Luria Nova/Campaign Records/Home Defence/Skirmish in Mellifera 2/10/23

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Battle of Mellifera
Part of (rogue)

Date 2/10/2023
Location Mellifera
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
36 SF 6 other
Formations
Casualties
0 6


Battle in Mellifera

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABloodmenSamsonLuria Nova36 SFline  931541 hits5 kills0 losses
2DMonsters(Monsters)(rogue)6 otherline  4950 hits0 kills6 losses


Total:
1 attackers (36 SF)
1 defenders (6 other)
Total combat strengths: 931 vs. 495

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (36-S)
      2 (6-M)
  


Bloodmen (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (36-S)
    2 (6-M)
   


Bloodmen (1) fire on Monsters (2), scoring 225 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 225
Monsters (2) advance towards the enemy.


Monsters (2) take 270 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 270 (0 from close combat and 270 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 3

  1 (36-S)
   2 (3-M)
    


Bloodmen (1) fire on Monsters (2), scoring 316 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 316
Monsters (2) advance towards the enemy.


Monsters (2) take 379 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 379 (0 from close combat and 379 from ranged)
Total casualties: 0 attackers, 3 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.