquest (2) advance towards the enemy.
Monsters (4) and Undead Horde (5) advance towards the enemy.


Undead Horde (5) take 422 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 422 (0 from close combat and 422 from ranged)
Total casualties: 0 attackers, 9 defenders

Turn No. 3

  1 (209-A)
2 (199-I)
3 (89-I)
 4 (16-M)
5 (128-U)
     


Ascendants (1) fire on Undead Horde (5), scoring 807 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 807
Blades of Conquest (2) and Wolves of Fylkir (3) advance towards the enemy.
Undead Horde (5) and Monsters (4) advance towards the enemy.


Close Combat (Attacker Line 1):
25 Luria Nova banners are visible in the melee.
Blades of Conquest (2) score 1017 hits on Monsters (4) (1489 before overkill).
Undead Horde (5) score 1152 hits on Wolves of Fylkir (3).
Monsters (4) score 17 hits on Blades of Conquest (2).
Wolves of Fylkir (3) score 963 hits on Undead Horde (5).
Total close combat hits suffered: Attackers: 1169, Defenders: 1980 (2452 before overkill)

Blades of Conquest (2) take 17 hits in close combat, which cause 1 casualties.
Undead Horde (5) take 1649 hits (963 in close combat, 686 from archer fire), which cause 37 casualties.
Monsters (4) take 1017 hits in close combat, which cause 6 casualties.
Wolves of Fylkir (3) take 1152 hits in close combat, which cause 23 casualties.
Total hits suffered: Attackers: 1169 (1169 from close combat and 0 from ranged), Defenders: 2666 (1980 from close combat and 686 from ranged)
Total casualties: 24 attackers, 43 defenders

Turn No. 4

  1 (209-A)
 2 (198-I)
3 (66-I)
4 (10-M)
5 (91-U)
      


Ascendants (1) move closer so they can fire safely into the melee.


Close Combat (Attacker Line 1):
25 Luria Nova banners are visible in the melee.
Undead Horde (5) score 1370 hits on Wolves of Fylkir (3).
Blades of Conquest (2) score 903 hits on Monsters (4) (2232 before overkill).
Monsters (4) score 11 hits on Blades of Conquest (2).
Wolves of Fylkir (3) score 1078 hits on Undead Horde (5).
Total close combat hits suffered: Attackers: 1381, Defenders: 1981 (3310 before overkill)

Undead Horde (5) take 1078 hits in close combat, which cause 24 casualties.
Blades of Conquest (2) take 11 hits in close combat. No casualties.
Monsters (4) take 903 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Wolves of Fylkir (3) take 1370 hits in close combat, which cause 27 casualties, making the unit retreat from the battlefield.
Njal Fylkir, Margrave of Poryatuhas been wounded by Undead Horde (5).
Total hits suffered: Attackers: 1381 (1381 from close combat and 0 from ranged), Defenders: 1981 (1981 from close combat and 0 from ranged)
Total casualties: 27 attackers, 30 defenders

Turn No. 5

   1 (209-A)
2 (198-I)
5 (67-U)
      


Ascendants (1) fire carefully into the close combat near them.
Ascendants (1) fire on Undead Horde (5), scoring 883 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 883


Close Combat (Attacker Line 1):
21 Luria Nova banners are visible in the melee.
Blades of Conquest (2) score 1386 hits on Undead Horde (5).
Undead Horde (5) score 962 hits on Blades of Conquest (2).
Total close combat hits suffered: Attackers: 962, Defenders: 1386

Blades of Conquest (2) take 962 hits in close combat, which cause 19 casualties.
Undead Horde (5) take 2137 hits (1386 in close combat, 751 from archer fire), which cause 47 casualties.
Total hits suffered: Attackers: 962 (962 from close combat and 0 from ranged), Defenders: 2137 (1386 from close combat and 751 from ranged)
Total casualties: 19 attackers, 47 defenders

Turn No. 6

   1 (209-A)
2 (179-I)
5 (20-U)
      


Ascendants (1) fire carefully into the close combat near them.
Ascendants (1) fire on Undead Horde (5), scoring 857 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 857


Close Combat (Attacker Line 1):
21 Luria Nova banners are visible in the melee.
Undead Horde (5) score 288 hits on Blades of Conquest (2).
Blades of Conquest (2) score 612 hits on Undead Horde (5) (1372 before overkill).
Total close combat hits suffered: Attackers: 288, Defenders: 612 (1372 before overkill)

Undead Horde (5) take 1340 hits (612 in close combat, 728 from archer fire), which cause 20 casualties, wiping the unit out.
Blades of Conquest (2) take 288 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 288 (288 from close combat and 0 from ranged), Defenders: 1340 (612 from close combat and 728 from ranged)
Total casualties: 6 attackers, 20 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 32 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.