Luria Nova/Campaign Records/Home Defence/Skirmish in Orz 12/20/23

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Battle of Orz
Part of Unknown

Date 12/20/2023
Location Orz
Weather Calm wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
28 SF 40 other
Formations
Casualties
0 37


Battle in Orz

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ASassy SirensCelinaLuria Nova28 SFbox  8242896 hits41 kills0 losses
2DMonsters(Monsters)(rogue)11 otherline  10250 hits0 kills8 losses
3DUndead Horde(Undead)(rogue)29 otherline  4450 hits0 kills29 losses


Total:
1 attackers (28 SF)
2 defenders (40 other)
Total combat strengths: 824 vs. 1470

The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Margravine Celina Stormreaver is spotted wearing the Weird Ring.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (28-S)
   2 (11-M)
3 (29-U)
   


Sassy Sirens (1) fire on Monsters (2), scoring 481 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 481
Monsters (2) and Undead Horde (3) advance towards the enemy.


Monsters (2) take 577 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 577 (0 from close combat and 577 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 2

  1 (28-S)
  2 (8-M)
3 (29-U)
    


Sassy Sirens (1) fire on Monsters (2), scoring 738 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 738
Monsters (2) and Undead Horde (3) advance towards the enemy.


Monsters (2) take 886 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 886 (0 from close combat and 886 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 3

  1 (28-S)
  3 (29-U)
     


Sassy Sirens (1) fire on Undead Horde (3), scoring 449 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 449
Undead Horde (3) advance towards the enemy.


Undead Horde (3) take 382 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 382 (0 from close combat and 382 from ranged)
Total casualties: 0 attackers, 16 defenders

Turn No. 4

  1 (28-S)
 3 (13-U)
      


Sassy Sirens (1) fire on Undead Horde (3), scoring 1228 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1228
Undead Horde (3) advance towards the enemy.


Undead Horde (3) take 1044 hits from archer fire, which cause 13 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1044 (0 from close combat and 1044 from ranged)
Total casualties: 0 attackers, 13 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.