Luria Nova/Campaign Records/Home Defence/Skirmish in Santoo 8/14/23

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Santoo
Part of (rogue)

Date 8/15/2023
Location Santoo
Weather Strong wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
46 Inf 12 other
Formations
Casualties
5 12


Battle in Santoo

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ASentinels of the Golden PalaceGwendolynLuria Nova46 Infwedge  7531350 hits12 kills5 losses
2DMonsters(Monsters)(rogue)12 otherline  675332 hits5 kills12 losses


Total:
1 attackers (46 Inf)
1 defenders (12 other)
Total combat strengths: 753 vs. 675

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (46-I)
 2 (12-M)
    


Sentinels of the Golden Palace (1) advance towards the enemy.
Monsters (2) advance towards the enemy.


Close Combat (Center Line):
10 Luria Nova banners are visible in the melee.
Sentinels of the Golden Palace (1) score 762 hits on Monsters (2).
Monsters (2) score 197 hits on Sentinels of the Golden Palace (1).
Total close combat hits suffered: Attackers: 197, Defenders: 762

Sentinels of the Golden Palace (1) take 197 hits in close combat, which cause 3 casualties.
Monsters (2) take 762 hits in close combat, which cause 7 casualties.
Total hits suffered: Attackers: 197 (197 from close combat and 0 from ranged), Defenders: 762 (762 from close combat and 0 from ranged)
Total casualties: 3 attackers, 7 defenders

Turn No. 2

     1 (43-I)
2 (5-M)
     




Close Combat (Center Line):
10 Luria Nova banners are visible in the melee.
Monsters (2) score 135 hits on Sentinels of the Golden Palace (1).
Sentinels of the Golden Palace (1) score 588 hits on Monsters (2).
Total close combat hits suffered: Attackers: 135, Defenders: 588

Monsters (2) take 588 hits in close combat, which cause 5 casualties, wiping the unit out.
Sentinels of the Golden Palace (1) take 135 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 135 (135 from close combat and 0 from ranged), Defenders: 588 (588 from close combat and 0 from ranged)
Total casualties: 2 attackers, 5 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.