Luria Nova/Campaign Records/Home Defence/Skirmish in Smokey Hills 8/25/23

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Battle of Smokey Hills
Part of (rogue)

Date 8/25/2023
Location Smokey Hills
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
72 SF 9 other
Formations
Casualties
0 7


Battle in Smokey Hills

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe EndSamsonLuria Nova72 SFline  16971005 hits5 kills0 losses
2DMonsters(Monsters)(rogue)4 otherline  6100 hits0 kills3 losses
3DMonsters(Monsters)(rogue)5 otherline  5500 hits0 kills4 losses


Total:
1 attackers (72 SF)
2 defenders (9 other)
Total combat strengths: 1697 vs. 1160

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted wielding the Sacred Rod.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (72-S)
      2 (4-M)
3 (5-M)
  


The End (1) move closer to get better shots.
Monsters (3) and Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (72-S)
    2 (4-M)
3 (5-M)
   


The End (1) fire on Monsters (2), scoring 475 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 475
Monsters (2) and Monsters (3) advance towards the enemy.


Monsters (2) take 570 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 570 (0 from close combat and 570 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 3

  1 (72-S)
   3 (5-M)
    


The End (1) fire on Monsters (3), scoring 530 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 530
Monsters (3) advance towards the enemy.


Monsters (3) take 636 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 636 (0 from close combat and 636 from ranged)
Total casualties: 0 attackers, 4 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 7 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.