Luria Nova/Campaign Records/Home Defence/Skirmish in Smokey Hills 1/23/23

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Battle of Smokey Hills
Part of (rogue)

Date 1/23/2023
Location Smokey Hills
Weather Strong wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
60 SF 6 other
Formations
Casualties
0 6


Battle in Smokey Hills

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABloodmenSamsonLuria Nova60 SFline  1412538 hits5 kills0 losses
2DMonsters(Monsters)(rogue)6 otherline  4200 hits0 kills6 losses


Total:
1 attackers (60 SF)
1 defenders (6 other)
Total combat strengths: 1412 vs. 420

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (60-S)
    2 (6-M)
    


Bloodmen (1) fire on Monsters (2), scoring 136 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 136
Monsters (2) advance towards the enemy.


Monsters (2) take 163 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 163 (0 from close combat and 163 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 2

 1 (60-S)
   2 (4-M)
     


Bloodmen (1) fire on Monsters (2), scoring 402 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 402
Monsters (2) advance towards the enemy.


Monsters (2) take 482 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 482 (0 from close combat and 482 from ranged)
Total casualties: 0 attackers, 4 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.