Luria Nova/Campaign Records/Home Defence/Skirmish in Santoo 10/29/23

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Battle of Santoo
Part of (rogue)

Date 10/29/2023
Location Santoo
Weather Quite windy
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
51 Inf 18 other
Formations
Casualties
7 8


Battle in Santoo

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe Butcher BoysGodwinLuria Nova51 Infbox  750901 hits8 kills7 losses
2DMonsters(Monsters)(rogue)11 otherline  590266 hits4 kills6 losses
3DMonsters(Monsters)(rogue)7 otherline  485166 hits3 kills2 losses


Total:
1 attackers (51 Inf)
2 defenders (18 other)
Total combat strengths: 750 vs. 1075

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (51-I)
    2 (11-M)
3 (7-M)
   


The Butcher Boys (1) advance towards the enemy.
Monsters (2) and Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (51-I)
  2 (11-M)
3 (7-M)
    


The Butcher Boys (1) advance towards the enemy.
Monsters (2) and Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

   1 (51-I)
2 (11-M)
3 (7-M)
     


Monsters (2) and Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 2):
Monsters (2) score 183 hits on The Butcher Boys (1).
The Butcher Boys (1) score 458 hits on Monsters (2).
Total close combat hits suffered: Attackers: 183, Defenders: 458

Monsters (2) take 458 hits in close combat, which cause 4 casualties.
The Butcher Boys (1) take 183 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 183 (183 from close combat and 0 from ranged), Defenders: 458 (458 from close combat and 0 from ranged)
Total casualties: 3 attackers, 4 defenders

Turn No. 4

   1 (48-I)
2 (7-M)
3 (7-M)
      


Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 2):
Monsters (2) score 83 hits on The Butcher Boys (1).
Monsters (3) score 166 hits on The Butcher Boys (1).
The Butcher Boys (1) score 221 hits on Monsters (2).
The Butcher Boys (1) score 222 hits on Monsters (3).
Total close combat hits suffered: Attackers: 249, Defenders: 443

Monsters (2) take 221 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors.
Monsters (3) take 222 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
The Butcher Boys (1) take 249 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 249 (249 from close combat and 0 from ranged), Defenders: 443 (443 from close combat and 0 from ranged)
Total casualties: 4 attackers, 4 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.