Luria Nova/Campaign Records/Home Defence/Skirmish in Orz 11/1/23

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Battle of Orz
Part of Luria Nova

Date 11/1/2023
Location Orz
Weather Calm wind
Result After 3 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
19 other 48 Inf, 75 SF
Formations
Casualties
14 15


Battle in Orz

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)19 otherline  1485786 hits15 kills14 losses
2DThe Butcher BoysGodwinLuria Nova48 Infbox  685569 hits3 kills15 losses
3DThe EndSamsonLuria Nova75 SFline  18441690 hits9 kills0 losses


Total:
1 attackers (19 other)
2 defenders (48 Inf, 75 SF)
Total combat strengths: 1485 vs. 2529

The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.

A calm wind blows, to the joy of the archers.

Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wielding the Sacred Rod.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (19-M)
     2 (48-I)
3 (75-S)
 


The End (3) move closer to get better shots.
Monsters (1) advance towards the enemy.
The Butcher Boys (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (19-M)
   2 (48-I)
3 (75-S)
  


The End (3) fire on Monsters (1), scoring 930 hits.
Total ranged hits suffered: Attackers: 930, Defenders: 0
Monsters (1) advance towards the enemy.
The Butcher Boys (2) advance towards the enemy.


Monsters (1) take 1116 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 1116 (0 from close combat and 1116 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Turn No. 3

    1 (13-M)
 2 (48-I)
 3 (75-S)
  


The End (3) fire on Monsters (1), scoring 760 hits.
Total ranged hits suffered: Attackers: 760, Defenders: 0
Monsters (1) advance towards the enemy.
The Butcher Boys (2) advance towards the enemy.


Close Combat (Center Line):
The Butcher Boys (2) score 569 hits on Monsters (1).
Monsters (1) score 786 hits on The Butcher Boys (2).
Total close combat hits suffered: Attackers: 569, Defenders: 786

The Butcher Boys (2) take 786 hits in close combat, which cause 15 casualties.
Monsters (1) take 1481 hits (569 in close combat, 912 from archer fire), which cause 8 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 1481 (569 from close combat and 912 from ranged), Defenders: 786 (786 from close combat and 0 from ranged)
Total casualties: 9 attackers, 15 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The locals are grateful for defeating the evil forces plaguing their region.