Luria Nova/Campaign Records/Home Defence/Skirmish in Thar Gortauth II 3/18/24
Battle of Thar Gortauth | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
57 SF | 3 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 3 |
Battle in Thar Gortauth
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Hellers | Rojak | Luria Nova | 57 SF | box | 1411 | 296 | 3 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 3 other | line | 265 | 0 | 0 | 3 |
Total:
1 attackers (57 SF)
1 defenders (3 other)
Total combat strengths: 1411 vs. 265
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Earl Rojak Sethar is spotted wielding the Sacred Rod.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (57-S) | 2 (3-M) |
Hellers (1) move closer to get better shots.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (57-S) | 2 (3-M) |
Hellers (1) fire on Monsters (2), scoring 296 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 296
Monsters (2) advance towards the enemy.
Monsters (2) take 355 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 355 (0 from close combat and 355 from ranged)
Total casualties: 0 attackers, 3 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.