Luria Nova/Campaign Records/Home Defence/Skirmish in Outer Giask 12/4/22
Battle of Outer Giask | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
30 other | 13 Arch, 16 Cav, 60 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
30 | 0 |
Battle in Outer Giask
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Undead Horde | (Undead) | (rogue) | 30 other | line | 400 | 0 hits | 0 kills | 30 losses | |
2 | D | Bureaucrats | (militia/guard unit) | Luria Nova | 13 Arch | line | 365 | 156 hits | 7 kills | 0 losses | |
3 | D | Jouverelli Guards | Jumeaux | Luria Nova | 16 Cav | wedge | 303 | 0 hits | 0 kills | 0 losses | |
4 | D | The Imperium Hunters | Lance | Luria Nova | 60 SF | wedge | 1686 | 583 hits | 28 kills | 0 losses |
Total:
1 attackers (30 other)
3 defenders (13 Arch, 16 Cav, 60 SF)
Total combat strengths: 400 vs. 2354
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Motte and Bailey (2).
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (30-U) | 2 (13-A) 3 (16-C) | 4 (60-S) |
Bureaucrats (2) have no enemy in range and hold their fire.
The Imperium Hunters (4) have no enemy in range and hold their fire.
Jouverelli Guards (3) stay in their defensive position, awaiting an opportunity to charge.
Undead Horde (1) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (30-U) | 2 (13-A) 3 (16-C) | 4 (60-S) |
The Imperium Hunters (4) fire on Undead Horde (1), scoring 583 hits.
Bureaucrats (2) fire on Undead Horde (1), scoring 156 hits.
Total ranged hits suffered: Attackers: 739, Defenders: 0
Jouverelli Guards (3) stay in their defensive position, awaiting an opportunity to charge.
Undead Horde (1) advance towards the enemy.
Undead Horde (1) take 628 hits from archer fire, which cause 30 casualties, wiping the unit out.
Total hits suffered: Attackers: 628 (0 from close combat and 628 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 30 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.