Luria Nova/Campaign Records/Home Defence/Skirmish in Orz 11/24/22

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Battle of Orz
Part of Luria Nova

Date 11/24/2022
Location Orz
Weather Calm wind
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
11 other 23 Cav, 44 SF
Formations
Casualties
10 9


Battle in Orz

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)11 otherline  960478 hits9 kills10 losses
2DAskileon CataphactsJanLuria Nova23 Cavwedge  571661 hits4 kills9 losses
3DThe First Ascendant SpearsAscelineLuria Nova44 SFbox  1096734 hits4 kills0 losses


Total:
1 attackers (11 other)
2 defenders (23 Cav, 44 SF)
Total combat strengths: 960 vs. 1667

The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.

A calm wind blows, to the joy of the archers.

Countess Asceline Pemrose is spotted wielding the Moaning Aegis.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (11-M)
    3 (44-S)
2 (23-C)
 


The First Ascendant Spears (3) fire on Monsters (1), scoring 369 hits.
Total ranged hits suffered: Attackers: 369, Defenders: 0
Askileon Cataphacts (2) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.


Monsters (1) take 443 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 443 (0 from close combat and 443 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders

Turn No. 2

    1 (8-M)
  2 (23-C)
3 (44-S)
  


The First Ascendant Spears (3) fire on Monsters (1), scoring 365 hits.
Total ranged hits suffered: Attackers: 365, Defenders: 0
Askileon Cataphacts (2) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.


Close Combat (Center Line):
2 Luria Nova banners are visible in the melee.
Askileon Cataphacts (2) score 661 hits on Monsters (1).
Monsters (1) score 478 hits on Askileon Cataphacts (2).
Total close combat hits suffered: Attackers: 661, Defenders: 478

Askileon Cataphacts (2) take 478 hits in close combat, which cause 9 casualties.
Monsters (1) take 1099 hits (661 in close combat, 438 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1099 (661 from close combat and 438 from ranged), Defenders: 478 (478 from close combat and 0 from ranged)
Total casualties: 7 attackers, 9 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.
The locals are grateful for defeating the evil forces plaguing their region.